❤ Getting the EXTRA LIFE in every Pac-Man version: ruclips.net/video/nkV6BedgwRY/видео.html 🎬 Watch all the intermissions of every Pac-Man version: ruclips.net/video/g0Odmnzqfgo/видео.html 💀 Watch Pac-Man die in every version: ruclips.net/video/g0Odmnzqfgo/видео.html 👻 Watch Pac-Man eating all four ghosts in a row in all Pac-Man versions: ruclips.net/video/sSibUJcPrCM/видео.html 👉 Check out all our Pac-Man videos: ruclips.net/video/Wll35KkkhG0/видео.html ✅ Support us by subscribing to our channel, and don't forget to click the bell icon to get new updates: ruclips.net/user/retrosutra
(0:00) Arcade (01:18) Coleco Tabletop (02:31) VIC-20 (HAL Laboratory) (03:55) Tomy Tabletop (05:01) Atari 2600 (06:04) Atari 5200 (07:21) Atari 8-bit family (08:41) Apple II (10:14) VIC-20 (Atarisoft) (11:11) Commodore 64 / C64 (12:44) ColecoVision (Unreleased) (14:05) Intellivision (15:18) TI-99/4A (16:52) PC DOS (18:00) NEC PC-8801 / PC-88 (19:15) Sharp X1 (20:27) Sharp MZ-700 (22:22) Sharp MZ-700 (PCG) (24:16) Sharp MZ-1500 (26:08) Fujitsu Micro 7 / FM-7 (27:31) MSX (28:36) NES / Famicom (30:02) ZX Spectrum (31:28) NEC PC-6001mkII (33:09) NEC PC-8801mkII SR / PC-88mkII SR (34:22) Sharp X68000 (36:10) NES / Famicom (Tengen) (37:36) Famicom Disk System (39:01) Game Boy / GB (40:59) Game Gear / GG (42:56) NEC PC-9801 / PC-98 (44:20) Sega Genesis / Mega Drive (Pac-Man 2: The New Adventures) (45:42) Super Nintendo / Super Famicom (Pac-Man 2: The New Adventures) (47:06) PlayStation / PS1 (Namco Museum Vol. 1) (48:19) Windows (Microsoft Return of Arcade) (49:36) Nintendo 64 / N64 (Namco Museum 64) (51:00) Dreamcast / DC (Namco Museum) (52:16) Game Boy Color / GBC (54:11) Neo Geo Pocket Color (56:20) Game Boy Advance / GBA (Pac-Man Collection) (58:39) Game Boy Advance / GBA (Pac-Man Arrangement) (Pac-Man Collection) (59:30) Game Boy Advance / GBA (Classic NES Series / Famicom Mini) (01:00:55) Game Boy Advance / GBA (Namco Museum 50th Anniversary) (01:03:08) Nintendo DS (Namco Museum DS) (01:04:24) Windows (Namco All Stars Pac-Man) boi
12:45 ColecoVision is my favorite because the ghosts look really cute when going up or down. They also have regeneration animations after they get eaten, which I think is really cool.
Same I was born exactly in 2000 but was lucky enough to play pac-man, street fighter II, and galaga on an arcade machine. This washing place my dad used to take me too had a bunch of arcade machines and I used save up quarters to be able to play whenever we went. Sadly, they eventually took most of the arcade games out later on. I think frogger was the only one left lol
Atari later used the code for HALl's game "Taxman" with alterations for the Apple II version of Pac Man by Atarisoft. Thanks in part to Midway and Namco suing.
It's a shame the ColecoVision version never got released - it's one of the better-looking early 80's ports. The ghosts look downright menacing when moving up or down and I love that "reverse dissolve" effect when they reappear in their box in the centre. EDIT: The sound of Pac-Man eating pellets in the Apple ][ version sounds like vegetables being chopped up.
I have never felt more pride in my life than getting Pacman to run on the SharpX1. I don't think many people understand how much effort must go into these videos. But after days of messing around with Japanese computer emulators, I understand.
The first VIC-20 version was surprisingly good for being such an early port. Though, I guess it isn't too surprising, given it came from HAL Laboratory of all things.
It was so good commodore got sued and they had to rename it Jelly Monsters. But then Commodore created their own clone called C=osmic cruncher. And about 2 years later Atarisoft released the official version on the Vic. There's another good one called Quickman and Quickman 2k8.
@@summer20105707If my memory serves right, Commodore only got sued for selling it in America, as Atarisoft owned the license to Pac-Man in home computers and consoles for America. But in Japan it was perfectly fine
If I do recall correctly, the Namco Museum games for the PS1, OG Xbox, PS2, and N64 also had an additional mode where you could turn your television sideways and play it in the exact same ratio as the actual arcade game.
It's nice seeing all these versions. Little by little computer graphics improved throughout the years. Thanks for taking the time and effort to put together this video.
