Quake 3 Arena Maximum Graphics Mods Compilation

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  • Опубликовано: 13 дек 2024
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Комментарии • 136

  • @NicholasBrakespear
    @NicholasBrakespear 3 года назад +72

    "How much shadow?"
    "Well, do you remember Doom 3..."

    • @pixelhunter5709
      @pixelhunter5709 2 года назад

      It same engine lol

    • @Berserker_Sergio
      @Berserker_Sergio 2 года назад +9

      @@pixelhunter5709 it's no Doom3 engine lol

    • @JemZard
      @JemZard Год назад +6

      @@pixelhunter5709 Quake 3's powered on an Id Tech 3 engine, not Doom 3's Id Tech 4.

  • @papayer
    @papayer 3 года назад +62

    0:20 Ah yes, my favorite weapon.
    Rocket bauncher.

    • @XllogAlle
      @XllogAlle 3 года назад +8

      Яocket bauncher

    • @XllogAlle
      @XllogAlle 3 года назад +9

      Яocket bauncher

  • @TMoDDD
    @TMoDDD 2 года назад +46

    The love that the slavs have for this game is beautiful most communities forgot about Quake 3 Arena and moved on. As for my honest opinion the graphics re amazing but is the dark to necessary i mean Q3 was about futuristic interdimensional arenas and i recall that the maps had some high lighting on some places.

    • @bigboobmasterbaiter69
      @bigboobmasterbaiter69 2 года назад

      and yet those immoral scumbags blocked all quake games for russia on steam.

    • @blankabb1289
      @blankabb1289 2 года назад +8

      all east europeans bro half life 2 quake and unreal tournament were the most played games

    • @sylviam6535
      @sylviam6535 Год назад +3

      @@blankabb1289 - Don’t forget Counter-Strike.

    • @ApXucBuH
      @ApXucBuH Год назад +2

      true, we're still loving those. In my case it's true for Q3, RTCW and Serious Sam 2, but still

  • @OperatorMax1993
    @OperatorMax1993 2 года назад +16

    as a big fan of Quake
    this looks so good

    • @tecnologiaoase1560
      @tecnologiaoase1560 2 года назад

      As a big fan of Quake, this looks awfull. Quake's original graphics are much more pleasant to look at

    • @tecnologiaoase1560
      @tecnologiaoase1560 2 года назад

      The graphics mods indeed are pretty good, but to me they arent pleasant to look at

  • @tantroe-biff696
    @tantroe-biff696 2 года назад +5

    Nice, Its looking amazing! :D

  • @UHDking
    @UHDking 2 года назад +5

    Thanks so much for sharing, I knew that Barseker is a great platform. This guy is a friend of Quake II Pro developer and both are very talented.

  • @zzador
    @zzador Год назад +5

    This looks so good that I begin to question why I switched to Quake Champions.

  • @NanoZero1
    @NanoZero1 2 года назад +19

    Hello, if you are trying to showcase Q3 with nice graphics, I recommend to upload 4k video instead of only 720p. Would look even more amazing.

    • @ogdom
      @ogdom Год назад +1

      lol - I was gonna say - this looks "OK" - I remember buying a Riva TNT2 to play Q3 Arena in "HD" back in the days.

  • @UHDking
    @UHDking 2 года назад +5

    This is an amazing mod.

  • @faisalwho
    @faisalwho 2 года назад +2

    How can I reach out to the fellow behind this graphics update? I have a real-time radiosity solver to capture indirect lighting I want him to implement if possible

  • @Foebane72
    @Foebane72 2 года назад +2

    Not so sure about the darkness and the shininess of the floors, but glad to see the famous id Tech 3 shaders are preserved.

  • @ValenceFlux
    @ValenceFlux 3 года назад +6

    Last I ever tried to make .mdls was in milkshape. I wonder how far a custom model could also be pushed and what performance you get.

  • @cordis6602
    @cordis6602 2 года назад +2

    Could you upload the game with those mods already loaded or make a video tutorial on how to install them?

  • @Atari8man2011
    @Atari8man2011 3 года назад +27

    A little to dark for multiplayer

    • @nightmarezer0507
      @nightmarezer0507 2 года назад +3

      Just get a mod to make one of the skins brighter then use the command in the console to make all enemies that skin.

