I was thinking on how you can make towers be damaged/killed when bosses or some sort of type of enemies stun or use abilities on them Add a hp bar on towers too
NO CAP WHEN "1. ERROR SYSTEM" TEXT GLITCHED AT THE START, MY PC SCREEN LITERALLY GLITCHED AT THE SAME TIME Btw mathow i love your videos they are so funny XD Also Btw your health bar says "Healthh" it has two h's
I had a problem with the Error("You can't place it there!") But i fixed it putting If canPlace then SpawnTower() Else Error("You can't place it there!")
Did you change the CFrame in the Enemy.Summon function? (make sure you do humanoidrootpart instead of primarypart, and change the cframe to the host cframe, or set the primary part instead of changing it to humanoidrootpart)
@@mathoe123 I think it's because in your tutorial Commander and another towers has the Stats (in the config). If how i can know in stats you put Damage, Range, Cooldown (Firerate) and another. In normal gnomecode TD Tower has this in the config (not in the stats) it's why your commander can don't work for a another users
@@mathoe123 i mean a server invite link the one you put there is the link directly to a channel inside of the server, here is how to make it: right click on your server icon click the blue text that says "invite people" beneath the invite link there is a small text that says "Your invite link expires in 7 days" and click the "edit invite link" next to it set "expire after" from "7 Days" to "Never" and set the max number of uses to No Limit if its not already that and to finish it click generate new link
The thing is that inside the range there is a part that is like a second range and that the tower can take 15 life from all the units that are in its range. @@mathoe123
Heya its me again [yes] soo at summoner/Necromancer it again somehow cries about like Unable to assign property CFrame and i cant find any reupload of yours soo just askin newMob.Parent = workspace.Mobs newMob.PrimaryPart.Anchored = true this one is the problem ----> newMob.HumanoidRootPart.CFrame = HostCFrame newMob.PrimaryPart.CFrame += Vector3.new(0, -5, 0)
i think this guy is having a little too much fun with his creepypasta thing
I have no idea what you mean, these are completely normal
bro is adding lore in addon tutorials thats wild
first
also i'm happy that you're uploading again
In my opinion your addons are the best.
Thanks for credit :)
Honestly ive improven my system
hi kittyface i would love to see an improved version as i myself cant script that (please)
@@AdidasNikes25 lucky for u I quit making addons
ok
@@AdidasNikes25 he said lucky as it is better to not blind copy off ppl for your td game as it isnt healthy
youre right
If anyone was wondering the morse code at the end of the video says Help
Could you make an upgrade system like tower blitz with multiple path?
morse code translates into "im still alive"
edit 1: my inner matpat won
nice tutorial cackle hope your doing fineh
What if my enemies are going to waypoint 1 wherever they were spawned?
thahts waht im trying to wonder
can you make mobs movement system with lerp()
My summoned mobs didn't die at the end
ik im late but how do i fix that when i sell commander, the other towers will still get the buffs?
I was thinking on how you can make towers be damaged/killed when bosses or some sort of type of enemies stun or use abilities on them
Add a hp bar on towers too
im loving your videos i was wondering next if you could make a tutorial for units that only admins/ the owner can have
its pretty easy to do i can do a tourtial on that if u like (maybe)
@@MiniatureGamingX Pls
i did@@capaMEC_Play
I was wondering if you could do a tutorial on how to put a ring around your towers to tell if they are yours
made by stirriful go watch his
After I upgrade commander the buff gone what do I do
add the buff into the upgraded one.
@@Bart-The-Noobalright thanks
@@user-wz9vj5jb4v no problemo'.
Here is how the commanders works btw ask chatgpt to fix the multiple buff problen
2:39 you didn't specify what we would actually do after copying them... may you explain what was the purpose of copying the code?
like writing down the code
I have a question Mathow. You did not show what was inside the Errors function. was it just a UiListLayout?
yes
How to implement it in the tower defense lobby? (Error System)
NO CAP WHEN "1. ERROR SYSTEM" TEXT GLITCHED AT THE START, MY PC SCREEN LITERALLY GLITCHED AT THE SAME TIME
Btw mathow i love your videos they are so funny XD
Also Btw your health bar says "Healthh" it has two h's
shudup
@@mathoe123mathoe i love you
I had a problem with the Error("You can't place it there!") But i fixed it putting
If canPlace then
SpawnTower()
Else
Error("You can't place it there!")
