I heard the Lynxes are busy @@nguyenhuutrung3413, they considered Rubicon 3’s coral as “unnecessary”, heard they returned to earth, helping them with… _rouge AI and training new breed of humans after the Moonfall event?_ The organization they’re working with is called… *Daemon X Machina?* What a pretentious name I say
Did you guys know that the Ibris Series are no ordinary weapons? Apparently, they're designed to prevent Coral disasters... A security measure to keep Rubicon safe.
I loved the pile bunker, but quickly replaced it with the laser lance as I loved the fact I could easily fly up to something. Now I've been shown the light, that I can have the best of both worlds!
For anyone that might be struggling against this boss... There's rumors going around that this boss has phenomenal input reading. This means that it will move and react based on how the player tries to attack it. If you keep spamming and firing weapons erratically and not tactically, it's going to move insanely fast and it will be extra difficult to keep up with Ibis. Because of how insane this guy moves, I recommend a Reverse-Joint build. I used the Zimmerman Shotgun, the six-cell Plasma Launcher, the Laser-Lance, and the Pilebunker. Weapons Bay, of course. The tactic is to instead wait for Ibis to attack you. The funnels are rather easy to dodge; just strafe around to the sides and stay at mid-range or long-range. Don't follow the impulse of your twitchy fingers; when you try and panic-shoot with the shotgun and the missiles, the Ibis will react to that and will be harder to track. The sword waves are the real problem. Watch how the attacks come out; it has a pattern. Ibis will fly around to your side and try doing the wave combo. Dodge this by QB'ing to one side, then to the opposite side for the next barrage. For example, after dodging the first waves by dodging to the right, dodge the next one by QB'ing to the left. It depends on the waves' angle. Beware of its beam attacks and double-waves. Although they provide you the best opening to close the gap, they can one-shot or two-shot. Don't panic and just QB. Best way to close the gap against Ibis is the laser-lance + shotgun. Once it's stationary, approach with a charged laser-lance, then if it's not yet staggered; use the shotgun. Once staggered, quickly switch to the pilebunker and land a charged attack. Half of Ibis' health is gone. Play PATIENTLY, much like how we fight the Ice Worm. Wait for the opening, and keep cool. If you panic and spam, then you're succumbing to Ibis' tactics of pressuring you with funnel bullshit.
"Play PATIENTLY, much like how we fight the Ice Worm. Wait for the opening, and keep cool." This is actually how I beat it lol and I lowkey played like this for the rest of the game. Hyper aggressive but I use to wait for openings and not spam dodges anymore.
The Ibis has some INSAME input reading, it can even predicts your QB movement. I can recount the times it displays this, many times I QB after it attacks... right into the sword wave. One time I QB the other way right back into the sword wave, and another time I dodged one and almost jumped right into another one, it even predicts your jump. I've never seen a boss that reads your movement this well before, it was amazing and frustrating at the same time.
"If you keep spamming and firing weapons erratically and not tactically, it's going to move insanely fast and it will be extra difficult to keep up with Ibis." Haha gatling goes vrrrrrrrrrrrrooom. Jokes aside, I still had the tact to strap a songbird to my shoulders and "attempt" to fire it when the opportunity was right, or when panic kicked in, then I AB'd for the gore bunker hit. Also using either the 10 or 12 missiles launcher for pressure.
@@iwrotethedamnbill2621 This isnt really that cheese though, Timing your melee moves on him is hard AF and this guy makes it look incredibly easy! I have beat him once with this build and now im trying to do it again for the missed log and its proving quite difficult... Here to refresh how he dodges.
@@CrossWindsPat Well I suppose it's a skill issue then. My fights with her are rough to say the least but as long as I just the Ashmead, the fight is always guaranteed to win.
Melee thrust attack stat on boosters also make your melee homing attacks faster. Good for pulse blade and the like. Energy weapons also get more damage depending on energy weapon stat of generator.
It's cool to see the AC build that you're using to fit your playstyle for these sorts of quick mobility melee hit-and-run tactics. Super satisfying as always!!
I was stuck on this boss the whole night, thanks to your run I managed to beat it using the same strategy. You just saved a me a ton of time and mental load.
I was joking when i said in previous videos that Ongbal will do no damage boss for AC VI. here, the madlad have done it... Sheesh what a god pro gamer skill you have Ongbal
i just finished this fight, and gotta say, mad props to you for finding the opening to charge with the lance and piston stake. I just went in with 2 miniguns and launchers and went full brrt.
