For those asking me about what made the game better ~20 hours in, *SPOILERS BELOW!!* So basically, it all comes down to Atlas. If you communicate with the red floating orb beside your ship at the start of the game, it will start to "call to you" later on. If you follow its direction, you'll start to find some objectives alongside some tech that really open the game up. You will also get the Atlas Passes which let you open things like new space station rooms, alien anomalies that allow for black hole usage and more Atlas knowledge, unlock all sorts of vital new tech (like warp drives that allow you to reach better star systems with far more lush and interesting planets) and much more inventory space (up to 48 slots in each inventory,) and you start communicating with the Atlas entity and its followers directly which provide an actual narrative to follow. Eventually, this turns into a quest to figure out what purpose Atlas serves and potentially even the source of all things in existence. Whether or not the answers to those questions are satisfying by the end are debatable. To sum up: No Man's Sky in the later game gives you objectives to pursue at your own pace and the resources to do anything else you want _more_ enjoyably. That's still not to say it's the game I was hoping it would turn into, but it did improve a bit over my initial impressions.
I kind of feel sorry for those who don't follow the Atlas path. Yeah, you get to discover planets at your own leisure without being held by the hand on where to go on your journey to the center. But once you hit a certain monolith (you know the one)...you are utterly denied the path to the Atlas interface because you chose not to follow the Atlas path at the start. And then there are people who took the path, but sold the Atlas Stones without knowing what they're for. But that's a spoiler cake I wont cut into. Suffice to say...do not sell them. They are burdensome and take up inventory space, but do not sell them. Otherwise, I agree. This game really opens up once you reach that first interface, then the anomaly, in terms of plot and player interest. It just sucks it takes that long to happen which takes its first impressions and boils them down to "repetition: the game", which is completely understandable if anyone is of said opinion of it. Even after it opens up it stays that way...but atleast you're given a driving reason to continue the grind thanks to the reasons you stated above.
I didn't go the Atlas path, and at the first anomaly I didn't pick to be able to traverse black holes (I picked the "tools to help you on your journey" because I though it'd be cool shit, it was not). Am I fucked or will there be other anomalies or something?
No, you're not screwed. Everything you can do on the Atlas path can be done off the path (granted - i'm not sure if you can collect the Atlas stones off the path). You just wont be guided to where key points are so it may take you longer to find them. You will still find Atlas interfaces and Anomalies even off the path from what I understand (though I personally took the path). You just wont be guided to them on a set path and will have to happen upon star systems with them via your own intuition in order to progress.
I actually missed the red thing at the start was on a really hostile planet and just totally missed it with all the other stuff going on. Am I screwed now? Do I need to restart. I essentially chose nothing because I didn't interact with the red thing at all.
I love how your review is one of the few that don't get a massive amount of dislikes. Even if people disagree with you, your opinion is well respected by everyone.
Naw, the NMS evangelical apologists have just managed to miss this channel. They have no respect for anyone if they would willingly lie/twist words for a developer who is also a liar.
It's called wording. I carefully heard what he said, and what he said, many think is POSITIVE review, but what he said is basically the same thing others have said (at least 2-3 reviewers out there said the same thing as I checked). BUT the way he worded them sounded nice and his voice also helped on that too. In the end, there is no denying that this game is a shit. The amount of BS far outweigh the so called "good things" that it provides. And a good product is measured on what it can deliver, how the majority reacts to it and other factors. This game just taught us to NEVER EVER be hyped for something and throw money at that thing.
him giving the advice to go straight to the middle of the galaxy is the worst advice and the reason most people didn't like this game when it first came out. Since if you just made a beeline to the middle to try and "beat" the game then of course you were going to see a lot of the same stuff because you were never going to see any of the planets in the more advanced star systems requiring higher hyperdrive upgrades. Like planets made completely out of metal, larger creatures attacking each other, walker sentinels, and more. The game wasn't perfect when it came out and it has gotten a whole lot better since but most of the stuff on the list that was circulated was actually in the game it's just people didn't take the time to look.
Brackeys too. My mother just likes listening to his voice and he's enjoyable to lsiten to in his Unity engine tutorials and C# tutorials. He's fun, unlike every other programmer who makes teacher parody's in cartoons sound like stand up comedians
And this is still true in dec. 2019. Well we have 5 more “special biomes“ that are so incredibly interesting that the algorithm for them is identical to the degree of 3 prefabs difference. These prefabs are spread across the entire planet and thus every square meter looks and feels identical. No mans sky is a great analogy to everything thats wrong in todays society. We see we are being deceived and lied to, but since 95% of people are this way, they deceive and lie to themselves into a dogma of glorification of bullshit instead of admitting the truth.
@@thephuntastics2920 you should watch the internet historians video about the game to see what happened to the game after its release, I think it'll make you rethink about No mans sky.
@@lukechai5833 to be honest when LGR said "NMS only threads water with its own ideas without getting into the deeper end", that's exactly what I felt. An I just got into the game a good month ago. When they added the derelict freighters: wow nice. But the level of procedural generation is REALLY LIMITED. And they're very likely to abandon the idea and go ahead with another idea that is also good, but yeah, threading water, never actually fully developing the feature. Too bad.
"You may just find some version of happiness you agree with" - That's poetry that relates to life so effortlessly. Your Sir, are a poet and a philosopher.
That last part of the video where you spoke about No Man's Sky with allusions to real life and if you keep going til you get to the good parts of life you might find a version of happiness you agree with really struck a positive chord with me. Thanks for that man, it was exactly what I needed to hear at the time I was watching your video! Love your vids, and happy to be a subscriber! :)
You're welcome! Ironically enough, and you might think I am joking or find this funny, but I look pretty much EXACTLY like you, which I find pretty darn cool! And knowing there is another me out there doing right by what I myself aspire to be, a tech savy nerd with a true appreciation for video games and electronics in general, really does help keep me going and be more true to myself. So like I said before I really do appreciate your videos, thanks again!
Hey LGR, do you think you would revisit the game after the various patches it went through? It appears that the devs fixed and improved the game up to the initial standards and somewhat beyond. I don't know how it was before because I only got it 2-3 weeks ago, but maybe you would enjoy it better now?
I think something that would help this game are more variety of planets, like planets with no atmosphere, or cities floating on gas giants, maybe different gravity on each planet.
I agree. That's the biggest thing that annoys me about this game. You have a universe this big, but have no gas planets and almost every planet is teeming with life. Kinda breaks the immersion.
+The Cisco Kid should be more real, like you have to travel to like a thousand planets to find life, and even then it's just Bactria! Gravity should be really low on some planets so that when you jump you float out into space and have to fuck about with ya jet pack like George clooney in gravity or your forever float away. Lastly it should take decades to get from planet to planet.
Or how about actually taking steps to make it seem like an actual universe instead of the same 5 planets pallet swapped ad nauseam. I expected space engine but in first person. That's really all it needed to be, instead we get no man's skybox. Oh you think you can fly to that star without needing to waste time getting warpjunk since its less than a lightyear away? Too bad its not even really there! 10/10 immersion.
You know, I really appreciate your analogy to real life. It's been a tough time recently and your videos really help me get through it; didn't expect a message like that though, but thanks.
About 12:30 - that point, where you compare the game to life and how it basically boils down to the same principle - plus your description of a goal.... .........that is seriously feeling like it helps me over the rock bottom i've hit by now, through depression and substance abuse. That was inspirational and motivational - not just sleep deprivation talking^^.
Meant so much + reading your reply is a great feeling^^. Thanks for all the enjoyment, amusement and nostalgia you deliver for me, your channel has become my favorite ever since i found it sometime last year. Same best wishes to you!