I had the Coleco tabletop version as a kid, and yes, it was big time ear rape. Sad thing was I played it frequently and got quite good at it. Also, any version that puts the maze on its side should be Thanos snapped out of existence.
@@Amtrak.and.CSX.Fan281 it was more likely that they did it because they didn't have resolution needed to do it vertically, so doing it horizontally was a fine choice to programmers at the time
Pac-Man has aged very well and even though it's hard to mess him up. He stayed pretty faithful to the original arcade release over the years and on different consoles. What a great and timeless classic. Great comparison video.
Man oh man, sitting here watching an hour and fourteen minutes of nothing but the first level of Pac-Man with the only difference being the resolutions and styles of the different ports, those of us who were able to endure the whole thing should be given medals. Lol! Lots of respect though, I didn't realize how many ports of this one game were out there now. I know it's an arcade classic but geeze come on! How many times can you port the same game to how many consoles at once? I also have to ask, how long did it take you to make this video? All of that Pac-Man game play alone must have taken weeks (hence the respect). ✋
Back in the 80's and 90's it was pretty common for a lot of arcade games to receive ports to pretty much every console and computer out there, often having a lot of sacrifices because the arcade machines were a lot more powerful than home computers and game consoles.
Thanks! I believe that it took me about three weeks to complete the video. First, trying to get all the ports and run them properly (some japanese systems are tricky to configure and I spent many hours trying to get some games), then playing all versions (I had to do it many times to get a decent gameplay) and finally editing the video (that part wasn't difficult but took me a lot of time because the volume of ports).
Boy oh boy, are there that many versions of Pac-Man! I play Pac-Man Doodle and I'm glad you added it to the video. I also play Pac-Man emulators if you're wondering.
Wow, loving how this video breaks it down. I will always opt for Ms. Pac-Man in its arcade form, but there is definitely a wild difference between all of the version. Props on attempting this amazing topic!
Pac-Man is one of my all time fave arcade games. I played it a lot on the Atari2600 and back in the day i enjoyed it a lot, even tho its a true abomination. Another great video RetroSutra. Thanks.
It would've been nice to see the Bally Astrocade port. It was eventually released as "Munchie" and "Muncher" after they failed to acquire the rights to sell it under the name "Pac-Man". Since Bally was the U.S. distributor for the arcade version they figured they had the right to use it for home console use but Atari had gained those rights already... they took Atari to court and Atari won. There were 21 prototype carts made which actually have the name "Pac-Man" when you play them, one of which I have.
All pac-man game starts 0:19 arcade 1:18 coleco tabletop 2:38 vic-20 3:55 tomy tabletop 5:08 atari 2600 6:11 atari 5200 7:28 atari 8 bit family 8:58 apple ii 10:21 vic-20 atarisoft 11:17 commodore 64 12:53 colecovision 14:09 intellivision 15:24 texas instrument 99/4a 16:58 ms dos 18:07 nec pc-8801 19:20 sharp x1 21:11 sharp mz 700 23:06 sharp mz 700 pcg 25:01 sharp mz 1500 26:18 fujitsu micro 7 27:37 msx 29:06 nes 30:08 zx spectrum 31:58 nec pc-6001mkii 33:19 nec pc-8801mkii sr 34:52 sharp x68000 39:08 game boy 41:04 game gear 43:13 nec pc-9801 44:43 sega mega drive 46:06 super nintendo 47:25 psx 48:39 pc 49:55 n64 51:19 sega dreamcast 52:23 game boy color 54:30 neo geo pocket color 56:39 gba 1:01:14 namco museum 50th anniversary 1:03:29 namco museum ds 1:04:31 namco all stars enhanced 1:05:33 namco all stars 1:06:38 java 1:10:29 android 1:11:46 doodle 1:13:05 ios
The original arcade game and the Ms. Pac Man arcade game are the only ones I ever knew. But that sample from the original game really took me back. Felt like high school!
