KeyShot Tutorial: How to Create Photo Realistic Renders

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  • Опубликовано: 19 янв 2025

Комментарии • 73

  • @textureman
    @textureman  Год назад +17

    Hello Boys, what do you think about this tutorial? 🙂

    • @tonsab.assist.master
      @tonsab.assist.master Год назад +2

      Brilliant mate! Loved the Paint material with noise in refractive index!

    • @textureman
      @textureman  Год назад +2

      Thank you, I appreciate it Tony 😊

    • @shivashelva_
      @shivashelva_ Год назад +1

      It's awesome ♥

    • @CADInstitute18
      @CADInstitute18 10 месяцев назад +1

      Amazing Tutorial, I learned a lot from this video. Thanks, mate!

    • @textureman
      @textureman  10 месяцев назад +1

      Thank you so much for he feedback, I really appreciate it @@CADInstitute18 👍

  • @ibraheemmonks8866
    @ibraheemmonks8866 Год назад +7

    Your tutorials are fantastic and I have learnt so much through them but whilst still enjoying it. Thank you Texture Man!

    • @textureman
      @textureman  Год назад +1

      Glad you like them 🙂 more tutorials like this coming soon, thank you for your support

  • @Crevelco
    @Crevelco Год назад +3

    Thanks for this tutorial! Really like the material editing part! Also thanks for sharing the files - hope to see more fabric textile tutorials 😀

    • @textureman
      @textureman  Год назад +2

      Glad it was helpful, more tutorial like this coming soon :-)

  • @bwdesigns8593
    @bwdesigns8593 Год назад

    Subscribed ! Bcz this is one of the clear rendering guiding tutorials I've ever watched. Felt the process. 🤝 Keep it up!

    • @textureman
      @textureman  Год назад +1

      Thanks for the subscribe 😊 I really appreciate your feedback, thank you my friend

  • @philipstahlbrand6967
    @philipstahlbrand6967 Год назад +1

    It's nice to see your rendering settings as well. Thanks for the tutorial boss

    • @textureman
      @textureman  Год назад +2

      Happy to help :-) More tutorials like this coming soon, stay tuned :-) I always trying to show everything :-)

  • @capnanaya4642
    @capnanaya4642 Год назад +1

    Astonishing quality, please do some watches that would be amazing!

    • @textureman
      @textureman  Год назад +2

      Thank you 😊 I am planning to create watch rendering tutorial in near future, stay tunes 😊

  • @JamesBellLandscapePhotography
    @JamesBellLandscapePhotography Год назад +1

    Another excellent video. I admire your knowledge on this application.

    • @textureman
      @textureman  Год назад +1

      Again, thank you for your feedback James, I really appreciate it :-) I also check your channel and you got some fantastic content too. :-) Thank you

  • @Frankvegastudio
    @Frankvegastudio Год назад +1

    Just what I was looking for!!! Thanks!

    • @textureman
      @textureman  Год назад

      No problem, more content like this coming soon :-) I appreciate your feedback and support, thank you

  • @topfeetg6736
    @topfeetg6736 Год назад +1

    Good teaching, hope you have a lesson in the future about jewelry. Thank you.

    • @textureman
      @textureman  Год назад +1

      I hope so too :-) I need to create really good model for this, but definitely it's something what I want to create in the future :-) Thank you for your feedback

    • @topfeetg6736
      @topfeetg6736 Год назад +1

      I'll send it to you if you want. I still didn't do well. Still have to learn from you. Thanks.

    • @textureman
      @textureman  Год назад

      Don't worry, I will model my own piece of Jewelry for tutorial series :-)

  • @imrulkayes4623
    @imrulkayes4623 Год назад +1

    Your tutorials are amaizing.

    • @textureman
      @textureman  Год назад +1

      Thank you for your nice feedback. :-) I really appreciate it, more tutorials coming soon :-)

  • @cebrailacer9130
    @cebrailacer9130 Год назад +1

    Can you give information about the PC components for this render?
    great video, thanks

    • @textureman
      @textureman  11 месяцев назад

      Hello, I have a slightly older machine, but it can do the job. You don't really need a supercomputer for KeyShot. Of course, with a faster computer, it's a much more pleasing experience to see the preview faster.
      My specifications:
      Intel Core i7 7700K
      NVidia GeForce GTX 970 4GB
      MSI Gaming M3 Motherboard
      DDR4 16GB 2400MHz
      Adata XPG S11Pro M.2

  • @punmije
    @punmije Год назад +1

    Thank you! This is an amazing tutorial. Any plans on doing some product video animations?

