Throne & Liberty - Players Abusing the System for Easy Loot! - Why you Constantly get Kicked!

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  • Опубликовано: 11 дек 2024

Комментарии • 513

  • @CurseSeer
    @CurseSeer 12 дней назад +18

    I almost never vote to kick with others, because it’s typically for no reason. The person is there right next to us, doing the mechanics, and some dude votes to kick them out and the other lemmings just follow along and vote to kick as well. Then we wait for 10 minutes to find a replacement, for no reason.

    • @user-ix7es4iw8b
      @user-ix7es4iw8b 12 дней назад

      I vote kick if the person is obviously undergeared for the dungeon or if they don't learn the mechanics after the 3rd wipe/after me telling them what to do. The undergeared part might make me an asshole but I don't have much time to game anymore. I'm not gonna run these HP Sponge dungeons with someone who does 500 dps on a good day. That's wasting an hour of my time essentially. Run t1 dungeons and open world till you're geared enough for t2.

    • @contaim7227
      @contaim7227 12 дней назад

      The bots tend to initiate votes to get other bots in the run. Its screwing you over though even if its not you getting voted.

    • @danikmoroz2328
      @danikmoroz2328 11 дней назад

      @@user-ix7es4iw8b bro the problem here is if u want to run fast - welcome to premade and party board, random Q is exactly for everyone who is ok to in-game requirments, which is 2.5k CP and totally doable with that CP tbh. That subjective "undergeared" is one of pillars of this toxicity, as for some1 it means 2.5k, while for others 3.5k still undergeared. 2.5+k with traited blues is more than enough to do t2 without super mega fast run, but just normal run

    • @user-ix7es4iw8b
      @user-ix7es4iw8b 11 дней назад

      @@danikmoroz2328 if you had fully traited blues you'd be well above 2.5k. I think I was around 2.8-3k when I finished traiting my blues (excluding accessories). I'm also mainly talking about those who join in with untraited purple weapons or untraited blue weapons. 2.8k is fine with me as long as the person doesn't die multiple times and will listen to me. Most of the time they ignore chat, die repeatedly, and then flame me (I'm healer) for not healing them when God himself probably couldn't have saved them.
      It doesn't have to be a super mega fast run but when they start to take 40+ minutes then I have an issue. Doubly so when it starts to take an hour. All bc John Throne and Liberty doesn't want to trait up his off-meta wand/greatsword dps build. It's not good when the healer can outdps you...

    • @null_value
      @null_value 11 дней назад

      @@user-ix7es4iw8b Thing is, on avg, the people that initiate vote kicks for being undergeared tend to be the bottom percentage of skill in the player base. Like by vote kicking, you then have to re-queue, which also wastes your time. An undergeared can still clear if you teach them well enough. A high geared player can be just as clueless about mechanics and unwilling to learn as an undergeared, but on avg, the undergeared will be more willing to learn the mechanics than a geared player (cause they have less margin for error when undergeared).
      You're just re-rolling the dice every time you vote kick and re-queue, so it's not really saving you time, but taking you way longer. Like why do you even have hour long dungeon clears? You can just carry those players who refuse to learn and just clear with them (even if it's a bit slower to carry them, it's still way faster than kicking and rolling the dice over and over and over, so you end up with hour long clears?).
      HP sponge bosses just mean everyone is forced to do the mechanics no matter their gear. So on avg, undergeared players will be more skilled than higher geared players cause undergeared cannot ignore mechanics at all while higher geared players have more leeway to ignore the mechanics and never bother to learn them.

  • @Sutex0sofar
    @Sutex0sofar 12 дней назад +10

    Starting the bosses before others have entered the arena happens a lot too if those in the arena have a higher gear score, and can defeat the boss without you.

    • @Coreu-nt4mt
      @Coreu-nt4mt 10 дней назад

      @@Sutex0sofar I try to decline and it still kicks 🤣🤣

  • @Shikku1996
    @Shikku1996 12 дней назад +6

    Regarding the kicking part, the funny thing is, in KR it used to be that you can't kick players to avoid these scenarios if you do party matchmaking, you know what players did? Sometimes someone would LITERALLY go afk or more than 1 person would go afk and refuse to leave to waste your time and force you to leave eventually so that they could replace you EVEN IF they were the problem in the dungeon. Whatever system you implement, when humans are involved, they can be the bad factor and that's just the sad truth.

    • @null_value
      @null_value 12 дней назад

      I dunno, there are various MMORPGs that are fairly popular that have pretty fine dungeon party systems. So it's possible. The way systems are designed reinforce specific behaviours.

    • @higguma
      @higguma 12 дней назад

      That's funny but they def need a kick change. It's soo bad rn

    • @tiltingart9276
      @tiltingart9276 11 дней назад

      Very true lmao

    • @BebopxTV
      @BebopxTV 9 дней назад

      lol, this was the worst

  • @camlarso5141
    @camlarso5141 12 дней назад +64

    They should just remove the random q and give every dungeon the bonus item/chest chance. Then ppl can just q up for what they want with a grip of 6

    • @mond2440
      @mond2440 12 дней назад +8

      I’m sick of the match found dialogue flashing like a Christmas light. If people are going to cry because of losing the free random box, sure, just give it to them. But i want extra rewards as a true random queue enjoyer.

    • @tasty-ramen
      @tasty-ramen 12 дней назад +6

      you must be new here

    • @MinFaeLK
      @MinFaeLK 12 дней назад +13

      the issue is that people avoid X dungeons like the plague if they dont need it,Certain dungeons will have almost no tanks /healers because of the loot pools, all they needed to do was Remove the ability to see what dungeon it is, and penalize leavers before completion

    • @MrRight0930
      @MrRight0930 12 дней назад

      @@MinFaeLK 2star dungeon doesn't have this problem

    • @MinFaeLK
      @MinFaeLK 12 дней назад

      @@MrRight0930 its probably not as prominent but it still happens,

  • @Foolsjoker
    @Foolsjoker 12 дней назад +35

    The number of times I've gone through the the whole T2 dungeon, only to get kicked after we wipe at boss is insane, and I mean even if I was the last one alive. It has gotten so bad that I think we need to just remove the kick function. If you don't believe in your group, restart the dungeon. It is toxic AF. I basically stopped trying T2.

    • @Magnum357-i7x
      @Magnum357-i7x 12 дней назад +3

      how the heck can u recognize just after entering that u r actually in a group that you can either "believe or not"? based on checking their gear or the way they handle a faceroll on the way to the boss arena? u can be toxic in different ways. being selfish and not paying attention to actually learning the mechs is toxic behavior too

    • @everthingoutdoors8181
      @everthingoutdoors8181 12 дней назад +2

      @@Magnum357-i7x brother your speaking English just not correctly. Wtf are saying

    • @kaym7704
      @kaym7704 12 дней назад +1

      I accidentally ice tomb petrified the sheep in valley of slaughter and it got us all wiped. Lol…people were cool and we redid the boss but I guess it’s because this is the easiest 2 star dungeon so maybe thats why they didn’t kick me.

