Super Mario Maker - 6 Years Later.

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  • Опубликовано: 24 ноя 2024

Комментарии • 1,8 тыс.

  • @ChainChompBraden
    @ChainChompBraden 3 года назад +3103

    Wasn't expecting that "Trials of Death" portion of the video, but it was cool to see. Even with uploads being removed, the level will still see a completion from me some day. It's not over yet. ;)

    • @gfrewqpoiu
      @gfrewqpoiu 3 года назад +71

      Awesome

    • @MR-ry8jd
      @MR-ry8jd 3 года назад +173

      Your dedication is amazing I watch your streams sometimes I really hope you will succeed one day

    • @Dimension_eleven
      @Dimension_eleven 3 года назад +35

      you do you fam. i respect your detication!

    • @CillmaCuvas
      @CillmaCuvas 3 года назад +34

      Good luck you absolute madlad.

    • @gamermapper
      @gamermapper 3 года назад +39

      is it possible to build it in mario maker 2?

  • @tatertatertatertatertater
    @tatertatertatertatertater 3 года назад +1571

    "Oh our game's broken, I guess it's time to *destroy anyone who uploads a level with even the tiniest of glitches"*

    • @tatertatertatertatertater
      @tatertatertatertatertater 3 года назад +124

      @@gallium-gonzollium More like Nintendo = trying to be perfectionist and when they fail, blame it on everyone else

    • @skypenguin8373
      @skypenguin8373 3 года назад +18

      We should all boycott this company until they improve

    • @ToastGreeting
      @ToastGreeting 3 года назад +16

      @@skypenguin8373 they're too big to fail now I bet :( I don't think we really need them for much anymore though except smash, splatoon, and smm2

    • @Goremize
      @Goremize 3 года назад +39

      @@ToastGreeting Not too big to fail, the moment they stop pumping out games they die. You understand that if they make a new smash, they will do the same to ultimate and try and kill it off entirely, turning off all available features. And if that new game failed, they shoot themselves in the foot. Nintendo has no redeeming features outside of making games we enjoy to play. And they have to keep pumping out great games to do this. They have themselves in a corner of their own making. MM2 is not as popular as MM1, so their response? To turn off MM1.

    • @aturchomicz821
      @aturchomicz821 3 года назад +8

      @@Goremize Nintendo hostile take-over by Valve when?😳

  • @Whurlpuul
    @Whurlpuul 3 года назад +2476

    I forgot how much i missed ceave's yum yum mushroom mario maker mannerisms

    • @Kaizite
      @Kaizite 3 года назад +6

      @bank yep

    • @literallylegendary
      @literallylegendary 3 года назад +3

      me too :)

    • @Jakewebmaster8
      @Jakewebmaster8 3 года назад +30

      I wish that we could learn about the history of the shiny yet deadly coins.

    • @Kaizite
      @Kaizite 3 года назад +3

      @@Jakewebmaster8 yep... me too

    • @DOC_951
      @DOC_951 3 года назад +6

      Yeah... he’s quite a weird guy. No idea where he gets his vocabulary lol

  • @Skycrafter64
    @Skycrafter64 3 года назад +880

    Ceave: **Plays Game**
    Nintendo: "This is not how you are supposed to play the Game"

    • @CivicallyNotDan
      @CivicallyNotDan 3 года назад +26

      "You shall be canceled now" **deletes game code and makes nothing possible**

    • @theredstonemaster5763
      @theredstonemaster5763 3 года назад +5

      News: super Mario maker has a big glitch that deletes all of the game code

    • @meifray
      @meifray 3 года назад +4

      also Nintendo:"Game Over"(pull out sue case)

    • @mjincorporation30
      @mjincorporation30 3 года назад +8

      *THIS IS NOT WHATS NINTENDED*

  • @rayminion6683
    @rayminion6683 3 года назад +475

    I miss ceave’s Mario maker content where he built crazy contraptions and then the whole community would just be stunned and start using those contraptions in their levels

    • @royalrice5191
      @royalrice5191 3 года назад +29

      I think he feels that a lot of those contraptions are obsolete now with clear conditions among other things.

    • @UltraAryan10
      @UltraAryan10 3 года назад +30

      @@royalrice5191 Clear Conditions are pretty limited and most of them easily recreatable.

    • @RiahGreen
      @RiahGreen 3 года назад +13

      And then nintendo would patch it a week later.

    • @lh9591
      @lh9591 3 года назад

      And then the contraption would get patched out :(

    • @royalrice5191
      @royalrice5191 3 года назад +1

      @@UltraAryan10 I suppose so. But it eliminates half the uses for the contraption anyway

  • @schuylordgaming4544
    @schuylordgaming4544 3 года назад +429

    “You’re having fun the wrong way” *removes fun glitch*

    • @zigazav1
      @zigazav1 3 года назад +9

      At least in Mario Maker 2, for the most part, glitch levels that Nintendo does not remove, can still be beaten, as in that game, glitch levels treat themselves as whatever update version they were uploaded on. Though there's very few exception to this. The glitch that makes each playable character's fireball usage slightly different, is completely patched-out, regardless of older levels

    • @TheMasterIsHere
      @TheMasterIsHere 3 года назад +5

      @@zigazav1 Which caused for it to be possible to upload impossible levels.

    • @edfreak9001
      @edfreak9001 3 года назад +2

      Nintendo Defenders: Thank goodness Nintendo was here to do the right thing

  • @fhialsdhkt43tg72
    @fhialsdhkt43tg72 3 года назад +1590

    This sounds like a typical nintendo-problem: Great developers, awful decisions at the highest level.

    • @Stratelier
      @Stratelier 3 года назад +46

      Isn't it typical of most AAA publishers?

    • @fhialsdhkt43tg72
      @fhialsdhkt43tg72 3 года назад +116

      @@Stratelier Yes. But still if Nintendo left more of the creative decisions at the level of the developers, having the highest stage interfere less, the end results would be better.

    • @biivamunner3122
      @biivamunner3122 3 года назад +21

      Why do we have these two teams together.
      Why, god.

    • @mrcornflake9179
      @mrcornflake9179 3 года назад +15

      Problem is: they removed the uploading feature on the first of april.... what is on the first of april you might ask? well... everyone is doing pranks soo... not the most terrible decision

    • @biivamunner3122
      @biivamunner3122 3 года назад +32

      @@mrcornflake9179 If it's a prank, it's not a funny one.

  • @gallo123
    @gallo123 3 года назад +600

    We often forget that the people who make the games are different from the people who run the company.
    The devs want to create something fun, the executives want the money.
    If you like the old game too much they might as well ask the devs to "fix it" so you buy the new one...

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 3 года назад +70

      Such is the inevitability of capitalism. (or at least, big companies under pure profit-driven capitalism)

    • @fluffynator6222
      @fluffynator6222 3 года назад +66

      Tbf, servers cost money. No matter what, they would've always shut them down especially since the WiiU sold terribly.