My opinion on these versions: Coleco Tabletop: Well, that must be the most embarrassing thing Coleco ever made. Annoying sounds, ghosts aren't ghosts, the pac-man is small... 1/5 VIC-20(HAL): It's okay, but the sounds when a ghost returns back to their house are annoying. 4.5/5 Tomy Tabletop: MUCH better than Coleco, but still isn't perfect. 2.5/5 Atari 2600: It's ok, but it would be more playable without flickering.(Yes, i know about hardware limitations.) 3/5 Atari 5200: It would be the best port for pacman, if it wasn't on Atari 5200, and if it didn't had the sound that turned on every time you've eaten a power pellet. 4/5 Atari 8-bit family: Atari 5200 port, but it's playable. Still, that sound exists so it isn't 5/5. 4.5/5 Apple II: Ghosts look awful, and so does the text. 3.5/5 VIC-20(Atarisoft): It looks more bad, but the sound is less louder. 4.5/5 Commodore 64: Atari 5200 port, but every time you eat a power pellet/normal pellet, two dudes start banging on a old motel bed. 4/5 ColecoVision: It looks great, it sounds great and i'm sure it plays great! 5/5 Intellivision: Atari 2600 port, but the graphics are better and there's no flickering. Sound is still pretty annoying tho. 4/5 TI-99/4A: ColecoVision port, but far slower. 4/5 PC-DOS: Graphics would be great if it have released in 1985. And the sounds are *vomits* on this vomit i like to call "PC Speaker". 3/5 NEC PC-88: Sound is bad. That's all i can say about this one. 4.5/5 Sharp X1: Sound is horrible. 3/5 Sharp MZ-700: Bruh. 2.5/5 Sharp MZ-700(PCG): Graphics are a lot better, so it's 25% fixed. 3/5 Sharp MZ-1500: It looks more like an arcade version, but the start music is a LOT faster than any game play on these machines. 3.5/5 FM-7: Atari 2600 version, but it looks like an arcade. Oh, and sound is pretty bad. 3.5/5 MSX: Animation is smooth and sound isn't loud. And graphics do look pretty good. 5/5 NES: Remember what i said about MSX? Well, to see NES experience, just remove the "n't" from "isn't" and change the "good" to "bad". 4/5 ZX Spectrum: Sound isn't loud, but ghosts look like skulls/squids and i wouldn't even see cherry. 3/5 NEC PC-6001mkII: Ghosts are pretty wide and the sound is crappy. 3.5/5 If i will have more time, i will add more opinions about the ports, but for now, bye!
The PacMan2 tabletop game by Entex was pretty good. You and a friend could take turns chasing the other as a ghost! Would've been good to get one of the playable watches from the '80s in there too. Pac-Man was *everywhere* in the 80s!
the two names of the ghosts in the japanese pac-man are different than the english names japanese names-english names "chaser" red guy-"shadow" blinky "ambusher" pinky-"speedy" pinky "fickle" blue guy-"bashful" inky "stupid" slow guy-"pokey" clyde
Great comparison/contrast video! I own multiple ports of this one. Will be including a recommendations, and a links to your videos on this one on my channel's review video of the Atari VCS/2600 port Wednesday.
They also look adorable in the ColecoVision Unreleased. They have different moods depending on the direction they are facing, and they have regenerating animations after getting eaten.
11:11 The VIC-64 version not very pretty really... Despite its hardware "sprites" that seems to have been designed with games like this in mind. Plus the sound does not make use of the SID possibilities at all.
I don't know the company who create Kirby ports Pac-Man to VIC-20 (as original VIC-20 port) I mean "original" because it was created before Atarisoft ports it to VIC-20 Also, good video, Retrosutra!
PACMAN (1980, the Original Arcade) can be found in Pacman World (2000, PS1), Pacman World 2 (2003, PS2, GameCube, Xbox), Pacman World 3 (2005, PS2, GameCube, Xbox, PSP) and also Pacman Party (2010,Wii).
❤ Getting the EXTRA LIFE in every Pac-Man version: ruclips.net/video/nkV6BedgwRY/видео.html
🎬 Watch all the intermissions of every Pac-Man version: ruclips.net/video/g0Odmnzqfgo/видео.html
💀 Watch Pac-Man die in every version: ruclips.net/video/g0Odmnzqfgo/видео.html
👻 Watch Pac-Man eating all four ghosts in a row in all Pac-Man versions: ruclips.net/video/sSibUJcPrCM/видео.html
👉 Check out all our Pac-Man videos: ruclips.net/video/Wll35KkkhG0/видео.html
✅ Support us by subscribing to our channel, and don't forget to click the bell icon to get new updates: ruclips.net/user/retrosutra
bird
@Candace&FambampP2p
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@@mamapapa2013 6 66mm6 Jucurutu nb6 .6.m6 6 6 666
@Candace&Fambamcoco
Egipto DVDs r no
Iiei3u3
O3ioe
Orkrlflele
Uiry87fty
Jhgjii
Uooucg6g
Ljij
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Jojo ok
(0:00) Arcade
(01:18) Coleco Tabletop
(02:31) VIC-20 (HAL Laboratory)
(03:55) Tomy Tabletop
(05:01) Atari 2600
(06:04) Atari 5200
(07:21) Atari 8-bit family
(08:41) Apple II
(10:14) VIC-20 (Atarisoft)