    • @rafaelsa5416
      @rafaelsa5416 12 дней назад +4

      That happens because it as become so toxic and people kick left and right that some players after a wipe just random vote kick afraid that they will be vote!!
      And it works cause a lot of players don't bother reading and just press yes

    • @danikmoroz2328
      @danikmoroz2328 12 дней назад

      yeah exactly, community is super unfriendly here ;( 1 fault = kick, 1st problem - they leave etc. Bever ever got to such a toxic environment

  • @sux4u-z4x
    @sux4u-z4x 12 дней назад +6

    Ive been on both sides of this and the answer is just to have some patience. Not everyone plays ALL day in the basement. Some people have jobs and take little bit to learn the mechs

    • @noxjpg9110
      @noxjpg9110 11 дней назад

      I have a job and I still play +6 hours a day tho...

    • @sux4u-z4x
      @sux4u-z4x 11 дней назад +1

      @noxjpg9110 and thats perfectly ok man. Just saying alot of ppl that play dont also have that kind of opportunity so they make more mistakes. Realistically what's it really matter if a noob wipes the boss?

    • @justinserrano4506
      @justinserrano4506 7 дней назад +1

      lets throw in the fact that sometimes people are like go watch a video before doing a dungeon and for my part and others that just doesnt do it. i could watch a video a dozen times and wont learn much if at all. I have to experience it myself for it to stick

  • @LastFirst-l9h
    @LastFirst-l9h 12 дней назад +5

    This game will flatline, sooner than later. And the toxic community will be the reason for its demise.

    • @higguma
      @higguma 12 дней назад +3

      Always blame the devs for their enabling of it through design. Just look no further than the eclipse system. This game is so anti casual and anti pve.

    • @thec9424
      @thec9424 9 дней назад +1

      With 97.9% of players about to use spear will get boring fast. Dropping a single weapon at a time is beyond stupid.

  • @Lun337
    @Lun337 12 дней назад +2

    8:20 Guys stop being toxic in dungeons, also let's add a dps meter for the whole party, combat logs and parsing, what could go wrong

  • @HannahPen-e2n
    @HannahPen-e2n 12 дней назад +10

    ..What should they do is make the Randomized Matchmaking Chest to drop in 10% chance without the use of tokens on boss chest. This way those who have used up their tokens already will still be enticed to go on random queue, helping other random players in need. And because it's 10% chance, they will think twice on doing the queue cancelling due to potentially wasting their time knowing it's not guaranteed they'll get the chest anyway. I would just like to reiterate that the purpose of Random Queue should be for people to join and help random players who are still in need of clearing dungeons.

    • @madknox4666
      @madknox4666 12 дней назад

      waisting time trying to help people who dont know the boss mech for a 10% chance at 1 dungeon token sounds like a really bad deal, all that time you waisting tryna teach people for maby 1 token, you can literally spend playing and alt an make actual lucent, that one dungeon token isent gonna get you anywhere, i agree on they should have some sort of reward for running the dungeons with out opening the chest and just to help out, but a 10% chance for 1 dungeon token isent gonna cut it. 1 to 3 trait unlock stones would be so much more usefull

    • @null_value
      @null_value 12 дней назад

      IMHO, I think it'd be better if you just got the Random Queue reward box after clearing the final boss, but without opening the boss chest (which requires daily tokens). I think part of why the Random Queue gets exploited so hard is cause you get both the extra reward box and you can use your daily dungeon tokens on that same dungeon's final boss chest. It's like a 2-in-1 deal. However, if you don't use your dungeon tokens on that final boss chest though, you don't even get the Random box reward, even though you spent the time to clear the dungeon (you basically get nothing).
      So the currently Random Queue system actually incentivizes rejecting the queue until you get the dungeon you want, otherwise, there's basically zero reason to queue at all (even if you wanted to just help others).

  • @Knucklebreaking
    @Knucklebreaking 12 дней назад +1

    8:02 in other games, that's okay, like in MHW or FF14, but here it would be INSANELY toxic. In MHWs case, the community isn't as fickle and it shows up after the hunt, and in FF14's case, there are people hired to monitor the community, and parsing isn't allowed normally (you can often get away with it if you aren't rude).

  • @aliascesar
    @aliascesar 12 дней назад +5

    This is absolutely bullshit. What about the tokens that I need for my progress? That means I'm making less progress just because a few people were whining about not having a party in 5 seconds. The changes with kicking and leaving are fine for me.
    But the biggest problem for me is the bullshit loot. I did 5 raids yesterday and got blue gear 5 times.

    • @UmbraWeiss
      @UmbraWeiss 12 дней назад

      This change will affect F2p players big time.... This was a way to make good lucent and progress faster xd and people don't realize when they implement the so called fix for this, we are just going back to the times when people didn't use the random qeue at all :))

    • @null_value
      @null_value 12 дней назад +4

      Why do you think you deserve the tokens? Also, if you instantly reject and re-queue, you are just rejoining the same party over and over and over. Like if you don't care about wasting everyone else's time, then why should they care about your progress?

    • @aliascesar
      @aliascesar 12 дней назад

      @@null_value What are you talking about? Everyone gets tokens for completing a raid. And I need special tokens for the chests to craft them. And it's not my fault that the devs introduced the additional reward chest. I could also complain why I don't get a reward when I play with my guild mates, even though I'm in a guild. And the game forces me to run dungeons with players who are sometimes terrible. They could have simply made a separate random matchmaker for each dungeon. Then there wouldn't be this problem. The whole thing about being invited to the same group over and over again doesn't make sense either. If I'm with Toublek and need Kanix, I don't get into the same group. And I didn't complain that some random players don't even know the mechanics of the T1 and are wasting my time.

    • @contaim7227
      @contaim7227 12 дней назад

      Theres raids in throne? 😂😂😂 never heard of em

    • @contaim7227
      @contaim7227 12 дней назад

      ​@@aliascesarwasted my time reading all of that when you cant even tell the difference in a dungeon and a Raid. Damn where are my tokens man

  • @Tankerbell83
    @Tankerbell83 12 дней назад +15

    Well, I keep getting kicked at Island of Terror last boss, (as a Tank) because I don't know how to "Glitch the Boss". Have beaten it many times without the glitch, and now I just don't queue it.

    • @Vaareth
      @Vaareth 12 дней назад +4

      at Halloween, i reported every player i saw using the area wall/border glitch. People that glitch to skip mechanics have skill issues, they are the same people that are inclined to use hacks/scripts in fps games.

    • @MIKERodriguez-se7me
      @MIKERodriguez-se7me 12 дней назад

      @@Tankerbell83 I mean you have to be supportive to the team too of course everyone want to easily kill the boss

    • @CuevadelRaton
      @CuevadelRaton 12 дней назад

      This also happen to me, and to be honest if I knew how to exploit it I wouldn’t.

    • @PapaRabii
      @PapaRabii 12 дней назад +1

      @@VaarethI glitch it just bc I’m tired of dealing with shutters on my team causing us to wipe 10 times. Idk how people have such an issue doing these dungeons

    • @maximschapzev2145
      @maximschapzev2145 12 дней назад +1

      dumb ppl rly, i did report all who asked to bug Kertaki .

