What do you guys think of YodenMod 2021? Should we cover it more on the channel? Let us know in the comments below! Also, why not check out our NEW Twitch channel? There we'll play games that we might feel isn't for the main RUclips Channel, so go check it out! *EcksToo Twitch |* 👉 twitch.tv/EcksToo *Starkiller Base vs Death Star II |* 👉 ruclips.net/video/yWnwgqYYK_o/видео.html
The Ragnarov SSD here is literally the exact same model as the Ragnarov Titan from Sins of a Solar Empire Rebellion. Not sure how I feel about it being here, but it does add an interesting element to the game. Also the Earth Coalition fighter and bomber you start out with when you build their station is also from Sins. If you guys are interested, give Sins of a Solar Empire Rebellion a try. There's a pretty good modding community for it, and it does use Star Wars and Halo mods as well. All in all though, this mod here is interesting.
Yeaaah, it feels fishy. I feel like star wars universe is rich enough so mod authors shouldn't need to copy entire models from other franchises. Honestly this feels no better than Disney taking art from its community without any credit.
@@FrantisekPicifuk for your concerne, all free model are free to download on moddb , so before say ........ thing on net, = inquire , instead of looking for attention
@@YodenMod So the fact the mod is free makes it fine to flip assets from other games? But surely, you would at least give credit to the original creators on your moddb page, right? Odd, I can't seem to find it.
I remember when it was on Steam and I launched up a FFA Conquest. That was absolutely ridiculous but absolutely fun to play as the Old Galactic Republic and struggle against all the other factions in a huge map of ridiculousness.
Honestly the Earth Coalition at first was upsetting in the intro, but I'm looking at it now like Yoden must really like sins to put it in Empire at War. I wonder what the ground forces are like, probably very heavy and gas powered.
Old one space was crazy but still playable tried a small campaign for ground battles and man 50 sith empire heroes immediately swarmed my landing area and killed everything immediately couldnt even control my troops before they died
(just found this on steam i agree) Hi regarding the mod i have 3 little things 1st i think the unit cap ist to less becouse if u want to have 1 big ship u need to destroy most of your current fleet to get it into the game so either lower the unit cap for bigger ship or higher the overall unit cap u can have 2nd problem is the sise i think the big ships which cost 200k are too small like the executor or the eclipse they should be way bigger than they are now speaking of the eclipse its superlaser is just too weak the eclipses axial superlaser was designed to destroy capital ships with just one hit but in this mod u cant almost destroy a frigate with it and even if the laser does little damage the recharge time is just ridicoules compared to the damage of the superlaser so plz from my perspective u can just leave the recharge time as it is as long as the damage is enough to destroy big ships . And if these problems would be fixed then it would be one of the best mods i played yet have a good day:steamhappy: PS: I agree with this guy
I'd say it's toned down a little compared to YodenMod 2019 or 2018. Everything is a bit more streamlined, understandable & balanced. But there is still plenty of crazy moments that you can see in the mod! - Charlie
Yodenmod is a chaotic mishmash of things taken from across the space rts scene and fan creations/OC's, along with what seem to be Yoden's personal interests. There are many things that irk me about this mod, one being his choice to include IRL events/locations as maps, another being the glut of superlasers available, but the reason I stopped using this mod long ago, is the amount of times conquest will crash to desktop. I could forgive everything else if even one of his releases was stable enough to play without fear of crashing. I've played TR:GCW for many, many hours now and gotten maybe one crash. If I load up Yodenmod, I know with complete certainty that it will crash. Maybe not for an hour, maybe five minutes after I start, but it will crash. TLDR, this mod is an example of being concerned with whether he could add something, not whether he should add it.
What do you guys think of YodenMod 2021? Should we cover it more on the channel? Let us know in the comments below! Also, why not check out our NEW Twitch channel? There we'll play games that we might feel isn't for the main RUclips Channel, so go check it out!
*EcksToo Twitch |* 👉 twitch.tv/EcksToo
*Starkiller Base vs Death Star II |* 👉 ruclips.net/video/yWnwgqYYK_o/видео.html
GIVE US MORE
Stream tonight?
@@vbvol Stream tomorrow! Stellaris Tuesday!
- Charlie
@@EcksToo ok thx Charlie
Using sins models huh
That Ragnarov SSD is straight up asset flip from Sins of the Solar Empire.
I immediately recognized it when it came on the screen.
@@Mr-Lister me too
Sins is also a great game and is mod able… I also recognized the titan ship…
Instant recognition XD
Yodenmod has always been my favorite. I love how creative they were. It was my first mod i ever downloaded for Empire at war
It's all made by one man! Yoden is awesome & works hard on these mods!
- Charlie
Creative like a toddler playing with toys
The Ragnarov SSD here is literally the exact same model as the Ragnarov Titan from Sins of a Solar Empire Rebellion. Not sure how I feel about it being here, but it does add an interesting element to the game. Also the Earth Coalition fighter and bomber you start out with when you build their station is also from Sins. If you guys are interested, give Sins of a Solar Empire Rebellion a try. There's a pretty good modding community for it, and it does use Star Wars and Halo mods as well. All in all though, this mod here is interesting.
Yeaaah, it feels fishy. I feel like star wars universe is rich enough so mod authors shouldn't need to copy entire models from other franchises. Honestly this feels no better than Disney taking art from its community without any credit.
