Razor Crest VFX Lecture Series | Full 9 Hour Course - Maya, V-Ray, & After Effects

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  • Опубликовано: 4 июл 2024
  • This full version of the Razor Crest VFX tutorial series teaches you how to create a ship landing shot with Maya, V-Ray, and After Effects. Over the course of these lectures, brush up on PBR surfacing with UDIMs, learn about lighting, AOVs, render layers, batch and sequence rendering, EXR compositing, and ACEScg. These lectures were originally built for a college VFX class that I teach, taking students from beginner to intermediate level.
    00:00:00 Intro
    00:00:10 Lecture 01: Getting Started
    Intro, Setting Maya Projects, & V-Ray PLE
    00:13:32 Lecture 02: V-Ray Materials & UDIMs
    PBR Intro, Hypershade, and UDIMs
    00:40:30 Lecture 03: V-Ray Sun & Dome Lights
    PBR Metalness, HDRIs, & Sun and Sky Lighting
    01:08:19 Lecture 04: V-Ray Glass
    01:27:31 Lecture 05: ACES in After Effects
    OpenColorIO Plugin & AE Color Management
    01:36:29 Lecture 06: V-Ray Frame Buffer (VFB)
    01:54:43 Lecture 07: V-Ray AOVs
    (Render Elements / Render Passes)
    02:30:46 Lecture 08: V-Ray VDBs
    Volume Grids
    02:38:15 Lecture 09: Focal Length
    02:48:52 Lecture 10: Intro to Render Layers
    Render Setup Editor
    03:21:18 Lecture 11: Referencing vs Importing
    Maya Reference Editor
    03:42:22 Lecture 12: Staging & Layout
    04:08:53 Lecture 13: Environment
    V-Ray Displacement & Color Management Rules
    04:40:10 Lecture 14: EmberGen
    Dust VDB Sequence
    05:22:11 Lecture 15: Camera Scale
    Overscan, Pre Scale, & Composition
    05:31:07 Lecture 16: Advanced Render Layers
    Depth, AO, & V-Ray Mtl Wrapper
    06:12:51 Lecture 17: V-Ray Render Settings
    & Compositing Test Frames
    06:54:23 Lecture 18: Basic Compositing
    Mattes, Color Correction, & Identifying Problems
    07:34:34 Lecture 19: Defocus with Depth AOV
    Compositing Depth of Field
    07:47:05 Lecture 20: Compositing Continued
    & Fixing Issues in Maya
    08:07:01 Lecture 21: HDRI Cloud Render Layer
    For Compositing with a V-Ray Sky
    08:14:38 Lecture 22: Finishing the Composite
    & Cheap Lens Flares
    08:28:18 Lecture 23: Camera Shake & Film Grain
    08:46:08 Lecture 24: Slate & Preview Rendering
    Final Part of the Lecture Series
    Download the free Razor Crest model by Tronman from CGTrader here: www.cgtrader.com/free-3d-mode...
    V-Ray Personal Learning Edition (PLE): www.chaos.com/vray/maya/perso...
    Get a trial of EmberGen here: jangafx.com/software/embergen/
    Free VDB Clouds: www.artstation.com/marketplac... and jangafx.com/software/embergen...
    Rock/Cliff assets here: www.cgtrader.com/3d-models/sc...
    Listary: www.listary.com/
    Maya scene (not all assets included), EmberGen dust VDBs, EXR renders, and After Effects comp are available on Patreon
    Join the Discord server! / discord
    Portfolio: lindenstirk.com/
    Artstation: www.artstation.com/cgstirk
    Patreon: / cgstirk
    #maya #vray #aftereffects
  • КиноКино

Комментарии • 125

  • @The3Dsmash
    @The3Dsmash Год назад +5

    This tutorial is a tremendous resource for the dreaded end of the pipeline. Thanks so much for posting such a long, high quality, info-rich video for free! Unbelievable.

    • @CGStirk
      @CGStirk  Год назад

      You're welcome! Glad you liked it.

  • @rshiya5018
    @rshiya5018 8 дней назад +1

    this video is priceless , thanks for sharing it you are an angle in CG thanks man!

  • @kevin-Han-
    @kevin-Han- 2 года назад +6

    There are few such comprehensive tutorials on the market, not to mention such a systematic explanation of the whole process, a great tutorial.

    • @CGStirk
      @CGStirk  2 года назад

      Thank you so much

  • @boonlianglim5820
    @boonlianglim5820 Год назад +5

    Thank you for your generousity in making this lesson public.

