Enhancing Final Fantasy XIV Graphics Endwalker & A Realm Reborn Comparison
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- Опубликовано: 13 сен 2024
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A lot of things actually *don't* look better if you're familiar with how the old graphics and lighting looks. Housing lighting is still broken even after the recent update. They fixed the setting for 0 lighting but items that cast light are throwing less light than before and the light that *is* cast can flash on and off. If you look at the official forums, you'll see a lot of comparisons of the facial changes that look very strange and the skin looking plasticy. Shadows on the face are harsh, giving characters in certain locations and old cutscenes a gaunt look. The biggest issue is the emote animations looking uncanny, particularly any of the smiling ones. Luckily, an official statement has been made today by a community manager on the official forum about how they will be making a statement around the end of August addressing the issues. Elioaux calling the graphics update "unambiguous" makes it sound like they're not even playing the game?
Some things have definitely gotten way better looking. And certain textures with DT skins look really nice now.
But other changes are difficult to notice unless you start looking for the changes or you have side by side comparison picture.
Reason for this is that the game is still fundamentally and aesthetically the same. Which I like.
But
Would I rather for example take a renewed approach to the open world content and exploration if it was offered. Yes and always.
The graphical update is an improvement, mostly. Some things still need fixing, like eyeglasses that now cast flickering shadows to my characters face, which did not happen before.
So overall plus, though better graphics do not make the game that much more appealing to those who do not play it. Gameplay and game system changes affect such things more.
The graphical improvements are relatively minor. They're mostly for the design of the dungeon environments while the rest have seen very little improvement. Lighting, especially shadows, haven't really improved much. It's not even close to a PSO2 vs NGS style update. Considering they've sunk over half a billion into the engine at this point, it's not very good.
Graphics are irrelevant when gameplay is mid.