How to use Boos in Mario Maker 2

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  • Опубликовано: 27 окт 2019
  • How to use the Boo in Super Mario Maker 2. Item Breakdown is a series where I take every single item in the Mario Maker 2 Editor, analyse its properties, and give ideas on how to use it in your levels. Find the full playlist here:
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    Learn how to use the Boo enemy in Super Mario Maker 2! Traditional levels, boss fights, Kaizo stages and more! Also make sure to check out my level design guides to learn how to make better Super Mario Maker 2 levels!
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Комментарии • 399

  • @TobiasBergdorf
    @TobiasBergdorf  4 года назад +89

    *How do you use the Boo in your own levels?*
    Let me know down below and check out the full Item Breakdown playlist for more inspiration!
    bit.ly/36BWWBm

    • @yunginsanity1464
      @yunginsanity1464 4 года назад

      Tobias Bergdorf do hammer bro

    • @The_3_therian_besties
      @The_3_therian_besties 4 года назад +1

      Eatus the fetus

    • @OanSMM
      @OanSMM 4 года назад +2

      It would be cool if u do the Goomba shoe item. Not a lot of People know the difference between stiletto and boot

    • @muslim3449
      @muslim3449 4 года назад

      Lakito

    • @PFGJR
      @PFGJR 4 года назад

      You just tought me something very good

  • @loopstratos4619
    @loopstratos4619 4 года назад +463

    "it's actually surpisingly-- *pause* easy"
    Sure.

    • @theivoryguy2476
      @theivoryguy2476 4 года назад +49

      *Ceave Gaming wants to know your location*

    • @tidaltorrent
      @tidaltorrent 4 года назад +8

      He's Ceave, your Ceave, I'M Ceave, is there any other Ceaves I should know about?

    • @becauseimapotato7599
      @becauseimapotato7599 4 года назад +4

      @@tidaltorrent *you're

    • @suburbanindie
      @suburbanindie 4 года назад +1

      @@theivoryguy2476 oh god. I couldn't take all the sentences starting with some variation of "our favorite plumber", I had to unsubscribe

    • @spikesagal
      @spikesagal 4 года назад

      Haha… nice try, CEAVE.

  • @1everysecond511
    @1everysecond511 4 года назад +126

    10:22 "No other object in the game responds to which way the player is facing."
    Ground-Night theme Thwomps: *Angry stone noises*

    • @chamtheman551
      @chamtheman551 4 года назад +7

      😡🗿

    • @couldntsetpass2901
      @couldntsetpass2901 4 года назад +7

      Poison Mushroom: Am I a joke to you?

    • @faziarry
      @faziarry 4 года назад +1

      Lone Dingus I don’t have Super Mario Maker 2, can you explain that

    • @chamtheman551
      @chamtheman551 4 года назад +1

      @@faziarry during the night theme in Super Mario Maker 2, the thwomps follow your direction (or at least I think they do but I forgot)

    • @1everysecond511
      @1everysecond511 4 года назад +3

      @@faziarry In the ground-night theme, when the player faces away from a Thwomp, it will slowly move horizontally (or vertically if it is a sideways Thwomp) towards the player until it lines up with them, and then it will drop-attack as it normally does. It's worth noting that most enemies have their own "quirk" in the ground-night theme.

  • @MettanAtem
    @MettanAtem 4 года назад +147

    You missed one thing about the Boos in the ground night theme: Stretches will stop moving when the player faces them, but only when they are also facing the player and emerged from the ground.

    • @drakeisacake
      @drakeisacake 4 года назад +8

      Thay make a funny face when you do this in the smb3 theme!

    • @HanSanwich
      @HanSanwich 4 года назад +2

      Drake is a Cake
      That reminds me of Mario World

  • @Tiger_T1
    @Tiger_T1 4 года назад +359

    A boo can be defeated by the hammer also!

    • @TobiasBergdorf
      @TobiasBergdorf  4 года назад +103

      You're right! There's always something I miss...

