The Perfect One Click Reinforced Iron Plates Blueprint Satisfactory

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  • Опубликовано: 18 ноя 2024

Комментарии • 77

  • @TotalXclipse
    @TotalXclipse  Год назад +102

    Do you like the idea of building whole factory blueprints like this?

    • @PipeBurner00
      @PipeBurner00 Год назад +5

      Yes

    • @oakenleif
      @oakenleif Год назад +1

      Absolutely. I'm currently designing exactly these types of builds in my playthrough. Great video man!

    • @Takillas149
      @Takillas149 Год назад +2

      Oh yes! the more the better

    • @bulletstop100
      @bulletstop100 Год назад

      I like it..

    • @demris15
      @demris15 Год назад +6

      If you didn’t realize, you can play splitter/mergers directly on lifts… you don’t have the stack them anymore! ❤ on of the best qol!!

  • @lorditherecruit884
    @lorditherecruit884 Год назад +106

    PLEASE STOP CUTTING OUT SCENES, I WANNA COPY IT NOT GUESS WHAT YOU PLACED

    • @shanetaylor2517
      @shanetaylor2517 28 дней назад

      Yup, build doesn't work. Ripped it all down... at least I'm not the only one getting upset

  • @advmx3
    @advmx3 Год назад +32

    The idea of Box Factories is very interesting. Sadly it's not possible with huge machines. But still, it's very interesting.

    • @cyprian411
      @cyprian411 Год назад +7

      It's entirely possible.... in a way. I built a bunch of blue prints like this with through put lines. However many you need you can just keep stacking them. The bigger factories just become modular basically.

  • @lorditherecruit884
    @lorditherecruit884 Год назад +11

    stop cutting out the most important parts please, like how high the elevator is or smth

  • @OvantheWise
    @OvantheWise Год назад +2

    Every time I follow along at home I always end up with something in the wrong place, and when I watch the video over again I still can tell what I’ve done wrong so I just have to wing it and hope it all fits

  • @johnrtrucker
    @johnrtrucker Год назад +3

    I made something similar with cast screw recipe and theres an output for the iron ore so i can run that line into a neighboring blueprint for the same final product basically anything coming into a structure is on say the "south" side and anything going out is to the "north" and it really makes things easy if i need 30 reinforced iron plates a minute or something

  • @LordOfElm
    @LordOfElm Год назад +4

    Thanks for these awesome one-click blueprint factory guides. I did have some trouble figuring out a clean way to run electrical wires from the first to second floor since it was surrounded by walkways. Curious how you actually did yours, since you kind of skipped over that. I ended up using catwalk t crossings for the top floor, opening the spot where the lifts went up so they weren't going through the floor. That part looked dope. But for the first to second I just ran cable to the rear-side without walkways then straight up through the floors since I couldn't see a half-floor system working there especially with access stairs setup.

  • @XadeGrimm
    @XadeGrimm Год назад +1

    i believe the conveyor floor holes in blueprints is just a visual bugs and look right if you load back in to the game after building a blueprint.

  • @noahtemple5911
    @noahtemple5911 24 дня назад

    I definitely made some mistakes during this build, but with a little frustration I was able to get it working, mostly full efficiency, besides the smelters blinking a little bit, but the plates per minute is very good for me right now so don’t give up.

  • @casualflight3359
    @casualflight3359 Год назад +5

    you had me at One Click.

  • @Johnnyluvschu
    @Johnnyluvschu Год назад +4

    Can you do 5 Nuclear Pasta P/M in a one click build? 😂😂😂
    Jokes aside to make a 1 click factory is actually insane. I’m wondering if you could build 4-5 of them for HMF honestly. Cast Screws, Encased Pipes, MF and (Pipes I think). The steel is the mega thing there.
    Probably need to do a small docking room but it would be rough with the Steel.
    How many of us have made 70k click builds, 6 for HMF would be a feat

  • @kakashi2099
    @kakashi2099 Год назад +1

    Hello, I would like to see how the factory that is at the beginning of the video is made, since it can be seen that it does not take up much space and takes out almost everything from tier 1 in a very small space. I am very grateful for your tutorials and little by little I am learning more from the game greetings and success

  • @markwarrener2828
    @markwarrener2828 5 месяцев назад +1

    Great video and really useful, just an issue with the splitting. Its wrong. 3 constructors from the line in, is split in half first and half again. So when getting rods to go to the first floor, its coming in at 30 per/min, but you split to the first constructor so that's 15, split again so the 2nd constructor gets 7.5 and the last also receiving 7.5. As I said, really helpful video and I'm not going to change what I've built, but thought id let you know.