This is the single greatest use of weapon swap I have seen. I knew the laser lance would be involved in a nohit, but never thought to weapon swap to the pile bunker. God damn that is a good idea
never came to mind that i could use the lance as a close-in booster and poise breaker, while keeping the bunker for its tremendous damage... kinda nice lol
@@alexandergreene461 i killed malenia third try with nothing but a fire infused straightsword but ive been stuck on this boss for over 20 attempts now different skillsets i guess
To be fair; this is a build specifically designed to counter the IBIS. If you're playing through the game like a normal person, you'll probably be going into this fight with a normal loadout instead of something built to punch Ibis in the face as hard as possible.
This video actually helped me beat the boss. I used different stuff but kept the driver. Seeing it done so swiftly inspired me to not overthink it’s crazy dodges
Punching in this game feels mandatory, it feels so satisfying to stunlock an enemy before firing all your load into it for a satisfying finish. I am tempted to do a Punch only run but i saw Lenny's run with that and oh boi this fight with that Challenge run was tight and hard. Gonna practice for that.
I just got to this fight in the game. I barely managed to defeat this thing with no repair kits remaining and a sliver of health left. Then there's Ongbal utterly humiliating it and making it look easy.
I believe it is the single highest damage number in the game so yea. It is just very difficult to get the hit in because you will not rush forward to get it, so you need to either already be there or be ABing in and then start the attack
@@thecyanpanda241its the single highest damage in 1 attack the wlt coral rifle does more damage with its charged shot but it does the damage in 5 seconds
It was so funny to see other streamers struggle with this fight. It's insane what an aggressive close quarters combat build with a shotgun like the Zimmerman can do to these bosses. I used a double Zimmerman build in combination with the Lance and the frontal plasma rocket launchers and it took me like 10 mins/4 tries to beat this fight. It's really more like Sekiro than Souls,
This is why you should always end the game before watching cheese builds online, once you are done with the game, have at it with the cheese builds. The next time I meet this guy, I am going exactly with this tactic. Just amazing!
I don't really consider this a 'cheese build.' I played through the entire game, save for this boss and one other, with a pulse blade, plasma rifle, and six-cell plasma missile launchers, relying mainly on the pulse blade and assault armor for my damage. I had _already_ considered swapping to laser lance/pulse blade combo (my pulse blade would be where Ongbal keeps his pile bunker, on the shoulder slot), because I kept finding myself wanting to continue swinging after I had got off a stagger with melee, but my weapon was on cooldown.
Stupid Anon I mean it's still a cheese build regardless if you played with it through the whole game or not. Made specifically to cheese this boss. I personally don't want to use this build as I feel it'd ruin my first playthrough for me. I wanna die a few dozen times so I can get that satisfaction after I beat it ya know?
@@timnguyen4211 "I mean it's still a cheese build regardless if you played with it through the whole game or not. Made specifically to cheese this boss." This build wasn't made for this boss though, and is actually somewhat poorly matched for this boss. In fact, the build Ongbal is using requires quite a lot of timing and finesse to pull off; so far, I haven't been able to duplicate it. Furthermore, I think you're using the term 'cheese' in a way that is different than the traditional, common understanding of that word. This _isn't_ a cheese build. It's a high-damage, precision-based build with a high skill ceiling. Everything here is _also_ working not just as intended, but as _expected_ ; this is quite normal for Armored Core. Dual pile bunkers used to be a thing, and they did exactly what you might think they would do to a target. Melee weapons in AC have _always_ had incredibly high damage output, because they're hard to land hits with. Trust me when I say there are other builds out there that are much easier to kill this boss with. Believe me, I know, I've used them to kill this boss. Double gats with any high-stagger shoulder-mounted weapons are much, much easier to kill this boss with, trust me. "I personally don't want to use this build as I feel it'd ruin my first playthrough for me." I don't know if you've ever played an Armored Core game before, but a major point behind the series, is that half of the battle is won in the garage. You figure out what works well for a fight and build for it. The baked-in assumption for these games has _always_ been that you will adapt your build and playstyle to your situation. It's why Oroboro has a 'Breaking Armored Core 6' series. I'm actually quite curious to see what he comes up with to trivialize this boss (this boss, _and_ the final boss of NG+2). "I wanna die a few dozen times so I can get that satisfaction after I beat it ya know?" I do and I don't. I do, in that I understand the meaning of the sentence, but I don't in that I've never felt that way myself nor have I been able to bring myself to deeply empathize with people who do. I can understand a kind of 'negative happiness,' like suddenly being released from suffering, but that is the kind of thing that comes when you experience an unavoidable trial that you otherwise had no way to really get out of or ameliorate. In this case, you're _choosing_ to face-smash against something that not only do you not need to face-smash against, but it wasn't _designed_ to be face-smashed against. At that point, why are you even equipping your AC with weapons? A bare fist run has _already_ been done for this game. If you want to die lots of times before you kill a boss, why not just do that?