Stefan Nixdorf it will pass, ultimately it is up to you if it will pass sooner or later. It is all in your mind and you can control it. You'll see. The night is darkest right before the dawn
Thank god for steam refunds. I'm gonna get it later when the price drops and they have fixed it. The little I did get to play before it went bat s**t crazy with the GPU was fun early on, then boring as you went along as you pointed out... it's not fun when all the planets look the same. Thus the reason why I did not get the $60 PS4 version instead. I don't feel it's worth it atm. As for it getting better as you get along? I suspected as much. As most "chore" games will do that eventually.
***** Huh, now that you mentioned it, inventory system does look straight up plagiarised from Out There. Except that it wasn't that infuriating in the original game as it is in NMS.
Amazing review. I think you nailed it about the part where you said that there is a lesson in the going through the slog in the hopes of getting somewhere better. 20 hours to get there may be a bit much for most people, but I think the potential for Hello Games to evolve with additional content is worth it.
Exactly. Games need to reel the player in as quickly as possible. I'm not willing to spend 20+ hours being bored just to get to the supposedly(?) good stuff.
Almost forgot you did a review of this on launch. You should totally do a followup tbh, it's so different now, night and day. HG's done a fantastic job since.
After seeing so many opinions on either side of the extreme, it's refreshing to see someone take what I felt to be a very fair stance. Not that I expected different from LGR, but still noteworthy! No Man's Sky is a game that I want to see get better. I hope that Hello Games continues to update it and really make it worth that $60 price point. I want to see this turn into that free-roaming space exploration survival sim that it looks like it can be. There's just so much more that could be done in this game that it hurts to see it as bare as it is right now - at least up until an apparent point happens. I'll be keeping an eye on this one for sure, picking it up when it's either grown into something magnificent, or has dropped in price. Oh, and a PC port that is workable on more than just a handful of systems would be nice too.
I know re-review requests might be a tad annoying, but given how amazing your NMS review was, I would love to hear your thoughts on the 2022 version. :)
OK I've seen a couple reviews of this game, but none of them have been able to get past the hype. This is probably the first decent review I've ever seen for No Man's Sky, all of your points were dead on and weren't comparing it to games it's not. Good Job.
That was more positive than I expected. Also your ending statement comparing this game to going through life was amazingly lucid. Very tempted to buy this now
You are my most trusted reviewer. Out of all the things i've heard about this game you have presented the most reasonable a fair outlook of it. I really appreciate the way you present things, means a lot to have someone who isn't cynical or dramatic. Just an honest guy who explains what is important. Thank you LGR. I mean it. Seriously you are the best.
I subbed because I like your style of game reviews! Do more big games in the future and I'll be back! Much more informational than some of the big reviewers. Keep it up!
I watched the Jim Sterling and Total Biscuit reviews of this. They mostly talked about how they dislike the fanbase and grind, but gave about as many details on the gameplay as a Sean Murray interview. LGR was the only really thorough, honest review I've seen so far.
Zero Fallout (even the bad ones), zero Minecraft, and a LOT of Spore, sans the ability to actually make anything yourself. All that with a gameplay of a walking simulator and immeasurable amounts of grind.
Even worse than that. The game was developed entire for PS4 and then DROP PORTED to the PC. As such, it (the PC "version") has the same textures, assets and code as the PS4. The control system is broken (remember Warhammer 40k : Fire Warrior?), massive slowdowns, crashes to desktop and no matter what hardware you have ... it will run like shit. Avoid at all costs, but as always .... don't fucking preorder and don't support developers who pull this crap, putting lies and hype and pre-order money over quality and withholding review copies until launch day. Fuck em.
I am playing the PC Version currently with very little issues, one crash in 16 hours of play. No slowdown, some graphical issues with the anti aliasing but nothing too bad. Experiences will vary I suppose. Playing on an X99 system w a Gforce 1080. Oh and control has not been an issue playing w mouse and keyboard.
As gamers, we shouldn't have to wait for something to get better. This trend for developers to release things half-baked is ridiculous and attitudes like "oh well, i'll wait a bit till it gets better" just contributes to it :(
Actually, the developers can release whatever they want. The real problem is that so many gamers are *fucking morons* who are willing to spend $60 on a game based solely on marketing. If morons didn't pre-order, games wouldn't be put out half-baked.
My thoughts exactly. My policy of never pre ordering games pays off again. I'm still excited about the potential that this game has, but I'm totally content to wait and follow its development until I'm satisfied enough to pick up a copy-and probably at a much cheaper price....
intruder313 wow you actually predicted this well, glad I'm not the only one with good predictions, next month will be a year after the games release, it will also be the time, where the devs will release their biggest update. I only paid 25$ to buy it for my PS4, but I bought it a month ago it's not bad you should buy it in case you haven't yet.
Thanks for doing this one Clint. It's important to watch reviews, but it's more important to watch them from somebody you know has similar tastes in gaming.
You should revisit the game as a "4 years later" retrospect. If you're part of those that enjoyed the original vanilla v1.0, you will go nuts with all the updates Hello Games added. And, yes, everything from the inventory space issues to the boreness of the first 10-20 hours has gone from bad to great, and graphics were extremely updated so that it doesn't look like a 4-years-old game. Just make sure that if you do, you start a brand new game. Don't attempt to load your 4-years-old save, you'll miss on the explanation of how the game mechanics work (and they work very differently, now).
This is actually one of the most informative reviews I've seen. Having played the game, you're the first one to tell me something that I hadn't already figured out for myself. I think I'm going to give this game one more good push.
I had the same experience, for about 25 hours I came to the conclusion that the game was garbage then all of a sudden something clicked and it became one of the best games I've played in ages, it takes a long long time to get going though..
I agree 100% however I'm surprised he didn't come do an update and mention base building. Gave a little more meaning to the game when you start building bases and can keep track of stuff on your star map. I got the game when it came out and hated it, re-download about 2 years later and loved it. It is one of the few games that actually has me thinking. He is very slot on with that statement
I'll say this much: This is, by far, the most fair and reasonable review concerning this game. And Clint isn't even a "pro" reviewer in the sense that he writes for a company. Please continue being awesome, Clint.
Please do an updated review for NMS Next. The game went from mostly negative to mostly positive in steam, so that's something. Granted, I didn't buy the game when it was 60 usd. Got one for like 10 usd, and I couldn't be happier with it.
I like this review, it actually has constructive criticism rather than just complaints and hate, like most other No Man's Sky reviews so far. What gives me hope for this game is that Hello Games are taking the Minecraft approach with content by which they will continue to make and add new things to the game throughout it's life. We have a good foundation right now, let's hope that it get's better. Hello Games definitely has the passion for it.
For someone that named his channel Lazy Game Review, you did an amazing reviewing work, with tons of arguments on either side and clear explanation. Kudos!
I bought it after watching this review, I bought the game and I'm 8 hours in to the PC version in one day, had some minor crashes but nothing unplayable. such a fun exploring, got 17 bag slots and a new ship fairly quick, it is a pain that some items don't really stack, but low item space is part of the satisfying progress of a game like this. You get a tiny ship and you work your way up, then you feel like a badass when you have all the good stuff. anyway I'm enjoying the crap out of this game, but maybe I'll get board but I never sit down for 8 hours straight on a game, it's so rare for me, so this game was worth it for me just for the one day.