  • @unmoralisch3348
    @unmoralisch3348 12 дней назад +4

    I got kicked twice as a Tank because i didnt want to exploit the Endboss. But good enough for clearing the Dung b4.

    • @traviswheeler8885
      @traviswheeler8885 12 дней назад

      yeah i mean ur wasting peoples time, most people have beaten it once and dont mind speeding up the next time around

    • @joshuagerber8362
      @joshuagerber8362 12 дней назад

      @@traviswheeler8885 everyone bugging a boss should be banned, maybe even permanent

    • @traviswheeler8885
      @traviswheeler8885 12 дней назад

      @@joshuagerber8362 what would u rate ur intelligence compared to the rest of the human population?

    • @joshuagerber8362
      @joshuagerber8362 11 дней назад

      @@traviswheeler8885 what would you rate your morals compared to chinese organ harvesters?

    • @traviswheeler8885
      @traviswheeler8885 11 дней назад

      @@joshuagerber8362 yeah cuz glitching a boss is harvesting someone's organs, got it. You are moral Jesus because u don't glitch a boss that every1 has completed legit 5+ times, good for you champ. totally not something wrong with your critical thinking skills

  • @higguma
    @higguma 12 дней назад +2

    The only reason you're getting kicked is because 1. You have your weapons on show and they're not fully slotted (which shouldn't matter if you have the full heavy atk chance)
    2. You queued, and they don't like your build. It should absolutely have a personal timer because the votekickers are a toxic few. I almost never start a vote to kick.
    The random queue is the lesser of two problems. The real issue is the vote kick. People kick you after you run through an entire dungeon right before the boss. Or if you mess up one mechanic early in the boss and they blame you for the entire loss even though you didn't die first.
    The best way to counteract random vote kick is to just queue and leave unless it's boss room. Otherwise, you risk wasting 10s of minutes on mob clearing just to be kicked for someone else.
    P.S. 2:01 this isnt true at all. Oh and it's random queue, people shouldn't be able to kick you for not having the gear they think you should have. That's what 2500 gs requirement is for

  • @janlloyd6138
    @janlloyd6138 12 дней назад +2

    This game has had epic problems in such a short time. They have some idiots in the random dungeons in Neverwinter, but not this bad.

  • @rustedhands1379
    @rustedhands1379 12 дней назад +1

    On my server (at least), even if they're all randoms, people just click Accept on any vote kick. All T2 dungeons I've been part of so far has had 2 to 4 players removed multiple times, and for various reasons, like not having maxxed out traits on the weapon or not having the meta build. They're essentially bringing the Party Board snob requirements to matchmake.

    • @higguma
      @higguma 12 дней назад

      It's disgusting. I got kicked but mine are literally max dps trait. It doesn't matter that I didn't max my hp or hit chance yet-it's Pve bud.

  • @danikmoroz2328
    @danikmoroz2328 12 дней назад +3

    Almost ready to abandon this game. Community is toxic af, never ever saw smth like that ;( and this is only PvE part concerned, pvp is even worse... and so unbalanced.
    Ppl don't play this game, rather fast rn and work this game. No communication in group content, and tbh not much of that "group" content.
    PvP is unbalanced af, either talking about gs/dag CC, xbow/dag dps or tank with GS 1shot... it's stupid.

  • @antoniosantos4219
    @antoniosantos4219 12 дней назад +1

    I got kicked on my secondary char a healer on island of terror which I've done more than 10 times because 3 guys missed the geisers got to 5% hp died and complained I didn't heal them, it was our 4th or 5th try and I was by far the best on the mechanics. They need to start handing out some bans for random kicks

  • @cranck6
    @cranck6 12 дней назад +1

    I hate it with randoms that now 4 people can do it. I had a bad experience yesterday. I had 3 attempts at the boss that I had only done twice before and not more often, and of course I forget the boss mechanics because I can't remember how the boss works after 2 times. And I wrote that in the chat and asked for an explanation because I just forgot. In the end I was thrown out, insulted and it was rubbed in my face that they had defeated the boss. Ah, that's getting on my nerves again.

    • @higguma
      @higguma 12 дней назад

      😭 u suck kid I was in that party I recognize you.

  • @rasser80
    @rasser80 12 дней назад +2

    i only reject a dungeon match up if i am in a group, and someone in that group needs a item from X dungeon, but if not its just first dungeon pop and go, the 2 star dungeons mechs are now somewhat easy for me, as tank or dps.
    i ust say its rare i wanna kick someone from party, but it do happen, for toxic or just so bad at playing the game that none can stand looking at it.

  • @something9048
    @something9048 12 дней назад +1

    your suggestion for the extra loots at the end if we wipe out all the enemies or certain number of enemies, i think that's quite good, but if you want players to really clear the dungeon (0 mobs left) the suggestion to add extra loot drop/small chest per area/group of mobs is better imo. that way you can make player to must clear each sections.

  • @akbarmuhsin5257
    @akbarmuhsin5257 12 дней назад +12

    The two-star dungeon itself is toxic. The difficulty level is much too high compared to the one-star dungeon. Most people already feel confident since they breeze through one-star dungeons, then when they join the two-star dungeon, all of them get wrecked and get desperate, starting to blame the other guy's faults. The truth is, it's called a co-op dungeon, you are meant to be working together.

    • @danikmoroz2328
      @danikmoroz2328 12 дней назад +4

      tbh 2star is not hat harad at all bro. Certanly here we should follow some mechanics inlike power creeped s1 dungeongs, but yeah main problem are ppl ;( I don't know how it happend, the game is so new but community is already so toxic, immature and ... lazy. They don't want to play a game, the want to fast run and complete the game. Ridiculous

    • @akbarmuhsin5257
      @akbarmuhsin5257 12 дней назад +2

      Honestly, I've never completed a two-star dungeon. I always get kicked from the group right before the final boss. I've already learned all the mechanics for it too. I'm not the best, but at 3111 gear, I should be more qualified to join. However, they still think I'm not good enough. I'm playing DPS GS with SNS. Yes, I should be tanking the boss, but I'm not confident enough to tank the boss yet in a new dungeon, so I play as DPS to experience the mechanics... but they don't let me do it. I guess I'll have to skip the two-star dungeon until I have a new weapon and level up my skills when spear come out. I'm thinking Spear and GS, while keeping SNS for tanking in the future.

    • @ThienTran-lc1nx
      @ThienTran-lc1nx 12 дней назад +1

      if u think this version of 2* dungeons (global) version is hard, you can't imagine how hard they were when first released in Kr. Like 100 times harder but people still did it. maybe you should improve your gameplay

    • @alfonsopronunziato1580
      @alfonsopronunziato1580 12 дней назад

      dude people dont realize its made for tear 2 gear,that means you hit at least 30% harder thats why its annoying not hard,it takes too long to dps the boss down but the mechs itselfs are easy.