    • @Jords250
      @Jords250 4 года назад +3

      Like how

    • @luigismemes
      @luigismemes 4 года назад +10

      Game Boy The hammer power up in 3D World

    • @chamtheman551
      @chamtheman551 4 года назад +6

      @@Jords250 and (I believe) Yoshi

    • @flichka6825
      @flichka6825 4 года назад +4

      @@chamtheman551 nope

  • @sonc_
    @sonc_ 4 года назад +278

    You said “under the influence of a star” and before you said anything about the star I was confused what being drugged had anything to do with killing boos.
    God I’m dumb

    • @jacknation1141
      @jacknation1141 4 года назад +2

      Sonic032407
      Nah that’s not ur fault it’s his, despite how good his content is.

    • @zeldafreak2232
      @zeldafreak2232 4 года назад +7

      Luigi is under the influence. He has obviously been drinking boos. ; )

    • @starpetalarts6668
      @starpetalarts6668 4 года назад +2

      @@jacknation1141 It's still proper use of the English, just socially inept.

    • @caden8428
      @caden8428 4 года назад +4

      Don’t do stars kids

    • @nitrogamer8222
      @nitrogamer8222 4 года назад

      Same I'm stupid

  • @salisburybavo
    @salisburybavo 4 года назад +47

    8:02 "it _ghost_ without saying" well played, booddy, well played

    • @Arslan35
      @Arslan35 4 года назад

      U should place * between _b_ and _y_ ( _booddy_ )

  • @matthias7790
    @matthias7790 4 года назад +28

    I like that you chose Luigi and the boo for this week!

  • @SuperDZ555
    @SuperDZ555 4 года назад +89

    If a boo circle has a key then it wont give you the key until every boo in the boo circle is defeated (i think)

    • @yosma6
      @yosma6 4 года назад +6

      That's right

    • @psyffee3755
      @psyffee3755 4 года назад +4

      @Aramaru 1837 Uh, no. They were probably expecting a key to drop after 1 boo is defeated.

    • @psyffee3755
      @psyffee3755 4 года назад

      @Aramaru 1837 it makes sense, it could just be the first one killed

    • @psyffee3755
      @psyffee3755 4 года назад

      @Aramaru 1837well yeah ik

    • @psyffee3755
      @psyffee3755 4 года назад

      @Aramaru 1837 how does it make no sense? They could have easily done that.

  • @Goomba456
    @Goomba456 4 года назад +39

    I can't boo-lieve the amount of boo puns in this video

  • @Edd_Harr
    @Edd_Harr 4 года назад +35

    oh jeez I opened my sub feed and got spooked, warn me next time.

  • @koelee
    @koelee 4 года назад +18

    9:17
    You almost had me there.

    • @11th_Endor
      @11th_Endor 4 года назад +2

      *They had us in the first half not gonna lie*

  • @rosejett144
    @rosejett144 4 года назад +6

    There's nothing better than getting a notification for a new TXB video while I'm having a lunch break at school.

    • @ebgurif
      @ebgurif 4 года назад +1

      Yea really

  • @midasmagnezone4282
    @midasmagnezone4282 4 года назад +5

    3:34 I was confused for a moment what winged ring Boos move the same speed as. I assume the same speed as winged boos.
    Boos are one of the most unique enemies in Mario and in sidescrolling games. They're so cute too!

  • @WaluigiGoesWa
    @WaluigiGoesWa 4 года назад +4

    Another small thing: when Luigi is in a dry bone shell, no matter which way he is facing at first, if he plays dead all boos freeze, even if you are facing away or are in the night theme.

  • @gotisc
    @gotisc 4 года назад +6

    I was racking my brain the other day trying to remember how to make a boo circle scatter. Thank you!

  • @joelmanu9780
    @joelmanu9780 4 года назад +9

    Tobooas Boorgdorf, I admire the boontiful batch of boo-related puns in this boo-tube video.

    • @Arslan35
      @Arslan35 4 года назад

      I'm boo-na boo-ike boo-ur boo-ment.

  • @pessimisticpianist582
    @pessimisticpianist582 4 года назад +14

    Boo:
    *" Am I an ITEM to you??!!! "*

  • @Pickelated
    @Pickelated 4 года назад +19

    Tobias: “Boos made their début.”
    Me who knows french: “Perfect.”

  • @Phoenix137
    @Phoenix137 4 года назад +24

    I choked on my cereal when you said “deboo”

  • @albingrahn5576
    @albingrahn5576 4 года назад +4

    That title scared the shit out of me. You can't just do us like that...