(11:11) Commodore 64 / C64
(12:44) ColecoVision (Unreleased)
(14:05) Intellivision
(15:18) TI-99/4A
(16:52) PC DOS
(18:00) NEC PC-8801 / PC-88
(19:15) Sharp X1
(20:27) Sharp MZ-700
(22:22) Sharp MZ-700 (PCG)
(24:16) Sharp MZ-1500
(26:08) Fujitsu Micro 7 / FM-7
(27:31) MSX
(28:36) NES / Famicom
(30:02) ZX Spectrum
(31:28) NEC PC-6001mkII
(33:09) NEC PC-8801mkII SR / PC-88mkII SR
(34:22) Sharp X68000
(36:10) NES / Famicom (Tengen)
(37:36) Famicom Disk System
(39:01) Game Boy / GB
(40:59) Game Gear / GG
(42:56) NEC PC-9801 / PC-98
(44:20) Sega Genesis / Mega Drive (Pac-Man 2: The New Adventures)
(45:42) Super Nintendo / Super Famicom (Pac-Man 2: The New Adventures)
(47:06) PlayStation / PS1 (Namco Museum Vol. 1)
(48:19) Windows (Microsoft Return of Arcade)
(49:36) Nintendo 64 / N64 (Namco Museum 64)
(51:00) Dreamcast / DC (Namco Museum)
(52:16) Game Boy Color / GBC
(54:11) Neo Geo Pocket Color
(56:20) Game Boy Advance / GBA (Pac-Man Collection)
(58:39) Game Boy Advance / GBA (Pac-Man Arrangement) (Pac-Man Collection)
(59:30) Game Boy Advance / GBA (Classic NES Series / Famicom Mini)
(01:00:55) Game Boy Advance / GBA (Namco Museum 50th Anniversary)
(01:03:08) Nintendo DS (Namco Museum DS)
(01:04:24) Windows (Namco All Stars Pac-Man)
boi
Arcade atari 5200 nes gba
You didn't have to make that
There's one in the description
r/tihi because its in the description lol
It's in the description but timestamps in descriptions don't work on phones
12:45 ColecoVision is my favorite because the ghosts look really cute when going up or down. They also have regeneration animations after they get eaten, which I think is really cool.
I for some reason imagine the ColecoVision as the happiest computer. Is it weird?
i also like the nec pc-6001 mkll, the ghosts looks super cuter
21:23 Ok this is actually a really sick beat though
ruclips.net/video/Zkjes_qUM1g/видео.html Pac-man Hamster maze
AMOGUS
21:24*
20:52 Pac-Man VS amoguses
you know, even being born in the early 2000's, PAC-MAN Still represents a piece of Childhood that has still made me remember.
I was born in the late 2000s
2009 to be excact
I Was Born In Mid 2000s (2003)!
Same I was born exactly in 2000 but was lucky enough to play pac-man, street fighter II, and galaga on an arcade machine. This washing place my dad used to take me too had a bunch of arcade machines and I used save up quarters to be able to play whenever we went. Sadly, they eventually took most of the arcade games out later on. I think frogger was the only one left lol
Susususususus
ruclips.net/video/56B-eGwR22k/видео.html
2:31 The creator of this port is HAL Laboratory. If that name sounds familiar, that's because they made the _Kirby_ games.
Atari later used the code for HALl's game "Taxman" with alterations for the Apple II version of Pac Man by Atarisoft. Thanks in part to Midway and Namco suing.
Don't forget Earthbound/MOTHER
Taxman for smash Bros
Also they made smash bros
And Hal also made the first Smash Bros.
8:58 Sounds like giorno's theme
lmao
Jojo release in 70s!!!!!
@@AmigaX Are You Sure Becuase I looked At Ms Pacman
Pac-Man when he eats a power pellet: *piano of giornos theme intensifies*
@@VanNguyen-ni2ci actually jojo got released in 1987
The unreleased Colecovision one had an interesting regeneration technique for the ghosts. Haven't seen that before in Pacman. Good on them.
9:07 well that's certainly an interesting sound choice
“My parents were playing Pacman all along? Why didn’t they invite me?”
Little Timmy, 1984
18:07 I don't know why that made me laugh
Sounds like a dying Game & Watch.
Captions: *uh*
when pacman eats in nec 8801 sounds just like apple ii (not the cherry)
It's a shame the ColecoVision version never got released - it's one of the better-looking early 80's ports. The ghosts look downright menacing when moving up or down and I love that "reverse dissolve" effect when they reappear in their box in the centre.
EDIT: The sound of Pac-Man eating pellets in the Apple ][ version sounds like vegetables being chopped up.
Yes. PacMan 1980 still a true masterpiece.
I agree with you - that Coleco version would have been the best home port by far for the time.
The tabletop versions make the atari 2600 version look like a masterpiece
Tomy tabletop though.
Lmao yes
I need to make a New Review.... Tabletops, S2E1!
Wich are tabletop
@@Randomviewswtf 1:18 and 3:56
@@leolaus tx
4:08 omg that looks like a game and watch style
That’s because that’s bassically what it is. Just a simple lcd-type game
Verdad
8:46 The Ghost behind the Slaughter
Oh no... its æęòķmè
That would make me mustard man...
Me: Mom, can I get Pac-Man?
Mom: We have Pac-Man at home.
Pac-Man at home: 21:11
Amogus ghosts
Всё ещё выглядит (почти) хорошо
Still looks (almost) good
11:18 best C64 pac man game start
I have never felt more pride in my life than getting Pacman to run on the SharpX1.