Additional System Requirements will include: - Min 20 hours of your life spent in frustration; non refundable Day One Edition DLC - SpaceFascination 64 Bit Service Pack 2016 - 1 GB RA-SporeNostalgia - WaxingPhilosophical 9850 at 2.5 GHz
Love your philosophy around 12:30-13:30. Also, much respect to the leap they made from their first game to this. Hope they iron out the kinks for the PC port and stick around with some more projects.
this video is amazing, I might say some of your finest work. and the existentialist bit, oh man, I was among those it struck a deep chord with. thank you so much, Clint, your work here is much, much appreciated.
Procedural generation can't replace well designed levels. Its great for replay value, and creating large landscapes, but suffers from the fact not everything was specifically designed to be interesting.
I agree precedural generation is a lazy way of actually making it themselves..besides that means you can never visit the same spot twice which mean the planet will never be exactly the same thus making it all one planet just regenerated.
Procedural generation is garbage 90% of the time. If gaming goes this way, games will only get shittier and shittier. I'll take a hand made world with life and feeling over a ridiculously huge and random world. Mass Effect series vs. this. Mass Effect dwarfs this.
Awesome review, man. I've been playing this on PS4 since launch, and I was a little worried about how real the grind is becoming even though I absolutely LOVE this game. I agree, this game has a TON of potential, and I hope Hello Games adds some new content soon. Thanks for the tip, and keep making awesome videos!
Nice review and good to hear a real none biased view. And thank you for not putting spoilers in. I'm personally waiting for a price drop but will get it one day. Cheers ;)
Okay, so this game had absolutely no chance of appealing to me. In any way. If the game met and exceeded it's hype beyond measure, it would still be the complete opposite of what I actually want from a video game. I need characters. I need narrative. I need a plot, and story, and meaning. I can't actually think of a game that is further away from what I like from video games. But I know full well why people enjoy this game. I know why my friend swears by it. His enjoyment from video games comes from a sense of wonder at the specifics of the world. The science. The flora and fauna. And while that sounds utterly insane to me, I can definitely see why he still enjoys the hell of the game despite the PC port being utterly atrocious. We actually spoke a lot about this at one point. How I care far more about how people act, and their actions and psyche, while he looks at games from a scientific view. It's why he has completely opposite tastes to me in everything. He likes Portal due to it's science; I like it because of it's characters and how they're performed. That is the only game I can think of that we both love. It's so weird how people can be so different. It's insanely interesting. I want to play video games about that! But I really, really hope this game can end up meeting it's hype. Because while I will never, ever buy it, the people who were hyped for it deserve a better game.
LGR you are really good with words. This was a better review than the ones gamespot or IGN usually put out, and I don't just mean for this game. Reviews in general.
wait for a month or so when it starts going on sale. I refunded it as $60 for a game with issues is a no no to me. but it is pretty cool but is wacky on pc. The game puts on g sync in the ini but you can not turn it off in game or know it's there. in game v sync is aweful. Performance should be much better and since it is cpu heavy an i7 or powerful I5/amd is really required for a decent experience.
Wow, what an awesome review, Clint. Amazingly well written, directed, it's a masterpiece. Thank you so much for your time and effort put into this review. Thanks you.
+Lazy Game Reviews 🙂 not to say your other videos aren't good, please. I've been following and watching religiously every single video you release, even The Sims videos which I wouldn't ever watch ever in my life, since I first learned about your channel when you made your first appearance on Retroware video game years, (wow time flies), but this No Mans Sky review is, to me, one of your top productions ever, it is flawless, you should be very proud of yourself! Keep up with the amazing work my friend! Regards
Thank LGR for the review. This is why I always wait for the hype to die down. By the time I pick this game up, a lot of the issues should be fixed and probably with lots of code upgrading and a sale price. However, if they fix whatever issues are going on, I'd me more than happy to pay the full price. It's a pity the studio didn't do an early access on steam just so the game could be tried out on the many varied systems out there especially for a title this ambitious and it didn't need to be access to the full game either just enough to work out the bugs/issue (like the inventory system) ahead of time. My hat off to Hello Games for what they've accomplished so far. As for the 20 hours before you actually get into the meat of the game, that's not too bad. It was probably done to allow gamers new the genre enough time to get comfortable with it. With all that said, I was rather disappointed when I heard the game was not multiplayer at least a co-op mode. Maybe that will be implemented in the near future.
Yeah. Judging by the problems the PC ports got (I found really conflicting reports about it, so I'm not sure how bad it is), they really should've done an Early Access period, buy I guess Sony forbid them to do so (to avoid losing sales for the PS4 version). That, and Early Access games (especially on Steam) have a really bad reputation for these past two years, so it's a "damned if you do, damned if you don't".
This turned into one of my favorite game ever made, even though it's not perfect in a lot of ways. The ambient music is what really gives this game soul. It was fun to find specific stars in the whole galaxy (Delta Polaris, Pilgrim Star)by manual navigation and then left my mark (bases) there. Too bad the game isn't a full mmorpg otherwise there could be true active civilizations, as it is it's passive. Also cool to name a bunch of stars in a sector after Norse gods. I still keep the earlier GOG version from 2016, the installation is 2.5gb, compared to the final 1.77 version now which is 8.5gb.
I've got to say that honestly... I'm in two minds about this game. I recall discussing this game with a friend a few weeks ago, because we knew /OF/ it; but what we quickly came to realise is we really didn't know WTF it actually was. Like was it a Space Minecraft? Was it like Elite Dangerous? Was there Combat? Could you make Outposts? It sounded like there was Multiplayer, because of the "Connected Universe" but they hadn't shown off any actual Multiplayer where you were working with Friends to Survive and Explore. In fact what we realised is beyond the Premise of 'A Procedurally Generated Space Exploration / Survival' ... which sure sound great in theory, there actually was the absolute bare minimum of /actual/ information on what the game was about. Don't get me wrong one of my favourite games of all time (Elite) could realistically be explained in a similar way - but in 1983/4, well you'd only get information from Friends who'd already played a game or the box art. On top of this Elite was £4 (fairly average for a game of the time, but not expensive by any means) and where the main competition is Asteroids, Pac-Man, etc. well having a basic repetitive Game Loop was fairly standard practise - Elite in that regard actually had /the/ most variety of what you could chose to engage in and that was part of the draw. Something it sorta needed given you'd wait 15 minutes for it to load before jumping a system and instantly dying trying to Dock; rinse and repeat until you finally figured out how the hell to properly dock... said brutality was part of the charm. Yet when you talked about it with friends, what you could say about it was how the Combat was Adrenalin Pumping... Pirating was Profitable but Risky... There was an Alien Race that would Randomly Show up to kick your arse... Asteroid Mining... Trading... Exploration to get to Earth and finally Galaxy Hopping. Like there felt like a Myriad of Options, which for the time was epic. • We fast Forward to the modern Re-Imagined Elite Dangerous and again you have that, plus Planetary Exploration, Driving, Full (Optional) Multiplayer, Factions, Galaxy Exploration, Station Building, Pirating, Bounty Hunting, Mining, etc. I won't say that it isn't an acquired taste - and really it's more of a chill game like say Euro Truck Simulator where you're having a cathartic experience from just doing something reasonably mundane most of the time; but the thing is that unless you are deliberately trying to go alone across the Galaxy, the Universe never really /FELT/ Empty. It would feel Quiet and Solitary but BUSY. • No Man's Sky however appears to be the exact opposite where it looks very Busy, but Empty; not like your Solitary Life-Style is a choice but that you're in a Dead Universe. Sure, I know there are the NPC Aliens (and apparently other players showcase as NPCs when they're near) but it just /feels/ Desolate despite that. Perhaps it's different when you're playing, but that's no a feeling I've ever had from Elite - even when you're /supposed/ to be in a Dead system, typically you still have the odd passer by. Actually reaching somewhere you're truly alone ends up a Choice. I don't know perhaps I'm not explaining it well, but it's just the vibe I'm getting. Like No Man's Sky, seems to WANT to feel busy and alive but ends up feeling like Window Dressing in Purgatory.