  • @keysersozel182
    @keysersozel182 4 года назад

    You have helped me not only with the boos but with the skipsqueak too. Thanks a lot

  • @jamblstair
    @jamblstair 4 года назад +5

    Just in time for Halloween! Great video, keep up the good work!

  • @VoidedPink
    @VoidedPink 4 года назад +3

    Idk if anyone else knows this, but in the super mario galaxy game, there are these boo variants called bomb - boos. These are just normal boos, but in the game, if you spun, you held it by the tongue, and swung it around. It exploded after a short time or through physical impact with an enemy, and chases you no matter what. I hope that nintendo might include this in a dlc or something

  • @ThatNoobKing
    @ThatNoobKing 4 года назад +9

    "its actually surprisingly-"
    Simple
    "easy"
    Damn it

  • @icecreamvyper
    @icecreamvyper 4 года назад +1

    I love this series! Keep it going.

  • @-ism8153
    @-ism8153 4 года назад

    4:59 "A boo's behavior does not change when stacked." Aww, I really felt that. He may be stacked, but he still remembers his old friends.
    Wealth hasn't changed him.

  • @lexgasm8523
    @lexgasm8523 4 года назад

    You did a great job here!!! Only two things I am missing:
    1. a boo in a lakitu cloud can be avioded by ducking, if the cloud is the same hight as mario. For example a nice tech in a tunnel with one block hight. Most players don't know that ducking is possible, too overcome the boo in the cloud.
    2. In the theme ground at night, a boo reacts in the opposite way: facing him = the boo moves towards mario; facing away from a boo = the boo doesn't move. This happens in all the four "old" game styles - and I thing cool levels are possible with this opposite behavior of the boos.

  • @kevin-bf4ww
    @kevin-bf4ww 4 года назад +48

    "if mari- er
    luigi touches a boo"
    everyone got that

  • @dreddbolt
    @dreddbolt 4 года назад +6

    Dude, night time ground theme boo rings are heckin awesome.

  • @saigesmart4167
    @saigesmart4167 4 года назад

    Wow this video is surprisingly long, didn't realize that boos had so many properties! Also 7:00, had no idea, that's actually giving me some ideas for a level

  • @khodibritton8368
    @khodibritton8368 4 года назад +7

    “Made its de-boo...”
    “It ghost without saying...”
    “...But boo-lieve it or not...”

  • @BulletBill575
    @BulletBill575 4 года назад +2

    I really like how you went with the Halloween theme and picked a scary enemy

  • @OlmiOP
    @OlmiOP 4 года назад

    Stretch also takes on the properties of a Normal Boo in Ground Night. They move unless you're facing them, but they'll ONLY stop if they're facing you as well

  • @just9019
    @just9019 4 года назад

    I never knew Boo Rings could move in the night ground theme, also very spoopy editing :D

  • @thealientree3821
    @thealientree3821 4 года назад

    I think you might’ve forgot that Stretches in the Night Ground theme also mimics the behavior of normal boo, but still slides on the ground like what they do in other themes.

  • @ebgurif
    @ebgurif 4 года назад +2

    Wow so detailed
    Edit: i think you forgot to mention the fact that you have to kill all the boo buddies in the ring to get the key

  • @dairhat
    @dairhat 4 года назад +2

    I love these kind of videos

  • @Garryl367
    @Garryl367 4 года назад +1

    If I recall correctly, Boos have collision with other Boos. A tall stack of Boos can block free-floating Boos beyond it from passing through.

  • @ade1174
    @ade1174 4 года назад

    I did not know that parachuting boos will not turn into stretches upon hitting the ground and can collide with terrain while descending. Thanks for the info.
    I think my favorite use of boos is having a boo ring in a clown car (I did this way too much in SMM1) as well as having them stacked on another enemy to make for a (mostly) unkillable enemy stack and some interesting platforming. I especially like the erratic jumps from an unchained chomp.

  • @iamagreatape9576
    @iamagreatape9576 4 года назад +1

    9:17 nice approach!

  • @sebs4622
    @sebs4622 4 года назад +1

    Aw man if only I knew about boo buddies in clouds. Would of been so cool to add to a level I made based on traveling a autoscrolling manor. Great video though!

  • @adriandurham10
    @adriandurham10 4 года назад +1

    You seriously deserve more subs. Like, dang.

