[WAYFAIR Content Pack] King Slime - WIP Rework

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  • Опубликовано: 8 сен 2024
  • coded by me! sprites from the Foundry & Alchemy texture pack, as usual
    the mod IS released, but this specific boss rework is not.
    stay tuned :3

Комментарии • 59

  • @ProduceVGM
    @ProduceVGM Год назад +48

    Love how.. well, ‘slimy’ this feels compared to other reworks. Feels like he’s actually sticking to the ground and sliding around and such

  • @CataclysmicArmageddon
    @CataclysmicArmageddon Год назад +18

    I'm liking what I see here, It's an actual slime, It's doing slimy things, It's moving like slime would like sliding...I'd love to see it just fall apart and reform after a slam OR what I've always wanted to see, Using a fire weapon would ignite it acting as a threat to the player as well as a debuff to KS.

  • @daenite2480
    @daenite2480 Год назад +36

    The way the crown almost comically falls onto King Slime matches the tone of the music perfectly, a very derpy battle.
    The whole fight gives me Runmo vibes. I love it.
    Edit: Lmao, the stock explosion at the end better be added in-game

    • @a_soulspark
      @a_soulspark Год назад +6

      that explosion caught me so offguard it's genius

    • @venomousslime6797
      @venomousslime6797 Год назад +3

      I wouldn't be surprised if the stock explosion sound on death can be found as a resource pack.

  • @Skellytronn
    @Skellytronn Год назад +31

    you know what, I gotta play this when the full release happens, the boss looks so cool! just imagine what will happen to moonlord

    • @Charzium
      @Charzium Год назад +3

      you should be editing skeleman (I'm stalking you now)

  • @beeleav
    @beeleav Год назад +15

    Actually feels like a slime now, not some stiff monotonous mass. Phenomenal job on the rework (and the theme too of course)!!!!

  • @theprophet5683
    @theprophet5683 Год назад +7

    This looks very fun! The basketball sfx and the extra emphasis on the jiggles almost makes it seem like it's dancing

  • @theexiiedfeiiow4748
    @theexiiedfeiiow4748 Год назад +10

    Finally, a rework that stays true to the core concept to the boss itself. I had been BEGGING for one of these. That weapon you're using for the fight also seems really interesting, I assume it's a drop from Manaflora. You have seriously improved your modding skills ever since I last saw other modded content coming from you, and it really fits with the current modding standards of the tmod community these days. Genuinely can't wait to try this for myself!
    P.S: The Manaflora fight was a blast! It's pretty solid for a boss that's fought extremely early on in the game especially with the amount of attack variety it possesses. I have high hopes for the future of this mod. You're a go getter, Casey!

  • @Lynel5240
    @Lynel5240 Год назад +20

    Never have I been so excited to follow a mod’s development before! Wayfair Pack feels distinctly refreshing and alive, partly due to how quirky it is.
    The only change I can see KS really needing is a better warning for the slide, as that seemed to be hitting you a lot. Aside from that one nitpick, you’re ballin!

  • @disso42
    @disso42 Год назад +5

    Those 'boing' sounds are a dopamine rush for some reason.

  • @image_webp
    @image_webp Год назад +4

    first rework that doesnt just make the boss larger and shoot more projectiles and jump higher love it

  • @qwontz
    @qwontz Год назад +12

    Big fan of this! Music blends well with the bounciness of King Slime, your work really fits here!

  • @Charzium
    @Charzium Год назад +2

    looks really cool. Adds an interesting twist to the king slime fight which would make a cool fight.

  • @vividcarmine
    @vividcarmine Год назад +1

    Oh my god the weapons and the fight as a whole look fuckin' sick. Also love the emphasis on KS's movements being significantly more oriented towards its very apparent tactile form with code animations of it sliding around and jiggling.
    Absolutely love it.

  • @evobytemusic
    @evobytemusic Год назад +2

    The way it moves is so satisfying! I need to install this when it comes out

  • @realperson4993
    @realperson4993 Год назад

    This is my first time hearing anything about this mod and you've already sold me. Smooth animations, boppin music, unique attack patterns and weapons, this all looks incredible. I'm especially fond of the sound design, love the noise king slime makes when it does its telegraphed bounce attack

  • @abrittishpanfish6269
    @abrittishpanfish6269 Год назад +3

    itd be very funny if king slimes horizontal dash had a drive rush effect

  • @tonhaodosgames93
    @tonhaodosgames93 Год назад +2

    Oh, thats looks really good!

  • @mailcs06
    @mailcs06 Год назад

    Got damn this is the coolest and most fitting ks rework I’ve ever seen!

  • @TheRetnet
    @TheRetnet Год назад +3

    Best King Slime music hands down

  • @Darthbuddy
    @Darthbuddy Год назад +1

    The movement is so good

  • @meep3899
    @meep3899 Год назад +2

    babe wake up terraria 2 beta just began construction

  • @nathaniel_jpg
    @nathaniel_jpg Год назад +2

    Looks awesome

  • @SkippyZii
    @SkippyZii Год назад +5

    Bouncy

  • @Banana360-
    @Banana360- Год назад +2

    you make music and you make code! a dream i never got...

