How to Import Unity Assets into Unreal Engine | Don't lose your Unity assets when switching engines

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  • Опубликовано: 29 дек 2024

Комментарии • 53

  • @V1DEOGAMES
    @V1DEOGAMES 11 месяцев назад +9

    Make another video doing it differently. I figured out another way to do it faster.
    Do one folder directory in your assets at a time for organization reasons (Synty/PolygonFantasyKingdom/Buildings or /Castle) for example
    Highlight all prefabs in Project Asset Folder
    Drag and drop into an empty scene's Hierarchy
    Highlight all assets in Hierarchy
    Right click assets and "Export to FBX"
    Create the correct directory for organization and export
    It will create ONE file. When you Import to Unreal it separates all the FBX!!!
    Delete prefabs in Unity Scene Hierarchy and repeat with the next folder!

    • @IndieScapeGames
      @IndieScapeGames  10 месяцев назад

      Interesting! I'll give it a try

    • @HomemadeKaze
      @HomemadeKaze 7 месяцев назад

      My items are off the center using this method. Did I miss anything?

    • @IndieScapeGames
      @IndieScapeGames  7 месяцев назад

      @@HomemadeKaze no. You didn't do anything wrong. When you exported it sounds like it was parented to another transform.
      I have another video that explains how to fix this in Unreal. I'll get the link

    • @IndieScapeGames
      @IndieScapeGames  7 месяцев назад

      @@HomemadeKaze ruclips.net/video/np6LsZqeD7c/видео.html

    • @ruslanrakhmanov728
      @ruslanrakhmanov728 6 месяцев назад

      thx, u save my time

  • @mezzanine510
    @mezzanine510 10 месяцев назад +1

    Awesome tutorial man! Straight to the point and works great. I was even able to import a Skeletal Mesh in a similar way - by exporting the model file itself from within the Unity assets' folder. Thanks you for this!

  • @NIronwolf
    @NIronwolf Год назад +2

    Yea! You justified the other 30% of the Humble Bundle of assets I bought!

  • @SongbirdSoundSolutions
    @SongbirdSoundSolutions Год назад +4

    Excellent work, extremely helpful. I'll be going through this process tonight and will give you a shoutout!

    • @IndieScapeGames
      @IndieScapeGames  Год назад +1

      Thank you! Let me know how it goes

    • @SongbirdSoundSolutions
      @SongbirdSoundSolutions Год назад

      @@IndieScapeGames couldn't get it working in the end as my version of Unity is out of date (I think, it gave me a prerequisite error of some kind), but I managed to get my FBX files across anyway!

    • @IndieScapeGames
      @IndieScapeGames  Год назад

      @@SongbirdSoundSolutions nice job! A lot of game dev is just trial and error. Nice job figuring it out

  • @GameDeveloperPrim-Evil
    @GameDeveloperPrim-Evil Год назад +1

    Awesome dude , I am happy about this because I have a ton of Unity assets I want to use in UE5.

  • @SwillMith16
    @SwillMith16 11 месяцев назад +1

    Some amazing assets I paid for in Unity but never got a chance to use. Very happy I'll be able to move them over

    • @IndieScapeGames
      @IndieScapeGames  11 месяцев назад

      Great! Please let me know if you need any help. I'm active in our Discord if you need anything

    • @teik
      @teik 11 месяцев назад +1

      @@IndieScapeGames Hi, I think the Discord link is expired

    • @IndieScapeGames
      @IndieScapeGames  11 месяцев назад

      @@teik Thanks for heads up! Let's try this one: discord.gg/w9RzBJF9

  • @ScuffedRacing
    @ScuffedRacing Год назад +3

    Thanks for the information!

  • @gumz4183
    @gumz4183 25 дней назад

    What are the copyright/licensing implications of this? I get that we own the assets we purchased but it was passed through Unity and the Unity Asset Store.

  • @avyaprashantkachhwaha5471
    @avyaprashantkachhwaha5471 Месяц назад

    is there a way to import bulk of prefabs at once instead of one by one

  • @finchez1
    @finchez1 Год назад +2

    Great info ty! Is there one for import export models with animations? I saw the selection boxes but a video does more justice lol

    • @IndieScapeGames
      @IndieScapeGames  Год назад

      I will make one for you! Animations in Unreal is still a it foreign but we can learn together

  • @IndieScapeGames
    @IndieScapeGames  Год назад +3

    What assets are you importing into Unreal?

    • @thelionszen3352
      @thelionszen3352 Год назад +2

      some free 2d assets for my dungeon crawler. I keep getting the no mesh detected error

    • @IndieScapeGames
      @IndieScapeGames  Год назад +1

      @thelionszen3352 if you take a screenshot, let me know and I will see if I can help!