Huggie Bear • I do format... RUclips's main page doesn't retain it. Replies do, Google+ does, just not the RUclips Comments. The only browser that doesn't seem to have these issues is Chrome, which I outright refuse to use.
Would love an updated video, maybe even just a Blerb, if he has played recently. I just started playing for the first time and wow, the game is so much better now.
The real joke is that people thought that every planet will look different. I knew from the beginning that that's clearly impossible. I liked no man sky it's cool. I don't think it's worth $60 though. Oh well too late for a refund. I suggest to wait for a price drop or when it's on sale.
Your description about how the start of the game is a lot like life, and that it takes patience and determination to slog through all the crap to get to the really good stuff stuck a chord because of how relatable that is to where I am currently with nursing school. It's amazing how serendipity works sometimes.
LGR, your reviews are honestly one of the best things to hit the internet. You tell us the good, the bad, and the ugly, and why they are that way. You dont add too much extra fluff that alot of reviewers.
I dont see the point of adding base building in this game, what they need to work on first is to add more significant game systems... improving space combat, adding real diplomacy, quests.. etc.
I don't know if it's the sleep depravation talking, or the fact that times have been tough for a while, but that bit at the end got me a little emotional. Nice review Clint.
So 20+ in you forget about really bad game design and just accept them? The problem you talked about don't go away, you're still having to do the same thing over and over again. So more inventory space makes in GOTY worthy?
Who said anything about GOTY? No, I said it became _more enjoyable,_ not god-tier. The problems are still there, they're just lessened due to the changes the game takes on at that point. See the top comment by me under this video for specifics.
This review is right on the spot! The beginning is hard and grind-y and you feel like your inventories are always full and it's very frustrating. But once you start getting more inventory space the game really opens up and you begin to feel like you're starting to make progress. You also begin to understand the story of the game, which seems very fascinating. _Oh and performance issues on PC can be fixed!_ Here's how: Go to your \Steam\SteamApps\common\No Man's Sky\Binaries\SETTINGS folder and open the file TKGRAPHICSSETTINGS.MXML using notepad. In there, change the following settings: - FullScreen = false - Borderless = true - UseScreenResolution = true - Make sure your resolution settings are correct - VSync = false - GSync = false - MaxframeRate = 160
For those asking me about what made the game better ~20 hours in,
*SPOILERS BELOW!!*
So basically, it all comes down to Atlas. If you communicate with the red floating orb beside your ship at the start of the game, it will start to "call to you" later on. If you follow its direction, you'll start to find some objectives alongside some tech that really open the game up. You will also get the Atlas Passes which let you open things like new space station rooms, alien anomalies that allow for black hole usage and more Atlas knowledge, unlock all sorts of vital new tech (like warp drives that allow you to reach better star systems with far more lush and interesting planets) and much more inventory space (up to 48 slots in each inventory,) and you start communicating with the Atlas entity and its followers directly which provide an actual narrative to follow. Eventually, this turns into a quest to figure out what purpose Atlas serves and potentially even the source of all things in existence. Whether or not the answers to those questions are satisfying by the end are debatable.
To sum up: No Man's Sky in the later game gives you objectives to pursue at your own pace and the resources to do anything else you want _more_ enjoyably. That's still not to say it's the game I was hoping it would turn into, but it did improve a bit over my initial impressions.
I kind of feel sorry for those who don't follow the Atlas path. Yeah, you get to discover planets at your own leisure without being held by the hand on where to go on your journey to the center. But once you hit a certain monolith (you know the one)...you are utterly denied the path to the Atlas interface because you chose not to follow the Atlas path at the start.
And then there are people who took the path, but sold the Atlas Stones without knowing what they're for. But that's a spoiler cake I wont cut into. Suffice to say...do not sell them. They are burdensome and take up inventory space, but do not sell them.
Otherwise, I agree. This game really opens up once you reach that first interface, then the anomaly, in terms of plot and player interest. It just sucks it takes that long to happen which takes its first impressions and boils them down to "repetition: the game", which is completely understandable if anyone is of said opinion of it. Even after it opens up it stays that way...but atleast you're given a driving reason to continue the grind thanks to the reasons you stated above.
I didn't go the Atlas path, and at the first anomaly I didn't pick to be able to traverse black holes (I picked the "tools to help you on your journey" because I though it'd be cool shit, it was not). Am I fucked or will there be other anomalies or something?
No, you're not screwed. Everything you can do on the Atlas path can be done off the path (granted - i'm not sure if you can collect the Atlas stones off the path). You just wont be guided to where key points are so it may take you longer to find them. You will still find Atlas interfaces and Anomalies even off the path from what I understand (though I personally took the path). You just wont be guided to them on a set path and will have to happen upon star systems with them via your own intuition in order to progress.
Can you drop of items somewhere or is the only way to get rid of them to sell them?
I actually missed the red thing at the start was on a really hostile planet and just totally missed it with all the other stuff going on. Am I screwed now? Do I need to restart. I essentially chose nothing because I didn't interact with the red thing at all.
I love how your review is one of the few that don't get a massive amount of dislikes. Even if people disagree with you, your opinion is well respected by everyone.
Naw, the NMS evangelical apologists have just managed to miss this channel. They have no respect for anyone if they would willingly lie/twist words for a developer who is also a liar.
It's called wording. I carefully heard what he said, and what he said, many think is POSITIVE review, but what he said is basically the same thing others have said (at least 2-3 reviewers out there said the same thing as I checked). BUT the way he worded them sounded nice and his voice also helped on that too.
In the end, there is no denying that this game is a shit. The amount of BS far outweigh the so called "good things" that it provides. And a good product is measured on what it can deliver, how the majority reacts to it and other factors. This game just taught us to NEVER EVER be hyped for something and throw money at that thing.
Fresh Certified Memes
Or his fanbase is full of weak minded sheep 💁🏻♂️
yeah but this is LGR, not just any reviewer. This guy puts in the time and love unlike most others
"I didn't start liking No Man's Sky before 20 hours in..." sounds like Stockholm syndrome.
Sounds like someone else’s opinion on this game, grow up.
@@leahtofu sounds like a joke, grow up
@Tobbe Häggberg bickering is a group of statements, not just one. Grow up and learn something.
@@leahtofu where did that come from?
him giving the advice to go straight to the middle of the galaxy is the worst advice and the reason most people didn't like this game when it first came out. Since if you just made a beeline to the middle to try and "beat" the game then of course you were going to see a lot of the same stuff because you were never going to see any of the planets in the more advanced star systems requiring higher hyperdrive upgrades. Like planets made completely out of metal, larger creatures attacking each other, walker sentinels, and more. The game wasn't perfect when it came out and it has gotten a whole lot better since but most of the stuff on the list that was circulated was actually in the game it's just people didn't take the time to look.
Quite possibly the best voice on RUclips 💯
cinemasins?
Brackeys too. My mother just likes listening to his voice and he's enjoyable to lsiten to in his Unity engine tutorials and C# tutorials. He's fun, unlike every other programmer who makes teacher parody's in cartoons sound like stand up comedians
LGR has a great voice. I'd also recommend danooct1 and Ahoy for other RUclipsrs with memorable, engaging voices.
Also Lemmino!
I totally agree with Marco, LEMMiNO has the best voice on internet.
What is the point of having sixtillion quintillion rillion planets if everything looks the same by the fifth of sixth planet?
And this is still true in dec. 2019.