    • @ascarotte6943
      @ascarotte6943 12 дней назад

      @@alfonsopronunziato1580 This is actually what people don't understand, the dungeons aren't very hard mechanically, but because they don't have the t2 gear dps and tankyness the fights take longer and they make more mistakes, so their skill issue starts showing lol. none of the dungeons are complex enough to call them hard.

  • @alacard9270
    @alacard9270 12 дней назад +1

    You don't even need to kick anyone to get a full party in a dungeon. split into 2 parties. Tank in one healer in the other to make it easier. One party queues as normal for the dungeon you want to do and the other queues random till they match up. Then you start the dungeon and the first party leaves. Then they random queue till you find them again. All get the random bonus and you can pick the dungeon.

    • @Reaper1Reaps
      @Reaper1Reaps 12 дней назад

      so you fuck over people either way is what your saying? honestly, it would just be better to get rid of random dungeons and make the chest available in all of them so people can party stack and leave the pub lobbies to the randoms plain and simple.

  • @systematicdecay82
    @systematicdecay82 12 дней назад +2

    With the small amount of runs we get combined with the difficulty there is to get needed gear I'll wait out any timer in order to get that generic random chest and the dungeon i actually need...

  • @zeljakis817
    @zeljakis817 12 дней назад +3

    Bro last videos you said to us to leave que to get one we need lol.

    • @higguma
      @higguma 12 дней назад +1

      Content creators amirite

  • @wiermin
    @wiermin 12 дней назад +29

    also they should increse minimum cp on t2 dungeons from 2500 to minimum 3000

    • @sirlionheart4614
      @sirlionheart4614 12 дней назад +2

      2 star, t2 isnt in the game yet.

    • @akbarmuhsin5257
      @akbarmuhsin5257 12 дней назад +5

      "LoL" does not make a difference. I am at 3100 and I am not allowed to play DPS on GS main and SNS. As soon as they see two characters with two shields, the one that stay at back gets kicked.😅😅😅

    • @emotionlord5686
      @emotionlord5686 12 дней назад +1

      I know gs 2500s that are better than 3000, dumb idea

    • @everthingoutdoors8181
      @everthingoutdoors8181 12 дней назад +5

      @@sirlionheart4614 2 star dungeons are in the game what the hell are you talking about dude😂

    • @Arsen1cpop
      @Arsen1cpop 12 дней назад +2

      @@everthingoutdoors8181 T2 are weapons, 2* (two star) are dungeons, they are different things entirely.

  • @Josh-99
    @Josh-99 12 дней назад +3

    I would like a personal DPS meter, but I don't want it to be public. The reason for this is simple: because in RELEVANT encounters (end bosses), mechanical execution is far more important than raw damage output. The bosses do not have enrage timers, so as long as you can do the mechanics properly, you can down the boss. And, frankly, it doesn't matter if the boss dies in 5 minutes or 7 as long as the mechanics are executed correctly.
    Imagine how public DPS meters would make someone like me, who plays a Scorpion (Crossbow/Dagger), and has excellent gear, a refined build, and literally hundreds of hours of practice, look when my damage is poor because I am spending the fight controlling mechanics. If I can control how a mechanic works or have it target me, I do so. It allows me to do things like skip the entire Breath Attack phase on Cursed Wasteland and ensure that the boss charges away from party members on Carmine Rage Island.
    This is the reason that FF14 also doesn't allow damage meters: because the most important skill is knowing and executing the mechanics.

    • @higguma
      @higguma 12 дней назад

      Yup. Your dps literally suffers if you save your team, but it's for the bigger picture

    • @contaim7227
      @contaim7227 12 дней назад

      Cant skip breathe entirely he has to breathe on the 2 lit pillars or you all die, and Tank should be controlling Gaitian so he never charges so nobody has to worry about it. You can try to take the mech and be the one to do it but both of those normally go to tank because its based on distance. Tank stays in the face of every boss and U have no worries for the rest of your days.

    • @Josh-99
      @Josh-99 11 дней назад

      @@contaim7227 I mean the one-star Cursed Wasteland. You know, the one-star that EVERYONE screws up? I can use Shadow Strike to allow the party to completely skip rotating for the breath phase.
      Also, what you are saying about Carmine Rage Island is all true, but you KNOW that it doesn't happen. In a random group of 6 people, there will be one -- MAYBE two -- players who know the mechanics, know the attack pattern, and can predict what the boss is going to do. I'm that person, so I take the responsibility on myself to do what needs to be done.
      I have lost count of the number of runs of Carmine that I have completed as just me, the tank, and the healer, with all three other DPS dead. In fact, my VERY FIRST successful clear was just that -- from 90% to dead. It took 10 minutes, but we cleared it because I knew the mechanics, even though none of the other DPS did.

  • @lukain630
    @lukain630 12 дней назад +1

    They should just add a penalty for kicking players like a 10min cooldown for the one who started the vote and those who voted in favor. Also, in a perfect world we would have a system that paired players based on the completion of the dungeon. We could inspect the completion stats of players but if a “noob” with a low completion rate joined the team randomly and not part of your party, the whole group would receive an incentive for sticking it out.

  • @zaslayer
    @zaslayer 12 дней назад +2

    But do you know you just need 2 votes for a vote to be approved? That deserves a video. You queue as 4, and 2 of the party members(non-premade) vote for you to be kicked, vote goes through and you get kicked

  • @CaspianRho
    @CaspianRho 12 дней назад +2

    what an irresponsible take. Yes we do queue as 4 people due to us being booted for no reason previously and so we can learn as a guild. As I said poor logic and ridiculous take

    • @GBurnYa
      @GBurnYa 12 дней назад +1

      Yep L take

  • @liridonamiti
    @liridonamiti 9 дней назад

    Hi, why do you use daggers for auto attacking instead of xbow? 9:07

  • @LennyTheHopeless
    @LennyTheHopeless 12 дней назад +3

    I already quit this game because of this reason and because this game just promotes asshole behavior. The controls sucks ass especially for console users and the weapons STILL have bugged skills.
    Half the content gets gatekeeped by players and the devs don't care they just keep making ugly ass skins to sell in the shop.
    I didn't have any hope for this game to begin with so I'm not disappointed. I just want a NEW (emphasis on new) MMO that feels good to play and has a kinder community with developers that actually care about creating a good player environment.
    Before I quit I would literally start sighing before even logging in because I knew I wouldn't be having a good experience. And I was never proven wrong.

  • @theonidus2647
    @theonidus2647 12 дней назад +2

    Creating a leaderboard of dmg will only cause another toxic problem instead of fixing it. Now it would be "2.5 mil dmg or kick" some bs like that. Which isnt helpful for the people still learning the dungeon, figuring out the build they want to use, or those so unlucky to never ger ant regular drops and have to pity everything. No sir, terrible call

    • @higguma
      @higguma 12 дней назад

      If it was people getting kicked for trying to learn the dungeon, i wouldn't even be that mad. But I know the mechs and never die and still get kicked. It doesn't matter if you know mech, the toxic kicking is an epidemic. Too much power in the hands of players with no recourse for abusing the system.