    • @CGStirk
      @CGStirk  Год назад +1

      You're welcome. Thanks for watching!

  • @IncognitoSprax
    @IncognitoSprax Год назад +2

    And free?! Whaaaaaaat?!
    And I definitely agree like making that transition to a full composite seems to be like un-ventured territory on here.

    • @CGStirk
      @CGStirk  Год назад

      Thanks! I appreciate the comment!

  • @alexg5653
    @alexg5653 Год назад +5

    I've been doing CGI for a couple of years now and have never used referrencing. It's sooo useful. Thanks a lot

    • @CGStirk
      @CGStirk  Год назад

      You're welcome! Yeah, referencing is often the way to go.

    • @keithyakouboff8755
      @keithyakouboff8755 11 месяцев назад

      @@CGStirk It can also present problems. I've had rendering issues on Deadline, e.g. Importing the references solved that problem. Just be prepared.

    • @CGStirk
      @CGStirk  11 месяцев назад

      @@keithyakouboff8755 What was the error in Deadline?

    • @keithyakouboff8755
      @keithyakouboff8755 11 месяцев назад

      @@CGStirk It was a while back, maybe... 7 months or more ago? Something about failure to load alembic or something. The referenced file was also an alembic file. When I imported it, it rendered fine.

    • @CGStirk
      @CGStirk  11 месяцев назад

      @@keithyakouboff8755 Interesting. I wonder if that is a Maya bug or something with Deadline.

  • @animarch3D
    @animarch3D 2 года назад +3

    Dude, very nice organized tutorial touching on the "uncomfortable" part of the 3D pipeline. Keep em' coming brother

    • @CGStirk
      @CGStirk  2 года назад +1

      Thank you! I appreciate the comment.

  • @TheLowtek
    @TheLowtek Год назад +2

    Thank you for this! Top quality tutorial here. Really helped me out when compositing my recent Endless Engines entry.

    • @CGStirk
      @CGStirk  Год назад

      Glad it helped. Good luck with your entry!

    • @TheLowtek
      @TheLowtek Год назад +1

      @@CGStirk Thank you!

  • @Russell_Zakeri
    @Russell_Zakeri Год назад +1

    Your lectures are fantastic and thanks a lot for sharing your knowledge.

    • @CGStirk
      @CGStirk  Год назад

      You're welcome! Thank you for your comment!

  • @ario9907
    @ario9907 Год назад +2

    Just finished the video and I am finally confident enough to work on my own scenes.

    • @CGStirk
      @CGStirk  Год назад

      Thank you very much. I really appreciate it.

  • @icemann661
    @icemann661 Год назад +1

    bravo SIR! a true hero.. i enjoyed the tut, and will come again to follow all steps and create my own shot. btw 10 years generalist here..and i learned alot :)

    • @CGStirk
      @CGStirk  Год назад

      Thanks! Glad you found it useful!

  • @princeskngh
    @princeskngh Год назад +1

    OP Video. I intend to learn through this course a lot. (I just started with Maya/VRay)

    • @CGStirk
      @CGStirk  Год назад

      I hope you find it useful

  • @maxer167
    @maxer167 7 месяцев назад +2

    nice to see hugh jackman also giving vfx classes

    • @CGStirk
      @CGStirk  7 месяцев назад +1

      I'll take that as a compliment

  • @Unfunny.Tushar
    @Unfunny.Tushar 8 месяцев назад +1

    Love your work man

    • @CGStirk
      @CGStirk  7 месяцев назад

      Thanks!

  • @Kango_Jan
    @Kango_Jan Год назад +1

    is a great lesson ... I watch the video while I do it and I took notes because lots of details. I was surprised that it was a free course but contains so much detail.😝

    • @CGStirk
      @CGStirk  Год назад

      Thank you very much. I'm glad you enjoyed it!

  • @nayandurge8877
    @nayandurge8877 Год назад +1

    Man you are phenomenal 😍😍😍

  • @user-ud7ul9mo2v
    @user-ud7ul9mo2v 7 месяцев назад +1

    nice work only found this course which has all process to make a good and realistic animation .sir you can uplod more tutorials like this.thankyou sir for this type of tutorial.

    • @CGStirk
      @CGStirk  7 месяцев назад

      Thanks. I'd like to do more in the future.