Bro I used the same exact laser lance + pilebunker setup when I killed this boss yesterday lets goo. But I spent an hour dying because I kept trying to go to it, had no idea that it comes down to the ground if you let it. I'll remember this for ng+
Laser Lance/Zimmermann shoty and double Needles worked for me, too. Pretty much the same strat, get close, stagger and blast those needles in its face. Was a hell of fight, but felt so good at the end.
It took me about five tries to kill this boss, one of the most adrenaline intense fights in gaming history. I was kinda overpowered by the time I reached it but oh man it was such a good fight
Did my entire NG+ cycle with double stun needs double zimmerman, that setup made this boss look like a joke. Meanwhile it wiped the floor with me for a bit on my first run lmao
I had to use the stun stun cannon and minugun strat, this was too out of my depth XD. Props to you for this kill for sure, you are a better pilot than me...
Ongbal, you living king, that was an amazing kill, and it worked like a dream, thank you so much for creating this video, youre amazing, keep up the great work, may god grant you long life and happy days.
Ah, majestic! Hot swapping melee weapons. Not just that, but using the lance to close the gap and stun to set up the pile bunker charged attack. A hunter must hunt!
Sick build was legit stuck on this boss, literally saved my ass, from my perspective you just gotta wait for openings to do the wosh bang bang thingymajig
"The IBIS series... still functional..." AC Silent Line players : How many times do we have to teach you this lesson, old man ?! *(Cue the asskicking)*
he was so lucky that the boss did the whip/slash attack after the first combo in the 2nd stage. I usually need to dodge more of the drone attack after land my first piledrive
I don't think the difficulty has been turned down. You can trivialize bosses in any fromsoft game. They always reward players for mastering their game mechanics and in AC that means learning how to build powerful ACs. Most people that struggle in fromsoft games do so because their knowledge is lacking.
If you bring the spring chicken legs, jump at the start of the fight, boost up just like half a second you and lance pile bunker it before it even attacks you. I don't know if anyone else has discovered this yet
that's some nice melee damage, I just beat this guy with double assault riffle assault and it was way longer than that :D you make ma wanna try a melee build
Ibus straight up cheats to be difficult. No energy drain kills any wear down tactics, and if you’re not allowed to touch it, it can move away from you at equal speed with 0 change in animation. But you found every crack between the cheats. It’s just a basic AC underneath.
“Here in Rubicon, we can see a wolf in its natural habitat. With its famous trait of No Hesitation against all opposition.”
Wolf or Raven?
@@tugitbrothers3699 Wolf, because Sekiro…
How about Lynx, from what I heard, they're a type of wolf.
I heard the Lynxes are busy @@nguyenhuutrung3413, they considered Rubicon 3’s coral as “unnecessary”, heard they returned to earth, helping them with… _rouge AI and training new breed of humans after the Moonfall event?_ The organization they’re working with is called… *Daemon X Machina?* What a pretentious name I say
@@nguyenhuutrung3413they actually couldn't be more different! Lynxes are cats and usually solitary, whereas wolves are dogs and very much social
It has begun.
I thought No Hit Runs in this game are impossible but seeing Ongbal skills it seems i was utterly wrong.
I thought it'd be impossible, but then I remembered who I was talking about
Yeah i recognize my mistake, in the end it's Ongbal we're talking about.
That's what I thought 😂😂😂
Into the dark below
Did you guys know that the Ibris Series are no ordinary weapons? Apparently, they're designed to prevent Coral disasters... A security measure to keep Rubicon safe.
Seared into my brain forever
🤐🤐🤐🤐🙃🙃😆😅🤣🤣🤣🤣🤣🤣
But now their original masters are long gone. Gotta destroy it, before it destroys you.
You're the only one who can do this 621.