@@FrantisekPicifuk for your concerne, all free model are free to download on moddb , so before say ........ thing on net, = inquire , instead of looking for attention
@@FrantisekPicifuk eck likes it when disney takes it.
@@YodenMod So the fact the mod is free makes it fine to flip assets from other games? But surely, you would at least give credit to the original creators on your moddb page, right? Odd, I can't seem to find it.
Ah, The Ragnarov Titan, the TEC Rebel's Titan from Sins of a Solar Empire: Rebellion.
This version of yoden mod isn't as crazy I love it
a none crazy yodenmod? "HARD LAUGHING" GOOD JOKE!
Has Charlie really not played Sins, He should know what the Ragnarok is by now, it's not a new model.
I've not played Sins yet, which explains why I'm not familiar with the model!
- Charlie
@@EcksToo you should try it, it has a good Star Wars mod
@@endhunter569 This! There's several of them, including Corey's Thrawn's Revenge.
@@Warchief416 were talking sins of a solar empire, not empire at war
@@endhunter569 I know that, but Corey has done a Thrawns Revenge mod for Sins as well.
www.moddb.com/mods/star-wars-ascendancy
I remember when it was on Steam and I launched up a FFA Conquest. That was absolutely ridiculous but absolutely fun to play as the Old Galactic Republic and struggle against all the other factions in a huge map of ridiculousness.
can you link it or atleast name it?
@@gawddamn6186 It was Yoden2018, it’s since been removed from Steam.
@@nicholasmiller4085 F. But why was it removed?
INCREDIBLY I PLAYED THE OLD REPUBLIC AS WELL
@@gawddamn6186 good question
Honestly the Earth Coalition at first was upsetting in the intro, but I'm looking at it now like Yoden must really like sins to put it in Empire at War. I wonder what the ground forces are like, probably very heavy and gas powered.
6:57
What was that, some kind of industrial accident? Earth Coalition seems to be lacking in the Health & Safety department.
No way. The Mega Star Destroyer? Oh boy
Oh yeah by the way, the Ragnorav 'ssd' is from the TEC in Sins of a Solar Empire
I was surprised no one did a live stream of the mod yesterday. I did one last night. :3
Very fun mod.
It'd be awesome to see you play through the Second World War campaign on the channel.
Someone should point out that there's a ship from Sins being used. I don't think anyone noticed yet. Smh
I can't find it on Mod DB or Steam Workshop. 😔
I don't have the steam version, is it on moddb?
not sure if it is a bug or not but, you can tech both Rebels and Galactic alliance at the same time. I.E. you do not need to tech them up separately.
Old one space was crazy but still playable tried a small campaign for ground battles and man 50 sith empire heroes immediately swarmed my landing area and killed everything immediately couldnt even control my troops before they died
12.03 I just noticed.
Is that the SR2 normandy from Mass Effect?
Downloading it now. It doesn't look any better then Absolute Chaos, but I'm hopeful.
The King mod is back!
How to download Yoden mod 2021? In steam I found only legacy
“In Poe! Poe dameran!
Didn’t this get removed from the workshop?
How about some Battlefleet Gothic Armada?
does anyone know where to download the 2021 verison steam or modb?
no
on steam workshop
steamcommunity.com/sharedfiles/filedetails/?id=2519672553
How do you rotate the camera while playing?
Ctrl + Right Click
Or there is an option in the settings for both mouses buttons
(just found this on steam i agree) Hi regarding the mod i have 3 little things 1st i think the unit cap ist to less becouse if u want to have 1 big ship u need to destroy most of your current fleet to get it into the game so either lower the unit cap for bigger ship or higher the overall unit cap u can have 2nd problem is the sise i think the big ships which cost 200k are too small like the executor or the eclipse they should be way bigger than they are now speaking of the eclipse its superlaser is just too weak the eclipses axial superlaser was designed to destroy capital ships with just one hit but in this mod u cant almost destroy a frigate with it and even if the laser does little damage the recharge time is just ridicoules compared to the damage of the superlaser so plz from my perspective u can just leave the recharge time as it is as long as the damage is enough to destroy big ships . And if these problems would be fixed then it would be one of the best mods i played yet have a good day:steamhappy: PS: I agree with this guy
How crazy is it?
I'd say it's toned down a little compared to YodenMod 2019 or 2018. Everything is a bit more streamlined, understandable & balanced. But there is still plenty of crazy moments that you can see in the mod!
- Charlie
How to download
Bro did he worked on galactic conquest
Yodenmod is a chaotic mishmash of things taken from across the space rts scene and fan creations/OC's, along with what seem to be Yoden's personal interests. There are many things that irk me about this mod, one being his choice to include IRL events/locations as maps, another being the glut of superlasers available, but the reason I stopped using this mod long ago, is the amount of times conquest will crash to desktop. I could forgive everything else if even one of his releases was stable enough to play without fear of crashing. I've played TR:GCW for many, many hours now and gotten maybe one crash. If I load up Yodenmod, I know with complete certainty that it will crash. Maybe not for an hour, maybe five minutes after I start, but it will crash.
TLDR, this mod is an example of being concerned with whether he could add something, not whether he should add it.
I Taken it's on steam workshop?
steamcommunity.com/sharedfiles/filedetails/?id=2519672553
More mods plz charlie
he is just blatantly using models from a whole other game, Sins of A Solar Empire.
why you lie? i check and it aint out yet..lie