One thing I can love about the newer AC games, specifically Origins and Valhalla, is how the confessions after the assassination are much more cinematic. Not to mention, in some cases, incorporating their respective mythology.
@@00_187 Valhalla certainly tries to be more AC than Odyssey. Sure you still play as a warrior but in fact all of the assassin protagonists use combat a lot. Even AC2 had missions that forced you to fight instead of going stealthy. While I do understand why people think Valhalla is no AC game, I think it certainly tried to go back to the lore a lot more and personally I do want to call it an AC game.
@@isaiah7269Neither did Ivarr. He murdered an innocent boy and betrayed his allies to provoke Eivor into a fight, and yet Odin was ready to take him with open arms.
Order members: I joined for the greater good/I joined because I was a nobody/I don't regret my decisions/etc Also that one Order member: Yeah I have some money at this location and since I'm dead, you can have it
I liked the fact that these death scenes were brought back, but that doesn't change the fact that they are seriously lacking in cinematic elements. They feel soulless. Which is why I'm hoping Mirage brings back the cinematic level of storytelling that was in Origins.
In what way is it not “cinematic”? Compared to Unity where the characters just stand around as they confess, in this game there is a lot of movement and action that incorporates the Order member’s personality. Heck, the Arrow puts on a performance and then is metaphorically shot by multiple arrows. And the first guy you kill is set in a shadowy forest while he’s being hung and a crow comes out of his mouth. So I don’t see how one finds it as “lacking in cinematic elements”. Too much koolade perhaps.
@@ulfberht44311 word, acting. Valhalla relied on too much animation asset that it make them feel souless. Most Valhalla cutscene ended up repeating same animation and more of word rather than acting (example:eivor love to cross his hand in a lot of scene, using same static camera shot and talk a lot of exposition. That is not how you get viewer attention) if you want example of good cinematic cutscene, compare this video with cutscene about eivor and basim talk about basim dead son.
Is just an opinión but I feel the deaths should have been more Gruesome, Like have the one who burned a priest alive, burn and scream of pain, not just become a poof of smoke
It's probably just me but compared to Origins and other Assassin's Creed Games, these confessions feel...off, probably because Eivor isn't an assassin or something like that but who knows
Imo, the Memory Corridors are the final confessions between Assassin and Templar. Odyssey didn't even have Assassins yet and the Order (Cult of Kosmos) was barely established.
@@mslmob12 good theory, except Odyssey does also have the Order of the Ancients which too didn’t give the memory corridors. Besides, Haytham, Ezio, Edward, Bayek, Eivor have also had the memory corridors when they were not assassins (yet). So in conclusion, I personally don’t think that is why.
@@jormdeworm yep and I think it's mostly poor direction on Ubisoft, that Unity and Odyssey don't have memory corridors. I like Valhalla more than Odyssey, its closer to the old AC games in this sense & with the hidden blade. It made the story more enjoyable.
From AC1 to AC Syndicate, it was explained as a glitch in the Animus or something. That is definitely not the case in the RPG titles. I'm willing to be a little lenient and say that Eivor is here because they're an incarnation of Odin, so they have access to Niflheim because of that. I have no explanation to why Bayek and Aya are able to peer into the Duat in Origins though.
This is basically the same "Confession" as any other assassin's Creed games that happens when you assassinated a target. The difference is that Odin is there to Judge eivor's action. And Why Odin? Why a norse god is here? That's because (Spoiler) . . . . . . . . . . . . . . . Odin is an Isu, or the first civilization, the same as Minerva, Jupiter and other god figures in AC games. Also, Eivor is basically a Sage, the same as Bartholomew in AC IV and Germain in AC Unity. Instead of Aita's reincarnation, Eivor is Odin's reincarnation.
One thing I can love about the newer AC games, specifically Origins and Valhalla, is how the confessions after the assassination are much more cinematic. Not to mention, in some cases, incorporating their respective mythology.
If Valhalla could have Memory Corridors, why not Odyssey?
@@MrWii000 because Odyssey is no AC game but just got the title slammed on it
@@jormdeworm valhalla also isn't
@@00_187 Valhalla certainly tries to be more AC than Odyssey. Sure you still play as a warrior but in fact all of the assassin protagonists use combat a lot. Even AC2 had missions that forced you to fight instead of going stealthy. While I do understand why people think Valhalla is no AC game, I think it certainly tried to go back to the lore a lot more and personally I do want to call it an AC game.
@@jormdeworm last ac game is syndicate
I like Hilda when she says " non requiescate in pace" ( no RIP) as a homage to AC 2 justifying she doesn't die in peace
Odin: "He speaks true. A man without an enemy defeats himself"
Thors and Thorfin: "No one has enemies"
personally enjoyed Kjotve´s and Gorm´s scenes of all these the most,ESPECIALLY Gorm´s was satisfying
He thought he of all people was going to Valhalla.
If an evil man brings you biscuits, do you gift them to your children?
Honestly, I would. Wouldn't you?
I would not let good food go to waste.
I would let my children starve. A serpent’s gift will always end in malice.
Gorm was so disappointed that he never went to Valhalla he went to nifilheim to die once more for the death of eivors parents
Yeah, him not going to Valhalla didn't make sense imo. He died a warrior.