WE'RE IN DANGER, RAVEN!
I loved the pile bunker, but quickly replaced it with the laser lance as I loved the fact I could easily fly up to something. Now I've been shown the light, that I can have the best of both worlds!
Pilebunker is insane, did so much damage I cheesed a later game AC with it. They didn't even get to pop a healthpack cause they were staggered.
Do you think it's possible to equip melee in both arms and shoulders?
I knew quad melee isn't optiomal, but seems fun if it can.
@@keroro407 melee weapons are left arm only, you can put one on the left shoulder if you get the weapon swap OS feature
Is there any lore reason why we can't have 4 melee weapons at the same time? :(
well thats why its a good idea to use both usually lance will stun the enemy when it finishes
For anyone that might be struggling against this boss...
There's rumors going around that this boss has phenomenal input reading. This means that it will move and react based on how the player tries to attack it. If you keep spamming and firing weapons erratically and not tactically, it's going to move insanely fast and it will be extra difficult to keep up with Ibis.
Because of how insane this guy moves, I recommend a Reverse-Joint build. I used the Zimmerman Shotgun, the six-cell Plasma Launcher, the Laser-Lance, and the Pilebunker. Weapons Bay, of course.
The tactic is to instead wait for Ibis to attack you. The funnels are rather easy to dodge; just strafe around to the sides and stay at mid-range or long-range. Don't follow the impulse of your twitchy fingers; when you try and panic-shoot with the shotgun and the missiles, the Ibis will react to that and will be harder to track.
The sword waves are the real problem. Watch how the attacks come out; it has a pattern. Ibis will fly around to your side and try doing the wave combo. Dodge this by QB'ing to one side, then to the opposite side for the next barrage.
For example, after dodging the first waves by dodging to the right, dodge the next one by QB'ing to the left. It depends on the waves' angle.
Beware of its beam attacks and double-waves. Although they provide you the best opening to close the gap, they can one-shot or two-shot. Don't panic and just QB.
Best way to close the gap against Ibis is the laser-lance + shotgun. Once it's stationary, approach with a charged laser-lance, then if it's not yet staggered; use the shotgun. Once staggered, quickly switch to the pilebunker and land a charged attack. Half of Ibis' health is gone.
Play PATIENTLY, much like how we fight the Ice Worm. Wait for the opening, and keep cool. If you panic and spam, then you're succumbing to Ibis' tactics of pressuring you with funnel bullshit.
"Play PATIENTLY, much like how we fight the Ice Worm. Wait for the opening, and keep cool." This is actually how I beat it lol and I lowkey played like this for the rest of the game. Hyper aggressive but I use to wait for openings and not spam dodges anymore.
The Ibis has some INSAME input reading, it can even predicts your QB movement.
I can recount the times it displays this, many times I QB after it attacks... right into the sword wave.
One time I QB the other way right back into the sword wave, and another time I dodged one and almost jumped right into another one, it even predicts your jump.
I've never seen a boss that reads your movement this well before, it was amazing and frustrating at the same time.
I found more steady way is waiting for its melee attack. there are always a small window after it do the spinning.
Good to know! Thank you.
"If you keep spamming and firing weapons erratically and not tactically, it's going to move insanely fast and it will be extra difficult to keep up with Ibis."
Haha gatling goes vrrrrrrrrrrrrooom.
Jokes aside, I still had the tact to strap a songbird to my shoulders and "attempt" to fire it when the opportunity was right, or when panic kicked in, then I AB'd for the gore bunker hit. Also using either the 10 or 12 missiles launcher for pressure.
i was stuck on this boss for hours
watching you pile bunker it into nonexistence was pure catharsis
Watching cheese strats after banging your head against the wall is not catharsis lol
@@iwrotethedamnbill2621 This isnt really that cheese though, Timing your melee moves on him is hard AF and this guy makes it look incredibly easy! I have beat him once with this build and now im trying to do it again for the missed log and its proving quite difficult... Here to refresh how he dodges.
it sucks having to cheese it though.
@@CrossWindsPat Well I suppose it's a skill issue then. My fights with her are rough to say the least but as long as I just the Ashmead, the fight is always guaranteed to win.
@@iwrotethedamnbill2621exactly it pisses me off more to see it done so effortlessly
I never thought no damage would be possible this early in this game
Suspicious?
@@DamnitMan88no just reinstating ongbal manages to exceed my expectations always.