  • @naveenpasi1469
    @naveenpasi1469 2 года назад +1

    Nice ❤️ all in one part

  • @RecordTempoSure
    @RecordTempoSure 6 месяцев назад +3

    I hope I can make videos like this one day soon!

    • @CGStirk
      @CGStirk  6 месяцев назад +2

      I'm sure you will

    • @RecordTempoSure
      @RecordTempoSure 6 месяцев назад +1

      I hope so!@@CGStirk

  • @MONEYVAL9
    @MONEYVAL9 Год назад +1

    Thank you very much.

    • @CGStirk
      @CGStirk  Год назад

      You're very welcome

  • @Kango_Jan
    @Kango_Jan Год назад +1

    谢谢!

  • @Aliyabutt56
    @Aliyabutt56 Год назад

    Thanku Sooooooo Much 😍❤

    • @CGStirk
      @CGStirk  Год назад

      You're welcome! Thanks!

  • @losimple
    @losimple 8 месяцев назад +1

    I love this series! Even though I am not a Vray user. It has been beneficial for ACES setup, by the way. I've been trying to find information about how to mix or blend normal maps and bump maps in a Vray material. We have a very easy way either in Arnold or Redshift but it's been a challenge for me to find clear information about it. Do you know some tricks that you can share? Thank you so much. I am looking forward to the next series !!!

    • @CGStirk
      @CGStirk  8 месяцев назад +1

      Thanks! For blending normal maps, you can either use a custom OSL node or you can stack multiple V-Ray Bump Mtls together.

    • @losimple
      @losimple 8 месяцев назад +1

      @@CGStirk awesome. Thanks

  • @suvochowdhury7712
    @suvochowdhury7712 Год назад +1

    i like and comment ur video because i know this is not easy to create modelling and
    i also 3dsmax and z brush usesr and i know its so hardword man love you keep it up

    • @CGStirk
      @CGStirk  Год назад

      Thanks man. Really appreciate it 🙏

  • @user-xg9dt1df4b
    @user-xg9dt1df4b 7 месяцев назад +1

    This tutorial is insane!
    I have one question? It's possibile that using after effect 2023, I shouldn't use color profile converter applied for obtained the same result? That's because if I follow your same steps, from render in vray to composite in after effect, the image shows darker then my Vray Frame buffer.
    Thanks in advance

    • @CGStirk
      @CGStirk  7 месяцев назад +1

      Thanks! You can still use the plugin, and the results should match exactly. Double-check that the comp itself is linearized. However, in the latest versions of AE, you can use their built-in OCIO. When you import the frames, right-click them and select Interpret Footage, then make sure they're set to ACEScg.

  • @mac5er
    @mac5er 2 года назад +1

    Really nice tutorial,
    To bad aftereffects keeps crashing when compositing if I worked with EXR and cryptomatte @2160p.
    I had to move over to NUKE.
    Is yours stable ?

    • @CGStirk
      @CGStirk  2 года назад

      Yeah I don't experience any big issues with AE. Premiere crashes all the time though. AE rarely crashes for me, but I recently started running into issues with DWAB compressed EXRs. ZIPS is fine, but something with the DWAB causes problems randomly.

  • @Subscribe_Mr
    @Subscribe_Mr Год назад +1

    Thank you soo much sir🙏🙏🤞🙂

    • @CGStirk
      @CGStirk  Год назад

      You're very welcome

  • @almostdead9567
    @almostdead9567 Год назад +1

    Amazing work , i am kinda wondering which gpu u have ? I want to learn vray and coming from octane i want a good gpu for ipr rendering

    • @CGStirk
      @CGStirk  Год назад

      Thanks. On this project I had a 3090.

  • @izhafahri681
    @izhafahri681 Год назад +1

    I love your content here. It's helped me with my first job as an LRC and the studio now I'm working on is using maya vray (i used to work with blender). Can follow your lecture but with nuke comp instead Ae? thanks

    • @CGStirk
      @CGStirk  Год назад

      Thanks, that's awesome! I don't use Nuke, though. Maybe Fusion once I get enough time but I can't really afford Nuke and my company only uses AE and Fusion.

    • @izhafahri681
      @izhafahri681 Год назад +1

      hi, I try to follow along your vid. I got some basic comp AOV with nuke, I got a little experience with Ae so I can translate that to nuke. Btw thank you

  • @kevin-Han-
    @kevin-Han- 2 года назад +1

    I know that you are also learning Houdini. I really hope to see the tutorial about Houdini soon. In fact, I am also learning Houdini, but I have to admit that this software is really difficult to learn. I look forward to your achievements being shared with us earlier.