    • @theonidus2647
      @theonidus2647 12 дней назад

      @higguma this is also true. I feel like his suggestion would just create another toxic problem. that's why the devs don't include that in any amount for the most part

  • @reizvaleth
    @reizvaleth 12 дней назад +5

    I'm a healer and get kicked. Then I random queue again and get into the same party at the boss again. Finally the other 5 leave party 1 by 1 😂

  • @craigpaton3765
    @craigpaton3765 11 дней назад

    Dcuo has scoreboard at end of dungeons that shows dmg dealt/taken, amount healed, power given and so on its really great to judge your role and personal progression. I had a great experience tanking today I was complimented which rarely happens as we know then went on to dominate our dungeons together, so much fun. I main healer but also have dps and tank so I can switch if required to enhance team Im sure you all do three different roles for the same reason.

  • @ryongaines4746
    @ryongaines4746 12 дней назад +1

    scoreboards and performance reviews would be nice, good for competition and self improvement as youve said

    • @nervosadustbolt9642
      @nervosadustbolt9642 12 дней назад

      LMFAO! How so? If people are already being "toxic" without that.. Imagine, as to, how bad they are going to get with that implemented ? they want 1800+ gs for a 600+gs dungeon.. Yes, what a terrific idea.

    • @stuckwithaname
      @stuckwithaname 12 дней назад

      I agree with this, but this games player base will just start kicking the lower dps's after youtubers make tier videos with click bait damage numbers. I play a tank it won't effect me. But that will most likely happen

  • @Lodosswar100
    @Lodosswar100 12 дней назад +1

    Im done for now, the dungeon que is unplayable. I get a que and people just instantly leave cause you are not at the boss, cant even get a run in cause people just dodge looking for the end boss fight.

    • @higguma
      @higguma 12 дней назад

      You have to or risk being vote kick while mobbing for dumb nub brain reason. People don't think sns can be dps because of the mainstream throne youtubers.

  • @oddballer3183
    @oddballer3183 12 дней назад +2

    imagine gatekeeping a game with the lowest skill ceiling imaginable LMFAO

    • @higguma
      @higguma 12 дней назад

      The people saying raise gs to 3000 lool. The 2500 is the literal power check. No, not good enough.

    • @noxjpg9110
      @noxjpg9110 11 дней назад

      No matter the skill ceiling there always be people that doesn't know what the f they're doing, sadly.

  • @shhinobii
    @shhinobii 7 дней назад

    I play with a friend who's a healer and I was a DPS. We had a problem when random matchmaking because there were no viable tanks in the game. I've created a new character, made a tank and now when we matchmake there's no DPS players. We waited in the que for almost 5 minutes last night and got only two DPS players, which is impossible. This game is soooooo broken.

  • @lipowka3356
    @lipowka3356 12 дней назад

    My recent random Q experience:
    - Queue restarts about 15 times, but we finaly get into the dungeon
    - Healer left the party
    - DPS 1: Hello do you know the bug?
    - Tank left the party
    - DPS 2: everyone knows the bug?
    - DPS 1, 2, 3 *leaves
    Just remove the random Q and make it possible to exchange star 1 tokens for star 2 with 2:1 ratio (900 star 1 tokens -> 450 star 2 tokens) ...
    Random Q is extremly toxic, but because the rewards are too high, you NEED to do it.

  • @lodzplaying
    @lodzplaying 12 дней назад

    If they introduce a penalty for refusing to participate, I will do the following: register for a random dungeon, if we get something we don't want, we leave, wait for the penalty to end and register again, and so on until we get into the dungeon we want. The whole point is that the reward for random is too high. Every 6 days you are guaranteed to be able to craft chests with items, this is 12 visits to dungeons, you need to go 3 times to each type and get 4 boss tokens, and you also get a box with the ability to choose 1 token.

  • @A_Crazy_Bull
    @A_Crazy_Bull 12 дней назад

    The main reason I think people are getting kicked is concealing weapons. That's the biggest reason why I see people getting booted from the dungeon. To be honest. I've been kicked a couple of times. One time being completely my fault. Dying over and over again at the final boss. Another being completely random. I was even party leader, and they still kicked me out, but then you came out with that blue gear build for 2 star dungeons, and I haven't had any trouble at all! That build you came out with helped me out A LOT!!! I've 4 manned Carmine Rage Island. I've been able to completely get rid of all of my tokens for the day, too. Little side note; The matchmaking system is SO messed up though. I don't like how NCSoft handled this games matchmaking system. It's the worse one I've ever seen. I think that a personal DPS number would be helpful for players. Something that only the player can see, not the entire group, and can willingly give it up if they choose to do so. Like how Phantasy Star Online 2: New Genesis does it.

  • @rafaelsa5416
    @rafaelsa5416 12 дней назад

    The solution is as simple has not allowing you to see what dungeon it is before accepting (random you know) and then penalty for leaving before a certain amout of time, if the boss is not dead!!
    Like 15 min per dungeon if you finish the dungeon in 5 min great you get to leave if not you stay at least 15 min

  • @Chillsabre
    @Chillsabre 12 дней назад

    They should add an icon to queues for dungeon to know who is picking what role (ive seen dps trying to queue as tanks) and theres no point in hiding your weapons in dungeons either, its not like PvP will occur. They said we were supposed to be matched with similarly geared people but ive seen that is far from true. They might as well just add GS at this point to character cards. The new heal nerf makes it that much harder to heal people who cant dodge/block properly as well. 7 second CD after a healing light to use healing touch is a real pain.

  • @4e-gq1wh
    @4e-gq1wh 12 дней назад

    The solution is simple, random dungeon gives all random token selection chests with the same bonus chance to receive a salvation token. GUI change to a toggleable accept button that doesn't need to be re initiated every time someone dodges. No need to punish players or make people stay in a dungeon with you, you aren't entitled to anyone's time and punishing the playerbase will simply cause the content to be locked for new/low geared players.

  • @NerdTrigger
    @NerdTrigger 12 дней назад +1

    I always click No unless majority wins

    • @higguma
      @higguma 12 дней назад

      I do too but they usually still get kicked. Like if it's apparent that some dude is clueless and it's obviously just him, then kick. But out of maybe 60 T2 dungeons, that has only been obvious once, but nearly every other dungeon there is some dude votekicking even if nobody dies.

  • @tomcek7159
    @tomcek7159 11 дней назад

    Do you know what is bad experiance for random que? That you will get 3x kicked for that u dont want tu bug the last boss. So they kick you out of the grp at last boss room in terror island.

  • @jeremydeason6820
    @jeremydeason6820 День назад

    I got in one i was tanking, thought we were doing good, out of nowhere I was kicked. Guy then whispered me "maybe next time you will heal more". I'M THE TANK!