@@ZacharyOstermantrue but he didn't die honorably
Helheim
@@isaiah7269Neither did Ivarr. He murdered an innocent boy and betrayed his allies to provoke Eivor into a fight, and yet Odin was ready to take him with open arms.
@@SD_yessirOdin is a sick punk.
Order members: I joined for the greater good/I joined because I was a nobody/I don't regret my decisions/etc
Also that one Order member: Yeah I have some money at this location and since I'm dead, you can have it
Bro was a real one for that
lol
@@Dinghys Thomas Hickey ancestor :P
@@Zedgerunnerbro Hickey’s speech before he died was comical
These final words scènes with odin at your side and eivor dropping the cold ass goodbye are very well made
A man at sea may have gold and glory, but he is always a slave to the churning tides
Dude this is mind-blowing man 🤯🤯🤯🤯
I liked the fact that these death scenes were brought back, but that doesn't change the fact that they are seriously lacking in cinematic elements. They feel soulless. Which is why I'm hoping Mirage brings back the cinematic level of storytelling that was in Origins.
In what way is it not “cinematic”? Compared to Unity where the characters just stand around as they confess, in this game there is a lot of movement and action that incorporates the Order member’s personality. Heck, the Arrow puts on a performance and then is metaphorically shot by multiple arrows. And the first guy you kill is set in a shadowy forest while he’s being hung and a crow comes out of his mouth. So I don’t see how one finds it as “lacking in cinematic elements”. Too much koolade perhaps.
@@ulfberht44311 word, acting. Valhalla relied on too much animation asset that it make them feel souless. Most Valhalla cutscene ended up repeating same animation and more of word rather than acting (example:eivor love to cross his hand in a lot of scene, using same static camera shot and talk a lot of exposition. That is not how you get viewer attention) if you want example of good cinematic cutscene, compare this video with cutscene about eivor and basim talk about basim dead son.
Every time each Order member turns into smoke, I’m always compelled to say “POOF!”
Eivor: "Leofgifu, what are you smoking?"
Is just an opinión but I feel the deaths should have been more Gruesome, Like have the one who burned a priest alive, burn and scream of pain, not just become a poof of smoke
When motivated by 'God's will'. A man will do anything
It's says this is in order, but this is definitely not the order mine went, and I followed the story step by step.
Nice, a male version. Male Eivors VA is far better then the female VA imo.
(Btw: 3:00 is my favorite one)
True better Voice Acting.
I’m playing Male Eivor in AC Valhalla and in Odyssey I played Kassandra
@@lostsoul4784 the correct choices
Male Eivor isn't canon.
True, for just a random magister, i loved how much he believed in his cause
@@b.u.l.1734ubisoft said that they are both canon
It's probably just me but compared to Origins and other Assassin's Creed Games, these confessions feel...off, probably because Eivor isn't an assassin or something like that but who knows
If Valhalla could have Memory Corridors, why not Odyssey?
Imo, the Memory Corridors are the final confessions between Assassin and Templar.
Odyssey didn't even have Assassins yet and the Order (Cult of Kosmos) was barely established.
@@mslmob12 good theory, except Odyssey does also have the Order of the Ancients which too didn’t give the memory corridors. Besides, Haytham, Ezio, Edward, Bayek, Eivor have also had the memory corridors when they were not assassins (yet). So in conclusion, I personally don’t think that is why.
@@jormdeworm yep and I think it's mostly poor direction on Ubisoft, that Unity and Odyssey don't have memory corridors. I like Valhalla more than Odyssey, its closer to the old AC games in this sense & with the hidden blade. It made the story more enjoyable.
@@Thematically true
From AC1 to AC Syndicate, it was explained as a glitch in the Animus or something. That is definitely not the case in the RPG titles.
I'm willing to be a little lenient and say that Eivor is here because they're an incarnation of Odin, so they have access to Niflheim because of that. I have no explanation to why Bayek and Aya are able to peer into the Duat in Origins though.
Is this helhiem in ac valhalla or niflheim 0:14
Niflheim
Afterall, it is still the Animus but it sets the environment on Niflheim
Someone knows the backtrack when you kill an member of the order?
Is it actually possible for Fulke to be the last order member to be assassinated?
Can someone explain what these exactly are? Like are they hallucinations Evior experiences or dreams after he/she kills order members? I don’t get it.
This is basically the same "Confession" as any other assassin's Creed games that happens when you assassinated a target. The difference is that Odin is there to Judge eivor's action. And Why Odin? Why a norse god is here? That's because (Spoiler)
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Odin is an Isu, or the first civilization, the same as Minerva, Jupiter and other god figures in AC games. Also, Eivor is basically a Sage, the same as Bartholomew in AC IV and Germain in AC Unity. Instead of Aita's reincarnation, Eivor is Odin's reincarnation.
These are confessions taking place inside the Animus
anyone know how to get the black hood the other guy is wearing in all these cut scenes?
You mean Odin? No, there isn't a way to get that outfit.
@@josephpercy8772you can get it I have it, I’m pretty sure it’s from the Asgard Arc or from something else I don’t remember
IM FINISHING ACSYN , SOOO FAR THE BEST SCENES WAS AC3 AND BLACK FLAG , NOW STORY ? MAAAN ACBLACKFLAG WAS JUST SOME ELSE . .
Origins did this ones way better
This game sucks. Remaster black flag