@@rickd908 Good.
@@rickd908you wanna have some consolation? This is after several tries 😂
Not that i mind, just show you can cycle melee with just 2 slot
@@somechinesedude5466 is this entire reply section r/whooosh?
I like how Walter said becareful while the boss already dead. Nice play Ongbal.
I love his character despite of our character being used for his own advantage
I love when I do this on the first wave. I actually can do it pretty consistently. The 2nd wave however he owns me every time...
Just so you know, Basho arms will give extra melee damage. If you expand the stats of arms, you will find melee specialization there.
Holy shit I didnt even know that was a stat
Thanks for that tip, had no idea there was a stat for that.
They're OP asf. I tested the damage difference and it's quite substantial. 1500 damage with the arms in the video vs 1900 damage with the Basho arms
Melee thrust attack stat on boosters also make your melee homing attacks faster. Good for pulse blade and the like.
Energy weapons also get more damage depending on energy weapon stat of generator.
Is he using charge attack on both melee? Or using tap attack?
It's cool to see the AC build that you're using to fit your playstyle for these sorts of quick mobility melee hit-and-run tactics. Super satisfying as always!!
I now understand why we can't melee with both arms.
After playing for a while and seeing gameplay, maybe because it'll make the game too easy at times idk lol
You should see two pull driver in AC5 verdict day it was very op on all boss
Pretty much. This shit is as bonkers as dual wielding MOONLIGHTs in AC4 and AC5.
I think it's possible, just replace back unit melee into the right arm unit
@@varnix1006 Moonlights weren't even the best sword in ACFA. I forget the names but there's an even better sword. That one was just the coolest haha
...woah
This is madness, and I never thought about using both the lance AND bunker like that.
Kudos to you, Ongbal!
Yeah using an extra melee weapon on the shoulder unit helps to continue melee between overheats.
Man this is validating. I have been running almost the exact same build but without the shoulder melee. Thanks for the tech
It looks a lot like the Qubeley from Zeta Gundam. The wings, the funnels, the energy-based attacks... It's a borderline reference
Almost every Gundam and mecha fan says it's Qubeley, which got me realize we barely have Qubeley reference anywhere else
Yet I’m like the GM at the receiving end of the funnel spam.
It’s like fighting Haman herself with my Old Type ass.
Actually from what I heard the recent Gundam movie involved AC designers so it's not just a coincidence.
So glad I’m not the only who noticed that.
i mean you can legit make the sazabi in this game
I was stuck on this boss the whole night, thanks to your run I managed to beat it using the same strategy.
You just saved a me a ton of time and mental load.
Thank you for the guide! I didn’t go flawless but I finally cleared it with your mech/style.
OMG, THANK YOU. I'VE BEEN STRUGGLING WITH THIS BOSS FOR 4 HOURS.
Game: You can have pistols, rifles, shotguns, rockets, miniguns, pulses, advanced tracking-
Ongbal: I'm gonna punch the boss real hard.
Nah my dude, that's a pile bunker. Ongbal fucking rammed a giant metal rod into that thing.
pilebunker is one of the strongest weapons in ac games theyre just high risk high reward
I'm hoping for Ongbal to fight against Fireworks of Shibuya's mech. Throwing the miniguns away & proceeds to fistfight.
You mean... LET ME SEE YOU GRIT THOSE TEETH!
I was joking when i said in previous videos that Ongbal will do no damage boss for AC VI. here, the madlad have done it... Sheesh what a god pro gamer skill you have Ongbal
Very different from how I got it, killed it with twin stun needles, tank legs, double gatlings, and just unloading. Very skilled kill!
I mean yeah, lmao you used THE shitter build
Man, I keep getting own with tank build. How do you manage those attacks with tank?
@@aroudight Use the wheelchair tank treads for faster speed. As for the rest, go as heavy as possible. Out DPS it.
@@KnightOfZero00 nice, i completely forgot about the wheelchair lol
will give that a try
@@KnightOfZero00 ayyy, i did it! The wheelchair double needles is so silly. Thank you for the tip!
I just finished my first playthrough and i loved this boss, can't wait to see the other endings for the game
Oh sweet Jesus, thank you!! This boss took me almost 3 hours lmao. I used your build and nailed it in 30 minutes hahah
i just finished this fight, and gotta say, mad props to you for finding the opening to charge with the lance and piston stake. I just went in with 2 miniguns and launchers and went full brrt.
bloody hell this took me 2 days!~ u r a god!