    • @CGStirk
      @CGStirk  2 года назад

      I let my license expire unfortunately. Cool software but it's just not needed for my workflow at the moment. I'm sure I'll get into it again, hopefully soon!

  • @Kango_Jan
    @Kango_Jan Год назад +1

    Hello, I am a Maya learner. I want to learn about the phoenix FD lately. Will you publish tutorials about P FD ?

    • @CGStirk
      @CGStirk  Год назад

      I would like to. I have been working on some Phoenix FD sims, but nothing planned yet for a tutorial. Hopefully soon 🤞

  • @keithyakouboff8755
    @keithyakouboff8755 11 месяцев назад +1

    'Preciate the effort you put into this long lecture. A lot of this I know, some of it I don't, or it was not perfectly clear.
    I do not 100% agree with the metallicity point, as some surfaces have films of dirt or rust that can affect -- but not wipe out -- the metallic appearance of a surface. I also often go for what looks good, not what is technically correct. However, you can argue that what's technically correct is also what looks best. I don't 100% disagree with that, but I think with any creative endeavor, you need to be flexible.
    Art has general rules, but I can think of few absolutes.

    • @CGStirk
      @CGStirk  11 месяцев назад

      Thanks. There is certainly contention on this topic, and even PBR itself has two branches. The metallic/metallness workflow, however, is supposed to be easier because you don't have to worry as much about being within the PBR spec if you treat metal as on or off. Fringes around rust technically are an in-between value anyway unless you're clamping your values, which is not recommended, but liberally shading metal in greyscale can easily fall out of the PBR specifications. It is possible to do so, but you should use a utility tool to check that base color/albedo can work with those values too. But at the end of the day, as you said, the final image is what matters.

    • @keithyakouboff8755
      @keithyakouboff8755 11 месяцев назад

      @@CGStirk ruclips.net/video/0pypuuImw1U/видео.html

  • @JSYT228
    @JSYT228 Год назад +1

    what do i have to do with the cryptomatte layer?

    • @CGStirk
      @CGStirk  Год назад

      I don't think I ended up using it after all, but I wanted to show how it can be used as a matte at around the 6:44:00 mark.

  • @michalthemike
    @michalthemike Год назад +1

    First of all, thank you for publishing such a great lecture series for free. These 9 hours gave me more than 3 years of University. I have a problem with the UDIM sequence I believe. Few parts of the razor crest (I'm using the same model) are not textured and what's weird these parts change every time I restart Maya. Is it just the bug then? My PC is quite okay so I don't think the hardware is a problem there? Do you know what can cause that?

    • @CGStirk
      @CGStirk  Год назад +1

      You're welcome. I'm glad they have helped. For issues with UDIMs, here are some things to check. Does it render correctly and just not show in the viewport? I know V-Ray UDIMs currently do not show up in the viewport, but I thought Arnold UDIMs can. Are all the images in the sequence downloaded so there are no gaps and saved in the images folder? Is the project set? If it renders properly but displays incorrectly in the viewport, I would assume it's a caching issue, but I've never seen this problem before.

    • @michalthemike
      @michalthemike Год назад +1

      @@CGStirk thank you for reply, cache issue makes sense to me , I'm gonna check it later, once again thanks 🔥💪

    • @CGStirk
      @CGStirk  Год назад +1

      @@michalthemike No prob. Let me know if it keeps happening.

    • @zho07
      @zho07 4 месяца назад

      hey did you figure the issue out yet?

  • @JSYT228
    @JSYT228 Год назад +1

    I am right clicking on "primary visibility" in the attribute editor. The "create absolute override..." option is not appearing at the bottom of the list. Why not? Has it moved somewhere else?

    • @CGStirk
      @CGStirk  Год назад +1

      This means you're on the master layer, which cannot be overridden. Switch to a custom render layer.

    • @JSYT228
      @JSYT228 Год назад +1

      @@CGStirk finally fixed it !! thanks a lot

    • @CGStirk
      @CGStirk  Год назад

      Glad to hear it's working now

  • @nayandurge8877
    @nayandurge8877 Год назад +2

    Please make more videos

    • @CGStirk
      @CGStirk  Год назад

      Hopefully I will. Though these video take a couple hundred hours to make and there's little interest unfortunately.