  • @sambas9257
    @sambas9257 2 года назад +1

    With the bump mapping and the pitch black dark areas it has became Quake 3/4 and Doom 3 1/4!!

  • @Najstefaniji
    @Najstefaniji 2 года назад +1

    looks superb to me

  • @joshuailachinski1018
    @joshuailachinski1018 3 года назад +6

    could you describe how to install in detail? I'm getting nothing like what's on the video

    • @andrewdoomer1968
      @andrewdoomer1968  3 года назад +4

      List of mods in description. Download all mods and copy everything to the baseq3 folder except for the berserker port. copy it to the root folder.
      (All .pk3
      files in baseq3).
      Install reshade as desired in the root folder. Run port and adjust brightness, gamma in console. (g_gamma 1.71
      , g_brightness 0.8)

    • @joshuailachinski1018
      @joshuailachinski1018 3 года назад

      @@andrewdoomer1968 even when I do that, my game looks nothing like yours. There aren't any reflection in the textures, the lighting is very flat, no shadows, etc. I put everything except the reshade and berserker port in baseq3 like you said

    • @joshuailachinski1018
      @joshuailachinski1018 3 года назад

      @@andrewdoomer1968 The problem might be that the link you give for the berserker port is a decade old. In your video (at 1:25 mark) the console says the port is from May 25, 2019 but my game says Dec 18 2011. Where did you get the updated version?

    • @andrewdoomer1968
      @andrewdoomer1968  3 года назад +1

      @@joshuailachinski1018 OMG, Really. Last build I've found. cloud.mail.ru/public/3Akr/jopYJCvbX

    • @joshuailachinski1018
      @joshuailachinski1018 3 года назад

      @@andrewdoomer1968 thanks for finding that, but sadly that one doesn't work either. It gives me an error "couldn't link _anaglyph" and refuses to start. Maybe it's too much to ask, but could you upload your actual quake installation? That way, it'll either work, or I'll know the error is something with my computer.

  • @UHDking
    @UHDking 2 года назад +2

    Update: says error no glms shaders compilator found. Any ideas to fix it? You did a good decision that you did not select CiNEmatic Mod textures - my textures are better. Did you bake the normal maps or engine does it automatically? I played Berserker a couple of times - good work.

  • @arcadealchemist
    @arcadealchemist 3 года назад +4

    this game still have new mods WTF so epic. sorry had to check YT see if there where any new mods cos having an argument about TF2 being the best shooter. well you got HATS thats about it.

  • @tristan_tds
    @tristan_tds 2 года назад +2

    Are any of these Compatible with the Spearmint mods for Quake 3? Despite being a bit too dark (which I assume you can alter with reshade), this combination of mods looks great! (y)

  • @brutalquake666
    @brutalquake666 3 года назад +3

    Looks awesome

  • @ItsRamzi
    @ItsRamzi 3 года назад +4

    I liked the part with the gun.

  • @Hazardteam
    @Hazardteam 2 года назад +2

    Most beautiful is the chemical reaction. I'm curious how's the furious heights looking like

  • @Storlans
    @Storlans 3 года назад +2

    amazing looks very good.

  • @JDMvids1105
    @JDMvids1105 2 года назад +1

    Looks good!

  • @youdeadmeat1987
    @youdeadmeat1987 2 года назад

    0:00 Damn, I freaked out at that sound. He gives me PTSD

  • @bharathyogaguru
    @bharathyogaguru 2 года назад +2

    yeah all we can do is just improve the graphics and visual effects. Everything that could be done is already been done. quake 3's idea and gaming design is 50 years ahead of time.

  • @wladdragwlya
    @wladdragwlya 3 месяца назад

    What it also needs is soft shadows. A fake way I found for Doom3 Alpha was to add multiple lights instead one with slight distance between them.

  • @freedem2183
    @freedem2183 3 года назад +5

    Ребят, а нет просто ссылки на этот квейк с такой графикой или же все делать самому, я просто не разбираюсь в этом, а поиграть хочется)

    • @jackhammer5683
      @jackhammer5683 2 года назад +3

      Такая же фигня. В описании четыре шага указано

    • @wyindepi8870
      @wyindepi8870 Год назад

      пните, если появится подобная)

  • @jackhammer5683
    @jackhammer5683 2 года назад +1

    How many players play now in it? I mean this version of Q3A? Where to find opponents and community?