  • @themarked2820
    @themarked2820 Год назад +2

    They made King Slime interesting

  • @roguegamingvoid4854
    @roguegamingvoid4854 Год назад +2

    that dash is gonna be death

  • @shoes4clues955
    @shoes4clues955 Год назад +3

    i think it would be cool if it could roll up into a ball when it dashes, but that might just be me

  • @a_soulspark
    @a_soulspark Год назад +3

    I really wanna see what other bosses would be like in this rework, this is like terraria bossfights if they were Hollow Knight bosses lol

  • @hencethebeetroot
    @hencethebeetroot Год назад +2

    groovy

  • @sleepingoverratedsnohitcha2875
    @sleepingoverratedsnohitcha2875 Год назад +2

    you should make it so king slime sort of squishes before jumping so its not unexpected

  • @hellandruby
    @hellandruby 10 месяцев назад +1

    How will bosses like the eye of Cthulhu or eater of worlds look? If THIS is king slime, I can only imagine how perfect things like planterra, golem, lunatic cultist and moonlord will look like (not to mention EOL)

  • @xDidddle
    @xDidddle Год назад +3

    Very slimy

  • @lightspeedthehedgehog9909
    @lightspeedthehedgehog9909 Год назад +3

    OH MAN YOU LOVE HAVING FUN HUH

    • @ENNWAY
      @ENNWAY  Год назад +5

      yeah it is my favvorite activity

    • @amstherat
      @amstherat Год назад +2

      we got ourselves a fun-haver over here

  • @WtfGadiel
    @WtfGadiel Год назад +1

    gooey

  • @JossOwXVODS
    @JossOwXVODS 11 месяцев назад

    This jiggle physics i love

  • @NedayIsOnline
    @NedayIsOnline Год назад

    I am going to follow this very closesly...

  • @forestboy8
    @forestboy8 10 месяцев назад

    Will all the bosses be getting reworks like this? I'd love to see other Terraria bosses get this level of polish and care!

  • @Palemis
    @Palemis Год назад +3

    sheeeeesh 🤓⚫🔴

  • @alexayi4029
    @alexayi4029 5 месяцев назад

    He's so silly!!

  • @venomousslime6797
    @venomousslime6797 Год назад

    I wonder, are you going to have "Eden" & Wayfair Content pack going to be part of the same thing or just completely separate? If you're going to make Eden be themed things & Wayfair just be misc./vanilla changes that'd be cool, eitherway.
    I assume you'll keep them separate though.

    • @ENNWAY
      @ENNWAY  Год назад +1

      Eden is a lore-based content mod, WAYFAIR is a whatever-I-want project

    • @venomousslime6797
      @venomousslime6797 Год назад

      Ok, that's what I meant by "themed" content btw.@@ENNWAY

  • @TheInvertedBox
    @TheInvertedBox 6 месяцев назад

    Where the ninja

  • @TheInvertedBox
    @TheInvertedBox 3 месяца назад

    Buff dmg

  • @Flowery0
    @Flowery0 Год назад

    The lightning kinda clashes in styles with king slime itself

    • @venomousslime6797
      @venomousslime6797 Год назад

      Well, the lightning isn't part of the fight. Sure, that doesn't make this untrue, but it'd be stupid to design weapons around a boss that's completely unrelated to them.

    • @Flowery0
      @Flowery0 Год назад

      @@venomousslime6797 games(and content mods) need a stylistic identity, which is achieved by having everything that isn't supposed to clash with everything else, well, not clash with everything else. Why would anyone want a big blob that normally fits in with the entirety of the game suddenly clash? Or why would anyone want a part of a fairly normal weapon clash with the entirety of the game?
      I'm not saying weapons should be designed around not clashing with king slime, i'm saying that they do clash, and that making them clash is not a good idea

  • @Flowery0
    @Flowery0 Год назад

    Oh, so that's why there has been no music for so long

    • @venomousslime6797
      @venomousslime6797 Год назад

      Also because music takes a while to make, I'd assume

    • @Flowery0
      @Flowery0 Год назад

      @@venomousslime6797 yeah, but, like, it's hard to make music if you are barely working on it because you are working on something else

    • @venomousslime6797
      @venomousslime6797 Год назад

      Oh, also, there are at least 4 new songs in WAYFAIR after the Skeletron one, & there's most likely at least 1 new song in the content pack, so... not really? I mean, I guess your claim would still be true if you meant no public music.

    • @Flowery0
      @Flowery0 Год назад

      @@venomousslime6797 ... Wait what

    • @venomousslime6797
      @venomousslime6797 Год назад

      Also by "after the Skeletron" I meant after the Skeletron song was implemented@@Flowery0