Your back lets goooo
Could you make a flying tower? Like a plane that shoots enemies?
Like ace pilot and pursuit
... bro just put a tween script inside of the tower
@@vxidleader tween
@@vxidleadertween 💀
@@vxidleaderbro what?
Hey my TD game from gnome code is different to yours, do I have to add something to make these work?
And how the hell does copying part of the scripts help? mine doesn’t work.
How to make ability to enemy like heal or buff speed
It seems like soemthing went wrong with this addons...
*Anyway* can you tell me your td title?
Can you make a video on custom enemies exclusive to certain maps?
make it that the mobs module checks if there's the certain map then make it do a diff getwave() then the normal
kinda like the gamemode thing
Hey woofy didnt expect to find you here
I got necromancer working but when it summons mobs they come from spawn instead of necromancer
go watch what i credited
Did you change the CFrame in the Enemy.Summon function? (make sure you do humanoidrootpart instead of primarypart, and change the cframe to the host cframe, or set the primary part instead of changing it to humanoidrootpart)
I also wanted to ask if you can make a tutorial about the admin panial?
someone already made it
Might if you tell me who? :]
search it@@uatdowner
Alright
How commander buff works
1.10 = 10% Buff
1.15 = 15% Buff
1.20 = 20%Buff
1.25 = 25%Buff
Ability:
1.55 = 55%
1.75 = 75%
Your Welcome 😊
Pls make a tutorial about unit that can shoot on the path.
hey sorry to bother but i got a problem where the tower wont get the buff if its sold or upgraded? do u have a fix?
Yeah same with me
My commander buff doesn’t work when I upgrade it
make sure it's something like "Commander ""or "TowerUpgradeNameHere" whatever your tower upgrade name is put it there
Could've used animation function instead of play anim
i have a question mathow whats in the errorsfolder
Uilistlayout
how do you fix animatiion bug?
for the necromancer one, what if you have map voting?
just findfirstchildofclass in the workspace. map dummy
Error system dont work, Necroman dont work, Commander dont work
then why does it work for me
probably because he forgot the stuff you dont show
@@mathoe123 I think it's because in your tutorial Commander and another towers has the Stats (in the config). If how i can know in stats you put Damage, Range, Cooldown (Firerate) and another. In normal gnomecode TD Tower has this in the config (not in the stats) it's why your commander can don't work for a another users
It works you simply need to adjust your script a little to make it work with gnomecodes system
WHO LET BRO COOK?!
what font does this guy use?
used to be gotham font but got changed
Thanks
THANKS OMG!!!! LETS GOOOO
Can you send me the discord server link? the one on your front page is expired
ok
@@mathoe123 i mean a server invite link the one you put there is the link directly to a channel inside of the server,
here is how to make it:
right click on your server icon click the blue text that says "invite people" beneath the invite link there is a small text that says "Your invite link expires in 7 days" and click the "edit invite link" next to it set "expire after" from "7 Days" to "Never" and set the max number of uses to No Limit if its not already that and to finish it click generate new link
@@Exrl_ I already know how to make it bro 💀
@@Exrl_ here discord.gg/QkhbHyv74h
@@mathoe123 it works for now also im in the server
Can anyone help me? My commander buff has inf range
but did you make sure that both support and tower itself has the "name" buff?
it deal damage on my base without reached the final waypoints lol
did you read it correctly
@@mathoe123 yes i am
W
it broke my game...
Check if you have misspelled something bro cuz it works for me
2:17
Can u make a aoe damage tower pls
how tho
@@mathoe123bro done used reverse psychology
make a aoe system pls
df is that
The thing is that inside the range there is a part that is like a second range and that the tower can take 15 life from all the units that are in its range.
@@mathoe123
what@@AtlasTles
I don't want to help you :(>
Okay ‘Andrea cummings'
ae
fortnite moment
you aint scary lol
thats the point of the video
@@mathoe123can u fix death particles it isnt working
Heya its me again [yes] soo at summoner/Necromancer it again somehow cries about like
Unable to assign property CFrame and i cant find any reupload of yours soo just askin
newMob.Parent = workspace.Mobs
newMob.PrimaryPart.Anchored = true
this one is the problem ----> newMob.HumanoidRootPart.CFrame = HostCFrame
newMob.PrimaryPart.CFrame += Vector3.new(0, -5, 0)