  • @阿綸的全勳學院
    @阿綸的全勳學院 2 года назад +1

    The Best Quake 3!

  • @Premium86SlenderRE
    @Premium86SlenderRE 3 года назад +4

    I know it's cool and all, but... Now it's actually unplayable, because you don't see anything...

  • @RearAdmiralTootToot
    @RearAdmiralTootToot 2 года назад

    I cant find berserker Q3 to download anywhere. the links in the video don't go anywhere. Where is it these days?

    • @andrewdoomer1968
      @andrewdoomer1968  2 года назад +1

      🤨all links are working

    • @RearAdmiralTootToot
      @RearAdmiralTootToot 2 года назад

      @@andrewdoomer1968 my bad. The second link goes to a rar file and when I clicked it, it just did nothing so I had to right click save. I got it running. Is there a place to find all the berserker settings? Because things like antialiasing and the lighting just wont look pretty.

    • @RHINOZIP1
      @RHINOZIP1 2 года назад

      @@andrewdoomer1968 please make a tutorial video about this mod idk how to set it up

  • @herronwask5239
    @herronwask5239 2 года назад

    Good old days . I miss my mates)))
    -Hitman*Herron

  • @pmak6074
    @pmak6074 2 года назад

    I wonder if there will be adaptive tessellation to support Ati TrueForm?

  • @francescocozzolino5170
    @francescocozzolino5170 Год назад

    This is how Q3A graphics felt when it was released.

  • @eclipsegst9419
    @eclipsegst9419 2 года назад +1

    This looks amazing. But i'm curious, anyone know of a mod that fixes the UI for Ultrawide 21:9 monitors? The main reason i play Live for MP and use 3 mostly just for DeFRaG is the UI is piss poor all stretched out. I tried a couple source ports, hoping for some GZDOOM tier modernizations, and found none.

    • @riccardoman7620
      @riccardoman7620 2 года назад

      Flexible HUD Mod for ioq3 and instead of ioq3 you use quake3e that has also vulkan support, also baseq3a to fix the UI

    • @eclipsegst9419
      @eclipsegst9419 2 года назад

      @@riccardoman7620 I use Quak3e Vulcan but i havent heard of anything with proper UI fixes, but ill look into those thanks!

  • @attractivegd9531
    @attractivegd9531 Год назад

    Looks good

  • @Dimonuz
    @Dimonuz 3 года назад +3

    A "very good" idea to make a video called "Maximum Graphics Mods Compilation" at 720p -_-

  • @PROSTO4Tabal
    @PROSTO4Tabal 3 года назад +7

    this all caustic hd stuff isn't good for fast multiplayer...

  • @m.walker33
    @m.walker33 3 года назад +1

    хааха Яocket bauncher, Armor bhard, Яilgun, Bhells)

  • @Temod1n
    @Temod1n 3 года назад +10

    Я помню этот кривой руссификатор. Как будто в 2007 вернулся

  • @phasis7245
    @phasis7245 Год назад

    Amazing!!!

  • @ognjenjakovljevic494
    @ognjenjakovljevic494 2 года назад

    This melted me

  • @SledgeNE
    @SledgeNE Год назад

    Is there no good singleplayer games TC's for Quake III?

  • @encryption767
    @encryption767 2 года назад +1

    I played this recently and it does look great and plays good but it really does need some GI.

  • @Cabroni2
    @Cabroni2 3 года назад

    3:50. Awesome !!!!!

  • @moviegear
    @moviegear Год назад

    Чё-т вроде всё поставил, всё работает кое-как, но пропали все текстуры взрывов и дым от рокета. Вообще не врубаюсь где он в новых файлах.
    ДМ6 конечно так не выглядит. Свечения на столбах нет и в местах источников света полупрозрачные квадраты =(

    • @moviegear
      @moviegear Год назад

      Андрей, со всеми решейдами разобрался и понял уже как через сложения различных эффектов пересветить картинку, сложив различные каналы типа эмбент оклюжена и добавить отражения. Проблем только в том, что по гайдам тот же оклюжен обычно в Директ3д заботает, а решейд в ку3 у меня запускается только в OpenGL, в Директ3Д старом и ново и в Вулкане не работает. Амбиент оклюжен через различные шейдеры показывает какие-то артефакты. Как блин побороть - не пойму пока. Видеокарта 980ti, хз почему.

