Hello, Brandon. I am a new subscriber of your channel and have a random suggestion for a series. If you told fans to send in their own pixel art, you could make a video improving the art and explain how you are making it better. This way, your channel can have a new interactive element for your subscribers. Regardless of whether or not you like this idea, keep of the great work. Your videos are awesome!
This is the only channel I've ever actually subscribed to because it's really all I need in pixel art. I'm trying to make a webcomic with a pixel artstyle and this helped me pick. Part of the gimmick of it is that the number of bits is dependent on character focuses and emotions; so the far background will be a 1 bit style. Today, just watching these, I figured out what I want from what I make, and I think it'll turn out well.
You know what'd be really, REALLY cool? If you just created a little city street out of this top-down perspective and had a video that's just like an hour of a looped animation of that town with some cool music. Love these videos so much, this has become one of my favorite channels, thank you!
Topdown pixel art at such a small scale is so pleasing to look at lol. Every shade counts when tryin to describe form. Especially if you are making 8x8 topdown pixel art! I have some stuff on my channel and i think its coming out pretty great lol. Made a whole tileset
I really would like to have a beginner "tutorial" where you could teach people starting pixel art (me aha) how you personally started (showing old drawings ??). Like not necessary real tutorial but mostly how did you do to improve your skills, to understand colors, to create characters from scratch... and advices that you would've liked to have in the past to make your first landscapes or cities creations ! Do you think it's better to create single buildings first in differents styles ? Or is it good to try entire pieces to learn the hard way ? ;) You're doing and awesome work man, I discovered your channel and I really want to see more ! Keep going you're so underrated but work will pay one day !
Thats a great idea for a video topic, thanks for the suggestion! I think it's best to start small (literally and figuratively), and keep growing out from there. Everyone will suit different approaches of course, but I started by making characters and little environmental objects, then worked into full scenes once I had those down.
@@BJGpixel I'm glad you like it ! Because actually it's very motivating (I think) to see you first drawings considering what you can do know ! Moreover if you give us advices that you would have liked to know at your very beginning ;)
I find it very relaxing to listen to you while watching the piece slowely assemble! Also i learn a lot from your videos since i am just getting into Pixelart. Always nice to see when you uploaded something :)
Yeah I totally agree ! watching him is so satisfaying and for some reasons I feel like I can do it too and it makes me start new drawings ahah but well.. I'm also starting so I only can say Good luck man aha !
I super appreciate your video format, especially the fact that you showcase all output at the end (it being on CRT sometimes is a bonus!). It really drives the lessons home and make it stick longer. Also, I don't have to be always on my toes on when to screenshot for my reference bank.
Hey Brandon! I just found your channel today and I gotta say that it is pretty awesome! It's inspiring me to improve my pixel art skills and everything :)
@@BJGpixel MagicaVoxel for the most part. I tried jumping into VoxEdit to play around with some of the animation capabilities, but I don't jive with it as much. I'm just so used to MagicaVoxel's workflow.
@@Bumblebreeze ah makes sense, same reason I use Photoshop - just way too comfortable in it. MagicaVoxel seems great though, I've seen some amazing work from there with really nice perspective and lighting effects. Might have to actually try it out one of these days!
A Link to the Past was actually simplistic for technical reasons. Because it was an early SNES title, they had to compress all of the art, to make it fit in the limited ROM space. Using less colors per 8x8 tile is a good way to do that. Super Mario World used a similar (almost identical) compression scheme on it's graphics, as well.
I'm trying to get inspiration for top down trees. Either Pokemon style where they're unrealistically small and player can't walk over them, or realistic with big leaves you can't see player behind, or semi transparent or something like that..
Pixel art is the new pointillism... and you are great! Love this channel! Thank you for the content! I'll try doing some of this on windows paint, on my old crappy laptop... is that possible? Wanna see you doing some work in windows paint!
They both look great!! I especially like the first one; the colours, and it blew me away how raising one pixel on the sign gives it a better wrapping-around the building effect. Looking forward to that colour video next week! :)
Hey Brandon great video! Speaking of top down, it would be cool if you did a video on some of the modern styles like hyper light drifter or moonlighter.
what about tiles like in link to the past or the arcade Gauntlet games where you can see a bit of the sides of the tile, or with LttP's perspective that lets you see all of the sides as if you're seeing every tile from the front?
Hey! This video is really awesome! Could you a 1-bit top-down pixel-art tutorial? You've done both separately and it would be really interesting to see both merged together. Anyway your work looks gorgeous keep it up!