와....아머드 코어 만큼은 아무리 옹발님이어도 노 데미지는 힘들지 않을까싶은 게임이었은데 이걸 해내시네요...ㄷㄷ
Ongbal = Shin
Thank you for not only providing this build/strategy but doing it without New Game ++ gear (like most guides)!
We all knew it was only a matter of time before Ongbal left his mark on this game
This is the single greatest use of weapon swap I have seen. I knew the laser lance would be involved in a nohit, but never thought to weapon swap to the pile bunker. God damn that is a good idea
never came to mind that i could use the lance as a close-in booster and poise breaker, while keeping the bunker for its tremendous damage... kinda nice lol
This build literally helped me finish this fight. Was stuck on this for two straight nights thanks a million 😭
You know it is supposed to be impossible to not get at least tiny damage on this fight but I guess I was wrong
same, didn’t think it’d be possible and 2 days later ongbal proves me wrong. Unreal
Thanks!
Thank you!
This is some mobile suit gundam level of a fight.
Hell i mean it might as well be with the boss having some major Qubeley vibes
The bosses in the final chapters of the game straight up just Macross Variable Fighter.
Thank you so much for posting this the boss was giving me fits but with your build i finally got it.
This boss was like the Malenia of this game, it was absolutely fantastic and HARD, I had so much fun but it took me a good amount of tries to get him.
@@alexandergreene461 i killed malenia third try with nothing but a fire infused straightsword but ive been stuck on this boss for over 20 attempts now
different skillsets i guess
You never cease being amazing!
You know someones good at the game when they make u feel ur playing the game COMPLETELY wrong or like ur playing a completely different game…
Yes
I know that feel
Even in ac last raven there's player using parryng blade to defeat super zianida with two hit
To be fair; this is a build specifically designed to counter the IBIS. If you're playing through the game like a normal person, you'll probably be going into this fight with a normal loadout instead of something built to punch Ibis in the face as hard as possible.
how is he good at the game when everyone can just copy this build and 1shot the boss lol?
@@rarepepe4849cause half the game is making builds and he still took no damage lok
@@L0rdLexan01 i mean you could make this build work for a lot of the game so its not like it only has the one job.
If you have the talent to show off this well, I can't even be mad. Well played.
I am so stoked to see the beautiful boss fights you're going to deliver in this game! Off to an incredible start
I wouldn't have expected anything less from Ongbal!
This video actually helped me beat the boss. I used different stuff but kept the driver. Seeing it done so swiftly inspired me to not overthink it’s crazy dodges
holy... i spent 2 hours on this boss and was shaking by the end and now i see this lol
"The fires of Ibis blooms once more, witness true horror"
“Nice face you got there. Shame if I cave it in with my 2 Pile Bunkers”
One is an Energy Lance and the other is the actual Pile Bunker.
Yeah the Laser Lance VE-67LLA its just have become my favorite weapon the amount of damage and stun that can do its just insano, also the distance
it was my fav till i got the coral oscillator
Punching in this game feels mandatory, it feels so satisfying to stunlock an enemy before firing all your load into it for a satisfying finish. I am tempted to do a Punch only run but i saw Lenny's run with that and oh boi this fight with that Challenge run was tight and hard. Gonna practice for that.
Idk if you're just on a tangent but that wasn't a punch, they slammed em with a pile bunker
@@draaxus2969a rocket, explosive tipped spear punch
I just got to this fight in the game. I barely managed to defeat this thing with no repair kits remaining and a sliver of health left.
Then there's Ongbal utterly humiliating it and making it look easy.
l guess the pilebunker is the game's crit weapon, cause holy moly that's a lot of damage!
I believe it is the single highest damage number in the game so yea. It is just very difficult to get the hit in because you will not rush forward to get it, so you need to either already be there or be ABing in and then start the attack
@@thecyanpanda241its the single highest damage in 1 attack the wlt coral rifle does more damage with its charged shot but it does the damage in 5 seconds
@@Kazuhira2249 hence why I said single damage number
It was so funny to see other streamers struggle with this fight. It's insane what an aggressive close quarters combat build with a shotgun like the Zimmerman can do to these bosses. I used a double Zimmerman build in combination with the Lance and the frontal plasma rocket launchers and it took me like 10 mins/4 tries to beat this fight.