  • @BrickBazooka
    @BrickBazooka 2 года назад +2

    is this really the best graphics you could get out of mods today for q3?

  • @google471
    @google471 Год назад

    Very good. Let's try.

  • @spark198rus
    @spark198rus 3 года назад +1

    2:12 ах да, ВГЭ10К

  • @yvesdulac1871
    @yvesdulac1871 2 года назад

    How did you get those realistic dynamic shaows to work?

    • @andrewdoomer1968
      @andrewdoomer1968  2 года назад +1

      Berserker is creator of this port.
      his channel:
      ruclips.net/channel/UC53Jnw9vaKxn3vD4Q-u_b0A

  • @michaelbanks2401
    @michaelbanks2401 3 года назад

    QL unfortunately had to pull the pentagrams and blood..
    I miss playing
    FOC MikelBanX

  • @RHINOZIP1
    @RHINOZIP1 2 года назад

    can you make a tutorial video for it i cant get it working i tried but reshade doesnt want to work with my mouse

  • @HaraldQuake
    @HaraldQuake 3 года назад +1

    What Quake Live should look like...

  • @ДемонБоли
    @ДемонБоли 2 года назад +1

    Судя по всему, мод называется - "Выколи мне глаз"!

  • @lnhkmgdlñ
    @lnhkmgdlñ 2 месяца назад

    awesome

  • @crzy_joystk256
    @crzy_joystk256 Год назад

    Omg 👍👍👍

  • @softdreams1776
    @softdreams1776 5 месяцев назад

    It looks like its using real time shadows and lighting and releflections with bump mapping thats not features quake 3s engine can do O_O this has to be a conversion to ID tech 4 right? lol I converted Quake 3 maps in to doom 3 before with GDK radiant and it looks just like this lol

  • @neriflst
    @neriflst Месяц назад

    installation guide?

  • @_zproxy
    @_zproxy 2 года назад

    can this run on gzdoom

  • @odellus
    @odellus 2 года назад +1

    Яocket 🅱️auncher

  • @CobraQuotes1
    @CobraQuotes1 Год назад

    quake 3 is with out a doubt the best quake ever.

  • @felipeazocar8516
    @felipeazocar8516 2 года назад

    DOOM AND QUAKE PARA SIEMPRE/FOR EVER

  • @michal7137
    @michal7137 2 года назад +1

    looks better than QCH

  • @Podsolnuch_Semchenka
    @Podsolnuch_Semchenka 3 года назад

    а почему в названии рокета английская "р" перевернута

  • @raphaelcarrexla2239
    @raphaelcarrexla2239 2 года назад

    This is Q3 with RTX? It seems that already exists

    • @Wobbothe3rd
      @Wobbothe3rd Год назад

      All publicly available mods are still works in progress, no real Q3RTX yet.

  • @osmique3946
    @osmique3946 Год назад

    HOLY SHIT

  • @theabyssmaleye
    @theabyssmaleye Год назад +1

    PLEASE MAKE TUTORIAL VIDEO PLEASEEEE NOT WORKING PLEASE

  • @chtncns
    @chtncns Год назад

    Круто смотрится, зря фпс не показал. Надо опробовать сборку.

  • @earthenscience
    @earthenscience 4 месяца назад

    Kinda seems like a downgrade. Shadows are too sharp and don't seem to have bounce lighting, also I can't see anything because of the HDR.

  • @Alex-kj3ou
    @Alex-kj3ou Год назад

    Автор волшебник! Сделал из нерабочих модов рабочую игру.... Пак с текстурами не у кого не работает о чём написано на странице мода. С модом освещения мало у кого работает , а если работает, то баги.

  • @Salu7an
    @Salu7an 2 года назад

    У тебя нормалной версии ку3 нету?

  • @apozlevich
    @apozlevich 3 года назад

    Го railonly ftag?

  • @krecik130891
    @krecik130891 Год назад

    Can you show how you install all mods?

