yo, that bloom creeper you added 44:25 , will look much better if you set a parameter with a value of 0.1 and connect it to the specular or adjust the specular value from the instance. by default, the unreal engine is reading something else. it will depend on your lighting and other aspects. by default, it looks sort of dusty or hazy.
Wow, how nice, but how those heavy environments affect the performance? I haven't use 5.5 i'm waiting to have Nvidia DLSS plugin version for this.. I love that you mention the water to feel like in the Philippines, where i came from...
@@Based294 ruclips.net/video/Ydqxb20jJcU/видео.htmlsi=coZhiyzyofBvgVIx this is my most beginner friendly video. Trying to get better at it. But after the first half of this video you should know enough to follow along here.
The only way I have found is to create a 5.2 project, use Bridge to import assets, and then migrate them to your 5.3+ project. Bridge, as crap as it was, is 100% better than Fab. Fab is utter dog turd. Or you can still use the external Bridge app to download the assets, then import them manually, but this isn't as efficient.
Bro you deserve a lot more subs! Great tutorial, thank you!
Thank you, appreciate it!
Amazing content and explanation !!!
yo, that bloom creeper you added 44:25 , will look much better if you set a parameter with a value of 0.1 and connect it to the specular or adjust the specular value from the instance. by default, the unreal engine is reading something else. it will depend on your lighting and other aspects. by default, it looks sort of dusty or hazy.
I’ll keep that in mind for future projects
Awesome tutorial!
Bro that nice tutorial 😍
Wow, how nice, but how those heavy environments affect the performance? I haven't use 5.5 i'm waiting to have Nvidia DLSS plugin version for this.. I love that you mention the water to feel like in the Philippines, where i came from...
Great video 🔥 If u can next video put translate option please! Hug from Italy 🤌🏽
@@kesh_nt1 will do!
Hey bro thanks for the vid.question:when adding the broomkeeper by hand can it be done with foliage painting ?
@@marvinbadalanimations9182 no, it would end up looking quite weird
Hi! I'm new, what video should I see first in this channel? Because I need to learn the very basics of unreal!
@@Based294 ruclips.net/video/Ydqxb20jJcU/видео.htmlsi=coZhiyzyofBvgVIx this is my most beginner friendly video. Trying to get better at it. But after the first half of this video you should know enough to follow along here.
cool ❤
How do you still got acces to Bridge? Or is this an older recording?
The only way I have found is to create a 5.2 project, use Bridge to import assets, and then migrate them to your 5.3+ project. Bridge, as crap as it was, is 100% better than Fab. Fab is utter dog turd. Or you can still use the external Bridge app to download the assets, then import them manually, but this isn't as efficient.
@@Primalmesh older recording, use fab for the assets
WhatsApp bro i can imagine you are real devlapar 😊😊😊
Wow, this is really good tutorial thank you so much. Can you share your PC Spec?
@@JEMJ0NLenovo legion with a RTX 4080
@@MrHollt Thank you 😃
My laptop can't handle unreal engine 😅, would've loved to learn it. Greate work though i just subscribed
Thanks for the sub! Maybe you can try running UE5 with a lower resolution and settings?
😮😮😮👀
I didn't see any free environment name like Electric Dream env sir
Hey, i wanna know whats your specs? Please
Legion with an RTX 4080
@ do you think my gtx 1080 ti and i7 8700k could handle that?
@ it’s mainly about VRAM, so compare it to mine and see if it’s close
@@MrHollt yours is 16 and mine is 11
@@itssaceeee I think you’ll be okay then, just try and not over use asset wherever possible