    • @textureman
      @textureman  Год назад +3

      I have 3 bigger tutorial in progress, which I am trying to record in upcoming days, and maybe in the future, thank you for your feedback and support :-)

    • @shivashelva_
      @shivashelva_ Год назад +2

      @@textureman I'm waiting

  • @damianrix7861
    @damianrix7861 6 месяцев назад +1

    Cool! Thank you!

    • @textureman
      @textureman  Месяц назад

      I am glad you like it, little secret, this is my favorite tutorial :-)

  • @derelshell4899
    @derelshell4899 Год назад +2

    how did you get the labels to align with the uv's?

    • @textureman
      @textureman  Год назад +2

      This model is prepared in Autodesk Maya, and it have been fully UV Unwrap so that means when I heat that button UV mapping type, it will automatically allign. If your model dont have UV Unwrap, don't worry you can always use Planar Mapping type and manually adjust it or place it directly on KeyShot. I recommended to you watch this part about labels from my another tutorial :-) ruclips.net/video/-mlG50b4C90/видео.html

    • @shivashelva_
      @shivashelva_ Год назад

      Thanks for asking, I too have same doubt

  • @naserahmadi4294
    @naserahmadi4294 2 месяца назад +1

    Nice explained

    • @textureman
      @textureman  Месяц назад +1

      Thank you, I will try to deliver more videos like this in the future :-)

  • @murderbar1560
    @murderbar1560 5 месяцев назад +1

    u great man thank you so much

    • @textureman
      @textureman  Месяц назад

      Thank you so much, but you’re even better because you watched and supported me. Thank you!

  • @mylastsketch
    @mylastsketch Год назад +1

    cpu rendering or gpu rendering does make any effect on results?

    • @textureman
      @textureman  Год назад +2

      Hello, of course there is a difference. GPU rendering is much more faster but image on the edges and on some areas are not so smooth and create sharp lines, it's typical for computer generated imagery. When you are using CPU you are basically change time for quality. So you end up with much more slower rendering but results are much more cleaner and smoother.
      For example, in this scene there is only difference when you change CPU to GPU mode in bump map leather texture. The whole texture is much more bumpy, so you have to decrease bump to match exact the CPU mode. Some materials looks little bit different in GPU mode so you need to adjust them and match CPU. But this difference is very small. But most of the time it's completely same results.

    • @mylastsketch
      @mylastsketch Год назад +1

      @@textureman thankyou so much for such a brief explanation my doubt is crystel clear now....and thanks for your tutorials sir, I have seen all 😁 you doing really great 🙌

  • @multiengineer9199
    @multiengineer9199 8 месяцев назад +1

    Subscribed just because it is one of the most comprehensive guide to understand the whole process. One thing to ask... How you made the r
    Color layers above the main headphone 🎧 in photoshop... Thanks

    • @textureman
      @textureman  8 месяцев назад

      Thanks for the sub! I really appreciate your feedback. If you're referring to the small 'R,' which is a symbol indicating which side of the headphones is which, it's essentially done in Photoshop and it's in the same texture as the wireless logo on the side. So, when I applied my wireless logo texture to the headphones, the 'R' on that texture was automatically applied to the inner side as well. The entire 3D model is UV unwrapped. If you don't have a UV-unwrapped 3D model, you just need to manually place that small 'R'.

  • @meow1495
    @meow1495 4 месяца назад +2

    Hi! Anyone here who can't drag materials to their model? I can't seem to fix it

    • @textureman
      @textureman  Месяц назад

      Are you saying you can’t drag materials onto every model you import? If you provide more details, I’ll try to help further. In KeyShot, open the Project window on the right side, click on the Scene tab, then select the file you want to apply the material to. Finally, drag and drop the texture onto the selected item in the scene hierarchy.

  • @raihan....9417
    @raihan....9417 Год назад +1

    Cool❤ bro please create a playlist for begainer animation on keyshot

    • @textureman
      @textureman  Год назад +1

      Hello, thank you for your feedback :-) In the future I am planning to create animation tutorial, stay tuned

  • @antoonsorg
    @antoonsorg 9 месяцев назад +1

    What is keyshot ? Is it a payed add on ? Where to get it.