I don't think many people understand how much effort must go into these videos. But after days of messing around with Japanese computer emulators, I understand.
yoooooo lonely goomba
Now I know where the techno beats comes from. 21:15
「This is Joey, Paul, Willy and Frankie.」
Other ports: an attempt was made
MZ-700: *MESCALINE HOUSE PARTY*
*WHERE?!!*
Never mind, I found it.
When is that one?
@@AnnoyingBastsardonSteam The timestamp is in the description.
@@officialSgtPepperArc360 yea I didn't think of that
I love how J2ME version has no sound except for start music, eating ghost sound effect and eating cherries sound effect
And I love the piano sound effects
The piano effect doesn't apply to all phones.
Loved every moment! ❤
27:31 *THIS IS JOEY, PAUL, WILLY, AND FRANKIE.*
THEY WILL STAY WITH YOU FOR ETERNITY. SUFFER.
@@davidthecommenter *OHHHHHHHHH SHIIIIIIIIIIIIIIIT!*
You dang kids get off my property!!!
LMAO
21:23 the first 3 seconds sounded like monkey watch.
The first VIC-20 version was surprisingly good for being such an early port. Though, I guess it isn't too surprising, given it came from HAL Laboratory of all things.
It was so good commodore got sued and they had to rename it Jelly Monsters. But then Commodore created their own clone called C=osmic cruncher. And about 2 years later Atarisoft released the official version on the Vic. There's another good one called Quickman and Quickman 2k8.
@@summer20105707If my memory serves right, Commodore only got sued for selling it in America, as Atarisoft owned the license to Pac-Man in home computers and consoles for America. But in Japan it was perfectly fine
@@summer20105707 But why *were* they sued?
@@FunnyTimersChannel Atari probably thought it was a copyright infringement.
When Clyde and Inky are on top of each other in the MSX version after you have eaten a big dot (27:54), it looks kinda funny.
If I do recall correctly, the Namco Museum games for the PS1, OG Xbox, PS2, and N64 also had an additional mode where you could turn your television sideways and play it in the exact same ratio as the actual arcade game.
It's nice seeing all these versions. Little by little computer graphics improved throughout the years. Thanks for taking the time and effort to put together this video.
I had the Coleco tabletop version as a kid, and yes, it was big time ear rape. Sad thing was I played it frequently and got quite good at it.
Also, any version that puts the maze on its side should be Thanos snapped out of existence.
I wrote a small book with patterns for it when I was a kid. I still play it once in a while... I have 3 of them today, lol.
I think those unofficial versions put the maze on its side to avoid getting sued by Namco
@@Amtrak.and.CSX.Fan281 it was more likely that they did it because they didn't have resolution needed to do it vertically, so doing it horizontally was a fine choice to programmers at the time
27:38 en Español:técnicamente la versión de MSX de Pacman fue la base de la versión de Nes
20:47 Imagine being chased by a floating red A
Much better and more pixelated.
Is this Among us? (lul jk)
.......•........>......AAAA
this port in a nutshell
With a loud rave in the background
Sus
Pac-Man has aged very well and even though it's hard to mess him up. He stayed pretty faithful to the original arcade release over the years and on different consoles. What a great and timeless classic. Great comparison video.
i say its pretty easy to mess up pac-man, theres a lot of details that might be hard to notice, such as pac-man slowing down while eating dots
Man oh man, sitting here watching an hour and fourteen minutes of nothing but the first level of Pac-Man with the only difference being the resolutions and styles of the different ports, those of us who were able to endure the whole thing should be given medals. Lol! Lots of respect though, I didn't realize how many ports of this one game were out there now. I know it's an arcade classic but geeze come on! How many times can you port the same game to how many consoles at once? I also have to ask, how long did it take you to make this video? All of that Pac-Man game play alone must have taken weeks (hence the respect). ✋
Back in the 80's and 90's it was pretty common for a lot of arcade games to receive ports to pretty much every console and computer out there, often having a lot of sacrifices because the arcade machines were a lot more powerful than home computers and game consoles.
Why does he have GBA arrangement mode, but not Arcade or 360/PSP arrangement mode?
Thanks! I believe that it took me about three weeks to complete the video. First, trying to get all the ports and run them properly (some japanese systems are tricky to configure and I spent many hours trying to get some games), then playing all versions (I had to do it many times to get a decent gameplay) and finally editing the video (that part wasn't difficult but took me a lot of time because the volume of ports).
Man oh man, I just spent 10 minutes of my life reading a comment about the video that I watched for an hour of my life. Great Comment
Have you heard of skyrim?
9:06 PAC-Man when he sees pictures of PAC Women.
Cursed
People who don't know: 🙂
People who know: 🌚
The fact both replies are from mario and luigi
☠☠☠
Honestly for 1981 im giving it to the Vic-20 for the sounds it produced almost sounded like the arcade. Im very impressed
Yes, the sounds are fantastic. I actually prefer some (eating ghosts and fruits) to the arcade ones.
