Trail behind player in Unity | Bite-Sized Tutorials

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  • Опубликовано: 25 мар 2022
  • Just a quick and simple tutorial to add a trail behind the player in your Unity game.
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Комментарии • 11

  • @a3dadventure79
    @a3dadventure79 11 месяцев назад +4

    bit-sized, to the point. really well done. anyone learning Unity would benefit from these. keep it up!

  • @Misugi95
    @Misugi95 Год назад +5

    Wow, that was a perfect video. Easy to follow, go straight to the point.
    Thanks.

  • @NotJustUnity
    @NotJustUnity 10 месяцев назад

    Tks for the vid, at first, I thought it gonna be a shader tutorial, didnt expect it to be so easy.

  • @isaaxrohret7027
    @isaaxrohret7027 Год назад +1

    This was really helpful! Keep up the great work!

  • @Francisco-Gutierrez
    @Francisco-Gutierrez Год назад +1

    Nice, that looks simple

  • @aravinda8080
    @aravinda8080 Год назад +2

    Thank you

  • @hampeace69420
    @hampeace69420 2 месяца назад

    Hi!! Is there a way to make it under the 2D sprite instead of on top?

  • @montajadam7593
    @montajadam7593 3 месяца назад

    How can i do this with already made trail effect asset?

  • @goldenapple801
    @goldenapple801 9 месяцев назад

    Is it possible to divide it into two? I have a airplane and want the drag from each end of each wing

    • @flynnisshort9744
      @flynnisshort9744 8 месяцев назад

      You could try to put 2 empty object at the tip of each wing both with a trail renderer