Well we have 5 more “special biomes“ that are so incredibly interesting that the algorithm for them is identical to the degree of 3 prefabs difference. These prefabs are spread across the entire planet and thus every square meter looks and feels identical.
No mans sky is a great analogy to everything thats wrong in todays society. We see we are being deceived and lied to, but since 95% of people are this way, they deceive and lie to themselves into a dogma of glorification of bullshit instead of admitting the truth.
@@thephuntastics2920 you should watch the internet historians video about the game to see what happened to the game after its release, I think it'll make you rethink about No mans sky.
@@lukechai5833 to be honest when LGR said "NMS only threads water with its own ideas without getting into the deeper end", that's exactly what I felt. An I just got into the game a good month ago. When they added the derelict freighters: wow nice. But the level of procedural generation is REALLY LIMITED. And they're very likely to abandon the idea and go ahead with another idea that is also good, but yeah, threading water, never actually fully developing the feature. Too bad.
Seriously, this is THE No Man's Sky review on the Internet. You nailed it.
Thanks!
@@LGR can you make another review of this game? It has improved
@@jakartagamer6188 Lol why would he waste time with that
@@ZM-ij2hx have you seen the updates?
@@LGR I'd also like to see a revisit. It's insane the amount of work has been done since launch. With every single update being completely free too.
for every dull planet we cut a limb off of Ralph
rip Ralph
hey at least its better than elite dangerous
I'm surprised that he actually found planets that waren't pink or purple.
How do you cut sub-atomic particles?
***** Jesus Christ. No Man's Sky is breaking the laws of physics then.
"You may just find some version of happiness you agree with" - That's poetry that relates to life so effortlessly. Your Sir, are a poet and a philosopher.
kase kuchen
Keep it in your purse, buddy.
"Planet framerate"
it's called that because it's the only planet that ran well.
^Correct, the other planets I visited all ran like crap!
Lazy Game Reviews
Please make a video explaining the good part of the game I don't care if it is spoiler
Cen prince de Lapin-tisserie what is there to spoil he already spoiled the entirety of spore- i mean no men cry.
Silver Rathalos
But I don't see anything good it's just farm then switch planet, then farm then switch planet, repeat again and again.
Planet Framerate. LOL
The Farthole System :)
Phreakindee. ^_^
That last part of the video where you spoke about No Man's Sky with allusions to real life and if you keep going til you get to the good parts of life you might find a version of happiness you agree with really struck a positive chord with me. Thanks for that man, it was exactly what I needed to hear at the time I was watching your video! Love your vids, and happy to be a subscriber! :)
Glad you hear it then, and thanks for the support :)
You're welcome! Ironically enough, and you might think I am joking or find this funny, but I look pretty much EXACTLY like you, which I find pretty darn cool! And knowing there is another me out there doing right by what I myself aspire to be, a tech savy nerd with a true appreciation for video games and electronics in general, really does help keep me going and be more true to myself. So like I said before I really do appreciate your videos, thanks again!
It has potential, like you said, imagine recruting NPC to follow you. Make trade agreements etc etc.
Jewce Trillorenzo wingmen were in the trailer.
This is probably the most contemplative game review I have heard in a long time.
That is a very good thing.
I enjoy what you do, Clint.
Thank you!
I forgot how bad the inventory used to be lol It would be cool to see you do a 2020 review, with cross platform mutliplayer and all that
Hey LGR, do you think you would revisit the game after the various patches it went through? It appears that the devs fixed and improved the game up to the initial standards and somewhat beyond. I don't know how it was before because I only got it 2-3 weeks ago, but maybe you would enjoy it better now?
I think something that would help this game are more variety of planets, like planets with no atmosphere, or cities floating on gas giants, maybe different gravity on each planet.
I agree. That's the biggest thing that annoys me about this game. You have a universe this big, but have no gas planets and almost every planet is teeming with life. Kinda breaks the immersion.
+The Cisco Kid should be more real, like you have to travel to like a thousand planets to find life, and even then it's just Bactria! Gravity should be really low on some planets so that when you jump you float out into space and have to fuck about with ya jet pack like George clooney in gravity or your forever float away. Lastly it should take decades to get from planet to planet.
All round the fields haha not that realistic.
All round the fields
Wait a minute. Isn't that just real life?
Or how about actually taking steps to make it seem like an actual universe instead of the same 5 planets pallet swapped ad nauseam.
I expected space engine but in first person. That's really all it needed to be, instead we get no man's skybox. Oh you think you can fly to that star without needing to waste time getting warpjunk since its less than a lightyear away? Too bad its not even really there! 10/10 immersion.
You know, I really appreciate your analogy to real life. It's been a tough time recently and your videos really help me get through it; didn't expect a message like that though, but thanks.
You bet, wishing you the best in the near future and beyond :)
LGR is the best.
I agree with that F3asttree.
Thanks, you too.
About 12:30 - that point, where you compare the game to life and how it basically boils down to the same principle - plus your description of a goal....
.........that is seriously feeling like it helps me over the rock bottom i've hit by now, through depression and substance abuse. That was inspirational and motivational - not just sleep deprivation talking^^.
I might write your words down and print it, put it up on a wall.
Not sure what nerve exactly you hit there, but it was the right one.
I'm glad to hear it meant something to you, and I wish you the very best moving forward :)
Meant so much + reading your reply is a great feeling^^. Thanks for all the enjoyment, amusement and nostalgia you deliver for me, your channel has become my favorite ever since i found it sometime last year. Same best wishes to you!
I agree, it was something that i really needed to hear :)
Stefan Nixdorf it will pass, ultimately it is up to you if it will pass sooner or later. It is all in your mind and you can control it. You'll see. The night is darkest right before the dawn
Thank god for steam refunds. I'm gonna get it later when the price drops and they have fixed it. The little I did get to play before it went bat s**t crazy with the GPU was fun early on, then boring as you went along as you pointed out... it's not fun when all the planets look the same. Thus the reason why I did not get the $60 PS4 version instead. I don't feel it's worth it atm. As for it getting better as you get along? I suspected as much. As most "chore" games will do that eventually.
I refunded it too. Same idea: I will re-buy it in the holiday sale when its worth it.
Well, the difference in, SE is still in EA and more than that, planets there are more of the physics simulation object, rather than exploration one.
GOG have refunds too. Better than Steam''s.
***** Huh, now that you mentioned it, inventory system does look straight up plagiarised from Out There. Except that it wasn't that infuriating in the original game as it is in NMS.
So true!
Amazing review.
I think you nailed it about the part where you said that there is a lesson in the going through the slog in the hopes of getting somewhere better.
20 hours to get there may be a bit much for most people, but I think the potential for Hello Games to evolve with additional content is worth it.
A game that takes 20+ hours to get good is not a good game
yes it is, that you don't have the patience for it its something else.
+NewAgeRetroHip not even the best game is worth 20 hours of bullshit
+CrumpetBlogs fact: opinions are not fact.
Exactly. Games need to reel the player in as quickly as possible. I'm not willing to spend 20+ hours being bored just to get to the supposedly(?) good stuff.
+Burretploof you do you dude.
You might want to review this again.
tl;dw: get it on sale after they fixed the mess they are currently selling.
Yeah i can easily wait another year for this game to be cheap and heavily patched
you could also get it for free
Pixel Peanut I do my best not to steal games.
CJ you have my respect
phhht I have to. for the states it's 60$ in Canada, with tax new games are almost 90$
so, in a nutshell: wait for a 50%-75% steam sale.
It might be worth doing another review on No Man's Sky in a couple of weeks after the bugs from Beyond get patched up!
Almost forgot you did a review of this on launch. You should totally do a followup tbh, it's so different now, night and day. HG's done a fantastic job since.