    • @andrewdoomer1968
      @andrewdoomer1968  Год назад +2

      1. Last Berserker port build to root quake 3 directory (where the file is quake3.exe)
      2.Neural textures pack (pk3) to baseq3.
      3.Materials by GT-Agressor to baseq3.
      4.Relight maps files to baseq3/maps
      5.Reshade settings (optional). to root dir. You need to instal Reshade!
      All links in the description.

    • @krecik130891
      @krecik130891 Год назад

      @@andrewdoomer1968 I have a problem on steam, "recursive error after: Z_Malloc: failed on allocation of 16777240 bytes from the main zone" Do you know hot to fix this ?

    • @andrewdoomer1968
      @andrewdoomer1968  Год назад

      @@krecik130891 No idea. Try non steam vers.

    • @krecik130891
      @krecik130891 Год назад

      @@andrewdoomer1968 Ok. how i can install resahde from where?

    • @andrewdoomer1968
      @andrewdoomer1968  Год назад +1

      @@krecik130891 From the official website of Reshade. Reshade.me

  • @4thutopia719
    @4thutopia719 2 года назад

    The best graphics "mod" of Quake 3 actually is COD 9, isn't it?

  • @p0staldude000
    @p0staldude000 3 года назад

    What about Blood?

  • @aldruhn3
    @aldruhn3 Год назад

    so fucking beautiful!
    and so fucking unsuitable for playing...

  • @unrealdevon
    @unrealdevon 2 года назад

    It looks good.
    Doesn't look like Quake III tho.

  • @eugeniss4963
    @eugeniss4963 2 года назад

    Не видно ни зги..

  • @nero_tamalito
    @nero_tamalito Год назад

    how do I install the reshade?

  • @0xABADCAFE
    @0xABADCAFE 3 года назад +2

    As nice as this looks, I always played Q3 on the worst possible potato settings since you need to be able to discern movement more than detail in order not to suck at it.

    • @gorofujita5767
      @gorofujita5767 3 года назад +5

      This literally destroys the essence of the game. Not having 100% discernement of where enemies are when they move and jump through fog and gibs and explosions is also a part of what makes quake 3, well, quake 3.
      If that is the case, might just just keep the physics and gameplay essentials, AND THEN replace textures with simple grey surfaces, turn off **all** weapon effects, have bots spawns as shinning fluorescent spheres, and have engagements with the enemy be based around aiming vectors at each other.

    • @froschgrosch5247
      @froschgrosch5247 3 года назад

      @@gorofujita5767 I totally see the point you're making, I also play on potato settings in OSP and RA3.
      I think a purpose for these graphics mods would be in moviemaking.

    • @Nopcode42
      @Nopcode42 2 года назад

      agreed 100%

  • @Schmeisser1488
    @Schmeisser1488 3 года назад

    это просто улучшенные текстуры?

    • @andrewdoomer1968
      @andrewdoomer1968  3 года назад +1

      Порт от берсеркера с попиксельным освещением, текстуры, материалы, постобработка. Список модов в описании.

    • @jackhammer5683
      @jackhammer5683 2 года назад

      @@andrewdoomer1968 как их ставить ?))) Какая версия оригинальной игры нужна под эти моды?

    • @andrewdoomer1968
      @andrewdoomer1968  2 года назад

      @@jackhammer5683 Любая оригинальная ку3 подойдёт. Порт копируется в корневую папку. Текстуры и материалы в .pk3 архивах - в папку baseq3. Релайты - в baseq3/maps. Reshade - тоже в корень.

  • @RogueVyse
    @RogueVyse 2 года назад

    Моды неплохие, только коверкают русский язык, делая невозможным для чтения 4:49

  • @86Corvus
    @86Corvus 2 года назад +1

    This is a good quake, quake champions isnt quake

  • @SaxonZXZ7
    @SaxonZXZ7 Год назад

    yaycs

  • @ErickAjt
    @ErickAjt 3 года назад

    Яailgun

  • @EmmaTomesani
    @EmmaTomesani 2 месяца назад

    hows install these?

  • @00_187
    @00_187 Год назад

    this reshade doesn't look like it at all, also there's like four presets of it (btw yeah I know that it's not ONLY reshade, duh, but I got the whole thing - neural upscale, berserker, lightmaps etc. and it still doesn't look like it in the game)

  • @notturok7841
    @notturok7841 3 года назад

    ID TECH 3.666