  • @KhulX
    @KhulX 11 дней назад

    This happens all the time on my alt. Got kicked twice at the boss yesterdary, suspect it was to get their friends in. The party expulsion should kick in after immediately entering the boss room, not on the pull 🙄

  • @LeagueofLegends24
    @LeagueofLegends24 12 дней назад +6

    Easy solution, add a cooldown per queue that extends each time you reject

    • @saddestriven5568
      @saddestriven5568 12 дней назад +1

      thats good, and what will you do for the kickers?

    • @stuckwithaname
      @stuckwithaname 12 дней назад

      And make it account wide

    • @LeagueofLegends24
      @LeagueofLegends24 12 дней назад +1

      @@saddestriven5568 I don't know, but I do know that the underlying issue is the reward system and time.
      In all games, players strive to be as efficient as possible. Unfortunately, kicking can be said to be an issue, but, to an extent I can understand why players are getting kicked; lack of skill. Is that the right thing to do? No, nor am I saying that it is. But the reasoning behind it, is again, for the sake of efficiency.
      If you get bad apples the run can take more than an hour which is honestly too long.
      I would say, a fair kicking system they can implement is, if someone dies too often, lets say 5, the system can register this, and after 5 wipes, the player can be kicked. But, this is extremely unlikely to be implemented because it would honestly be too much to code and implement if I had to guess.

    • @contaim7227
      @contaim7227 12 дней назад

      Easy manipulation. Healer can choose to let dps or tank die and wait for em to get kicked. Cant kick healer cuz they gunna troll and not die 5 times. NEXT IDEA​@@LeagueofLegends24

  • @ithrowtantrums4486
    @ithrowtantrums4486 10 дней назад

    Imagine kicking someone because they don't show weapons or if u get terror of island if you a tank and you dont know the glitch u get booted its crazy

  • @BebopxTV
    @BebopxTV 9 дней назад

    they should just remove the random matchmake entirely. and just put bonus reward on all party match make. with this it removes the annoying cancel queue until you get the dungeon you really want.

  • @daviddawn5613
    @daviddawn5613 12 дней назад

    Problem right now is performance issue aswell in game + the ppl who instant quit random dungeon when they have accept the notification for it

  • @t.yasiryagsagan1632
    @t.yasiryagsagan1632 9 дней назад

    I just got kicked yesterday as a tank right after the first wipe and their excuse was that “I didn’t tank properly therefore boss attacked them” meanwhile there was a st*pid greatsword player which I repeatedly warned not to use aggro skills or at least stand at my side of the boss if he/she really needs to those skills.
    I am confident they had to disband the party after me since no tank can tank a boss properly while a greatsword player is constantly messing with the boss’ aggro. 😂

  • @GBurnYa
    @GBurnYa 12 дней назад +2

    Dude you serious? "Just kick at the beginning and apologize then" how about no. You're just saying this behavior is okay. Also, to say some people don't want their time wasted with randoms....THEN DONT DO RANDOM QUEUE. You serious?

    • @higguma
      @higguma 12 дней назад

      They want to have their cake and eat it too. They want the extra reward but also want all-star team. That's not what random queue is. It's about beating the odds with an uncoordinated group of anyone who meets minimum requirement to enter.

    • @tiltingart9276
      @tiltingart9276 11 дней назад

      You're slow bro aren't you

  • @hunnybadger2445
    @hunnybadger2445 11 дней назад

    Instructions unclear, i cheese que now. Ty for tutorial o7

  • @harry-w7f2d
    @harry-w7f2d 12 дней назад

    I really appreciate your efforts! Just a quick off-topic question: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How can I transfer them to Binance?

  • @shanebritton268
    @shanebritton268 11 дней назад

    I hate seeing DPS queing as tanks and support roles. This is something else that needs to be fixed.

  • @xecknon
    @xecknon 12 дней назад +1

    This game is killing itself, the guild drop have to be rework too, that should just be active for guild incursion and Pvp Bosses event, all the others should let the one that get the drop decide what to do whit it; cheers

    • @DJSoulbrother
      @DJSoulbrother 12 дней назад

      That's up to guild leaders setting that option

    • @Reaper1Reaps
      @Reaper1Reaps 12 дней назад +2

      @@DJSoulbrother Which shouldn't exsist honestly guild loot from guild bosses and PVP should drop individual and guild specific loot to be rolled for by the participants period. as it stands you can have the rng of the lord and savior but your guild controls it.

  • @byeden5148
    @byeden5148 10 дней назад

    The game should increase the gear score requirement to at least 3k for T2 dungeons. It just takes forever for undergeared teams to finish the boss.

  • @specsxx3167
    @specsxx3167 12 дней назад +1

    🫢 I leaving anyways, im only randomly matching for gear I need. idc if I have to wait until the map loads up to quit.

  • @BrokenCydeDF
    @BrokenCydeDF 11 дней назад

    Not about "thinking they're good enough" and more so about; failing to learn mechanics over and over again and wasting everyones time. I very rarely vote kick anyone and often decline when another does it (unless warrented; Failing the same mechanics and not learning). I'd say about 95% of the time the "vote kick" feature comes into play in my groups; it's very well warranted. The people crying (not all) on the forums/reddit/ect are those people I referenced. You can only do so much. Honestly, they really should have made the Random Que 3000+ (although, even that won't save someone not willing to listen/learn, spend 3 minutes watching a video.
    You can also do like me; someone who has bad social anxiety. Start a group in Party Finder called "Learning Party", then spend an hour or so (if nec as thats what ppl are there for) learning mechanics. Works well.

  • @suat9460
    @suat9460 12 дней назад

    The spamming getting rid of is the best solution there is no reason that a party shouldn't be able to kick the the healer coming in with 6k hp with barerly enough gs that dies all the time especially on these dungeons where you need a healer to do the dungeon

  • @AOW222
    @AOW222 12 дней назад

    Can we talk about how players are kicking Tanks to exploit the t2 Troublek glitch where he gets stuck near the entrance and cant do anything at all..

  • @BrandonPaulLee
    @BrandonPaulLee 11 дней назад

    Happens to me all day. I didn’t pay CASH to buy my traits so I’ve hit a wall in progression. Stuck at 2700
    Even though I know the mechanics, watched the videos to prepare, it’s insta-kick every time.

  • @Aereas18
    @Aereas18 7 дней назад

    Is there a reason why they dont just allow a full party of 6 to que up? If i was playing with friends I would love to be able to just play with them or even do a full guild run.

    • @Aragon-
      @Aragon-  7 дней назад

      I guess to make it easier for solo players to find a group

  • @caidenlawson5695
    @caidenlawson5695 12 дней назад

    Naw bro I did a random 1 star dungeon and one guy got randomly kicked even tho we had some 3500+ I ended up leaving people need to chill we never even wiped just kicked for no reason

  • @danielmarques1048
    @danielmarques1048 12 дней назад

    the cooldown for refusing the que will be a negative to the most player base

  • @twistedlogic8721
    @twistedlogic8721 11 дней назад

    The problem will arise when you get kicked from a group. Pretty sure there won’t be an independent system for this. It will follow the rules of the others and you’ll be punished for getting kicked and be on a timer until you can que again. They always do this but I hope I’m wrong.