    • @aturchomicz821
      @aturchomicz821 3 года назад +4

      Collective bargaining would help out so much here, let the Code Monkeys decide whats supposed to happen with the game!

    • @ReikuYin
      @ReikuYin 3 года назад +25

      This is important. A LOT of devs love the stuff and seeing there games split wide open. Companies tend to not like that tho... As it getting more bang for the buck now. And profit is the bottom line.

    • @megarotom1590
      @megarotom1590 3 года назад +6

      in addition the wii U sold like crap and I think most people are glad they improved it instead of just porting

  • @Hexaroot785
    @Hexaroot785 3 года назад +968

    Braden is still trying to clear trials of death even with servers down. He has found a cleaver way around this by uploading the level in an alt account and once he clears it he will reveal the code.

    • @MoonstarAriadne
      @MoonstarAriadne 3 года назад +85

      Thank you, I thought that he would take his biggest L and would never be able to upload the level.

    • @AxxLAfriku
      @AxxLAfriku 3 года назад +15

      I have fewer than 1 friend in the World. That's right. Everybody disses me for making bad videos. I think they are perfect though. Who is right? My dissers or me? Which side are you on, dear hef

    • @huckthatdish
      @huckthatdish 3 года назад +26

      So did someone else beat it for him so the alt could upload it?

    • @CR1MSONACE
      @CR1MSONACE 3 года назад +96

      Just so you know, AxxL (second comment down) is either a bot ir someone spamming comments at the speed

    • @DonkeyBoyVids
      @DonkeyBoyVids 3 года назад +7

      @@CR1MSONACE not a bot, real channel

  • @randallcarissa
    @randallcarissa 3 года назад +947

    On the bright side, now, we can clear every uncleared level officially.

    • @jovalleau
      @jovalleau 3 года назад +93

      I think technically there could be some levels that were uploaded with pre-patch glitches that haven't been completed, making them unclearable.

    • @chamtheman551
      @chamtheman551 3 года назад +140

      We can also legally claim that SMM1 is the #1 Mario game with largest finite amount of levels in it

    • @megarotom1590
      @megarotom1590 3 года назад +31

      @@chamtheman551 false, bc smm2 still currently has a finite levels in it, just there are new levels being created constantly, but on neither one could anyone beat EVERY level

    • @chamtheman551
      @chamtheman551 3 года назад +8

      @@megarotom1590 at least the levels on its online server (where people upload them) is finite and ENORMOUS!!

    • @megarotom1590
      @megarotom1590 3 года назад +2

      @@chamtheman551 can one even access those anymore (for MM1), and both are currently finite and even lifetime finite bc just like MM, MM2 will eventually be dropped

  • @MCarlos15
    @MCarlos15 3 года назад +240

    I uploaded two levels at the end of March, and they didn't get any stars, so they got deleted from the servers AFTER April 1st and I have no way of uploading them back :')

    • @crabking3525
      @crabking3525 3 года назад +6

      Sad smile, aka Hide the Pain Harold face

    • @mullet_muffins
      @mullet_muffins 3 года назад +4

      Same thing for me sadly. Guess I needed to promote the level because Nintendo didn't think they were getting enough plays / stars.

    • @Thornskade
      @Thornskade 3 года назад +16

      That was my problem with uploading levels in general. I would upload one Super-Expert grade (!!!) level, it would see two plays by two accounts who never even beat an Expert (!!!!!!!!!) level, level gets no stars in that time obviously, deleted. Nintendo's level evaluation never made any fucking sense. I didn't go to some online forum to promote my levels. Only one of my uploaded levels remains online since I can no longer re-upload, obviously. Absolute trash.

    • @Cheesehead302
      @Cheesehead302 3 года назад +3

      Wait, why the hell would they STILL be removing levels from MM1? Bizarre

    • @BoshiYoshi
      @BoshiYoshi 3 года назад +4

      @@Thornskade I had that problem with MM2. In MM1, my levels got a decent amount of plays, given that I didn't advertise them anywhere. But in MM2, I had one level that performed a lot better than I thought and every other level I uploaded got like 2-10 stars at the most. I remember I didn't even log into the game for half a year, then booted it up randomly and in all that time, I'd accumulated like 2 or 3 new stars between my 8 levels. It (along with Nintendo suddenly cutting all support) made me lose all motivation to even bother making levels anymore. Back in the MM1 days I would use the Mario Maker reddit to advertise my levels once in a while, but even that place seems completely dead now. :/

  • @marbleking8811
    @marbleking8811 3 года назад +85

    This commentary resonates with me greatly and I’m glad that the struggles of Mario Maker creators are getting voiced out finally. I don’t expect many people to read this, but here’s my story as a level creator for Mario Maker 2.
    One of the main criticisms with this video that I can see being said is “but Mario Maker has a sequel! Of course it’s natural for Nintendo to focus their updates and support on that instead.” This couldn’t be further from the truth, actually.
    Mario Maker 2 was released in late June 2019, and Nintendo has confirmed, in one of their sparse announcements to the community, that content updates for the game have already ended. There were three content updates in total, the most recent of which was over a year ago. It took less than a year for Nintendo to move on from their game.
    The only signs the community gets that Nintendo is still paying attention anymore, is from the strict and unjust moderation system (more on that below), and when they release a game patch.
    These games patches, whilst incrementing the version number on the title screen, actually act as the opposite to updates. More often than not, the patches take away content; content that the community has found from hundreds of hours of research, and that are only made up of interactions of elements in the game, like Ceave was explaining in the video.
    This is an oversimplified analogy, but it translates smoothly to much of the discoveries that the community has made about the game. Imagine that Nintendo saw Ceave’s “don’t look left contraption”, showcased in the video at 9:50 , and thought something along the lines of “we didn’t intend the elements of the game to be used in that way. Whilst it isn’t the case here, this contraption could be used in an unfair way to players, since they might not know what made the floor turn to coins if they weren’t told.” Nintendo might then decide to remove a fundamental feature of the game, such as allowing boos to be in enemy stacks, specifically to disallow contraptions like this one.
    It is commonplace for Nintendo’s game patches to be hastily implemented, and break more features of the game than they “fix”. And remember that many of these “fixes” originate from fundamentally flawed reasoning in the first place. A common motto that originated in the Mario Maker fan community relating to Nintendo’s approach, is “Have fun, correctly”. Whenever Nintendo sees something that doesn’t align with their vision of what a Mario game should be, it gets booted from Mario Maker. Nintendo shouldn’t be allowed to govern what types and genres of creations get made by the community, providing that the creations aren’t rude or profane (which is what the moderation system would be for, if it actually did its job).
    Moving on to the game’s moderation system, the critically important parts of it do function correctly, I will admit. Any profane language or adult imagery gets removed almost immediately. However, there is also the issue of Nintendo extending this moderation system into more of a censorship tool, and seeing it as their duty to remove anything that doesn’t align with their preconceptions of the kind of content that a Mario game should relate to.
    They have a particularly strict stance on “glitches”. Half the time, the Mario Maker community doesn’t even realise that a combination of game elements could be considered as illegal, until Nintendo starts removing levels from their servers that contain the setups. If this happens too many times to a creator, they get banned from uploading levels at all, meaning that the $40 they paid for the game is now effectively gone.
    And let me be clear here, the kind of glitches that provoke Nintendo to do this aren’t things that freeze the game, overwork the Switch hardware, etc. It’s actually simple things, such as a bullet bill launcher moving faster than it should, or a way for the player to clip through a one-way gate in the opposite direction. It’s unfair and unjust, and ought not to matter in the grand scheme of things at all. But Nintendo takes offense and lifts the ban hammer regardless.
    Personally, I hate Nintendo. I absolutely despise their approach to community relations, how they treat the loving communities that build around their games, and how they have already started to ignore Mario Maker 2, a game that hasn’t even been out two years at this point. In fact, let me rephrase that; I would be HAPPY if they ignored the game. It would mean that the community would be able to design creative and innovative levels from a variety of genres, without the fear of Nintendo breathing over our shoulders and being all too ready to wield the ban hammer.
    I feel like I speak for a lot of the community when I say that we would be very willing to move to another game creation engine immediately, if it weren’t for the fact that Mario Maker and Mario Maker 2 are by far the best tools for the job. It isn’t even close. Nintendo is often ingenious at designing games, and yet doesn’t understand how to deal with the people who play them.
    If you’re still reading, thanks for making it this far. This comment has turned into a bit of a rant, but I feel that all this frustration is completely justified, for all the stuff that Nintendo has made the community go through over the past six years.

