Get 75% Faster Render Times in Redshift 3D

Поделиться
HTML-код
  • Опубликовано: 27 июл 2024
  • In this Cinema 4D tutorial we'll learn how to reduce our render times by 75% in Redshift! We discuss Global Illumination sample settings, OptiX Denoiser, and the hidden Bucket Size menu that can reduce your times by 50% alone.
    ---
    Cinema 4d, Redshift, Redshift Render Times, Cinema 4d Redshift, Cinema 4d tutorial, Reduce Render Times Redshift.
    #polygondivision #c4d #c4dredshift #c4dtutorial #cinema4d #redshift3d #redshift #motiongraphics #motiondesign #3dmodeling #3danimation #3danimation #3drender
    ---
    00:00 Bumper
    00:08 Introduction
    00:53 Promo
    01:20 Default Mode
    01:38 Brute Force
    02:09 Sampling Threshold
    02:21 Denoising
    02:36 Hidden Secret
    04:06 Bucket Size 4k Footage
    04:38 Saving Comparing Snapshots
    05:03 Conclusion
  • КиноКино

Комментарии • 16

  • @jordanwright5795
    @jordanwright5795 21 день назад

    Great tips. I suggest also setting bucket size to zero on denoising. Doing that alone has cut some of my renders in half or a third without any major difference in render quality.

    • @PolygonDivision
      @PolygonDivision  21 день назад

      This video has got lots of suggestions which has inspired to make a more comprehensive video on render settings. I didn't want to get too detailed in this short video. Thanks for the suggestion!

  • @timuroguz1854
    @timuroguz1854 5 дней назад

    Thank you

    • @PolygonDivision
      @PolygonDivision  4 дня назад

      You're welcome. Make sure you are subscribed so you don't miss out on more content. Cheers.

  • @chiya_mohammed
    @chiya_mohammed Месяц назад

    Thanks man

  •  Месяц назад +1

    Thank you, it is clear.

    • @PolygonDivision
      @PolygonDivision  Месяц назад +1

      You are welcome! I upgraded my mic rig so things are sounding better and will continue to improve. Stay tuned... more to come!

  • @miso89
    @miso89 25 дней назад

    Can't wait to try this on my next project

    • @PolygonDivision
      @PolygonDivision  25 дней назад

      It will surprise you! Comment your results!

  • @bharat5194
    @bharat5194 Месяц назад

    Very useful

  • @saithfx.4807
    @saithfx.4807 Месяц назад +1

    Was cool to see this thanks !

    • @saithfx.4807
      @saithfx.4807 Месяц назад

      Do you have discord ?

    • @PolygonDivision
      @PolygonDivision  Месяц назад

      I'll be setting up Discord for the channel once I hit 100 subs. Almost there!

  • @Ricardo-de9ju
    @Ricardo-de9ju 23 дня назад

    RS is quite powerful, yet it's not sufficiently intelligent to rely on automatic sampling. I've encountered numerous instances where manual sampling is significantly quicker. So, keep in mind we still have some room to shave off even more.

    • @PolygonDivision
      @PolygonDivision  23 дня назад

      Of course thank for the feedback. Manual vs Automatic definitely deserves its own video. Render optimization is such a huge topic! You gave me another idea. Thank you.