I still remember when I met you through this video, and now you are one of my favorite youtubers :)
Ohh thank you! ❤️
Вы только что описали моё детство... То есть я не один, кто через это видео познакомился с этим каналом? :D
9:48: Pac-Man eats a Power Pellet
Captions: *foreign*
1:10:25 game starts
Caption: bye
Automatic captions... they're so weird sometimes.
Boy oh boy, are there that many versions of Pac-Man! I play Pac-Man Doodle and I'm glad you added it to the video. I also play Pac-Man emulators if you're wondering.
Wow, loving how this video breaks it down. I will always opt for Ms. Pac-Man in its arcade form, but there is definitely a wild difference between all of the version. Props on attempting this amazing topic!
Pac-Man is one of my all time fave arcade games. I played it a lot on the Atari2600 and back in the day i enjoyed it a lot, even tho its a true abomination. Another great video RetroSutra. Thanks.
Happy
I never understood what was wrong with the atari 2600 version
It would've been nice to see the Bally Astrocade port. It was eventually released as "Munchie" and "Muncher" after they failed to acquire the rights to sell it under the name "Pac-Man". Since Bally was the U.S. distributor for the arcade version they figured they had the right to use it for home console use but Atari had gained those rights already... they took Atari to court and Atari won. There were 21 prototype carts made which actually have the name "Pac-Man" when you play them, one of which I have.
this video is basically complete from the original to the Android/iOS
good job! 👏
Mom can we have pacman
Mom: no we have pacman at home
Pacman at home: 1:19
No one copys my format and uses it against me
Жаль тех, у кого так 😢
All pac-man game starts
0:19 arcade
1:18 coleco tabletop
2:38 vic-20
3:55 tomy tabletop
5:08 atari 2600
6:11 atari 5200
7:28 atari 8 bit family
8:58 apple ii
10:21 vic-20 atarisoft
11:17 commodore 64
12:53 colecovision
14:09 intellivision
15:24 texas instrument 99/4a
16:58 ms dos
18:07 nec pc-8801
19:20 sharp x1
21:11 sharp mz 700
23:06 sharp mz 700 pcg
25:01 sharp mz 1500
26:18 fujitsu micro 7
27:37 msx
29:06 nes
30:08 zx spectrum
31:58 nec pc-6001mkii
33:19 nec pc-8801mkii sr
34:52 sharp x68000
39:08 game boy
41:04 game gear
43:13 nec pc-9801
44:43 sega mega drive
46:06 super nintendo
47:25 psx
48:39 pc
49:55 n64
51:19 sega dreamcast
52:23 game boy color
54:30 neo geo pocket color
56:39 gba
1:01:14 namco museum 50th anniversary
1:03:29 namco museum ds
1:04:31 namco all stars enhanced
1:05:33 namco all stars
1:06:38 java
1:10:29 android
1:11:46 doodle
1:13:05 ios
Minecraft released a Pac-Man content pack a few months ago. As far as I know, you can build the original game, but in 3D.
It's only fun if you like racism, so I'll pass
MrHomelessHobo ???
@@MrHomelessHobos WTF are you talking about?
@@enidesouzabarros8852 idk I think like notchs racist or somthin, can still enjoy the game though without being a degenerate
@@MrHomelessHobos Bro, chill
Wow! This video was uploaded on my birthday!
Thanks for making this! Excellent job :)
The original arcade game and the Ms. Pac Man arcade game are the only ones I ever knew. But that sample from the original game really took me back. Felt like high school!
Sharp mz-700's eating sounds like a rave
Me after using my skullcandy ear buds: *suffers from the noise*
In the coleco tabletop pacman looks very depressed when he closes his mouth
I'd be depressed if I had to be in that game.
The ports started off as absolute dogshit, but they improved over time.
The arcade version remains perfect however
Hardly, the first Vic 20 version is excellent. Sounds are IMO better than the arcade version. The Atari 8-bit versions are good too.
it's almost as if technology improved
@@martin0499 The first one that looks accurate to the arcade ver is the playstation one.