Congratulations on the work. Don't you work in any game? A game with your art would be quite interesting, I am studying pixel art to improve and be able to complete my game, I am a programmer and my level in drawing and sounds is basically -10
Brandon, you're really good, bro! Any advise to a begginer? Not exactly about technical tips, i mean... ABout hte transition from "realistic fantasy european comics style" to pixel art, because that's my case. Hahahaha I'm studying game design at a public university and i wanna make a old-school game. Can't help it... I'm an old man with a great love for SNES and PS1 games. Hahaha
Thanks! Haha that's awesome - I'd imagine a big part will be learning how to simplify details that you otherwise might have had the freedom to make when approaching your more "realistic" comic illustrations. That's not to say that you couldn't just make highly detailed pixel art though, but maybe if you've got a few style inspirations in mind (i.e., specific SNES/PS1 games), you could study that art and let it guide you about the way characters or environments can be represented. As a side note, it could be really cool for you to concept your designs first in your "realistic fantasy european comics style" and then translate to a pixel form from there. That's the kind of artwork that would end up as the game cover, or illustrations throughout the manual, so it would be a bit of added authenticity :D
I have dificulty on make characters for this angle. Something like fft or even breath of the wild, do you think i make pespective on my draws and elaborate more my sketchs i can solve it?
When learning to draw some people gives the advice to start drawing shapes and lines over and over and over, do you think this concept apply to pixel art? Or you think it's better to people just start drawing whatever they want? Edit: basically I'm asking in your opinion what do you think is best to do when starting pixel art
This is a great question, and I think there are benefits to both approaches. For me, I just started by drawing things that I was interested in - like trying to make characters from my favourite movies/shows/etc. where I can learn to translate designs that I'm already familiar with. You'll find that when attempting to draw 'whatever you want', you'll encounter situations where you need to try out different shapes, textures, etc. so I think it works out either way! Hope that helps! :D
Really looking forward to the color vid cuz I'm interested in pixelart but I'm colorblind so I always ask my friends for color choice and it's really annoying how I have to pause every other minute just to screen cap an unfinished work to a pal and ask them whether neon blue fits the beach ect. Anw love your work.
Thank you! That's really interesting, I'm going to keep that in mind while finalizing the new colour tutorial. I want to try and approach it mathematically/theoretically rather than by instinct or judgement alone - I hope it will help you! As you can see, I make a lot of my work in greyscale first, just to find a really nice contrast, and then apply colour over that. I find that if the contrast is solid, the individual colour selections can be a little more forgiving.
I believe you can generate stepwise gradients between two colours. You could use those and then change the layer mode to the 'Color' option if you wanted it to overlay on top of a greyscale construction as I've done here. So, not quite like the tool in Photoshop (as far as I'm aware anyway), but doable with a few steps. I'll have to look into this!
Quick question, when I fill in a selection in photoshop I get a weird softening around the selection with my fill color and 2 or 3 levels of transparency. How can I resolve this issue so my selections are filled with a solid color? Love the content!
That might be an artifact of the "feather" setting on the selection, it tries to blend it gently for a seamless look - works well for photo editing but not for pixel art lol. Just make sure the feather is set to 0 px. Hope that helps! :D
Is it possible to make a mask and blend with the gradient on aseprite? I don't have have photoshop. I wish I can add color like how he did on the video. Thanks
Yes, if you make your image in greyscale first, like I've done here, you can simply create a new layer and fill the entire layer with a single colour (like entirely blue, or whatever) and then within the Layer Properties, change the mode to "Color". It will blend that blue overtop the greyscale. You'd have to go in and shift the hues around after if you want more colour depth though. You could also use the gradient function in the palette window to create stepwise gradients between two colours if you wish to plan out a colour palette beforehand, and then blend it over the greyscale construction, again using the "Color" layer mode. To my knowledge these are the closest things to what I've done in this video, but for Aseprite. Hope that helps!
Consider checking out the Pixel Art community on Twitter too. It's been a few years since I posted anything, but I always found a much bigger audience on Twitter. Also I have a pixel art bot Pixcelerator, that retweets #pixelart
Oh yeah I didnt mention but I am there as well, in fact I instantly recognized your profile pic because Pixcelerator always retweets my work - so thank you for that!! :D
This is one of the most underrated channel that I'm aware of.
*the most underrated
@@BurnerAccount777 Fixed. Thanks! =)
@@henriquebg89 ikr I'm glad he's blowing up though -- glad to be one of the 1k new subs he's gotten in the past couple of days
Yeah
Yeah, This channel is just what I needed, I was too confused before.
Hello, Brandon. I am a new subscriber of your channel and have a random suggestion for a series.
If you told fans to send in their own pixel art, you could make a video improving the art and explain how you are making it better.