After seeing so many opinions on either side of the extreme, it's refreshing to see someone take what I felt to be a very fair stance. Not that I expected different from LGR, but still noteworthy!
No Man's Sky is a game that I want to see get better. I hope that Hello Games continues to update it and really make it worth that $60 price point. I want to see this turn into that free-roaming space exploration survival sim that it looks like it can be. There's just so much more that could be done in this game that it hurts to see it as bare as it is right now - at least up until an apparent point happens.
I'll be keeping an eye on this one for sure, picking it up when it's either grown into something magnificent, or has dropped in price.
Oh, and a PC port that is workable on more than just a handful of systems would be nice too.
I know re-review requests might be a tad annoying, but given how amazing your NMS review was, I would love to hear your thoughts on the 2022 version. :)
OK I've seen a couple reviews of this game, but none of them have been able to get past the hype. This is probably the first decent review I've ever seen for No Man's Sky, all of your points were dead on and weren't comparing it to games it's not.
Good Job.
That was more positive than I expected. Also your ending statement comparing this game to going through life was amazingly lucid. Very tempted to buy this now
THANK YOU! This helps me soooooooo muuuuuch. I will now buy it. Love farming ^^
Oh you will love that game, especially the multiplayer is great! xDDD
Khabaal87 lol
You are my most trusted reviewer. Out of all the things i've heard about this game you have presented the most reasonable a fair outlook of it. I really appreciate the way you present things, means a lot to have someone who isn't cynical or dramatic. Just an honest guy who explains what is important. Thank you LGR. I mean it. Seriously you are the best.
I like how the planet is called Planet Framerate. Cheeky :P
;)
I subbed because I like your style of game reviews! Do more big games in the future and I'll be back! Much more informational than some of the big reviewers. Keep it up!
Thank you!
I agree. When Gametrailers went dark, there was a huge vacuum in the quality game review universe.
Did you know the GT guys are still together and formed Easy Allies?
I watched the Jim Sterling and Total Biscuit reviews of this. They mostly talked about how they dislike the fanbase and grind, but gave about as many details on the gameplay as a Sean Murray interview.
LGR was the only really thorough, honest review I've seen so far.
ZechsMerquise73 I don't really politically agree with Total Biscuit, and Jim Sterling, I don't only agree with his opinion.
"Prepare for a crapload of grinding and busy work" oh jeez! That's my kryptonite!
So happy you reviewed this, as you're one of my favorite reviewers and youtubers in general. :)
So a bit of Fallout plus Minecraft plus the SPORE space stage? Meh...
It really added the spore part with the disappointment
+MidgetPanda fucking savage
Zero Fallout (even the bad ones), zero Minecraft, and a LOT of Spore, sans the ability to actually make anything yourself. All that with a gameplay of a walking simulator and immeasurable amounts of grind.
Fallout??? What? Why?
it does look a lot like the glowing sea in places
Congrats on 400k subs. I've been watching you ever since 10k. My favorite YT channel by far.
PC Port???? This game wasnt developed for PC and then ported to PS4??? If thats true then that is disgraceful.
Seeing as they've found leftover PS4 library files in the PC version, yes, it seems it's a console port.
a PC port of a PS4 game? No wonder why it looks grainy.
no wonder why it runs with mixed results as well :p
Even worse than that. The game was developed entire for PS4 and then DROP PORTED to the PC. As such, it (the PC "version") has the same textures, assets and code as the PS4. The control system is broken (remember Warhammer 40k : Fire Warrior?), massive slowdowns, crashes to desktop and no matter what hardware you have ... it will run like shit.
Avoid at all costs, but as always .... don't fucking preorder and don't support developers who pull this crap, putting lies and hype and pre-order money over quality and withholding review copies until launch day.
Fuck em.
I am playing the PC Version currently with very little issues, one crash in 16 hours of play. No slowdown, some graphical issues with the anti aliasing but nothing too bad. Experiences will vary I suppose. Playing on an X99 system w a Gforce 1080. Oh and control has not been an issue playing w mouse and keyboard.
Congrats on 400k subs!
Thank you!
Congrats on 400k comments!
Thank you!
The launch game is the exact farce that I predicted.
My personal hype now begins because within a year it will be a good game at a reasonable price.
As gamers, we shouldn't have to wait for something to get better. This trend for developers to release things half-baked is ridiculous and attitudes like "oh well, i'll wait a bit till it gets better" just contributes to it :(
Actually, the developers can release whatever they want. The real problem is that so many gamers are *fucking morons* who are willing to spend $60 on a game based solely on marketing. If morons didn't pre-order, games wouldn't be put out half-baked.
My thoughts exactly. My policy of never pre ordering games pays off again. I'm still excited about the potential that this game has, but I'm totally content to wait and follow its development until I'm satisfied enough to pick up a copy-and probably at a much cheaper price....
intruder313 wow you actually predicted this well, glad I'm not the only one with good predictions, next month will be a year after the games release, it will also be the time, where the devs will release their biggest update. I only paid 25$ to buy it for my PS4, but I bought it a month ago it's not bad you should buy it in case you haven't yet.
Thanks for doing this one Clint. It's important to watch reviews, but it's more important to watch them from somebody you know has similar tastes in gaming.
You should revisit the game as a "4 years later" retrospect. If you're part of those that enjoyed the original vanilla v1.0, you will go nuts with all the updates Hello Games added. And, yes, everything from the inventory space issues to the boreness of the first 10-20 hours has gone from bad to great, and graphics were extremely updated so that it doesn't look like a 4-years-old game.
Just make sure that if you do, you start a brand new game. Don't attempt to load your 4-years-old save, you'll miss on the explanation of how the game mechanics work (and they work very differently, now).
This is actually one of the most informative reviews I've seen. Having played the game, you're the first one to tell me something that I hadn't already figured out for myself. I think I'm going to give this game one more good push.
One thing I just noticed watching this: Where are the stars when you're actually in their systems?
Unfortunately they just seems to be a part of the skybox
+the AFGNCAAP so you can't actually go to them?
+Pixel Peanut I gave it a good old college try but it didn't seem to get any closer
Moon Mover maybe something like elite where you could fuel your hyperdrive when you get to a star.
"You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit."
www.no-mans-sky.com/about/
LGR, this review really gave me an uplift on life towards the end. Thanks man
You do the best reviews man. I agree with just about all your points.
Love to see your take on it now. So much has changed!
I had the same experience, for about 25 hours I came to the conclusion that the game was garbage then all of a sudden something clicked and it became one of the best games I've played in ages, it takes a long long time to get going though..
I agree 100% however I'm surprised he didn't come do an update and mention base building. Gave a little more meaning to the game when you start building bases and can keep track of stuff on your star map. I got the game when it came out and hated it, re-download about 2 years later and loved it. It is one of the few games that actually has me thinking. He is very slot on with that statement
I'll say this much: This is, by far, the most fair and reasonable review concerning this game. And Clint isn't even a "pro" reviewer in the sense that he writes for a company.
Please continue being awesome, Clint.
Please do an updated review for NMS Next. The game went from mostly negative to mostly positive in steam, so that's something.
Granted, I didn't buy the game when it was 60 usd. Got one for like 10 usd, and I couldn't be happier with it.
I like this review, it actually has constructive criticism rather than just complaints and hate, like most other No Man's Sky reviews so far. What gives me hope for this game is that Hello Games are taking the Minecraft approach with content by which they will continue to make and add new things to the game throughout it's life. We have a good foundation right now, let's hope that it get's better. Hello Games definitely has the passion for it.