    • @oworth
      @oworth 3 года назад +7

      I completely agree with you Marble. I honestly have to say that this is a beautiful comment. Really, it is. I fully agree with everything here.
      Thank you sir for writing all of this!

    • @vinesthemonkey
      @vinesthemonkey 3 года назад +1

      play minecraft

    • @Jann75
      @Jann75 3 года назад

      Well said.

    • @Desugan69
      @Desugan69 3 года назад +1

      If yOu DoN't lIKe nInTenDon't thAn Don't plAy thEir Games (jokes beside )
      I hate that you can't serach level pear name in mm2 like in mm1 you need a code for the specific level you whanna play and if you don't hafe it get fricked

    • @0kr4m
      @0kr4m 3 года назад

      the think i hate most about nintendo is that you need to buy a console just to play the games
      Im trying to get mm (now mm2) since like 2018 but the switch costs like 2,000 bucks and the game costs 300. (where I live). I just wish they released their games on other places, as its clear they don't so people have to buy their console.

  • @chamtheman551
    @chamtheman551 3 года назад +209

    I knew we were going to get *at least* one more Mario Maker vid from Ceave. The time has come!

    • @PoyoPowerPlant
      @PoyoPowerPlant 3 года назад +7

      Hopefully more than one.

    • @tarentino3269
      @tarentino3269 3 года назад +3

      @@PoyoPowerPlant Mario maker 2 doesn't seem to Mane ceave happy. But i Hope he decides to do contraptions for smm2

    • @PoyoPowerPlant
      @PoyoPowerPlant 3 года назад +1

      @@tarentino3269 Yeah.

    • @chamtheman551
      @chamtheman551 3 года назад +1

      @@tarentino3269 same

  • @crabking3525
    @crabking3525 3 года назад +54

    I'll always be nostalgic for those "A Goomba Story" levels before Miiverse got nuked and removed all of the dialogue comments.
    Also, 7:48 I experienced that back when I used RPG Maker 2000. It had a bunch of features missing that are basically required now, so I had to think of novice loopholes that actually ended up making cool things I wouldn't have otherwise if I wasn't limited.

    • @smolglitch
      @smolglitch Год назад

      I made plenty of those goomba story levels in MM1 and some in MM2. I just wish there was those dialogue boxes from SMW instead, or atleast my comments had priority viewing over others.

  • @InteligentToast
    @InteligentToast 3 года назад +121

    You are insanely underrated for all of the effort you put into these videos.

    • @Tetra_Elementra
      @Tetra_Elementra 3 года назад +6

      500.000 subs*

    • @aturchomicz821
      @aturchomicz821 3 года назад +1

      @@Tetra_Elementra One of them few high quality ÖSTERREICHSSEN Youtbers huh? r/Austria would be so proud...

    • @Tetra_Elementra
      @Tetra_Elementra 3 года назад +1

      @@aturchomicz821 wdym...?

    • @bugonboris6681
      @bugonboris6681 3 года назад

      @@aturchomicz821
      That's short for "What Do You Mean?".

  • @ejjs26
    @ejjs26 3 года назад +33

    I fell in love with mario maker when me and my dad stayed up till midnight taking turns playing the game together. Ahhh the nostalgia

  • @newbornkilik
    @newbornkilik 3 года назад +446

    Classic Nintendo, if we're not having fun their way we ain't having fun at all.

    • @Alexalibur13
      @Alexalibur13 3 года назад +54

      You can't spell Nintendo without intend. If you can't do it the way they're intended it to be, you can't at all.

    • @KalokesMysteries
      @KalokesMysteries 3 года назад +44

      "Intend? No"
      An anagram.

    • @bugonboris6681
      @bugonboris6681 3 года назад +10

      So we have
      nINTENDo,
      NICKELodeon,
      game frEAk,
      and IGNorant.
      Any thing else?

    • @mrgyc2523
      @mrgyc2523 3 года назад +3

      seems like breath of the wild is a notable exception, moonjump never got patched

    • @vriskaserketontheps5
      @vriskaserketontheps5 3 года назад +1

      japanese companies are just like that smh

  • @frogballoon
    @frogballoon 3 года назад +214

    I love how you gave credit to Terraria being different than Minecraft. Made me feel happy, because I love both.

    • @ralphy1054
      @ralphy1054 3 года назад +6

      YES

    • @frogballoon
      @frogballoon 3 года назад +5

      @@ralphy1054 Ah, thanks! I was kinda expecting rants and arguments in these replies lol

    • @zigazav1
      @zigazav1 3 года назад +7

      Terraria is sorta story-driven and have NPCs that act in various ways based on what's going on. Such as, for example, when the blood moon rises, for the most part, each NPC will talk in a more hostile manner if you talk to them about it. The Nurse for example, will seem really mad at you for needing her to heal you.

    • @SuperZergMan
      @SuperZergMan 3 года назад +8

      @@zigazav1 All the female NPCs act more hostile 'cause they're... Y'know... BLOOD moon.

    • @icegod4849
      @icegod4849 3 года назад +2

      @@SuperZergMan OMFG never thought about it like that damn

  • @adrianoterzi1879
    @adrianoterzi1879 3 года назад +43

    i didn't even know that in super mario maker you couldn't upload levels anymore and this left a wound in my heart.

  • @Astrobrush45
    @Astrobrush45 3 года назад +20

    I love how, ever since you started using a camera in your videos, you've been adding items to the background that stay there in future videos.
    Its turned into some sort of running gag, that keeps coming back up, and I find that entertaining.

