Fusion 360 Tutorial: Making a 3D boat propeller

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  • Опубликовано: 24 янв 2025

Комментарии • 29

  • @caribepedro
    @caribepedro 2 месяца назад +2

    Thank you for this. Perfect and simple

  • @leotheperegrine
    @leotheperegrine 7 месяцев назад +2

    Thank you so much. That saved a lot of time. You're a legend.

    • @Fusionfundamentals
      @Fusionfundamentals  7 месяцев назад

      Thanks for the feedback. Be sure to subscribe 👍🏼

  • @simfisch
    @simfisch Год назад +1

    awsome video. great explanations!

  • @m.s.idrischannel5655
    @m.s.idrischannel5655 8 месяцев назад +4

    wow, very easy using the spring method

  • @randywetzler5976
    @randywetzler5976 Месяц назад

    Thanks, very clever way to make it easy to design!

  • @nachogleon
    @nachogleon Месяц назад

    Very well explained! Thanks a lot, saved for the future as well

    • @Fusionfundamentals
      @Fusionfundamentals  Месяц назад

      Great to hear. Glad it was helpful. Thanks for the feedback

  • @anthonyfoster4804
    @anthonyfoster4804 Год назад +3

    My software will not allow 0 revolution as shown on your tutorial. Is there a setting that can be changed? I am using the free version if that makes a difference:?

    • @Fusionfundamentals
      @Fusionfundamentals  Год назад +4

      You can try set it to 0,2 or something near that. If that doesn’t work you can set a full revolution but just extend the coil a lot higher. If you do the math you can set it to 1 and just make your height 5x higher than what I did in the video

  • @claylinco
    @claylinco 8 месяцев назад

    Exactly what I needed! Thanks!

  • @SomeWon-y4u
    @SomeWon-y4u 6 месяцев назад +1

    Awesome video! I knew there was a way to do this with 'coil' but I just couldn't figure it out. I do have a problem, after I create the loft and thicken, there is a gap on the root of the prop blade - to explain a little better, its the inner coil geometry making contact with the cylinder and due to the thickness of the blade, one blade face does not make contact with the cylinder. Hopefully this makes sense...I would love a hand cleaning this up if possible! Thanks!

    • @SomeWon-y4u
      @SomeWon-y4u 6 месяцев назад +1

      AHHH :D I figured it out, when I used the 'thicken' command, I selected symmetric as opposed to one side. Going back and selecting one side, it 'thickens INTO the cylinder. Cool thanks again, great videos!!! :)

    • @Fusionfundamentals
      @Fusionfundamentals  6 месяцев назад

      Thanks man. So glad it was helpful. Messages like yours really make my day. I love 3d design

  • @Cubeb1ex
    @Cubeb1ex 7 месяцев назад +1

    very helpfull i was looking for this type of video

  • @ellisfletcher3491
    @ellisfletcher3491 8 месяцев назад +1

    best ever life saver mate

  • @Fusion360modeling-fb4gt
    @Fusion360modeling-fb4gt 7 месяцев назад +1

    Wouldn't it be a little bit more straight forward to create the blade with a sweep (sketch a radius line and surface sweep it along an axis line)?

    • @Fusionfundamentals
      @Fusionfundamentals  7 месяцев назад +3

      It could be. Give it a try and see. Often I just do what makes sense to me because I haven’t thought of another way of doing something. So long as you end up with the correct model you are on the right track

  • @ellisfletcher3491
    @ellisfletcher3491 8 месяцев назад +1

    Thanksso much

  • @eclipse2966
    @eclipse2966 16 дней назад

    Now do a 7 bladed skewback propeller