  • @AntiDash
    @AntiDash 4 года назад

    There's a night time version of stretch that will not move is the player is facing it. Great video!

  • @evank3718
    @evank3718 4 года назад

    I actually learned a lot from this level

  • @unknown000001000
    @unknown000001000 4 года назад +2

    You forgot to mention how stretch boos change their behavior in the ground night theme. :3

  • @xpload
    @xpload 4 года назад

    That behaviour in the night ground theme is super weird and I had no idea that boos behaved like that in that style!

  • @carolynharriman5834
    @carolynharriman5834 3 года назад +1

    0:18 the"boo!"sound effect sounded like it said"bue!"

  • @nate6519
    @nate6519 3 года назад

    The Behavior of the Boo Ring at the Ground Night theme also happens to the stretch.

  • @elijahmuller5041
    @elijahmuller5041 4 года назад

    I didn’t know stretches could have wings, thanks for this info

  • @izasira
    @izasira 4 года назад +12

    Trick or Treat?

  • @TheDarkThief692
    @TheDarkThief692 4 года назад +2

    9:50 remind me New super Mario Bros 2 on 3DS there was a level like that

  • @raptusrachelbailey3390
    @raptusrachelbailey3390 4 года назад

    When you do the Goomba you should definitely use the Lonely Goomba intro for the sound before the explanation.

  • @bokocop5725
    @bokocop5725 4 года назад

    in case you didn't know, a boo can actually be stopped by other boos, you can try this by stacking a wall of boos with munchers on the bottom and have a boo on the other side of the wall.

  • @birdlegscass
    @birdlegscass 4 года назад

    Stretches in the ground night theme also react to which way Mar---uh, Luigi, is facing

  • @armbirdy3182
    @armbirdy3182 4 года назад

    “Boos are the only enemy with omni-directional movement.” Phantos: ARE YOU SURE ABOUT THAT?

  • @hi._.1986
    @hi._.1986 4 года назад +1

    Great video for early Halloween!
    Keep up the good work!
    Boo!
    Haha i just scared you!
    No? Oh, okay...

  • @Sevrgpro
    @Sevrgpro 4 года назад

    I had no idea they done that in the ground night theme! Troll createors are gonna have a joyride!

  • @JadeiteMcSwag
    @JadeiteMcSwag 4 года назад

    It's crazy how much there is to boos

  • @lynnlloydentertainment3993
    @lynnlloydentertainment3993 4 года назад +1

    Of course! Boos! Why didn’t I see that coming?!

  • @DrRank
    @DrRank 4 года назад

    So many puns.
    I love it.

  • @kymbigler2824
    @kymbigler2824 4 года назад +1

    I love this enemy!
    *BOO!*

  • @bland9876
    @bland9876 4 года назад

    One thing I wish Mario Maker 2 had was that you could choose the effect of the level for example the wind could be in any theme or imagine you could select bullet bills automatically shooting from the right side of the screen or infinitely respawning lakitu or the giant Cheep Cheep from Mario 3 in that one stage where the stage moves up and down not the water

  • @andrewj1754
    @andrewj1754 4 года назад

    Winged stretch is interesting!

  • @starpetalarts6668
    @starpetalarts6668 4 года назад +1

    You know after you go through all the items it may be a good idea to continue this series but by going through what you missed from your comment sections and get ideas to showcase from your fans/subscribers/patreons. You know as an addendum to the items.

  • @art4truth
    @art4truth 4 года назад

    I didn't know the boos switch movement behavior in the night ground theme. I also didn't know boos rings stop moving when looked at in that theme. Sounds useful, but possibly confusing for the player when one ghost type chases and the other hides in the same theme.

  • @miku4977
    @miku4977 4 года назад

    Could you do some sort of breakdown on stuff like wind, water, low gravity, stage elements and settings rather than items?

  • @douglewisamaanthro383
    @douglewisamaanthro383 4 года назад +1

    7:22 also a stretch in ground night theme will act like a mix of bothe a normal boo and a normal stretch

  • @jucom756
    @jucom756 4 года назад +8

    imitating ceave on purpose for a joke (a few times already) and then using his levels as an example...
    Could this mean a collab (probably not), but it would be nice to see what you could make together.

