PURRELY at locals r1 VS voiceless voice

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  • Опубликовано: 15 окт 2024

Комментарии • 6

  • @superbajablastboy
    @superbajablastboy День назад +1

    Great to see the deck in action!!!!

  • @pris8037
    @pris8037 17 часов назад

    Nice video! keep up the good work

  • @DanielYGOandCR
    @DanielYGOandCR 16 часов назад

    post rota 6 chummys in the main + going second breakers is the move imo. been testing w it and only bad matchup is fs chimera bc of the diabelle but even then were on 3 sphere mode and lava golem but thing is they can bring it back so it doesnt matter. just gotta side into the one of hand traps and the 3 drolls and choose to go first. hopefully draw well g3 going second. other than that , every end board is free. exodia is only really bad when they have secret villiage. and snake and yubel deck is fine too. really well positioned imo but theres psychology as far as siding to go first or second after u win g1. just need to make a good read on your opponent
    Edit: if you let your opponent tribute the diviner, chain noir and spin the diviner in grave then it doest get to use the effect when its tributed, that's the play. think you'll be able to get ur hands on some fuwaros's btw? card is nuts in ourrely but in my testing you have to let them play a decent amount so you have monsters to attack into with happy. def cant shotgun it into any matchup

  • @Adam0193Official
    @Adam0193Official День назад +1

    This was an interesting match to watch but a few things I noticed; 7:47 your opponent linked Anima + Lo into I:P when I:P's requirements are 2 non-link monsters.
    I also think there could've been some better usage of Black Goat Laughs in games 1 and 2 but otherwise the games looked alright :)
    In this matchup, you can do some interesting things with Beauty to change Lo to Attack position and ram into it a bunch. You can also use Happiness (after you bait out the Skull Guardian negate) to spin back barrier to the hand since most people forget about that effect, which makes skull guardian targetable, and then shuffle it back to the bottom with Noir since you can attach their ritual spell with plump so you don't have to worry about it floating into another. I also like using Pretty as material's effect to steal their boss monster and kidnap it as material.
    I did also like the play in Game 2 where you let your own Noir get negated and destroyed just to add everything back with Street and My Friend to rebuild from there.

    • @speak2ryan
      @speak2ryan День назад +2

      hi, i'm the VV player. ty for calling out the I:P illegal play, i literally forget about that requirement 50% of the time because i have goldfish brain lol. it was a good match and reminded me that I need to practice more lmao

    • @Adam0193Official
      @Adam0193Official 16 часов назад

      @@speak2ryan You played well too! The angle you were trying to shoot for in terms of making the Dyna Mondo could've been achieved in the same way, but just make S:P first with the anima instead of the attempted I:P, banish a card, then Dyna Mondo with the Skull Guardian. Purrely is a hard matchup if you don't know what to negate and as you saw, dealing with a 5-mat Noir is almost impossible once it's already established on the field.