  • @Kaizite
    @Kaizite 3 года назад +92

    wow... i remember all your old super mario maker videos and when you would theorize about mario maker 2... it's been so long

    • @Kaizite
      @Kaizite 3 года назад

      @bank yep

    • @Goremize
      @Goremize 3 года назад +3

      Back when we thought we might actually like MM2 xD the game came out and suddenly content for the games died

    • @Kaizite
      @Kaizite 3 года назад +7

      @@Goremize yep, after less than a year they announced the final update to the game, kinda sad becasuse just like the original it had and *still* has the potential to be a extremely successful game. if nintendo would just update it again then more people would play it, and with no more ninji speedruns coming out there will be no more content added to the game from nintendo, very disappointing ngl

    • @Goremize
      @Goremize 3 года назад +3

      @@Kaizite Yeah it is rather. I remember MM1 was becoming like Minecraft and Terraria, huge games talked about everywhere, so many vids posted daily from uploaders. To have Nintendo actually come out and say "no more updates" and even stop support for Ninji, they seem to want to forget this game exists. They already auto-delete stages in your own profile that are not uploaded if they contain a glitch. Sounds like they'll do the same to MM2 later on, and turn off the ability to upload stages when they have "Moved on" cause we were supposed to

  • @JoCr2
    @JoCr2 3 года назад +43

    Great video, Ceave! And yeah, as has been stated here, Braden did upload a secret "dev door" sort of version of Trials of Death on an alt account, which he will direct people to after the clear and show them what to edit, so Nintendo was outplayed a bit at least :)

    • @Goremize
      @Goremize 3 года назад +5

      Nintendo just better not find out, cause ya know, they could delete his account and remove his access to accounts. They are the kind of company to do this

  • @El_Chucho_Bravo
    @El_Chucho_Bravo 3 года назад +226

    It’s been 6 years!!! Makes me feel a lot older.

    • @zakirhusain6324
      @zakirhusain6324 3 года назад +6

      -Time Flies-

    • @TETNTM
      @TETNTM 3 года назад +3

      -Flies Time When they fly fools-

    • @TETNTM
      @TETNTM 3 года назад +3

      -Ad plays-

    • @MineZack2
      @MineZack2 3 года назад +3

      @@TETNTM GRAMMARLY DOES MORE THAN CATCH ERRORS

    • @macadamia4569
      @macadamia4569 3 года назад +2

      Same here man

  • @darqed
    @darqed 3 года назад +53

    Someone: why super Mario maker is your favorite game?
    Ceave: well... its actually suprisingly simple

    • @n_ex13
      @n_ex13 3 года назад +1

      True

  • @ChristopherMoom
    @ChristopherMoom 3 года назад +152

    6 years later, and I still really miss the Amiibo Costumes that Mario Maker 1 had
    There was an insane amount of charm in them that's just gone in MM2

  • @planken203
    @planken203 3 года назад +48

    everyone gangsta till the door clicking sound effect plays

  • @bluebatmanvk5535
    @bluebatmanvk5535 3 года назад +64

    I missed Ceave saying "Shiny, yet deadly coins, so much.

    • @Snukkuri
      @Snukkuri 3 года назад +1

      You will only hear it only once more here.

    • @boxcart4533
      @boxcart4533 3 года назад

      @@Snukkuri ??.?

  • @shiftbutbad
    @shiftbutbad 3 года назад +175

    I miss when this lad tried to make a "tips and tricks" for every item.... ah the good ol' days

    • @blinkingberry9591
      @blinkingberry9591 3 года назад +8

      Well, not EVERY item. 🔨

    • @wiiztec
      @wiiztec 3 года назад +5

      still hoping for a video about the new items in the latest smm2 update, we got a video exclusively about the new power ups instead

    • @professoreisner1851
      @professoreisner1851 3 года назад

      @@blinkingberry9591 almost every item

    • @SuperMario.1
      @SuperMario.1 2 года назад

      I mean, he's done it for -every item- every item except hammer bros.

  • @andrew_cunningham
    @andrew_cunningham 3 года назад +49

    At this point Ceave's uploads are like an alarm on my phone that goes off once a month to remind me that Nintendo is not my Ninfriendo.

    • @benlindquist3302
      @benlindquist3302 3 года назад +1

      And here I was playing games by my so called "Ninfriendo" and thinking that they're good games. we can see past your lies Nintendo!

    • @VirtuaVirtue
      @VirtuaVirtue 2 года назад

      @@benlindquist3302 good games, bad ninfriendo

  • @michanowak7060
    @michanowak7060 3 года назад +132

    You know, when you play a gig and make a mistake during a song, you laugh it off and play on, not kick the whole audience out of the building...
    And now I'm afraid of Mario Marker 2. Please don't kill it too soon :c

    • @maverickREAL
      @maverickREAL 3 года назад +9

      It's already dead.

    • @bruschetta7711
      @bruschetta7711 3 года назад +7

      The whole idea of Mario Maker 2 was wrong, at least from a gameplay prospective, of course they do this on purpose, they want us to buy the next game, if the project won't stop they will rather make Mario maker 3 than add more stuff to the previous game

    • @Bueno_Y
      @Bueno_Y 3 года назад +11

      SBM2 is kinda dead already... They stopped with the updates way too soon. When they announced the last content update I was like: wth already?! The only thing keeping the game alive is the community.

    • @ARandomSpace
      @ARandomSpace 3 года назад +1

      Ah yes, my favorite Mario game, Mario Marker 2.

    • @SuperMario.1
      @SuperMario.1 3 года назад

      @@Bueno_Y just like Super Mario Maker. It's probably gonna die soon.

  • @PhantomV13
    @PhantomV13 3 года назад +5

    It's impressive how well your videos combine analysis, humor, nostalgia and even storytelling. Your video essays kinda have plot in them. Keep at it!

  • @PokeBallerLuke
    @PokeBallerLuke 3 года назад +23

    a tear fell out my eye when he said “shiny but deadly”

  • @ttheno1
    @ttheno1 3 года назад +6

    memories of my most played Wii U game along with watching your videos when I was younger...
    wow

  • @minecraftmatthew1393
    @minecraftmatthew1393 3 года назад +67

    Ceave: “No other game even comes close to the fun and enjoyment I had from scribbling together silly levels and deadly contraptions.”
    SMM2: Am I a joke to you?

    • @blockyvids2
      @blockyvids2 3 года назад +21

      He said that he didn't find the sequel as appealing as the original.

    • @jruler93
      @jruler93 3 года назад +6

      Yes.

    • @skelephant
      @skelephant 3 года назад +14

      Yeah, I played both games and I tend to feel the same way. I like SMM2, but I think the first game had a certain magic to it. The sequel adds some amazing stuff, but it removed some of the core reasons I loved the first game.