  • @BevelForty-th7ge
    @BevelForty-th7ge 8 месяцев назад +1

    Sir can you help me finding the textures i wasnt able to get them

    • @CGStirk
      @CGStirk  8 месяцев назад +1

      You can get the textures and the model from CGTrader via the link in the description.

    • @BevelForty-th7ge
      @BevelForty-th7ge 8 месяцев назад

      @@CGStirk thanku

  • @cpsstudios
    @cpsstudios Год назад +1

    Thanks!

    • @CGStirk
      @CGStirk  Год назад

      Thank you very much

    • @cpsstudios
      @cpsstudios Год назад +1

      Dude, you rock!! I’ll have to download V-Ray since I mainly work in Arnold but this lesson is worth it.

    • @CGStirk
      @CGStirk  Год назад

      @@cpsstudios Thank you! Yeah, give it a try. I prefer V-Ray over Arnold, but it is a good renderer too.

  • @makeitlastmedia
    @makeitlastmedia Год назад +1

    can you do a VFX tutorial with live real footage?

    • @CGStirk
      @CGStirk  Год назад +1

      I do have some tutorials with a live-action plate

    • @makeitlastmedia
      @makeitlastmedia Год назад

      @@CGStirk where?

    • @makeitlastmedia
      @makeitlastmedia Год назад

      @@CGStirk when I track my camera on aftereffects then I open it on maya and I put an object in front with a dome light, the object does not apear on my render, do you know why?

    • @CGStirk
      @CGStirk  Год назад

      Here's one I did a few years ago: ruclips.net/video/MtK_O5EZKEM/видео.html

    • @CGStirk
      @CGStirk  Год назад

      How are you transferring the track data from AE to Maya?

  • @RoyalPrintPack
    @RoyalPrintPack Год назад +1

    can i make this scene ?

    • @CGStirk
      @CGStirk  Год назад

      You can try, though 8 gb of RAM is low for 3D work

  • @abduttaiyabgaming3402
    @abduttaiyabgaming3402 Год назад +2

    How many ram your pc have

    • @RoyalPrintPack
      @RoyalPrintPack Год назад

      256

    • @CGStirk
      @CGStirk  Год назад

      Yeah 256 gb but this scene doesn't need more than 32 gb, probably less, though I recommend 64 gb as a starting point for this type of work

  • @RoyalPrintPack
    @RoyalPrintPack Год назад +1

    sir but i have only 8 gb ram

    • @CGStirk
      @CGStirk  Год назад

      You can try, but that's not much for 3D work

  • @gtatak9805
    @gtatak9805 Год назад +1

    It is a vray 6

    • @CGStirk
      @CGStirk  Год назад

      V-Ray 5. V-Ray 6 only just came out for Maya

  • @ario9907
    @ario9907 Год назад +1

    Full on informative lecture for free? How

    • @CGStirk
      @CGStirk  Год назад

      Glad you found it informative :)

  • @prasadmadireddy3110
    @prasadmadireddy3110 Месяц назад +3

    I think I have subscribed the right person 🫡 .Such a great work brother 👏🏻 paying lakhs of money to the universities is worthless and also waste of money & time feeling regret after watching your professional tutorials. I just need a small help from your side brother ?

    • @CGStirk
      @CGStirk  Месяц назад

      Thank you! Yes! If you can find the education for free, that often beats a university. Glad I could help.

  • @soneryamak9205
    @soneryamak9205 5 месяцев назад +1

    Hello @CGStirk and folks. Firstly, I would like to thank you for the great effort you have put into creating this content.
    I have a question if anybody have a same problem. I set the project on Maya and I put the images in the sourceimages folder. But it's not uploading as UDIM.
    I'm using Maya 2024 and Vray ple version.
    I got this message:
    setAttr -type "string" file2.fileTextureName "sourceimages/rctextures/razorCrest_v004_mainMat_BaseColor..tif";

    • @CGStirk
      @CGStirk  5 месяцев назад

      I would check to make sure all the textures in the UDIM sequence are there. Also, UDIMs don't display in the viewport so check the render.

    • @zho07
      @zho07 4 месяца назад +1

      im getting the same error where it says that my UDIMS dont exist?

    • @zho07
      @zho07 4 месяца назад +1

      i tried switching the uv tiling method to UDIMs Mari and the tiles get detected

    • @zho07
      @zho07 4 месяца назад +1

      yo idk if youve figured it out yet, but switching the tiling to UDIMS did it for me

    • @CGStirk
      @CGStirk  4 месяца назад

      Glad y ou got it working@@zho07