This way, your channel can have a new interactive element for your subscribers.
Regardless of whether or not you like this idea, keep of the great work. Your videos are awesome!
that would be cool
Great idea
Doesn't seem like he will do it though
I love that idea
cool Idea!
These videos are amazing. You're really inspiring me to start taking up pixel art as a hobby.
This is the only channel I've ever actually subscribed to because it's really all I need in pixel art. I'm trying to make a webcomic with a pixel artstyle and this helped me pick. Part of the gimmick of it is that the number of bits is dependent on character focuses and emotions; so the far background will be a 1 bit style. Today, just watching these, I figured out what I want from what I make, and I think it'll turn out well.
You know what'd be really, REALLY cool? If you just created a little city street out of this top-down perspective and had a video that's just like an hour of a looped animation of that town with some cool music. Love these videos so much, this has become one of my favorite channels, thank you!
Topdown pixel art at such a small scale is so pleasing to look at lol. Every shade counts when tryin to describe form. Especially if you are making 8x8 topdown pixel art! I have some stuff on my channel and i think its coming out pretty great lol. Made a whole tileset
I really would like to have a beginner "tutorial" where you could teach people starting pixel art (me aha) how you personally started (showing old drawings ??).
Like not necessary real tutorial but mostly how did you do to improve your skills, to understand colors, to create characters from scratch... and advices that you would've liked to have in the past to make your first landscapes or cities creations !
Do you think it's better to create single buildings first in differents styles ? Or is it good to try entire pieces to learn the hard way ? ;)
You're doing and awesome work man, I discovered your channel and I really want to see more ! Keep going you're so underrated but work will pay one day !
Thats a great idea for a video topic, thanks for the suggestion! I think it's best to start small (literally and figuratively), and keep growing out from there. Everyone will suit different approaches of course, but I started by making characters and little environmental objects, then worked into full scenes once I had those down.
@@BJGpixel I'm glad you like it ! Because actually it's very motivating (I think) to see you first drawings considering what you can do know !
Moreover if you give us advices that you would have liked to know at your very beginning ;)
I find it very relaxing to listen to you while watching the piece slowely assemble!
Also i learn a lot from your videos since i am just getting into Pixelart. Always nice to see when you uploaded something :)
Yeah I totally agree ! watching him is so satisfaying and for some reasons I feel like I can do it too and it makes me start new drawings ahah but well.. I'm also starting so I only can say Good luck man aha !
Yeah me too! He has a nice voice also
I super appreciate your video format, especially the fact that you showcase all output at the end (it being on CRT sometimes is a bonus!). It really drives the lessons home and make it stick longer. Also, I don't have to be always on my toes on when to screenshot for my reference bank.
Another great video! I am glad you are going to do another color video, as that is what i find very interesting about art.
Dude, keep doing what you're doing, your content is top tier.
Does anyone else just find it really relaxing to watch Brandon make pixel art and talk?
Hey Brandon! I just found your channel today and I gotta say that it is pretty awesome! It's inspiring me to improve my pixel art skills and everything :)
It'd be interesting in your screen captures to see the taskbar clock, to see how much time you spend on these :D
The times lapses are my favorite kind of videos you make, keep them up!
Every video gives me great insight o pixel art techniques and is very enjoyable to watch.
Thanks for your awesome content!
I love your topdown, Pokemon blue style work. I hope to see you do more!
You're so goooooooooooood!! I'm learning a lot from you
Your channel is my favorite pixel art one !!!
this is the best channel ever 🥺
Love your work! I'm trying to start doing pixel art for game dev.
Yay new video :D
I love your pixel art stile and your videos, they are very usefull to learn and be inspired :)
So beautiful! You are pure. Thank you
It seems to me that no matter what palette you use, you still make amazing art.
i love your video vibes, very consistent and well executed
This is super helpful! I've been trying to make pixel art for a game project, and your videos are most certainty going to help me.
I don't do too much pixel art myself, but your videos are a great reference when approaching the voxel art I make!
Oh that's really cool! What program do you use to make your voxel art?
@@BJGpixel MagicaVoxel for the most part. I tried jumping into VoxEdit to play around with some of the animation capabilities, but I don't jive with it as much. I'm just so used to MagicaVoxel's workflow.
@@Bumblebreeze ah makes sense, same reason I use Photoshop - just way too comfortable in it. MagicaVoxel seems great though, I've seen some amazing work from there with really nice perspective and lighting effects. Might have to actually try it out one of these days!
The second artwork is soo nice!
This is one of my favourites to watch. It's such a great tutorial! :)
I LOVE HIS VOICE. ITS SO SMOOTH. THE PIXEL ART IS GREAT.