    • @chompythebeast
      @chompythebeast 3 года назад +3

      @@skelephant Can you tell me if it's possible to make small Mario with block-breaking ability in Mario Bros style in SMM2, the way Costume/Amiibo Shrooms used to do? Completely removing that tool/mechanic made it impossible for me to recreate my favorite stages I made in 1, and that just killed the game for me. _Please_ tell me I'm missing something

    • @doodoo2065
      @doodoo2065 3 года назад +2

      @@chompythebeast I don't play SMM2 myself, but isn't it possible to give a small character a Helmet to be able to break blocks?

  • @TheB3
    @TheB3 3 года назад +2

    A perfect blend of Ceave's classic Mario Maker videos with his new, ultra-analytic videos! I like both types, but seeing them together is awesom!
    Another thing about Minecraft is that it shows one of the best examples of community management out there. Not only do they regularly update the game with massive additions, they are constantly asking for, listening to, and implementing feedback from every different playstyle in the community. They provide detailed patch notes, only patch out glitches that objectively don't belong in the game, and even have let players know of unintended behavior well before they plan to change it to allow people to change farm designs, etc.

  • @doomse150
    @doomse150 3 года назад +13

    If the community is as dedicated as you make them out to be, there should be modded custom servers running in the somewhat near future, similar to what MKWii has now

    • @biggiecheese2544
      @biggiecheese2544 3 года назад +2

      I mean
      People are already making replacement servers for the Wii U's Online
      It's in the very early stages, but so far they've brought back miiverse and have reimplemented it in some games
      And some games have incredibly early server support

    • @j.f.e.productions4098
      @j.f.e.productions4098 3 года назад

      Yes! Wiiummfi

    • @seacliff217
      @seacliff217 3 года назад +1

      That would indeed be cool and I hope that happens. But the number of players who even have access to Mario Maker is a fraction of MKWii's playerbase. Hopefully someone in the Mario Maker Community has the know-how and motivation to do it.

  • @Octo-Genius
    @Octo-Genius 3 года назад +27

    Would really love to see you revisit Mega Man Maker sometime, it's gotten tons of cool updates and seems to be doing everything right.

    • @polytanksan5761
      @polytanksan5761 3 года назад +1

      I liked the game but my laptop did not it was in pain playing mega man maker

    • @cst1229
      @cst1229 3 года назад +2

      And they added weapon containers!

    • @Danikah23
      @Danikah23 3 года назад +1

      @@cst1229 Oh, they added much more than just Weapon Containers :D

    • @cst1229
      @cst1229 3 года назад +1

      @@Danikah23 Yeah but Ceave said he wanted weapon containers in his Mega Maker (yes, before the rename) video.

    • @Danikah23
      @Danikah23 3 года назад

      @@cst1229 Yeah, I know, which is prob why he will enjoy all the new cool content in MMM.

  • @Koblac
    @Koblac 3 года назад +5

    I can literally think of only 1 other game that offers easy level creation and uploading like Super Mario Maker does.

  • @BlueWolfZero
    @BlueWolfZero 3 года назад +12

    It’s already been almost 6 years? I feel so old playing this when I was in 4th grade. Now I’m in high school.

    • @chompythebeast
      @chompythebeast 3 года назад +5

      Welcome to aging while self-aware. It takes a while to get used to, if it ever clicks at all

    • @somebodylikesbacon1960
      @somebodylikesbacon1960 3 года назад +3

      Same, where did all that time go?

    • @daniel224nl
      @daniel224nl 3 года назад +1

      wow I was 24 when that game came out. That means Im now... Oh no

  • @SpriteDuel
    @SpriteDuel 3 года назад +14

    I guess the moral of the story is to enjoy a game while it still lasts.

  • @FladeTV
    @FladeTV Год назад +5

    This video is beautiful, I miss ceave it’s sad that he stopped posting 😢

  • @lbsgaming1982
    @lbsgaming1982 3 года назад +100

    Is it just me or does he sound sadder than normal in this video?

    • @chadiusmaximus
      @chadiusmaximus 3 года назад +55

      I mean the original Mario maker is the reason that Ceave blew up in the first place and judging by many of his videos the game clearly holds a special place in his heart

    • @ilikesonicxbro
      @ilikesonicxbro 3 года назад +33

      He does. He loved the Original Super Mario Maker. He made so many videos about each item, and theme, and tricks that the game had.

    • @chemicalchameleon3469
      @chemicalchameleon3469 3 года назад +34

      I mean. I'd be pretty bummed out if the publishers of my all time favorite game actively discouraged every single action I took in the game as well

    • @BonJoviBeatlesLedZep
      @BonJoviBeatlesLedZep 3 года назад +8

      I mean yeah. They killed his favourite game.

  • @almendratlilkouatl
    @almendratlilkouatl 3 года назад +5

    Alternative title: Bomb-ombs get ignited with every source of fire in the game

  • @D0VEGUM
    @D0VEGUM 3 года назад +13

    Six years? God I still remember people celebrating “two years of Mario maker”..

    • @sk8terboi2005
      @sk8terboi2005 3 года назад

      Same I remember making a level for the occasion

    • @SuperMario.1
      @SuperMario.1 3 года назад

      It feels like only months people celebrated 4YMM. (Four years of Mario Maker). My favorite level in it was called "The Great Egg Robbery".

  • @slg642
    @slg642 3 года назад +2

    Thank you so much, Ceave! My friend has been asking me for months to prove why 'Super Mario Maker' is such a good game, and up until now I have not known what to say. This video proves everything I need to explain to my friend my opinion. I have spent so long searching for videos like this, and here you are, always helping people out. Keep up the good work, and I hope to see some new creative videos later!

  • @captaincouchpotato7374
    @captaincouchpotato7374 3 года назад +7

    I forgot how much I loved the tips tricks and ideas series. Now that the final big updates for Mario maker 2 is out would you consider doing the same with the new items? Pls.

  • @fredriddles1763
    @fredriddles1763 3 года назад +1

    Great video! My two favorite points were that
    1. Less options is sometimes better
    and more importantly
    2. All the mechanics in mario are built to interact with one another.
    As a game designer I used to think that mechanics are meant to be built one way and then have additional functionality layered on as needed. Going forward though I'm going to expairiment with this idea of making all my mechanics fit into an interconnected web right from the get go rather than updating them as my needs change. This could lead to some exciting new level concepts in my games!
    You rock Ceave! Thank you for the great content!

  • @lachlankidd6517
    @lachlankidd6517 3 года назад +14

    Even now, in Mario Maker 2, Nintendo is deleting levels and removing likes from troll creators that spend hundreds of hours making and refining each one of their levels to perfection.

    • @BigRoyBad
      @BigRoyBad 3 года назад +1

      The problem is their vision of perfection pollutes the pool of levels for people who want to play stages with fun platforming or interesting tricks, not some annoying tedious thing designed to make funny content for DGR or whoever

    • @URAYULI
      @URAYULI 3 года назад +1

      @@BigRoyBad You realize that there's a skip feature for exactly that reason, right? Nobody's forcing anyone to play levels they don't want to outside of super expert noskip, and the main appeal of noskip is the trolly garbage in the first place.