Nobody:
Teenage boys as soon as thier family leaves the house: 9:04
Real
2:49 i saw the score as 2600, as in atari 2600
Yep
😄😄😄😄 ruclips.net/video/Zkjes_qUM1g/видео.html Pac-man Hamster maze
My opinion on these versions:
Coleco Tabletop: Well, that must be the most embarrassing thing Coleco ever made. Annoying sounds, ghosts aren't ghosts, the pac-man is small... 1/5
VIC-20(HAL): It's okay, but the sounds when a ghost returns back to their house are annoying. 4.5/5
Tomy Tabletop: MUCH better than Coleco, but still isn't perfect. 2.5/5
Atari 2600: It's ok, but it would be more playable without flickering.(Yes, i know about hardware limitations.) 3/5
Atari 5200: It would be the best port for pacman, if it wasn't on Atari 5200, and if it didn't had the sound that turned on every time you've eaten a power pellet. 4/5
Atari 8-bit family: Atari 5200 port, but it's playable. Still, that sound exists so it isn't 5/5. 4.5/5
Apple II: Ghosts look awful, and so does the text. 3.5/5
VIC-20(Atarisoft): It looks more bad, but the sound is less louder. 4.5/5
Commodore 64: Atari 5200 port, but every time you eat a power pellet/normal pellet, two dudes start banging on a old motel bed. 4/5
ColecoVision: It looks great, it sounds great and i'm sure it plays great! 5/5
Intellivision: Atari 2600 port, but the graphics are better and there's no flickering. Sound is still pretty annoying tho. 4/5
TI-99/4A: ColecoVision port, but far slower. 4/5
PC-DOS: Graphics would be great if it have released in 1985. And the sounds are *vomits* on this vomit i like to call "PC Speaker". 3/5
NEC PC-88: Sound is bad. That's all i can say about this one. 4.5/5
Sharp X1: Sound is horrible. 3/5
Sharp MZ-700: Bruh. 2.5/5
Sharp MZ-700(PCG): Graphics are a lot better, so it's 25% fixed. 3/5
Sharp MZ-1500: It looks more like an arcade version, but the start music is a LOT faster than any game play on these machines. 3.5/5
FM-7: Atari 2600 version, but it looks like an arcade. Oh, and sound is pretty bad. 3.5/5
MSX: Animation is smooth and sound isn't loud. And graphics do look pretty good. 5/5
NES: Remember what i said about MSX? Well, to see NES experience, just remove the "n't" from "isn't" and change the "good" to "bad". 4/5
ZX Spectrum: Sound isn't loud, but ghosts look like skulls/squids and i wouldn't even see cherry. 3/5
NEC PC-6001mkII: Ghosts are pretty wide and the sound is crappy. 3.5/5
If i will have more time, i will add more opinions about the ports, but for now, bye!
_yeah,_ -slime.-
god do i hate my old comments
Great compilation! Seemd like the nes versions are the first really good arcade like ports.
wishus knight
1981 HAL Laboratory VIC-1001/VIC-20/VC-20 port : Am I a joke to you?
All pacman versions is best :)
100 •/. Agreed
100•/. Agreed
Apple 2: Clapping intensifies
I've seen Forte green crewmates thrice
5:08 *No wonder only 7 million copies of the Atari 2600 port of Pac-Man were sold.*
The PacMan2 tabletop game by Entex was pretty good. You and a friend could take turns chasing the other as a ghost! Would've been good to get one of the playable watches from the '80s in there too. Pac-Man was *everywhere* in the 80s!
30:17 Who is Inky now!?
The best Game Boy version of Pac-Man is the Classic NES Series/Famicom Mini version for the Game Boy Advance because your high scores can be saved.
This is the definition of a arcade game 🕹
Gah! 24:37 There's still a Green Clyde/Otoboke/Guzuta/Crybaby/Pokey
1:23 the mosquito at 3am playing his most iconic melody
God damn this game was ported to just about anything, wasn't it?
the two names of the ghosts in the japanese pac-man are different than the english names
japanese names-english names
"chaser" red guy-"shadow" blinky
"ambusher" pinky-"speedy" pinky
"fickle" blue guy-"bashful" inky
"stupid" slow guy-"pokey" clyde
Some of these really did have some questionable audio choices
And visual choices as well!
8:59
Coleco 81 ear blood.
Atari:bonk bonk bonk
Coleco:BOE BOE BOE
others:bleng bleng bleng.
Apple:tap tap tap
1:23
Great comparison/contrast video! I own multiple ports of this one. Will be including a recommendations, and a links to your videos on this one on my channel's review video of the Atari VCS/2600 port Wednesday.
Good job on the licenced ports! And good job for the PC-88 SR port that no one sawn! :)
Thank you, @Animation Master. This video would not have been possible without your help!
Uhh retrosuta you forgotten the Amastrad Cpc
46:25 sounds like its saying
whywhywhywhywhywhy
Watched this in one sitting, great video! :) Also funny that I've never played any of these...
so you've never played pac man?
@@WigWoo1 I played the Flash version :)
@@Cp-71 I have been playing pacman since 1981. I was 7 years old.
The ghosts in the Atari 5200/ Atari 8-bit family/ Commodore 64 looks adorable
I need to say they look to adorable man
0:19 arcade
21:16
Why the ghosts looks like among us characters
The ghost look adorable in the Atari 5200 version
They also look adorable in the ColecoVision Unreleased. They have different moods depending on the direction they are facing, and they have regenerating animations after getting eaten.