Indeed a review would nice , it's almost a new game now
For someone that named his channel Lazy Game Review, you did an amazing reviewing work, with tons of arguments on either side and clear explanation. Kudos!
Thank you!
That was a simply amazing review. The only one anyone needs to hear.
I bought it after watching this review, I bought the game and I'm 8 hours in to the PC version in one day, had some minor crashes but nothing unplayable. such a fun exploring, got 17 bag slots and a new ship fairly quick, it is a pain that some items don't really stack, but low item space is part of the satisfying progress of a game like this. You get a tiny ship and you work your way up, then you feel like a badass when you have all the good stuff. anyway I'm enjoying the crap out of this game, but maybe I'll get board but I never sit down for 8 hours straight on a game, it's so rare for me, so this game was worth it for me just for the one day.
Additional System Requirements will include:
- Min 20 hours of your life spent in frustration; non refundable Day One Edition DLC
- SpaceFascination 64 Bit Service Pack 2016
- 1 GB RA-SporeNostalgia
- WaxingPhilosophical 9850 at 2.5 GHz
Ha!
Love your philosophy around 12:30-13:30. Also, much respect to the leap they made from their first game to this. Hope they iron out the kinks for the PC port and stick around with some more projects.
I love this game! Despite all the issues. :)
I hate it, because of all the issues
That's nice. :P
Yeah ia hate it too, since i can't play it cause racism of older processor owners lol
+Leo DS You *hate* it because of it's price tag? Yeesh it doesn't take much to make someone hate something on the internet these days.
+Leo DS That's ok, I don't mind being hated by you :)
this video is amazing, I might say some of your finest work. and the existentialist bit, oh man, I was among those it struck a deep chord with. thank you so much, Clint, your work here is much, much appreciated.
Procedural generation is th future. I just wish developers could balance it with good hand-made stuff as well.
STARBOUND
+DANYDDR yeah! Just like starbound! Only... Ya know. Good
Procedural generation can't replace well designed levels. Its great for replay value, and creating large landscapes, but suffers from the fact not everything was specifically designed to be interesting.
I agree precedural generation is a lazy way of actually making it themselves..besides that means you can never visit the same spot twice which mean the planet will never be exactly the same thus making it all one planet just regenerated.
Procedural generation is garbage 90% of the time. If gaming goes this way, games will only get shittier and shittier. I'll take a hand made world with life and feeling over a ridiculously huge and random world. Mass Effect series vs. this. Mass Effect dwarfs this.
Awesome review, man. I've been playing this on PS4 since launch, and I was a little worried about how real the grind is becoming even though I absolutely LOVE this game. I agree, this game has a TON of potential, and I hope Hello Games adds some new content soon. Thanks for the tip, and keep making awesome videos!
NMS is more Spore 0.5 than 2.0, what a fucking boring mess.
Ha! Spore was a piece of shit game. I mean talk about borefest...
Yeah go back to destiny
don't compare spore to this superior game buddy
^I wasn't aware there were a whole 4 different opinions to be had about anything on the internet.
Nice review and good to hear a real none biased view. And thank you for not putting spoilers in. I'm personally waiting for a price drop but will get it one day. Cheers ;)
Okay, so this game had absolutely no chance of appealing to me. In any way. If the game met and exceeded it's hype beyond measure, it would still be the complete opposite of what I actually want from a video game. I need characters. I need narrative. I need a plot, and story, and meaning. I can't actually think of a game that is further away from what I like from video games.
But I know full well why people enjoy this game. I know why my friend swears by it. His enjoyment from video games comes from a sense of wonder at the specifics of the world. The science. The flora and fauna. And while that sounds utterly insane to me, I can definitely see why he still enjoys the hell of the game despite the PC port being utterly atrocious. We actually spoke a lot about this at one point. How I care far more about how people act, and their actions and psyche, while he looks at games from a scientific view. It's why he has completely opposite tastes to me in everything. He likes Portal due to it's science; I like it because of it's characters and how they're performed. That is the only game I can think of that we both love.
It's so weird how people can be so different. It's insanely interesting. I want to play video games about that! But I really, really hope this game can end up meeting it's hype. Because while I will never, ever buy it, the people who were hyped for it deserve a better game.
This is encouraging to read, thanks for posting :)
LGR you are really good with words. This was a better review than the ones gamespot or IGN usually put out, and I don't just mean for this game. Reviews in general.
I'll wait a bit since it seems the PC port needs a slew of work!
I wish developers still put out demos like they did in the Good Old Days...=/
wait for a month or so when it starts going on sale. I refunded it as $60 for a game with issues is a no no to me. but it is pretty cool but is wacky on pc. The game puts on g sync in the ini but you can not turn it off in game or know it's there. in game v sync is aweful. Performance should be much better and since it is cpu heavy an i7 or powerful I5/amd is really required for a decent experience.
I'm wondering when the last time someone put out a complete game was.
+zemeon2 same with me you mean when the game just dips to around 10-15fps out of nowhere?
runs fine on my rig.
This is by far one of my favourite game review videos. Keep it up LGR!
You shouldn't have to play a game for 20 hours to get to the fun part that's not a good game at all
Wow, what an awesome review, Clint. Amazingly well written, directed, it's a masterpiece. Thank you so much for your time and effort put into this review. Thanks you.
I appreciate it :)
+Lazy Game Reviews 🙂 not to say your other videos aren't good, please.
I've been following and watching religiously every single video you release, even The Sims videos which I wouldn't ever watch ever in my life, since I first learned about your channel when you made your first appearance on Retroware video game years, (wow time flies), but this No Mans Sky review is, to me, one of your top productions ever, it is flawless, you should be very proud of yourself! Keep up with the amazing work my friend!
Regards
You REALLLY need to RE-review the game NOW. 2.0 remade the game! 3.0 has turned it into the freaky sci-fi random world generation it was meant to be!
Thank LGR for the review. This is why I always wait for the hype to die down. By the time I pick this game up, a lot of the issues should be fixed and probably with lots of code upgrading and a sale price. However, if they fix whatever issues are going on, I'd me more than happy to pay the full price. It's a pity the studio didn't do an early access on steam just so the game could be tried out on the many varied systems out there especially for a title this ambitious and it didn't need to be access to the full game either just enough to work out the bugs/issue (like the inventory system) ahead of time. My hat off to Hello Games for what they've accomplished so far. As for the 20 hours before you actually get into the meat of the game, that's not too bad. It was probably done to allow gamers new the genre enough time to get comfortable with it. With all that said, I was rather disappointed when I heard the game was not multiplayer at least a co-op mode. Maybe that will be implemented in the near future.
Yeah. Judging by the problems the PC ports got (I found really conflicting reports about it, so I'm not sure how bad it is), they really should've done an Early Access period, buy I guess Sony forbid them to do so (to avoid losing sales for the PS4 version).
That, and Early Access games (especially on Steam) have a really bad reputation for these past two years, so it's a "damned if you do, damned if you don't".
best no man's sky review I have seen
+re a 1. I never said anything about the game I said the review was great 2. that's your opinion and 3. there is no reason to be so salty
+re a it doesn't
This was much deeper and more philosophical than I expected from a videogame review
Can you please make a re review to no mans sky it’s changed a lot
I can always trust Clint to write up a fair and excellent review, just as he did with Duke Nukem Forever. Thanks again for being so awesome, dude.
The planets are really tiny, not at all up to size. Olden Frontier Elite had sizable planets.
Your brain is really tiny
some of the planets are in fact relatively huge
You've never played this game.
You know what, fair enough. I only fixed the warp drive, and then refunded the game. But I haven't seen really big planets.
What does that even mean? Not sure what you're talking about.
