The Abyss 3 Part 2 | Esper Powerhouse | BLB Standard Ranked Bo1 | MTG Arena

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  • Опубликовано: 18 сен 2024
  • Greetings and Welcome my friends! You have gone off the Deep End!
    This is The Abyss 3, the end of the trilogy for our beloved Abyss decks. They've been fun to play and have performed well on ladder. This final version takes advantage of powerful Planeswalkers as well as powerful Artifacts to run the table.
    Fun Meter Rating: 8. Fun and powerful. A great combination
    Win Rate: 50%.
    Strong: We feast on Midrange.
    Weak: Aggro is always the problem.
    Aetherhub link: aetherhub.com/...
    Deck List:
    3 Negate
    2 Silver Scrutiny
    3 Bitter Triumph
    3 Sheoldred's Edict
    1 Loran of the Third Path
    3 Union of the Third Path
    2 Urza, Lord Protector
    3 Sunfall
    2 Teferi, Temporal Pilgrim
    3 Invasion of Tolvada
    2 The Mightstone and Weakstone
    1 The Eternal Wanderer
    1 Vraska, Betrayal's Sting
    1 Kaya, Intangible Slayer
    4 One with the Multiverse
    2 Portal to Phyrexia
    3 Plains
    2 Island
    2 Swamp
    4 Restless Anchorage
    3 Restless Fortress
    4 Shadowy Backstreet
    4 Restless Reef
    1 Demolition Field
    1 Mirrex
    Crafting Guide for The Abyss 3:
    Silver Scrutiny is one of the best card drawing spells. Easily slide in and sub card draw of your preference. Craft at your discretion.
    Loran is an excellent destroyer of enchantments that have risen to popularity thanks to Bloomburrow. Craft the one.
    Lord Urza is half of the key to making Urza Planeswalker. Craft at your discretion.
    Sunfall is the best sweeper. Craft all 3.
    Teferi is huge. He's a monster you want on your side. Craft all 2.
    Invasion of Tolvada is our reanimation effect that turns into a game winning enchantment. Craft at least 2.
    The Mightstone is the other half of Urza Planeswalker. If you Craft Lord Urza, Craft this as well. Craft at your discretion.
    The Wanderer is a powerful ally alongside our other Planeswalkers. Craft the one.
    Vraska is a little less important than the Wanderer or Teferi. Craft at your discretion.
    Kaya is a monster. Craft the one.
    The Abyss wouldn't be The Abyss without One with the Multiverse. Craft at least 3.
    Portal is a powerful card that can get us the advantage late in games. Craft at least 1.
    We went with a lot of man lands, to help fix our Mana but also as attackers and blockers in tough matches. We suggest playing a good amount of them but make sure you're comfortable with the Mana base. With so many man lands we have a lot of lands that enter tapped.
    Stay Safe out there!
    Shark 'Em All!

Комментарии • 2

  • @TheMrYadrian
    @TheMrYadrian 4 дня назад +1

    10:31 I totally agree!

    • @TheSharkSide
      @TheSharkSide  4 дня назад

      That was so disappointing. We had 6 or 7 draws to get just one land and I think we could have fought for a win but the shuffler had other plans.