    • @textureman
      @textureman  8 месяцев назад +1

      KeyShot is essentially a standalone application for 3D visualization. It's a paid software, but you can apply its fundamentals in any other 3D rendering engine.

  • @Rain-A-Way
    @Rain-A-Way Год назад +1

    Thanks for sharing

    • @textureman
      @textureman  Год назад +2

      Thanks for watching, more tutorials like this coming soon :-) I am working on some big ones about product visualization :-)

  • @savedbybravado4382
    @savedbybravado4382 10 месяцев назад +1

    This program is amazing wtf

    • @textureman
      @textureman  10 месяцев назад

      Hello, thank you very much for the feedback and yeah, KeyShot is absolutely awesome especially when it comes to product visualization :-)

  • @kamranmalik8073
    @kamranmalik8073 Год назад +1

    please make animation video in keyshot

    • @textureman
      @textureman  11 месяцев назад

      In the future, I am definitely going to create a full course about animations in KeyShot. However, I am still learning it on my own, and I aim to create something both very interesting and unique. :-)

  • @ccyblissketch9453
    @ccyblissketch9453 5 месяцев назад +1

    all right😆

    • @textureman
      @textureman  Месяц назад +1

      Alright, I see you watched my whole video :-) That’s great! We can be friends. Thank you for your support, but I am trying to improve my English for future tutorials

    • @ccyblissketch9453
      @ccyblissketch9453 Месяц назад

      ​@@textureman is not a bad remark, sorry if it made you feel bad, it just something that stands out from your entire video, when someone from outside watch the videos. And as you probably know we tend to remember the things that we repeat. Think about a kid, they copy what they see/hear. You can take my remark as an improvement idea, you know you do a great job, you have the courage to deliver, you just need to make small adjustments to become better. People like me remind you that, or if you don't notice it, can help you see it. Youre an artist, i am an artist (since i was interested in your video) you know that for us the best help is feedback. Because working for a while on a piece we loose the things what a fresh pair of eyes can see. And when we get the feedback then suddenly we see the flaws in our process too. 😉Wish you best of luck.

  • @tolgaince5700
    @tolgaince5700 6 месяцев назад +1

    I can't download the tutorial file because it is paid :(

    • @textureman
      @textureman  Месяц назад

      Well, I know it’s paid, but you can also find free EarPods on my Patreon. I know they’re not headphone 3D models, but it’s a good way to start. Thank you for your feedback and support :-)

  • @MrAioch
    @MrAioch Год назад +1

    like~

  • @emmie_7
    @emmie_7 Год назад +4

    To be honest.. i hate rendering... It's just annoying having to spend so much time tweaking picture up and down.... There's no definite guide and what works for product A will not work for product B... Honestly you guys have time

    • @textureman
      @textureman  Год назад +2

      Hello Emmanuel, I completely understand what do you mean, yes there is not one guide for this, however there are general principles and rules what you can do to achieve realistic rendering. :-) when you learn how to work with light and creating materials it will be much more easy for you render anything, and it will be more fun than just guessing game 😊 imagine photographer, he also need to learn how to take picture of different objects and he always using different approach but with the same workflow 😊 for each product you need different lighting for different contours and shapes, but materials you can use basically the same materials for all your 3d models 😊 I wish you all the best, mostly patience and fun while learning how to render 😊

    • @emmie_7
      @emmie_7 Год назад +1

      Honestly, see the way you were moving those hdr lights, duplicate duplicate 😅😅 that's some 30 minutes-1 hour work of trial and failure in real time for average user..
      Rendering is hard to understand compared to 3D modeling for instance.
      You'll have terrible renders and good renders and both will eat up your energy😭

    • @textureman
      @textureman  Год назад +1

      For me it's the opposite way 😂 I prefer rendering than modeling 😊 but when I was rendering these renders I use reference original Microsoft Xbox controller images on the website so I move the lighting exactly on the same spot. But yeah when you are rendering something at your own with your own custom design / shapes it will take little bit longer to set up lighting 😊 what are you 3D modeling right now? Or what kind of design? Hard surface, Industrial, Automotive?