    • @mkfivesix
      @mkfivesix 4 года назад

      I noticed the clip

  • @exitpath2
    @exitpath2 4 года назад

    You can create a large stretch if it is stacked on an enemy and on ground.

  • @_Silenceman
    @_Silenceman 4 года назад

    this video makes me wanna breakdown

  • @immortalsun
    @immortalsun 2 года назад

    I didn’t even know that you could make a winged Stretch. The more you know!

  • @donielf1074
    @donielf1074 4 года назад

    You forgot that stretches in night ground are also modified to react to player orientation like Boos in normal themes.

  • @WitnessCitrus
    @WitnessCitrus 4 года назад +1

    Oh my gosh you said deboo that’s adorable

  • @jetring2328
    @jetring2328 4 года назад

    Oh boy my favorite mario enemy!

  • @xnph9467
    @xnph9467 4 года назад

    Tobias Bergdorf: 0:50
    me: *CLOWN CAR INTENSIFIES*

  • @lukel.6582
    @lukel.6582 4 года назад

    You forgot about how stretches act in night ground. Also you can place a spiny on a big boo to make it look like King Boo.

  • @6lbs._onion
    @6lbs._onion 4 года назад

    Tobias: [makes ghost puns]
    Me: *BOOOO!*

  • @harrybest2041
    @harrybest2041 4 года назад +1

    Tobias: Can I copy your homework?
    Ceave: As long as you change it a little.
    -Simple- Easy

  • @jellyspl7277
    @jellyspl7277 4 года назад +1

    1:25 that boo sounds so cute as it dies...

    • @KusaneHexaku
      @KusaneHexaku 4 года назад +2

      boos are just cute. look at them. they're just a shy ball of floofy marshmallows >~

  • @frogoggles4259
    @frogoggles4259 4 года назад

    those puns gave me a *ghastly* feeling

  • @SkySpiral7_Lets_play
    @SkySpiral7_Lets_play Год назад

    Interesting thing you missed: unlike a pipe or bullet bill blaster, a Lakitu can spawn multiple boos without waiting for them to die.

  • @GryphA
    @GryphA Год назад

    Oh yeah! Wuigi time!

  • @decoo7676
    @decoo7676 4 года назад +1

    what happens if you are in the middle of the boo rings at ground-night theme? will it go right or left?

  • @airtoumfake
    @airtoumfake 4 года назад

    These boo puns are killing me

  • @savagegaming5476
    @savagegaming5476 4 года назад

    Aaaaahhhh! You got me!

  • @nicholasmckendry4267
    @nicholasmckendry4267 4 года назад

    The stretch in the ground night theme acts like a normal boo

  • @emeraldofdoom3188
    @emeraldofdoom3188 4 года назад +1

    Boos : the enemy that has anxiety

  • @sillyali
    @sillyali 4 года назад

    You can also defeat Boos and Peepas in 3D World if you hit them with Builder Mario's Hammer.

  • @Swiftclaw123
    @Swiftclaw123 4 года назад

    The ground boos also behave weirdly in ground night mode!

  • @A_Different_Name
    @A_Different_Name 4 года назад

    Forgot to mention that Strech gain the mechanics of boo's (Not moving when looking) in ground night.

  • @keinfanboy7984
    @keinfanboy7984 4 года назад +1

    I think that boos are so underrated … Boolieve it or not ;)

  • @mrseal1298
    @mrseal1298 4 года назад

    Do the muncher next!

  • @nathansavoie3032
    @nathansavoie3032 4 года назад +1

    Good video
    Cant say much more

  • @frn696
    @frn696 3 года назад

    The stretched boos on night ground theme move only if Luigi is not seeing it

  • @joao2479
    @joao2479 4 года назад +1

    7:45 *Boos made their deBoo in SMB3*
    *Ba dum, tss*

  • @patisphere6005
    @patisphere6005 4 года назад

    It ghost without saying @8:00
    Nice one

  • @demonox4005
    @demonox4005 4 года назад +1

    Did anyone notice the boo using their NSMBU render in SM3DW ?
    Also there is a glitch to make giant stretches

  • @Sefcear
    @Sefcear 4 года назад

    You forgot that stretches in ground night theme will not move if you look at them

  • @king-le2vz
    @king-le2vz 4 года назад

    Driving into a boo with a koopa car in the SM3DW style will also kill it.