What's the benefit? Assuming enemy age up at 3|15 - by the time the enemy reaches Classical age and you're even on villager count again - they'll have had what? 240 seconds of extra resource gathering if my math is correct?
My aim here was to show how good berries can be with RA, they make for a very fast up time. Exact decision-making logic, I would leave to pros like IamMagic and Husksuppe. But in my opinion there are a few things working for you. First you are getting extra food out of your berries, you should be ahead of any villagers from other gods. Once they switch to berries or anything other than hunt, you will start pulling ahead, since you still have hunt and then fast farms with rain. Second you have your myth unit faster than them, and use that to harass their villagers. and if you put 10 vills on gold, by 3:30 - 3:45 you already have enough for next TC. in most cases before they get to classic age your second TC is up :) . then you start thinking about adding barracks and coutner units to stall while you pull ahead in eco.
Hmm I just checked it, it didn't have any effect on training time. It's a habit from going first to hunt. You are going to lure a hunt (boar type) and want to kill it faster. Since TCs fire more arrows when empowered.
What's the benefit?
Assuming enemy age up at 3|15 - by the time the enemy reaches Classical age and you're even on villager count again - they'll have had what? 240 seconds of extra resource gathering if my math is correct?
My aim here was to show how good berries can be with RA, they make for a very fast up time. Exact decision-making logic, I would leave to pros like IamMagic and Husksuppe. But in my opinion there are a few things working for you. First you are getting extra food out of your berries, you should be ahead of any villagers from other gods. Once they switch to berries or anything other than hunt, you will start pulling ahead, since you still have hunt and then fast farms with rain. Second you have your myth unit faster than them, and use that to harass their villagers. and if you put 10 vills on gold, by 3:30 - 3:45 you already have enough for next TC. in most cases before they get to classic age your second TC is up :) . then you start thinking about adding barracks and coutner units to stall while you pull ahead in eco.
Why did you empower the TC first?
Helps a little to speed up gatherers' training time
@@jorgecastillo658 are you sure of that?
Hmm I just checked it, it didn't have any effect on training time. It's a habit from going first to hunt. You are going to lure a hunt (boar type) and want to kill it faster. Since TCs fire more arrows when empowered.
doesnt actually need that. works 100% same without it, empowering tcs doesnt affect villager training time.
Does empowering the monument have the 70% effect on the amount of arrows fired from the TC?
Maybe upload a game with this opening