  • @drphillsgood3029
    @drphillsgood3029 12 дней назад

    They'll remove the name out of the random que so it's actually random. Then if anyone leaves the dungeon, not kicked but leave, they'll have a 10 minute timer.

    • @Reaper1Reaps
      @Reaper1Reaps 12 дней назад

      That just means more toxicity if people want out they'll grief you, and depending on the roll of the person and the dungeon mechanics it's basically a guaranteed kick.

  • @mrfish229
    @mrfish229 12 дней назад

    Vote system should be 5/5 to go through. Also I know people like to learn the mechs while playing but this game is heavy on grind and timing not everyone has the free time to stay on the same boss wiping over and over again while the other guy delight themselves figuring it out.
    Another thing is random MM are supposed to be an incentive for veterans to team up with newbies and help them learn the dungeon but they are being used as an additional reward so imo vote system should be disable on those since they are meant to help new players so if you join there it's because you wanna help not rewards

  • @lv2fish1993
    @lv2fish1993 10 дней назад

    That's kind of dumb the way that me and my friends did it is the same way that you would always cancel cues in the beginning if you have four DPSS stack and then other two friends tank and healer queue up by themselves you can snipe them without ruining anybodys day q and cancel until you see that you're all with each other and then accept the dungeon kicking people after you've joined this just wrong

  • @figuresix
    @figuresix 12 дней назад +1

    I gave up even trying to do dungeons. I have managed to get gear score up to 2300 on my own, but most time I was kicked from 50 dungeons because ive not done the dungeon. I am type of person I have to play it to learn it, I cant watch someone on a video, or have someone just tell me. I have to get hands on. So not sure why I even stick around this game because I am missing out on best part of game.

    • @keku_mclovin
      @keku_mclovin 12 дней назад

      because your gear is so low, the games out for 2 months already and your still at 2k?

    • @figuresix
      @figuresix 12 дней назад

      @@keku_mclovin for one, i started 2 weeks ago, and two its hard to get good gear when no one wants you in the group for dungeons t0 get better gear because you dont have good gear that you cant get because you keep getting kicked because you have not so great gear.

    • @jurgenhabers9345
      @jurgenhabers9345 12 дней назад +1

      Dont go random. Do new dungeons with your guild until you are familiar with the mechanics.

    • @Reaper1Reaps
      @Reaper1Reaps 12 дней назад

      @@keku_mclovin lol, imagine that guy having a life?!🤣🤣 crazy concept right? That guy not waiting for this game to come out and not taking off from his job to play it day one, He probably goes to bed at a decent hour as well....GTFOH nerd, not everyone lives with their parents, or have no other obligations.

    • @null_value
      @null_value 12 дней назад +1

      Thing is, most people are not kicking because of you specifically, but because of themselves. Like no matter if it's 1* or 2* dungeons, you can do them at min ilvl. The co-op dungeons in this game are all just knowledge checks, and the mechanics are not hard. So you can definitely learn them over time. If you get kicked, generally speaking, those players weren't worth playing with. If players leave, they were generally players that woulda slowed down the run anyway.
      If you just keep re-queuing, it's pretty common to also get decent players who are also patient. Like it's not uncommon in other MMORPGs, where the players that vote kick and leave parties tend to be the bottom percentage of skill. It's just reinforced in TL by systems design, which makes it more toxic, cause there's no repercussions at all for exploiting the queue'ing and kicking systems, so such methods get spammed in such ways very often.

  • @tobiaspfau3876
    @tobiaspfau3876 12 дней назад

    no thats what im not gonna believe why it does happen on so many Servers, the reason are quite simple they hate undergeard people also if you dont show you weapons etc., people being afk short of time people trying to get some materials like ore and stuff, people leaving since they want skip the dungeon and join the endboss only and lastly not playing the mechanic correctly. This needs to be punished by like long cooldowns for queing up again after kicks,if you decline the random dungeon que you have punishment to requing so fast again, and most abuse it to constant farm their tokens they want which wasnt the idea for it.

  • @N3crom
    @N3crom 12 дней назад

    Honestly I do not abuse the system personaly, but if the penalties will be too long, it will be frustrating. I most if the time que up solo and losing the option leave party of 5 players failing miserably on 1st miniboss is not good.

  • @Magnum357-i7x
    @Magnum357-i7x 12 дней назад +3

    the fuck is the diffrence with a new dung Q? after 5th december it will get worse. ppl will get toxic for rolling wrong dung by mm system then griefing to get kicked to avoid penalty timer. What u do to fix this? give timers to ppl that got kicked? what if u got kicked by trolls? its only getting worse this way. there is no perfect solutions and whatever solution u make, ppl always will complain. Current Q and decline solution was rly good and definitly had more pros than cons. Another example: In this video u had an idea to add bonus rewards to chest for doing a full clear instead adding bonus to mobs on your way to last chest. Imagine when you are a nob and u waste more time for full clear then u got kicked for poor performance at the boss and u wont get this "better reward". Dont drop this ideas randomly. because as youtuber u have real influence on ppl. Giving 1000 ideas is easy. Giving 1 idea that is actually backed by a smart reasoning is a hard process eh

  • @TimmySensei
    @TimmySensei 9 дней назад

    This why I try to run with friends causes randoms always messing it up

  • @Knucklebreaking
    @Knucklebreaking 12 дней назад

    It might be better to have an afk timer and get rid of the kick function. If the group can't beat the dungeon, then they vote to quit.
    Players can individually leave after a certain amount of time has passed. Otherwise, they get a penalty.

  • @Jacus120
    @Jacus120 3 дня назад +1

    Great they came up with punishments for decline random queue.... Unless they didn't and ppl are still abuse this shit ^_____^
    It's 09.12 and still no punishment. PSN servers are unplayable now, because they throw us out from cross server with other PSN for dungeons. Now you can wait over 2h for joining 2 star dungeon, because only ppl on your server can team up with you in dungeon queue. GREAT CHANGE AMAZON ㄟ(≧◇≦)ㄏ

  • @sjb7183
    @sjb7183 12 дней назад

    They should add a cooldown when a player gets kicked too that way people are kicked only when it's necessary. I've done valley of slaughter a good 30x as tank (such an easy dj as a tank) but every once in a while someone is unhappy with something and I get blamed and kicked.

    • @higguma
      @higguma 12 дней назад

      😭 bro literally doesn't matter. The issue is there is no cooldown on kicks so some goober can just kick if he doesn't like anything you did or that your gear isn't perfectly traited to his liking. It's ridiculous. It's a design issue by the devs. Also the dungeons are too long and too much hp on carmine boss.

  • @Cloud9er
    @Cloud9er 12 дней назад

    Never ran a prepared 2-star yet, and carry a lot of my random matches. Unrevealed weapons. Never got kicked. I would leave a dungeon if I couldn't kick someone who died on purpose to get carried (yes, they do exist).