Man if i could i would sub 1 million time. He deserve more
Beautiful work. Love your channel.
yesss thanks!! More top view please :D... furniture, characters, grass, trees :D :D
A Link to the Past was actually simplistic for technical reasons.
Because it was an early SNES title, they had to compress all of the art, to make it fit in the limited ROM space. Using less colors per 8x8 tile is a good way to do that.
Super Mario World used a similar (almost identical) compression scheme on it's graphics, as well.
You’re the first youtuber that I’ve turned on the notification bell for
Bruh, hows this guy so good
Very nice
Would love a video on top down trees.
I'm trying to get inspiration for top down trees. Either Pokemon style where they're unrealistically small and player can't walk over them, or realistic with big leaves you can't see player behind, or semi transparent or something like that..
your videos are pretty inspiring and just relaxing and overall wholesome. keep up the good work and never lose creativity :p
watching you conjure that corrugated metal out of nothing was medical
you’re about to blow up
Pixel art is the new
pointillism... and you are great! Love this channel! Thank you for the content! I'll try doing some of this on windows paint, on my old crappy laptop... is that possible? Wanna see you doing some work in windows paint!
They both look great!! I especially like the first one; the colours, and it blew me away how raising one pixel on the sign gives it a better wrapping-around the building effect.
Looking forward to that colour video next week! :)
Thank you! Haha I'm so happy you noticed that; I love when subtle 1px changes like that can make a big difference :D
@@BJGpixel Yeah!! It's that kind of impact little details have, that really draws me to the pixel art style!! 😁
Hey Brandon great video! Speaking of top down, it would be cool if you did a video on some of the modern styles like hyper light drifter or moonlighter.
Your videos convinced me to finally start doing pixel art for a game i want to make, thank you.
Good luck man
dud you are amasing, really i love and do pixel art, hope to be so good a u one day
what about tiles like in link to the past or the arcade Gauntlet games where you can see a bit of the sides of the tile, or with LttP's perspective that lets you see all of the sides as if you're seeing every tile from the front?
I watched this video for a whole minute without noticing that I was watching it upside down 😂
how do you eve-
TWOSET NEEDS TO SEE THIS!
Make isometric art
Ur on creator on the rise mate
Hey! This video is really awesome! Could you a 1-bit top-down pixel-art tutorial? You've done both separately and it would be really interesting to see both merged together. Anyway your work looks gorgeous keep it up!
That's a great idea, I'll add it to the list! Thanks for the suggestion :D
Brandon James Greer You're welcome, thanks for the awesome content!
What you consider a practice, I find it a challenge 😭
Congratulations on the work.
Don't you work in any game?
A game with your art would be quite interesting, I am studying pixel art to improve and be able to complete my game, I am a programmer and my level in drawing and sounds is basically -10
Same
My coding, drawing and creating music all are a -10. 😂
yo! nice!
Dope! Thx for tutorial!
26th!
i love top-down pixel-art and very happy that you drawing some!
Geez now i wanna make pixel art... i’ve never found a drawing program that lets you use the keyboard to draw, though
pretty awesome! you passed me up pretty fast! Lets race to 100k :D
Love from Punjab , India!
Brandon, you're really good, bro! Any advise to a begginer? Not exactly about technical tips, i mean... ABout hte transition from "realistic fantasy european comics style" to pixel art, because that's my case. Hahahaha I'm studying game design at a public university and i wanna make a old-school game. Can't help it... I'm an old man with a great love for SNES and PS1 games. Hahaha
Thanks! Haha that's awesome - I'd imagine a big part will be learning how to simplify details that you otherwise might have had the freedom to make when approaching your more "realistic" comic illustrations. That's not to say that you couldn't just make highly detailed pixel art though, but maybe if you've got a few style inspirations in mind (i.e., specific SNES/PS1 games), you could study that art and let it guide you about the way characters or environments can be represented. As a side note, it could be really cool for you to concept your designs first in your "realistic fantasy european comics style" and then translate to a pixel form from there. That's the kind of artwork that would end up as the game cover, or illustrations throughout the manual, so it would be a bit of added authenticity :D
@@BJGpixel yep. Nice. I'll do that! Thank you a lot again, Brandon! Take care!
You make such great content! What dimensions did you use for this?
3:46 this isn't Zelda this is Graal Online classic or am I dumb
I have dificulty on make characters for this angle. Something like fft or even breath of the wild, do you think i make pespective on my draws and elaborate more my sketchs i can solve it?
g o o d
When learning to draw some people gives the advice to start drawing shapes and lines over and over and over, do you think this concept apply to pixel art? Or you think it's better to people just start drawing whatever they want?