It's really more like Sekiro than Souls,
Miyazaki really put Qubeley into the game.
This is why you should always end the game before watching cheese builds online, once you are done with the game, have at it with the cheese builds. The next time I meet this guy, I am going exactly with this tactic.
Just amazing!
I don't really consider this a 'cheese build.' I played through the entire game, save for this boss and one other, with a pulse blade, plasma rifle, and six-cell plasma missile launchers, relying mainly on the pulse blade and assault armor for my damage. I had _already_ considered swapping to laser lance/pulse blade combo (my pulse blade would be where Ongbal keeps his pile bunker, on the shoulder slot), because I kept finding myself wanting to continue swinging after I had got off a stagger with melee, but my weapon was on cooldown.
This build isn’t S rank material.
Stupid Anon I mean it's still a cheese build regardless if you played with it through the whole game or not. Made specifically to cheese this boss. I personally don't want to use this build as I feel it'd ruin my first playthrough for me. I wanna die a few dozen times so I can get that satisfaction after I beat it ya know?
@@timnguyen4211 "I mean it's still a cheese build regardless if you played with it through the whole game or not. Made specifically to cheese this boss."
This build wasn't made for this boss though, and is actually somewhat poorly matched for this boss. In fact, the build Ongbal is using requires quite a lot of timing and finesse to pull off; so far, I haven't been able to duplicate it. Furthermore, I think you're using the term 'cheese' in a way that is different than the traditional, common understanding of that word. This _isn't_ a cheese build. It's a high-damage, precision-based build with a high skill ceiling. Everything here is _also_ working not just as intended, but as _expected_ ; this is quite normal for Armored Core. Dual pile bunkers used to be a thing, and they did exactly what you might think they would do to a target. Melee weapons in AC have _always_ had incredibly high damage output, because they're hard to land hits with. Trust me when I say there are other builds out there that are much easier to kill this boss with. Believe me, I know, I've used them to kill this boss. Double gats with any high-stagger shoulder-mounted weapons are much, much easier to kill this boss with, trust me.
"I personally don't want to use this build as I feel it'd ruin my first playthrough for me."
I don't know if you've ever played an Armored Core game before, but a major point behind the series, is that half of the battle is won in the garage. You figure out what works well for a fight and build for it. The baked-in assumption for these games has _always_ been that you will adapt your build and playstyle to your situation. It's why Oroboro has a 'Breaking Armored Core 6' series. I'm actually quite curious to see what he comes up with to trivialize this boss (this boss, _and_ the final boss of NG+2).
"I wanna die a few dozen times so I can get that satisfaction after I beat it ya know?"
I do and I don't. I do, in that I understand the meaning of the sentence, but I don't in that I've never felt that way myself nor have I been able to bring myself to deeply empathize with people who do. I can understand a kind of 'negative happiness,' like suddenly being released from suffering, but that is the kind of thing that comes when you experience an unavoidable trial that you otherwise had no way to really get out of or ameliorate. In this case, you're _choosing_ to face-smash against something that not only do you not need to face-smash against, but it wasn't _designed_ to be face-smashed against. At that point, why are you even equipping your AC with weapons? A bare fist run has _already_ been done for this game. If you want to die lots of times before you kill a boss, why not just do that?
Bro I used the same exact laser lance + pilebunker setup when I killed this boss yesterday lets goo. But I spent an hour dying because I kept trying to go to it, had no idea that it comes down to the ground if you let it. I'll remember this for ng+
I've been stuck on this boss for three days and you zero damaged it a year ago. Holy shit.
Man, I was able to finish Ibis01 using no repair and thought that was good enough. This man do it in under 2 mins and no damage too??
I was waiting to see you put out a video like this.
That was fast 👏👏 impressive reflex!
Laser Lance/Zimmermann shoty and double Needles worked for me, too. Pretty much the same strat, get close, stagger and blast those needles in its face. Was a hell of fight, but felt so good at the end.
Idk why people say the graphics isnt that good. The water and stuff may not be the best, but the mechs and the effects look amazing as hell
the graphics are good
it's fromsoft, their games are never graphically impressive but they're carried by really good art direction
@@oh-no-its-clara7574 facts. Art direction is always better than graphics fidelity.
Me: Fighting in first stage for 6 minutes and being thankful to have 1 Repair Kit left. Ongbal: smashin' it in 70 seconds.