  • @frostplays155
    @frostplays155 3 года назад +16

    Oh, the nostalgea.
    And we now know that Ceave likes Terraria and Minecaft

    • @frostplays155
      @frostplays155 3 года назад

      @paul Well, some people now know

  • @MagmaMageGD
    @MagmaMageGD 3 года назад +43

    Don’t be sad because it’s over, smile because it happened

    • @bugonboris6681
      @bugonboris6681 3 года назад +5

      At least there's Super Mario Maker 2. : )
      I'm going to feel bad for those who don't have the Money to Buy a Switch and get the game though.

    • @ottolama3011
      @ottolama3011 3 года назад +1

      redfalcon

    • @StarMiners0416
      @StarMiners0416 3 года назад +5

      (Puts on tin-foiled thinking cap) I know this is a popular quote and all but in the context of companies (ex. Nintendo) giving the middle finger to players, doesn't that quote implicitly advocate for a defeatist attitude among players where we have unconditionally accept bad outcomes caused not by our own decisions but by the decisions of an elite few who don't have a grasp on what other people want?
      I dunno, I'm kind of sleep-drunk right now. I'm probably thinking way too deep into this, I'm sorry.

  • @sageafrochill3621
    @sageafrochill3621 3 года назад

    Mario Maker was literally my favorite game. I was like a little kid when it came out and begged my mom to get it as soon as it was announced. My mom got for me a few weeks after it came out thankfully, and I remember waking up in the morning and taking the game pad from the living room and secretly taking it to my room, or at least at the door of my room so it would still connect. I spent hours making one level I was super proud of. It doesn’t really hold up today but it’s still cool and pretty hard! The Wii U didn’t have online and my parents said they would do it when they had time ( years later, they still didn’t do it lol, but I’m getting Nintendo Online anyway. ) I have some super duper cool levels and I started watching RUclipsrs like you and BTG and the level I was talking about, I made them so that I could share the level with you guys for you to play. Half of my levels are from the first 2-3 years of getting the game, and the rest is after. And I wish I had the online so I could of shared the levels back then, oh well. Still the game is like one of the best games of my childhood.

  • @cheesecraft789
    @cheesecraft789 3 года назад +15

    13:33 Actually, Braden has said that he already uploaded the level and liked it on some alts to prevent it from being removed, he said he'd make the level code public when he beats the level

    • @cheesecraft789
      @cheesecraft789 3 года назад

      Yes twitter.com/ChompBraden/status/1377067111022010372

    • @Erix963
      @Erix963 3 года назад

      Ok thats such a relief lol

    • @failure4452
      @failure4452 3 года назад +4

      How would he upload it if he hadn’t beaten it

    • @cheesecraft789
      @cheesecraft789 3 года назад +1

      He hasn't said, probably hacked but maybe there's some obscure glitch he could've used that only works on older versions

  • @40-watt
    @40-watt 3 года назад +1

    From about 5:00 to 8:30 you took the thoughts right out of my head. I had nearly the exact same exchange about Minecraft and SMM1.

  • @heyoyo10gaming4
    @heyoyo10gaming4 3 года назад +20

    "Minecraft and Terraria are two very similar games-"
    _"Don't you dare"_
    "On the surface"
    "...I'll let you off this time..."

  • @awe9217
    @awe9217 3 года назад +2

    "just because of a lack of support on Nintendo's side".
    this really reminds me of the adobe flash situation... the history of flash website had a little section where iconic flash game developers wrote a tiny postmortem of sort on adobe flash. and in many, many of them i saw them accusing adobe with its lack of support.
    flash fell behind. mobile gaming, security flaws, flash games being super laggy and so, so many other things were on the rise and adobe flash refused to budge from it's seat. when they finally made their move, it was too little and too late.
    it's so sad to see this struggle repeat again, with mario maker's community. a creative community put down because it's creators wouldn't do crap or even worked against them, squandering it's potential. super mario maker and adobe flash COULD have been so much more, but again, it's owners being lazy in supporting it or draconian with its community killed it.
    i hope the popular mario maker creators are doing ok, just like how many people used adobe flash to jumpstart their careers... atleast we know ceave is doing well!

  • @loshtrimpo8781
    @loshtrimpo8781 3 года назад +18

    With splatoon 3 there's 2 things that might have happened at nintendo
    1. They announced it just because they felt like it
    2. They had the perfect idea that will make it the best game ever and it will make splatoon 1 and 2 feel like a beta

    • @0kr4m
      @0kr4m 3 года назад +1

      3. they ignored the game and will probably shut down the other 2 games to force people to play the 3rd one.
      I think most likely is 3

  • @-inFinity05-
    @-inFinity05- Год назад +1

    I can’t believe I never realized this before. I love writing poetry, but now that I’ve graduated I find myself having a huge amount of writers block. Why is that? I’ve gotten so much better at it. It exactly as you say. Limitation boost creativity. Over 80% of my poems were written about a specific topic that my school told me to write it about. That’s what made it so much easier and more enjoyable. I had to work with what I had. Now that makes wonder, is that part of the reason why several oppressed or poor countries have so much more happiness overall? It’s just true, ask any escaped North Korean. Even though it’s not hard to see that the outside world is so much better, people under the strict government limitations are far more content with what they do have. Man, this Mario Maker video is going to keep me up all night now.

  • @raelimperialaerosolkid
    @raelimperialaerosolkid 3 года назад +45

    Finally, new SMM episode from ceave

  • @SpaceLobster21
    @SpaceLobster21 3 года назад +2

    I remember watching your videos and being amazed by all the possibilities in this game, then I'd instantly take the new tricks I learned and try to build a neat level around them. Mario maker 2 doesn't have that same level of interaction, many objects, such as pokeys and twisters, are just kind of their own thing, and don't really have any use in contraptions. Nintendo needs to stop trying to control the way we play their games, and just let people have fun.

  • @ianorr1388
    @ianorr1388 3 года назад +29

    "It is no longer possible to upload stages."
    Press F To Pay Respects

  • @rcoder01
    @rcoder01 3 года назад +1

    I think you nailed the reason games like Mario Maker are fun, and your comparison between Mario Maker and Minecraft was absolutely perfect. I made a comment before I finished watching your video, only to realize you said the exact same thing I said.
    By providing limited options on the surface, but complex depth and interconnectedness a layer below, it allows you to easily get sucked in but can allow you to continue learning and playing for as long as you want to discover new interactions between the limited assets

  • @Lucas-to2jc
    @Lucas-to2jc 3 года назад +5

    Man, I remember how I used to watch your videos with so much interest, even though I never touched the game in my life. It seemed like a really creative game and I loved all the crazy contraptions. Sometimes I wish Nintendo was more like Mojang in a sense, they keep giving new content to play with every update, and even hearing what the community wants. Mario Maker, to me, had the potential to be one extraordinary game that people would still play after 10 years or so. Sadly, the Big N loves to give the players who love their games the middle finger, with things like the Smash Bros Tournament.