    • @SongbirdSoundSolutions
      @SongbirdSoundSolutions Год назад

      All sorts - planets, spaceships, everything for my space 4X.

  • @RonasDiasEXT
    @RonasDiasEXT Год назад +1

    TKS!

  • @mayanksalunkhe6801
    @mayanksalunkhe6801 4 месяца назад +1

    How to import unreal engine asset into unity ?

  • @abyss1891
    @abyss1891 11 месяцев назад +1

    THankssss so much!!!

  • @wesuckatgaming3874
    @wesuckatgaming3874 Год назад +1

    What if there is no "Demo scene" only model/anim/marterials folders? I don't have the export FBX option then..

    • @IndieScapeGames
      @IndieScapeGames  Год назад

      Did you import the FBX Exporter in Unity's Package Manager?

    • @wesuckatgaming3874
      @wesuckatgaming3874 Год назад +1

      @@IndieScapeGames Hi and yes. So I see the option to export FBX as you demonstrated however only on assets that have demo scenes like in your video. I have other assets that do not have a "demo scene" in their file. So if I just try to export a model lets say, with export FBX, I do not have that option in the drop down as shown in the video. So to be more clear, is there another way using the FBX exporter on assets that do not have a demo scene? Thank you!

    • @wesuckatgaming3874
      @wesuckatgaming3874 Год назад

      @@IndieScapeGames Okay nevermind, apparently now it gives me the option which is fantastic thank you! I do have a small problem, I was able to drag in the textures but the one base texture will not import into UE for some reason. Is there another way or something that I should of checked off? Thank you

    • @IndieScapeGames
      @IndieScapeGames  Год назад

      @@wesuckatgaming3874 no I've noticed that big as well. I can look into it more and see if I can find anything. Glad to be of some help though! Good luck

    • @wesuckatgaming3874
      @wesuckatgaming3874 Год назад

      @@IndieScapeGames Thank you!

  • @raxis_1657
    @raxis_1657 8 месяцев назад

    Trying to Import some 2D sprites over from Unity but instead of bringing up the FBX import options it just says "failed to import No Mesh is found or animation track" . Is the way to import 2D assets different?

    • @IndieScapeGames
      @IndieScapeGames  8 месяцев назад

      2d will probably be different.
      I'm not well versed in 2D but can try to help out. Join our discord and show me what you are working with

  • @michaelsealy1755
    @michaelsealy1755 10 месяцев назад

    how about VFX? I feel like this is something that cant be imported.

  • @ruslanrakhmanov728
    @ruslanrakhmanov728 6 месяцев назад

    THX a lot. U save my time😀

  • @holdthetruthhostage
    @holdthetruthhostage 10 месяцев назад

    Just life saving but how do you export animations from unity to unreal

    • @IndieScapeGames
      @IndieScapeGames  10 месяцев назад +1

      Is the FBX that was exported an animated model or static mesh? I can look into this for sure

  • @XoVervo
    @XoVervo 9 месяцев назад

    Is there anyway I can transfer my level/terrain from unity to unreal?

    • @IndieScapeGames
      @IndieScapeGames  9 месяцев назад

      I do believe you may be able to export a terrain from Unity as an FBX, but foliage, trees, and detail meshes will not be included!

  • @RyanBehrenhauser
    @RyanBehrenhauser Год назад

    Embed textures is not popping up for me

    • @IndieScapeGames
      @IndieScapeGames  11 месяцев назад

      Are you still having issues? Let me know what version of Unity you are using

  • @valentinmoricz4600
    @valentinmoricz4600 11 месяцев назад

    Hello, great video! Is there any chance for importing multiple objects with the correct pivot point? I imported more objects at the same time and all of them had the same pivot point. I don't want to export over 2000 assets one by one :D

    • @IndieScapeGames
      @IndieScapeGames  11 месяцев назад +1

      I will need to look into this! It may be setting on the export

  • @Praudas
    @Praudas 2 месяца назад

    no textures

  • @Kaenlet
    @Kaenlet 11 месяцев назад

    how can i export a terrain?

    • @IndieScapeGames
      @IndieScapeGames  11 месяцев назад

      I will look into that! If so, I do think Unreal won't recognize it as a terrain. So sculpting and painting in Unreal on the exported object wouldn't work correctly.

  • @raulsalazar05
    @raulsalazar05 2 месяца назад

    Genshin to Unreal Engine would be insane but yet the models wont be that proportional. xd