And i was using this latest release on windows and linux both. On both, materials were having some issues. The ball in center of sample project was invisible.
I have seen o3de using popcornfx for particle systems. But popcornfx have different license. Things doesn't make much sense here. How this engine is opensource aaa production ready? Since it lacks basic feature.
@@SiCk949 exactly. I have been following development of this engine, and only thing i can say is that, developers are either not focused or not really interested. They are just relying on hype. I there is reason why Amazon open sourced it😅.
And i was using this latest release on windows and linux both. On both, materials were having some issues. The ball in center of sample project was invisible.
i used same 2310 version on multiple devices, there is some bug with materials. Shader ball is invisible.
Even the ground was invisible, i checked the hidden settings but didn't worked. Using RTX 3060.
I have seen o3de using popcornfx for particle systems. But popcornfx have different license. Things doesn't make much sense here. How this engine is opensource aaa production ready? Since it lacks basic feature.
@@SiCk949 exactly. I have been following development of this engine, and only thing i can say is that, developers are either not focused or not really interested. They are just relying on hype. I there is reason why Amazon open sourced it😅.
Does it support mobile?
nice