    • @omnitroph1501
      @omnitroph1501 3 года назад

      "hearing what the community wants"
      [laughs in PvP]

  • @Crimson_Canadian
    @Crimson_Canadian 3 года назад +1

    If video games were parental stereotypes, Nintendo would be the super strict parent. No fun allowed.

  • @thomario8639
    @thomario8639 3 года назад +3

    Ok I also loved SMM1, I even dedicated it an altar for it on March 31st.
    If it doesn't bother you, Ceave, I'm gonna use the miniature as a profile picture for everything (except RUclips) until I finish the stages of Dying.

  • @porky1118
    @porky1118 3 года назад

    Your first experience with Mario Maker sounds like learning programming feels.
    When I was younger, I created games using Game Maker, and didn't know much about programming before. Since Game Maker was simple, I was still able to make a few small games with it.
    But then I got a problem: I needed to link multiple objects to a single object, so that some object can communicate to some other objects in the same way without having to rewrite the script for every object.
    When looking for a solution, I found out about arrays (I used them in the computer science class in school already), and this way, I did not only solve that problem, but many new ways to add interesting mechanics opened.

  • @gavenprewitt7127
    @gavenprewitt7127 3 года назад +32

    It's so sad to look back and only see template levels

    • @wiiztec
      @wiiztec 3 года назад +1

      What do you mean?

    • @itsdeccy
      @itsdeccy 3 года назад

      @@wiiztec in mario maker 2, almost 40% of multiplayer levels are just the title screen ones, or its edited ..

    • @wiiztec
      @wiiztec 3 года назад

      @@itsdeccy Are you sure that's what he meant? he was talking about looking back so I'd assume he's talking about smm1

    • @itsdeccy
      @itsdeccy 3 года назад

      @@wiiztec oh yeah- lol i read it back and i think its because of how u cant really upload levels, you have to play templates or your own. Big Sad :(

    • @wiiztec
      @wiiztec 3 года назад

      @@itsdeccy Can you not still play all the levels that were uploaded before they disabled uploading?

  • @cool_lizard_clips
    @cool_lizard_clips 3 года назад +1

    I can't believe how absolutely horrendous Nintendo is at community management, even today

  • @cheesypig8843
    @cheesypig8843 3 года назад +29

    Well let's just hope that now they're making Game Builder Garage, a game where they actually want you be creative that they let the community do what they want...
    Lol, like that's going to happen.

    • @fluffynator6222
      @fluffynator6222 3 года назад +2

      You honestly think Nintendo is gonna ban making games in a game builder?

  • @ProChara
    @ProChara 3 года назад +1

    For the Splatoon comparison as someone from the community, Splat 3 makes a ton of sense, but it does because the game has a lot of things to add that don't make sense for Splat 2 to have (new mechanics, diffrent types of specials, new story/location). Splatoon 2 got over a year and a half of constant updates, they streched out DLC for a long time before working on the 3rd game.
    Mario maker is just diffrent to me due to being a level editor, and being able to last so much longer due to that factor, but it gets some of the least DLC support I've ever seen. I don't know why honestly.
    Honestly they aren't even doing the Splatoon approach for Mario Maker, or it would be significantly more content for a lot longer, the decisions Nintendo made with SMM suck.

  • @Nuclearburrit0
    @Nuclearburrit0 3 года назад +6

    And then there's ultimate still getting new characters

  • @gucciotter8098
    @gucciotter8098 3 года назад +2

    The ending made me tear up a bit, ngl. Such big potential for a game... Also my favourite gaming community BY FAR!

  • @SirioResteghini
    @SirioResteghini 3 года назад +4

    I'm so glad that we Mario Kart Wii enjoyers have Wiimmfi

  • @mystak3n
    @mystak3n 3 года назад +1

    Tbh, I think it’s best we put our faith more in the indie game sector for this kind of thing. I discovered the game Levelhead recently which is extremely SMM adjacent in its creation process, and it feels like the devs actually care about creativity and maintaining a community rather than being under some tyrannical rule of soulless executives. I’ve been having a blast with it and it kind of rekindled the feeling I’ve lost in SMM over time. I highly recommend you check it out

  • @yoshi-cs6ib
    @yoshi-cs6ib 3 года назад +3

    Just a super tiny reminder that people on the 3DS Version were never able to upload or search levels.

  • @adicsbtw
    @adicsbtw 3 года назад +1

    I feel like SMM2 had a chance to have the same level of shenanigans possible in SMM1, but Nintendo just patched out all of the glitches within a week of their discovery, forcing us to work within the arbitrary limitations set up by Nintendo. I mean within the first month of SMM2 we had teleporting tracked items, collisionless blocks, air that had collisions without a visible block, duplicating blocks, and flying chainchomps. All of those glitches were patched out within a month of their discovery, even though they had so much potential for amazing levels
    Edit: I almost forgot, icicle global ground was removed almost immediately as well

  • @maxedout6775
    @maxedout6775 3 года назад +7

    Being a Nintendo fan is like owning a cat.
    You want to love it, but it constantly fights back.

  • @tommiweck8660
    @tommiweck8660 3 года назад +1

    This makes me respect Nadeo even more for keeping their all games alive and preserving the bugs that community loves. One of the alpha testers of TrackMania 2020 told me that they had to test that even the most ridiculous bugs work with the new physics as they should so that the game pleases the old TrackMania fans too.

  • @willywonkers6868
    @willywonkers6868 3 года назад +8

    Idk why, but the original Mario Maker has a vibe that Mario Maker 2 just could not copy, idk what it is but I really like it.

    • @jasam01
      @jasam01 3 года назад +4

      Oh, thats an easy one. The ability to download stages meant people were stumbling apon cool contraptions and fiddling with them all the time. MM2 is reliant on someone making a youtube tutorial.
      Throw in the main gameplay mode being 100mario rather then endless and it feel super different

  • @teamawesomeness7137
    @teamawesomeness7137 3 года назад +1

    your levels in the maker series are so amazing! nintendo should hire you

  • @shopnil4
    @shopnil4 3 года назад +14

    It's been 6 years? I still remember watching the Mario Maker trailer like it came out last year.

  • @superdude11235
    @superdude11235 3 года назад

    Finally!!! I've been waiting _so long_ for another of Ceave's Mario Maker videos! I know it will be amazing, as usual!

  • @cricket5075
    @cricket5075 3 года назад +18

    How the hell did I just know that Ceave would mention Terraria once I clicked on the video

  • @benjaminb.192
    @benjaminb.192 3 года назад +1

    This is the greatest example of something being more than the sum of its parts, or in this case, Mario maker is greater than the sum of its individual course elements

  • @eichelwurst2929
    @eichelwurst2929 3 года назад +13

    One of my favorite Game series ever! So sad MM2 only got 2 Updates

  • @Nicobonik101
    @Nicobonik101 3 года назад +1

    I just think its ridiculous that nintendo made a game that allowed essentially endless combinations of interactions, and then got upset when people combined them in a way that they didn't like. I feel like it is pretty obvious that something with an almost infinite number of possible combinations also has an almost infinite number of ways to break/glitch.