Edit: basically I'm asking in your opinion what do you think is best to do when starting pixel art
This is a great question, and I think there are benefits to both approaches. For me, I just started by drawing things that I was interested in - like trying to make characters from my favourite movies/shows/etc. where I can learn to translate designs that I'm already familiar with. You'll find that when attempting to draw 'whatever you want', you'll encounter situations where you need to try out different shapes, textures, etc. so I think it works out either way! Hope that helps! :D
amaizng
If you were advise on tangible daily practice fundamentals for pixel art, what would they be?
Really looking forward to the color vid cuz I'm interested in pixelart but I'm colorblind so I always ask my friends for color choice and it's really annoying how I have to pause every other minute just to screen cap an unfinished work to a pal and ask them whether neon blue fits the beach ect. Anw love your work.
Thank you! That's really interesting, I'm going to keep that in mind while finalizing the new colour tutorial. I want to try and approach it mathematically/theoretically rather than by instinct or judgement alone - I hope it will help you!
As you can see, I make a lot of my work in greyscale first, just to find a really nice contrast, and then apply colour over that. I find that if the contrast is solid, the individual colour selections can be a little more forgiving.
Is the gradient map tech exsist in Asepirite as well ?
I believe you can generate stepwise gradients between two colours. You could use those and then change the layer mode to the 'Color' option if you wanted it to overlay on top of a greyscale construction as I've done here. So, not quite like the tool in Photoshop (as far as I'm aware anyway), but doable with a few steps. I'll have to look into this!
u should definitely learn how to use unity or something and make an indie game. With ur skills it would look sick as hell.
For pixelated games, Game Maker Studio 2 and Godot are the best options.
What pixel canvas size do you normally use?
You should have 73 million subs not 73 K subs, too underated
Been searching for any content related to top-down pixel art.
Thank you for putting up the content!
Quick question, when I fill in a selection in photoshop I get a weird softening around the selection with my fill color and 2 or 3 levels of transparency. How can I resolve this issue so my selections are filled with a solid color? Love the content!
That might be an artifact of the "feather" setting on the selection, it tries to blend it gently for a seamless look - works well for photo editing but not for pixel art lol. Just make sure the feather is set to 0 px. Hope that helps! :D
I'm gonna use all this knowledge to make my pixel game feel better thanks dude
Is it possible to make a mask and blend with the gradient on aseprite? I don't have have photoshop. I wish I can add color like how he did on the video. Thanks
Yes, if you make your image in greyscale first, like I've done here, you can simply create a new layer and fill the entire layer with a single colour (like entirely blue, or whatever) and then within the Layer Properties, change the mode to "Color". It will blend that blue overtop the greyscale. You'd have to go in and shift the hues around after if you want more colour depth though. You could also use the gradient function in the palette window to create stepwise gradients between two colours if you wish to plan out a colour palette beforehand, and then blend it over the greyscale construction, again using the "Color" layer mode. To my knowledge these are the closest things to what I've done in this video, but for Aseprite. Hope that helps!
@@BJGpixel Thank you for the response! Got it but I'm sucks on gradient colot :)
Could you please suggest a free pc app for creating pixel assets for my game?
Question, are your canvases are 240 x 240? I wanna practice more pixelart :D but I have questions about the best size for different works
Consider checking out the Pixel Art community on Twitter too. It's been a few years since I posted anything, but I always found a much bigger audience on Twitter. Also I have a pixel art bot Pixcelerator, that retweets #pixelart
Oh yeah I didnt mention but I am there as well, in fact I instantly recognized your profile pic because Pixcelerator always retweets my work - so thank you for that!! :D
Can you do a sprite analysis of MrSundayMovies Pixel Avengers Video ?
Hello my name’s Brandon and my intro’s Fire you can’t compare
Can you make a tutorial about this perspective please
ily
brabo mano
I think something useful would be a tutorial for animation in pixelart
Not indicating how to create new frames, like, more something like "if you want an object to spin, draw it with _ and then with _"
It looks great! video suggestion: smarter way to use layers for pixelart
What software do you use to create these
Do a tutorial of how to make top down pixel art PLS
Here's another that may help: ruclips.net/video/gwF0L55kIgg/видео.html
I hope someday you work in a videogame, will be a masterpiece!
Awesome pixel art :j
Do you draw with a pen or with the mouse?
I actually use the trackpad on my laptop, no joke
Helps my OCD
I do pixel art too! Feel free to contact me sometime.
Amazing Artwork! Do you remeber how long did it take to make these?
Try Isometric
Not first
with indonesian perfect
I work with 100x100 all the time, I disagree.