    • @matthewrobey9806
      @matthewrobey9806 4 месяца назад +1

      @markwarrener2828 you're talking about the constructors making screws? He's got 30 rods coming up, each constructor can only consume 10 rods per minute. So yes, initially 15 per minute are going into the first constructor but it's only consuming 10 per minute. That means eventually that machine will fill up to the max amount of rods. Now the excess coming in will skip the first constructor of it's full andstart going into the 2 constructor, which will also fill up. Finally, you'll get the rest of the rods going into the final machine. At this point, you'll have 30 rods coming in and each constructor consuming 10 rods. Basically, it'll balance itself out after it's had enough time to run.

    • @JoNaS_65
      @JoNaS_65 3 месяца назад

      @@matthewrobey9806 For the excess to skip the first constructor do I need to use smart splitters? ty in advance.

    • @matthewrobey9806
      @matthewrobey9806 3 месяца назад

      ​@@JoNaS_65 No. So the first splitter will have 15 going into first constructor, and 15 going to the rest. At some point, once the constructor is filled to capacity since it's only using 10, it will start backing up into the belt until the first splitter is backed up completely on that path. At that point, the path to the first constructor will be blocked and skipped. Once the constructor uses a resource and a space frees up, the splitter will send a resource that way. The effect is that eventually, over a long enough amount of time, all constructors will reach equilibrium. No smart splitters needed.

    • @JoNaS_65
      @JoNaS_65 3 месяца назад

      @@matthewrobey9806 It seems like my smelters aren’t sending anything, even though they’re filled with 100 malm. Therefore, I conclude that I need to use the overflow mechanic in my smart splitter.

  • @X-4RCH
    @X-4RCH 2 месяца назад +2

    Every one of these guides skips steps like crazy. It’s like, we love the videos, thanks for the help, but because of your experience, you just assume we can go as fast as you and guess what you’re doing when suddenly it skips ahead and a whole other floor is magically there.

  • @Idleness76
    @Idleness76 Год назад

    This is exactly the sort of content in satisfactory that I'm looking for now. More please!

  • @cyprian411
    @cyprian411 Год назад +2

    Woah... wait a min... I refuse to believe TotalXclipse doesn't know you can build splitters/mergers directly on lifts.

  • @Fusionprospects
    @Fusionprospects Год назад

    No way you can fit 4 smelters, 15 Constructor and 3 Assemblers for Rotors inside a blueprint (assuming we're going for 120/MIN ore & Underclocking). It is possible to fit 4 smelters and 15 Constructors inside it though. Would love to see a video where you play around with this idea

  • @smackerlacker8708
    @smackerlacker8708 10 месяцев назад

    I would be interested in something a little less boxy.
    Maybe a modular factory using 2 or 3 blueprints to make something a little less cramped?

    • @TotalXclipse
      @TotalXclipse  10 месяцев назад

      Could be something interesting to play around with for sure!

  • @CatDaddyyy26
    @CatDaddyyy26 Год назад +2

    You said you'd need mk 2 belts for the screw production side but used mk1 ... what do I use??

    • @MrSmbai
      @MrSmbai Месяц назад

      Just count. 40+40+40=120, so mk2. He uses mk1 right out of the contructors because its only 40/m, but when 2 of those lines merge, its 80/m so you need mk2. And then the final merges so 120/m,

  • @Alx56
    @Alx56 Год назад

    I would very much prefer if you made this but with the possibility to be Chained with itself

  • @gaspap7146
    @gaspap7146 Год назад

    well done tom good ideas

  • @liammeistre1
    @liammeistre1 Год назад

    I dont think I have done anything wrong but its more like 4 reinforced plates per minute. I feel like the assemblers are waiting for screws a lot of the time. The last smelter on the bottom floor doesnt seem to get enough ore in to make enough ingots for rods

    • @Draco.Invictus
      @Draco.Invictus 11 месяцев назад

      that is a drawback of a manifold system, even a small one like this. That 4th smelter will continue to starve for ore until all the other smelters are full, which causes a cascade effect throughout the rest of the factory. Prime your smelters. When you drop this thing down, put 100 ore in each smelter to kickstart the factory production. You should see better efficiency instantly.

    • @JoNaS_65
      @JoNaS_65 3 месяца назад

      @@Draco.Invictus What's the point of making it this way then?

    • @Draco.Invictus
      @Draco.Invictus 3 месяца назад

      @@JoNaS_65 ease of use. A manifold setup is just easy to setup. I prefer a balanced setup for production as that gets me working at 100% efficiency quicker, but manifold setups can work well enough for power plant setups like a series of coal plants for example. I'm not nearly as worried about running peak power as I am about making enough screws to feed some other part of my factory. (I actually work on eliminating screws all together lol)

  • @GTexperience_Channel
    @GTexperience_Channel 2 месяца назад

    question, why not connect this to the output of the first?

  • @deanzap3658
    @deanzap3658 Год назад +1

    Would love a smart plate one clicker

  • @LoblueHaze
    @LoblueHaze Год назад

    Oh right, there is an 1m wall. I always forget that there are other walls, not just 4m ones.