  • @blackcat_064
    @blackcat_064 3 года назад +4

    Wow, I had no idea people still played the original. I thought the sequel had entirely replaced it, like it has for me and most others. Good to hear that people are still playing this legendary game even though you cant upload levels anymore. SMM2 will always be my favourite out of them tho, u can't beat slopes and on-off switches in my opinion.

    • @trashtrash2169
      @trashtrash2169 3 года назад +1

      What's an opinion? I thought it was oninion.

    • @Boooo
      @Boooo 3 года назад +1

      Well im sure for some people that had mario maker 1 the new stuff in the second one wasnt enough to justify buying it, which is fair. I still love both of them equally though tbh

  • @grateoraclelewot6326
    @grateoraclelewot6326 3 года назад

    I've discussed creativity and limitation before, but not until your particular wording in this video did I realize that it's the reason why I so enjoy making up my own stats for Paper Mario enemies.

  • @peter42466
    @peter42466 3 года назад +5

    We make games but we hate that people play them
    -Nintendo

  • @willcarmichie698
    @willcarmichie698 3 года назад +2

    It really is mind boggling, although not surprising, that Nintendo actively (and solely) got rid of the things that made SMM1 unique. I mean to disrespect for any of the less creative or talented level creators (I never made any that I thought were particularly great myself), but which would you rather play? A star power-up and enemy spam made by an 8 year old or a Kaizo level? Or a auto music level? Or a literal calculator? Or boss fight encounters with puzzles?

    • @jonathanwade3882
      @jonathanwade3882 3 года назад

      Those type of levels is what kinda killed the game.
      The makers should've gave the players that play the levels a break so we can actually enjoy them like normal levels we play.
      This is why SMM2 levels are more basic. They're just more solid and has a less confusing puzzle that you can solve in a jic second. Like i made 4 levels in mario maker for wii u which all at one took me each week to make.
      I deleted 6 of my old ones consider they were too descent for me.
      I needed to make more improved levels and thats where i begin to upload.
      Although its been 8 months and barley anyone has yet found or beat them at course which i understand.
      So I've moved to mario maker 2 and already made like 7 levels.
      Better than how i been doing on the wii u version, I managed to make it where anyone including those on multiplayer mode could have fun playing including myself and family.
      Which is the problem.
      I want to make them where i can show the community how much work i put through with the levels.
      I don't like the fact that i can just finish making a level in like a day.
      I can even finish 3 levels a day.
      Ive wanted to continue making levels for part 1 consider i have pay trials to upload levels online on the switch version.
      But then i hear this.
      Oh boy
      I was disappointed at the time and now i just stooked with mm2 just to become a maker beforw this gets shut down.

    • @catsdogswoof3968
      @catsdogswoof3968 Год назад

      ​@@jonathanwade3882 font play those levels

  • @charl2182
    @charl2182 3 года назад +4

    Biggest problem in Mario Maker 2 is that the level editor camera is zoomed way too far in.

    • @charl2182
      @charl2182 Год назад

      @@clexo2155 you can't edit at max zoom out. it's more there just to get a look at your level

  • @basilicon.
    @basilicon. 3 года назад +2

    It's kind of silly that Nintendo will literally ban people for their own failures to make a properly functioning game by their own definition. I'm fairly active in the Mario Maker 2 community, and I know people who make levels based around glitches and they literally have to coordinate uploading the level with streamers who want to play it in order to circumvent Nintendo's glitch policy.
    I think that it's not good for Nintendo to be so brutal with their policy, but at the same time they have to keep face. If they make games which build up a reputation for being glitchy, nobody (aside from maybe some existing fans) is going to want to buy their games. It's kind of a dilemma...

  • @HajpeQ123
    @HajpeQ123 3 года назад +4

    4:20 fun fact: today is terraria's 10th anniversary

  • @ashercinemayt
    @ashercinemayt 3 года назад +2

    i like the "people are different" sticky note on your tablet. Its fitting.

  • @GEVids
    @GEVids 3 года назад +13

    no way it’s been 6 years already...

    • @JustLeeo_yesitsme
      @JustLeeo_yesitsme 3 года назад +1

      Ha i found u

    • @justinc.5591
      @justinc.5591 3 года назад +2

      September is the 6 year anniversary so technically it hasn’t yet.

    • @davinchristino
      @davinchristino 3 года назад +2

      @@justinc.5591 But it's near

    • @n_ex13
      @n_ex13 3 года назад

      I never thought it was so far back

  • @Ironpecker
    @Ironpecker 3 года назад

    I dunno if this is on topic, bur as a dungeon master who really enjoys expanding beyond the manuals and adding weird new enemies and mechanics, sometimes I forget that complexity isnt fun when it's just one item or ability with tons of line of text, but complexity is at its most fun and engaging when it's a lot of little simple things on their own but with intresting interactions.
    For me it's always hard to balance between simple to understand but also complex enough that it has applications in lots of ways to make it actually useful, but this video is a great reminder on how to design fun system for players to interact with in a more open ended/sandbox style.
    Thank you very much ceave

  • @flourishingwoman415
    @flourishingwoman415 3 года назад +6

    The thing is, I feel like this is gonna happen for SMM2 as well. It's the "grand sequel" and it literally only got 2 updates. They didn't bother to flesh out the game at all! There was a lot of potential in it, and now it's over. Soon, the same treatment will occur; it'll lose all its active abilities and just become a shell of its former self...

  • @absolutelynot.3739
    @absolutelynot.3739 Год назад +1

    *"and don't even get me started on the icicles"*

  • @BeIIeDelphine
    @BeIIeDelphine 3 года назад +3

    Glitches that don't kill the fun should just stay in the game because it ads new possibilities for those who have fun with them
    Change my mind

  • @retrojamm07
    @retrojamm07 3 года назад +1

    Its been a while since I last saw this channel. I still remember the memories of the Yum-yum Mushrooms, to the shiny yet deadly coins.

  • @jmporkbob
    @jmporkbob 3 года назад +14

    Insane queso platforming. That's what we're here to see!

    • @chompythebeast
      @chompythebeast 3 года назад

      lol I had no idea what this comment meant until I got to *12:20*
      Is that a deliberate joke, or was that just an accent thing? lol Edit: Continuing the video, I am concluding it's an accent thing, hah

    • @jmporkbob
      @jmporkbob 3 года назад +3

      Not sure whether it is the accent or just not knowing how to say the word, but I love Ceave either way. 😄

    • @chompythebeast
      @chompythebeast 3 года назад

      ​@@jmporkbob Europeans really hate that 'z' stuff, don't they? "Civilisation" and all that. Even when it's written with the 'z' they still eschew that buzzing noise. Maybe they write it "Kaiso" in UK English? haha

    • @teamawesomeness7137
      @teamawesomeness7137 3 года назад +1

      queso means cheese

    • @teamawesomeness7137
      @teamawesomeness7137 3 года назад +1

      @@chompythebeast also, the ai in kaizo was mispronounced as well. the "ai" is supposed to pronounced like an english long i. since that's how ai works in japanese romaji