When DK throws an uncharged punch he does this extra wind up before punching. There is a way to cancel that startup animation by pressing B again quickly. I'm not aware of the frame data but I just mash the button and sometimes it comes out, so it might be a tight window.
Wow the ground release frame advantage is very cheeky.
Very cheeky indeed.
glad to see updates as time goes on, good shit dude
When DK throws an uncharged punch he does this extra wind up before punching. There is a way to cancel that startup animation by pressing B again quickly. I'm not aware of the frame data but I just mash the button and sometimes it comes out, so it might be a tight window.
Hmm I'll have to check on that then. Thanks!
At higher percents the sh fair might combo. Not saying that it will work just if you L cancelled fasts enough you could do it multiple times
Thank you! Any plans on making a 2018 Luigi tech?
cal lum That one is coming up soon!
thank god
Yes daddy
👀