  • @daniellclary
    @daniellclary Год назад +2

    I made a few one click factories. But I found they don't really produce that much for the amount of space and resources I have put into them. Maybe I will try different ways to make them.

    • @Empmortakaten
      @Empmortakaten Год назад

      It's a trade off of convenience for efficiency.
      They're about as convenient as you can get. In turn, however, they aren't the most efficient.
      They work as a good set up until you can support larger builds that focus on efficiency.

    • @daniellclary
      @daniellclary Год назад

      @@Empmortakaten That's true. When first starting they make more than enough product

  • @MiatheAsura
    @MiatheAsura Год назад +3

    Mk1 foundation, I like where this is going, when do we get the mk2 foundation that increases run speed by 20%? XD

  • @aringil
    @aringil Год назад

    Hi, I was wondering why you didn't clip the mergers or splitters into the exits of lifts, to make more use of the room?

  • @bradmc1986
    @bradmc1986 Год назад

    I cant remember which video has the jetpack jonny hog in it you asked if we had seen one.. well i found my 2nd last night it was in the border between eastern dunes and grass fields high up near the crash site

  • @FatesDesign
    @FatesDesign Год назад

    i cant seem to find the blueprint on your patron the latest one is the storage?

  • @mcbooby1
    @mcbooby1 Год назад

    I'm a patreon subscriber and I'm struggling finding this blueprint on your patreon page. Where do I go to download it?

    • @mcbooby1
      @mcbooby1 Год назад

      NVM. It's named "RIP AIO Factory". The acronym confused me.

  • @JakeAikens
    @JakeAikens 3 месяца назад

    Where do you get stairs from? I want tp build vertical but not if I can't get to my upper floors.

    • @MrSmbai
      @MrSmbai Месяц назад

      The shop using coupons

  • @baka4667
    @baka4667 11 месяцев назад

    Whats a screw line

  • @MB-bk1vq
    @MB-bk1vq Год назад

    did you know you can just put a splitter on a belt lift?

  • @VictorRaze
    @VictorRaze 11 месяцев назад +1

    I'm just going to say, I don't know if they allowed this long after the fact, but you can snap the walkway stairs to the bottom of the barriers, thus allowing you to create that overlap WITHOUT having to do that overly complicated snapping process. Just gotta do it from the top down, as from the ground up will still leave you slightly off at the top.

  • @xanderalex9911
    @xanderalex9911 Год назад

    Is it good to use mk 4 belts

  • @ancientnpc
    @ancientnpc Год назад

    Thanks.

  • @BobBob-it7tp
    @BobBob-it7tp Год назад

    Awesome design as usual my man. What's the absolute most-cheap-assed money I can give u for patreon access? :)

    • @player2aj
      @player2aj Год назад +1

      Just click the patreon link in the description, it has the levels there.

  • @LiLBitsDK
    @LiLBitsDK Год назад

    weak... have HMF with 1 click :D and with a few more clicks also FMF on top of that and omg the clipping at 9:55 !!! they do connect correctly ya know :D
    it's a nice little factory though what about a series for better use of the blueprints? how to make a multiclick factory that is less cube like? and with more "space to breathe" :D

  • @SalsaEdits
    @SalsaEdits Год назад

    Next time, could you please be more clear as to what conveyor belts are used where? You are so detailed with the placements of everything, then you leave us with having to assume what types of conveyor belts go to each position.

    • @TotalXclipse
      @TotalXclipse  Год назад

      If the belt has more than 60 items it needs to be tier 2 or higher. Above 120 tier 3

  • @ExiledEntity
    @ExiledEntity Год назад

    Bro that explanation of the splitters at the very end is pretty rough to follow. Connect what to what!? Great video otherwise

  • @player2aj
    @player2aj Год назад +1

    I'm pretty sure this took more than one click... :P

  • @UnknownRegret
    @UnknownRegret 23 дня назад

    this is useless if you keep cutting out scenes. Im lost now

  • @Acolyte_of_Cthulhu
    @Acolyte_of_Cthulhu Месяц назад

    Nice build butr horrible at showing how you did, you change equipment positions without mentioning it, like the furnaces.

  • @lorditherecruit884
    @lorditherecruit884 Год назад

    SLOWER

  • @fancen
    @fancen Год назад

    huh

  • @XGN93
    @XGN93 Год назад

    See i was hoping to get some of this build then you said Patreon and like that you lost me ....cool build and all but it aint pay you monthly good lmao 🤣

  • @Yhorm
    @Yhorm Год назад +1

    this is the problem with blueprints, whats the fun of gathering the materials if your just going to use someone else desighn? People can play the game how they like but this is honestly really stupid lol the best part of this game is building the factories yourself