    • @LegendRonk
      @LegendRonk 12 дней назад

      Usually to get carried to the next spawn zone, but I just avoid 2 star as of right now .. everyone just quits

  • @mr.pennybags2108
    @mr.pennybags2108 12 дней назад

    I dont even think its that big of a hassle with it blinking on and off im just waiting to group up anyway so whats the big deal

  • @HeartfieldAD2
    @HeartfieldAD2 12 дней назад

    Just allow all 6 group for random but only give one reject with a 15 min cooldown that way those who join alone should still get random dungeons

  • @Ayang1125
    @Ayang1125 11 дней назад

    Participation should play a part in the Dungeon loots. I grinded both 1 and 2 stars, carrying most of those games. And got BLUE GEAR ONLY all runs. I was maxed out on tokens too. Fucking bullshit.

  • @jordanreid6344
    @jordanreid6344 10 дней назад

    Havent seen any of this behaviour on JP server. 99% of the randoms ive played with are respectful and only kick votes are for trolls or afks.

  • @xmesaj2
    @xmesaj2 12 дней назад

    i gave up on dungeons, especially t2, random matchmaking is just trash, and simply they could do some cooldowns after rejecting, remove kick entirely or simply even hide names it would be already better

  • @Kn1cKL3s
    @Kn1cKL3s 11 дней назад

    Random is kinda cool, but this system totaly destroys Guild and Premate players enjoying dungeons, cuz every1 wants/needs those extra chests. They should freakin give those chests no matter how u qu into a dungeon....

  • @lunch7553
    @lunch7553 12 дней назад

    I got 2 times already..kicked for no reason at the final boss with 3.6k gs...

  • @jonathanchristenen4803
    @jonathanchristenen4803 12 дней назад +1

    Can we make a video complaining about flash wave and spin to win bombs? PVP would be much more engaging if these were not the two only effective skills in the game for zerg v zerg

    • @higguma
      @higguma 12 дней назад

      Flash wave literally ruins pve events too. They hit and take kill credit before even a mage can get any attack off. The devs have boner for ranger and nothing for mage. Mage is literally like low aoe version of bow with less group utility. It makes absolutely no sense. And the spear addition is getting even more aoe than mage 😂

  • @quitwastinmytime
    @quitwastinmytime 12 дней назад

    I don't blame them when they make things a stupid puzzle for group play. It's a bit elitest in the learning curve.

  • @Morttais
    @Morttais 4 дня назад

    Tbh, this is even with 1 star. Like, i get it. im a new player, but i can't even get into any dungeons to get gear that i need to be a better player. And any guild i join is just exploitive. And it's causing me to abandon the game. As am making this comment i have done 14 dungeons and have been kicked from 8 of them at the beginning like they when i spawned in. And thats not incudling the failed matchmaking

  • @crillianmarvin6256
    @crillianmarvin6256 12 дней назад

    I will be honest. I have never been kicked. I only do random and solo. I do healer, tank and dps. To be fair, i am 3.5k to 3.6k in all three roles. The worse I have ja dis three times people join and leave right away at the start because someone has weak weapons. So I am questioning the reality and scope of the issue given my experience nor that of my two friends doesnt reflect this narrative. Either all 6 of us have been lucky without fail, or people are using this party as a cope and hence magnifying and scaling the issue to an unrealistic degree.

  • @Sivatra
    @Sivatra 12 дней назад +1

    3-5 boss wipes and person gets kicked, that how it should be.

    • @Reaper1Reaps
      @Reaper1Reaps 12 дней назад

      if everyone is wiping then everyone should be kicked and what if different people mess up every wipe?

    • @englishboy993
      @englishboy993 12 дней назад

      The problem is that some players are new to the boss fight and others are experienced. So, it just becomes a cycle of impatience and time waste even in random queues

    • @higguma
      @higguma 12 дней назад

      Ppl are being kicked before even entering boss room. Players have too much kick power in random queue. They discriminate if they don't like your build or assume you're weak.

  • @d1zzleTX
    @d1zzleTX 12 дней назад

    The source of all the problems with dungeons is that they are way over-tuned for the average player.

    • @higguma
      @higguma 12 дней назад

      Yup. But on top of that second issue is definetly the kicking. Only a few ppl are kickers. And they kick for everything. I just vote no on most kicks. Idej why we kicking in randoms. It's not like anyone even died yet and bro is tryna make a personal MVP team.

  • @crillianmarvin6256
    @crillianmarvin6256 12 дней назад

    I hate hiding weapons as I buff. And I like to buff the strongest to maximize my contribution. So I have e a mechanical and logical reason to kick or leave or all is hidden.

  • @Dramatik4Real
    @Dramatik4Real 12 дней назад

    I actually like the random q the way it is now. I play solo f2p and have had few problems. I am properly geared and know the 2 star mechs so I haven't been getting kicked at all. Kicked at the start is way better than kicked at the boss for sure.

    • @null_value
      @null_value 12 дней назад

      IMHO, the current random queue system is already something that can easily kill this game and its userbase. PvP games require fresh blood to constantly join servers. If new players can't even gear up cause they can't even get into dungeons, they will quit, and the veterans will quit, then the game will die. It happens in pretty much every PvP focused MMORPG.

    • @higguma
      @higguma 12 дней назад

      You probably have a meta build that nobody secondguesses. Try being the build nobody talks about.

    • @Dramatik4Real
      @Dramatik4Real 12 дней назад

      @@higguma Actually my build is pretty basic but well put together. I have Tublek/Karnix (purple and full traited). My armor is all blue fully traited. I have simple blue gear but I use build tool online to match the best blue pieces together for best dps. From there I just collect blue stuff and fully trait the blue gear while selling the purples I dont need and collecting the good one for later. It is very cheap f2p build with NO purple pieces except my weapons. I learn the mechs very well before I ever join a queue. My hp is about 11,500 and my CP is 3334. Work on leveling your skills and weapon mastery if you cannot afford the traits on purple gear. Its better to fully trait a good blue set than have all purple without traits.

  • @eddiesmith19892010
    @eddiesmith19892010 12 дней назад

    I would love a score bored like in never winter I want to see how I'm stacked up against the other dps

    • @higguma
      @higguma 12 дней назад

      Maybe your setup, not everyone, because a crossbow dagger beats you out probably every time. I think the game is generally unbalanced between classes.

  • @botdog78
    @botdog78 11 дней назад

    I see alot of talk about kicks. That has nothinging to do with random ques. The community is just toxic. Has been since the game started. People been kicking for no reason since way before this random dungeon que.

  • @DeadbeatToji
    @DeadbeatToji 12 дней назад

    Tbh just remove the pop up screen then people wouldn’t have anything to whine about bc they won’t know. Queue is still quicker than every mmo I’ve ever played as a dps I just hate the damn pop up screen lol

    • @smalltitan007
      @smalltitan007 12 дней назад

      yeah I agree this should remove If we already agree 1 it should be hidden but it pop up every single time when they reject again and again so damn annoying

  • @Prpcr-ug2zd
    @Prpcr-ug2zd 12 дней назад

    People who do these kind of activities. Tend to be the ones that dont have fulfilling life’s. Lack control and power over themselves and or others.