Quickly Parent an Animated Blender Grease Pencil Drawing onto a 3D Object - Blender Lip Sync Example
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- Опубликовано: 15 окт 2024
- Quickly Parent an Animated Blender Grease Pencil Drawing onto a 3D Object - Blender Lip Sync Example
This video demonstrates how to parent an animated Grease Pencil drawing onto a 3D object. The Grease Pencil drawing is an animated lip sync and will follow the 3D object, in this instance the head, as it moves.
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Want to read a super quick parenting tutorial? Review the blog article: writinganddesign.com/parent-a-grease-pencil-drawing-to-a-3d-object-in-blender/
To download free resources, including eBooks and shortcut guides, visit my website and sign up for the newsletter. You’ll receive immediate access to existing resources, and you’ll be notified when new resources are added: writinganddesign.com/
Great video, thanks!
Glad you liked it!
Good to know the automation of the mouth follows. Makes sense.
Thanks for watching!
Thanks, this is exactly what I was looking for ;-) I had no idea if I could parent the grease pencil to a geometry.
Now yes, you could easily do this in other softwares. This is how they animate South Park. Either you use a facial expression sheet with alpha map as image sequence or manipulate the UVs in step mode. This said, the Grease pencil is far superior as we can draw on the fly and do all sorts of black magic ;)
Glad it was helpful! Yes, Blender offers so many different ways to do things, and it isn't focused on just one process, which makes it so flexible. Speaking of magic, I'm working on a video now demonstrating frame by frame animation, and Blender offers so many options to manipulate Grease Pencil lines (Edit mode, Sculpt mode, etc.), it is really easy to tweak things quickly. Thanks for watching!
:D thanks so much for making this tutorial
Happy to help! Thanks for watching!
thanks
Thanks for watching!
Awesome video, but how are you able to move the grease pencil objects (eyes) without them flying off the head object? I am doing something similar the eyes keep flying off into space even with a parented shrinkwrap modified grease pencil object.
Thanks for watching! Concerning the eyes, do you have the pivot point set to the center of them?
@@davidpikedesigns Hello David, thanks for replying! Yes, I have the pivot points set to the center and still no luck. Are you using a Shrinkwrap modifier at all?
No problem! I have a Shrinkwrap modifier applied to the eyes. I created them using a Grease Pencil Object and the Circle tool. My Shrinkwrap settings are:
Wrap Method>Nearest Surface Point
Snap Mode>Outside Surface
Target>Head (which is a simple 3D sphere with a couple of subdivision levels added to it)
Offset>0.02m
Smooth Factor>1.00
Repeat>3
Hope that helps!
@@davidpikedesigns That's helping! Many thanks and sorry for one more question, but are your eyes separated between left and right or are they both as one object? Thank you again.
Got it working. For some reason Blender needed to be restarted for it to work properly. Thanks again, David!
can you help me with rendering settings?, viewport vs rendered animation, color not match .
Thanks for watching! Can you provide more information on the problem you are having?
Hi, friend. It turns out that I can't do it when the model has a skeleton. The grease pencil looks related to the model. And just moving it, or scaling it. When articulating the arms, etc., the grease pencil remains separate from the model. I tried to match the grease pencil, the model, and the bones. but it doesn't work either. Do you have any ideas to solve this? Thank you very much in advance, and sorry for my bad English.
Does it help to have the Grease Pencil object parented to the object that it is drawn on? In this video, the eyes and mouth are parented to the head object. Hope that helps. Thanks for watching!
@@davidpikedesigns Sure, but in your model there is no skeleton, bones, rig. At the time of starting; skeleton-mesh-stroke gres pencil. The model and the skeleton move, but the gres pencil line does not move with them.
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