It took me about five tries to kill this boss, one of the most adrenaline intense fights in gaming history. I was kinda overpowered by the time I reached it but oh man it was such a good fight
1:37 bro even avoided a stray 😭
Hesitation is defeat, pilot…
HOW!?!? This boss has been kicking my ass for the past 6 hours. And you wipe the floor with them in minutes.
The boss design: 10/10
The skill of this player: 10/10
this video alone is much better than what most so called ac vets showed so far on this platform
True
Did my entire NG+ cycle with double stun needs double zimmerman, that setup made this boss look like a joke. Meanwhile it wiped the floor with me for a bit on my first run lmao
I had to use the stun stun cannon and minugun strat, this was too out of my depth XD. Props to you for this kill for sure, you are a better pilot than me...
>(radio chatter)
>sorry can't hear you over the sound of me sending this thing to a scrapyard
>phase 1
>you were saying?
>phase 2
>you were saying? x2
More boss fights! Watching your gameplay makes me see what's possible in the game.
Pile Driver
The damage will never disappoints us even its old but its indeed still gold
This start is insane lol, I've used it after watching you for my S Rank clear
Okay this is very helpful to watch, as I'm currently using almost the exact same weapon build to fight this thing.
Ibis series gave me that Quebeley vibes from Gundam Zeta/ZZ because of it's funnel-like weapons
I can't wait to get to this boss and see more of its attacks!
Most player wouldn't last with actual skill builds lol
This is the first boss I've ever had to look up the youtube video for, every other boss i got in 1 to 2 tries. I've spent over am hour for this one.
Ongbal, you living king, that was an amazing kill, and it worked like a dream, thank you so much for creating this video, youre amazing, keep up the great work, may god grant you long life and happy days.
Ah, majestic! Hot swapping melee weapons. Not just that, but using the lance to close the gap and stun to set up the pile bunker charged attack. A hunter must hunt!
Sick build was legit stuck on this boss, literally saved my ass, from my perspective you just gotta wait for openings to do the wosh bang bang thingymajig
"The IBIS series... still functional..."
AC Silent Line players : How many times do we have to teach you this lesson, old man ?! *(Cue the asskicking)*
he was so lucky that the boss did the whip/slash attack after the first combo in the 2nd stage. I usually need to dodge more of the drone attack after land my first piledrive
I am pretty sure this video was not a first attempt. But like a speed runner many attempts for everything to line up
I don't think the difficulty has been turned down. You can trivialize bosses in any fromsoft game. They always reward players for mastering their game mechanics and in AC that means learning how to build powerful ACs. Most people that struggle in fromsoft games do so because their knowledge is lacking.
If you bring the spring chicken legs, jump at the start of the fight, boost up just like half a second you and lance pile bunker it before it even attacks you. I don't know if anyone else has discovered this yet
Well goddamm done man, I thought I’d take longer to do the no damage boss fight. Imma do your exact build now
took me so many tries to kill this monster of a thing, it was the most stressful yet most rewarding kill i have ever get in a long time
I never would have thought of having both the Laser Javelin AND the Pile driver.
As always, you're the GOAT.
As Fightincowboy said:
"Pilebunker Op"
Classic Ongbal being classic Ongbal. I knew it was only a matter of time.
this method got the jopb done for me !! thank you
Literally the only way I’ve been able to beat ‘em, this build is gold for that boss
that's some nice melee damage, I just beat this guy with double assault riffle assault and it was way longer than that :D you make ma wanna try a melee build
THANK YOU FOR THE PARTS LIST!!!!!!!
I first tried this guy with dual shotties and all the fastest boost parts. You just strafe and dodge everything. EZ mode for every enemy AC fight
I noticed quickly that you can get free melee attack right at the start of a fight but I never thought about using 2 melee weapons.
I realised today i missed the Aurora shoulder cannon in this mission. I was not looking forward to repeating this fight. Until now.
Ibus straight up cheats to be difficult. No energy drain kills any wear down tactics, and if you’re not allowed to touch it, it can move away from you at equal speed with 0 change in animation. But you found every crack between the cheats. It’s just a basic AC underneath.
Your a godsend with this. Not gonna beat you, but I did finally beat this boss.
He got quite lucky at 1:44 that she did that move. The more she spammed other moves the more risk of damage. Especially that Radahn x 3 move
This man is on track to S-Ranking the game
Just beat this boss after 2 hours of tries and then I see this. Absolutely unreal lol