This turned into one of my favorite game ever made, even though it's not perfect in a lot of ways. The ambient music is what really gives this game soul. It was fun to find specific stars in the whole galaxy (Delta Polaris, Pilgrim Star)by manual navigation and then left my mark (bases) there. Too bad the game isn't a full mmorpg otherwise there could be true active civilizations, as it is it's passive. Also cool to name a bunch of stars in a sector after Norse gods.
I still keep the earlier GOG version from 2016, the installation is 2.5gb, compared to the final 1.77 version now which is 8.5gb.
I've got to say that honestly... I'm in two minds about this game. I recall discussing this game with a friend a few weeks ago, because we knew /OF/ it; but what we quickly came to realise is we really didn't know WTF it actually was. Like was it a Space Minecraft? Was it like Elite Dangerous? Was there Combat? Could you make Outposts? It sounded like there was Multiplayer, because of the "Connected Universe" but they hadn't shown off any actual Multiplayer where you were working with Friends to Survive and Explore. In fact what we realised is beyond the Premise of 'A Procedurally Generated Space Exploration / Survival' ... which sure sound great in theory, there actually was the absolute bare minimum of /actual/ information on what the game was about. Don't get me wrong one of my favourite games of all time (Elite) could realistically be explained in a similar way - but in 1983/4, well you'd only get information from Friends who'd already played a game or the box art. On top of this Elite was £4 (fairly average for a game of the time, but not expensive by any means) and where the main competition is Asteroids, Pac-Man, etc. well having a basic repetitive Game Loop was fairly standard practise - Elite in that regard actually had /the/ most variety of what you could chose to engage in and that was part of the draw. Something it sorta needed given you'd wait 15 minutes for it to load before jumping a system and instantly dying trying to Dock; rinse and repeat until you finally figured out how the hell to properly dock... said brutality was part of the charm. Yet when you talked about it with friends, what you could say about it was how the Combat was Adrenalin Pumping... Pirating was Profitable but Risky... There was an Alien Race that would Randomly Show up to kick your arse... Asteroid Mining... Trading... Exploration to get to Earth and finally Galaxy Hopping. Like there felt like a Myriad of Options, which for the time was epic. • We fast Forward to the modern Re-Imagined Elite Dangerous and again you have that, plus Planetary Exploration, Driving, Full (Optional) Multiplayer, Factions, Galaxy Exploration, Station Building, Pirating, Bounty Hunting, Mining, etc. I won't say that it isn't an acquired taste - and really it's more of a chill game like say Euro Truck Simulator where you're having a cathartic experience from just doing something reasonably mundane most of the time; but the thing is that unless you are deliberately trying to go alone across the Galaxy, the Universe never really /FELT/ Empty. It would feel Quiet and Solitary but BUSY. • No Man's Sky however appears to be the exact opposite where it looks very Busy, but Empty; not like your Solitary Life-Style is a choice but that you're in a Dead Universe. Sure, I know there are the NPC Aliens (and apparently other players showcase as NPCs when they're near) but it just /feels/ Desolate despite that. Perhaps it's different when you're playing, but that's no a feeling I've ever had from Elite - even when you're /supposed/ to be in a Dead system, typically you still have the odd passer by. Actually reaching somewhere you're truly alone ends up a Choice. I don't know perhaps I'm not explaining it well, but it's just the vibe I'm getting. Like No Man's Sky, seems to WANT to feel busy and alive but ends up feeling like Window Dressing in Purgatory.
I can not believe i read all that. Good one though. Agreed 100%
I liked your post. I'd suggest at least adding a few line breaks though, it really hurt my eyes. But I also agree.
Huggie Bear • I do format... RUclips's main page doesn't retain it.
Replies do, Google+ does, just not the RUclips Comments. The only browser that doesn't seem to have these issues is Chrome, which I outright refuse to use.
Leyvin (StudioRaven) Edge does also seem to not have this Problem here.
SengirShowsU • I use Edge, but the issue also is present in Explorer and Firefox.
The only browser that this doesn't affect for me is Chrome...
Would love an updated video, maybe even just a Blerb, if he has played recently. I just started playing for the first time and wow, the game is so much better now.
The game is so different now, you really should review it again.
Man, that speech at the end comparing the start of the game to life itself hit close to home. It was... beautiful. Truly beautiful.
The real joke is that people thought that every planet will look different. I knew from the beginning that that's clearly impossible. I liked no man sky it's cool. I don't think it's worth $60 though. Oh well too late for a refund. I suggest to wait for a price drop or when it's on sale.
Wooh i really needed that from 12:35 - 13:09, Just that philosophy was amazing i am so glad I saw this video.
Next changed the game. Hope you have checked it out since.
Your description about how the start of the game is a lot like life, and that it takes patience and determination to slog through all the crap to get to the really good stuff stuck a chord because of how relatable that is to where I am currently with nursing school. It's amazing how serendipity works sometimes.
Its actually not that bad if you like exploring :)
Because, adventure. It's relaxing. Way overpriced tho.
Spoiler: you wont find anything
kovidomi I've been playing for about 10 hours. I'm not hating it. It's very relaxing exploring the space.
Lets just hope they fix that in updates :)
Right, but so many games have a more polished exploration feel.
Loved your analogy at the end. Great as usual, Clint.
You should do a follow up review now that it’s been updated so much.
LGR, your reviews are honestly one of the best things to hit the internet. You tell us the good, the bad, and the ugly, and why they are that way. You dont add too much extra fluff that alot of reviewers.
We need a review of this game in its 2021 state ✨
Really nice and honest review especially the speech near the end was well put together nice video!
i really hope they add some kind of settlement building for planets
according to the dev team they're planning to add base building in a future update.
They wont, the dev want to start working on a new project as soon as possible.
I dont see the point of adding base building in this game, what they need to work on first is to add more significant game systems... improving space combat, adding real diplomacy, quests.. etc.
base building in the game seems entirely unnecessary considering you're meant to always be moving
samsonguy10k But isn't the point of the game to get to the center of the galaxy?
Fair and balanced review. Easy to follow and presented all points that needed to be discussed. Thoroughly enjoyable.
As a trekkie since the early 90s...I love the concept. Can't stop playing right now.
and thank you for the trek reference in the video
I don't know if it's the sleep depravation talking, or the fact that times have been tough for a while, but that bit at the end got me a little emotional.
Nice review Clint.
So 20+ in you forget about really bad game design and just accept them? The problem you talked about don't go away, you're still having to do the same thing over and over again. So more inventory space makes in GOTY worthy?
Who said anything about GOTY? No, I said it became _more enjoyable,_ not god-tier. The problems are still there, they're just lessened due to the changes the game takes on at that point. See the top comment by me under this video for specifics.
+Lazy Game Reviews Hey clint. Wassup dude?
Did you watch the entire video?
This review is right on the spot! The beginning is hard and grind-y and you feel like your inventories are always full and it's very frustrating. But once you start getting more inventory space the game really opens up and you begin to feel like you're starting to make progress. You also begin to understand the story of the game, which seems very fascinating.
_Oh and performance issues on PC can be fixed!_ Here's how:
Go to your \Steam\SteamApps\common\No Man's Sky\Binaries\SETTINGS folder and open the file TKGRAPHICSSETTINGS.MXML using notepad. In there, change the following settings:
- FullScreen = false
- Borderless = true
- UseScreenResolution = true
- Make sure your resolution settings are correct
- VSync = false
- GSync = false
- MaxframeRate = 160
It should be 20 dollars.
Oh man. The Lazy Game Reviewer needs to seriously revisit the the Steam version of this game. LoL Clint! If you're reading this... Get on it :)