Intriguing premise. Hundreds of hours would go into animating and programing NPCs that merely serve as superficial set dressing for the core game play experience. Yet, NPCs are a form of art unto themselves. Great video that the broader VG analysis audience would enjoy. Hoping my comment swings the algorithm in your favourite.
The bit at the end, that players and devs should have a tacit agreement not to nitpick just made me think of the flying mammoths in Skyrim. Defs a feature, not a bug.
The level of detail in this is amazing! It highlights the level of care devs put into all of these small details, not even knowing if someone will notice...
I'm utterly shocked you don't even have more subscribers, you're literally the only one I've ever seen or watched talking about npcs and their daily "lives". I hope you get more subs and continue with your video game photography!! I'll be here looking forward to your growth and videos!
This is amazing. Commenting for reach, you deserve it sir. Keep doing what you love :) subscribed (ps. Im an indie game dev, I love your insight, maybe we can build a game together someday)
Thank you so much! And utmost respect for your job, I'm glad this could resonate with you. 😄 Would love to work on a game someday for sure -- and if not, am honored if this helps development in any way.
Intriguing premise. Hundreds of hours would go into animating and programing NPCs that merely serve as superficial set dressing for the core game play experience. Yet, NPCs are a form of art unto themselves. Great video that the broader VG analysis audience would enjoy. Hoping my comment swings the algorithm in your favourite.
Thank you, and yes absolutely. I appreciate the kind words (and hopefully the algorithm boost)!
The bit at the end, that players and devs should have a tacit agreement not to nitpick just made me think of the flying mammoths in Skyrim. Defs a feature, not a bug.
The level of detail in this is amazing! It highlights the level of care devs put into all of these small details, not even knowing if someone will notice...
I'm utterly shocked you don't even have more subscribers, you're literally the only one I've ever seen or watched talking about npcs and their daily "lives". I hope you get more subs and continue with your video game photography!! I'll be here looking forward to your growth and videos!
This is awesome and I’m currently marathoning all of your videos! They’re keeping me going during my thesis
Thank you! Good luck with your thesis!
Came from the KH3 video, currently watching the whole thing. This is great stuff!
I came here for the pretty photos but now I have so much more appreciation for how NPCs are generated hot damn
This is SO interesting omg, if I do a game I´m definitely going to take the lessons from this video! Thanks a bunch!
Aaahh thank *you!* That would be the absolute coolest thing - and a really heartwarming use of the video. Good luck with your projects!
Your style reminds me of a Razbuten video
Yo thank you so much! He's one of my biggest inspirations!!!
suddenly got hooked on your content and went on a binge today. lots of amazing stuff here 👀
This video should be Way mor popular, it (and the botw/totk video, which i watched first) might have changed the way i look at video games permanently
This is amazing. Commenting for reach, you deserve it sir. Keep doing what you love :) subscribed (ps. Im an indie game dev, I love your insight, maybe we can build a game together someday)
Thank you so much! And utmost respect for your job, I'm glad this could resonate with you. 😄 Would love to work on a game someday for sure -- and if not, am honored if this helps development in any way.
I really enjoyed photo mode in Days Gone but... Less people watching more Zombie watching!
doute youll see this but is that guy saying stuff about warheads Steve Taylor the voice of kurzgesagt
I wish Dynasty Warriors 9 and its Empires spin-off were actual good games because the photo mode is decent.
I think you meant "turn", not "u-turn" at 46:20