Who would listen to the tabletop coleco version of Pacman (1'18) for a period of time
Let’s Compare Pac-Man
1: Arcade (1980)
2: Coleco Tabletop (1981)
3: Vic-20 (1981)
4: Tomy Tabletop (1982)
5: Atari 2600 (1982)
6: Atari 5200 (1982)
7: Atari 8-Bit Family (1982)
8: Apple 2 (1983)
9: Vic-20 (Atarisoft) (1983)
10: Commodore 64 (1983)
11: Colecovision (1983)
12: Intellivision (1983)
13: Ti-99/4a (1983)
14: Pc Dos (1983)
15: Nec-Pc-8801 (1983)
16: Sharp X1 (1983)
17: Sharp Mz-700 (1984)
18: Sharp Mz-700 (Pcg) (1984)
19: Sharp Mz-1500 (1984)
20: Fujitsu Micro 7 (1984)
21: Msx (1984)
22: NES (1984)
23: Zx Spectrum (1984)
24: Nec Pc-6001mkll (1984)
25: Nec Pc-8801mkll Sr (1985)
26: Sharp X68000 (1988)
27: NES (Tengen) (1988)
28: Famicom Disk System (1990)
29: Game Boy (1990)
30: Game Gear (1991)
31: Nec Pc-9801 (1992)
32: Sega Genesis (Pac-Man 2: The New Adventures)
33: Super Nintendo (Pac-Man 2: The New Adventures) (1994)
34: Playstation (Namco Museum Vol 1) (1995)
35: Windows (Microsoft Return Of Arcade) (1996)
36: Nintendo 64 (Namco Museum 64) (1999)
37: Dreamcast (Namco Museum) (1999)
38: Game Boy Colour (1999)
39: Neo Geo Pocket Colour (1999)
40: Game Boy Advance (Pac-Man Collection) (2001)
41: Game Boy Advance (Pac-Man Collection) 2001)
42: Game Boy Advance (Classic NES Series) (2004)
43: Game Boy Advance (Namco Museum 50th Anniversary) (2005)
44: Nintendo Ds (Namco Museum Ds) (2007)
45: Windows (Namco All Stars Pac-Man) (2009)
46: J2me (2009)
47: Android / IOS (2009)
48: Browser (2010)
49: Android / IOS (2018)
Arcade atari 5200 gba
Ah an attention seeker
Wouahh, all this sounds, all this flashing items on the screen, make me crazy !
9:07 😐😑😐
Clapping affects 🤣
Also Pac-Man, Inky, Pinky, and Blinky is different.
You know that Pac-Man is in 1980 that looks so cool
MSX and Famicom are the best versions for 8-bit...
So's the NES version.
they are almost the same
57:34 Game Boy Advance / GBA (P ac- Man Collection)2
11:11 The VIC-64 version not very pretty really... Despite its hardware "sprites" that seems to have been designed with games like this in mind. Plus the sound does not make use of the SID possibilities at all.
ruclips.net/video/Zkjes_qUM1g/видео.html Pac-man Hamster maze
The Gameboy options for zoomed in or zoomed out are so cute.
I think Coleco Tabletop version is almost impossible to play because of this horrible sound.
Great video btw.
Ur right.
Oh man... that PC-98 jingle was so smooth
3:33 you good pacman?
It's ALWAYS about HIM, NEVER ME!!!
Why’s there a Pac man on the left?
@@jonahabenhaim1223life counter
Well, I got a little video game history today. I didn't know in 1983, Atari made a Pac-Man game for Coleco-Vision that was never released.
1:04:24 Pac-Man Arrangement Remake Music
or pac-man arrangement (2005) music
Nothing beats the Arcade Original of 1980 Pacman! Its been 43 years since this legendary game came out. Happy 43rd Anniversary, Pac-Man!
LOL! the Ghosts are Letter "A"
Q
q
"Q-Ghost" 🤣🤣🤣🤣🤣
Omg that is too old 🤣🤣🤣
@@m3rc3b0ss8 Where?
@@m3rc3b0ss8 CAN WE FIND 1?
1:18 Bro, Coleco Tabletop version sounds like Sr Pelo screaming 😆
Acorn BBC Micro and the Electron "Snapper" you missed this
Also Amastrad Cpc
snapper??
I don't know the company who create Kirby ports Pac-Man to VIC-20 (as original VIC-20 port)
I mean "original" because it was created before Atarisoft ports it to VIC-20
Also, good video, Retrosutra!
Not going to lie, this one was a bit of an endurance test! You must have been hearing Pac-Man sounds for a week after making this.
Ugh, so exausted...
It's 1am, I have to work today and here I am watching this
26:21 Fujitsu was before as this?
Seizure warning
PACMAN (1980, the Original Arcade) can be found in Pacman World (2000, PS1), Pacman World 2 (2003, PS2, GameCube, Xbox), Pacman World 3 (2005, PS2, GameCube, Xbox, PSP) and also Pacman Party (2010,Wii).
27:41 I thought that MSX version ghosts were the same as NES/Famicom ones