Thanks for a great video! What are we talking in terms of space use of the material? All the diffrent samples i find is always extremely short. Or what is the limitations?
Thanks for your comments! The cool thing about 3D videos is that we can synthesize any camera viewpoints at any time. So the method naturally can render smooth camera path (without needing video stabilization).
For practical adoptation, there are still work to be done. We release the code with the community (in MIT license) and hope the accelerate the process. github.com/facebookresearch/hyperreel
Thanks for a great video! What are we talking in terms of space use of the material? All the diffrent samples i find is always extremely short. Or what is the limitations?
You guys are brilliant!
I wonder what will happen if we use a stabilizer effect on those videos you shared as examples 🤔
Thanks for your comments! The cool thing about 3D videos is that we can synthesize any camera viewpoints at any time. So the method naturally can render smooth camera path (without needing video stabilization).
Incredible! Is it already implemented into a commercial service somewhere or accessible any other way? 😊
For practical adoptation, there are still work to be done. We release the code with the community (in MIT license) and hope the accelerate the process. github.com/facebookresearch/hyperreel
@@jbhuang0604 😁
3D photo inpanit的升级版!😀
Indeed! From 3D photo to 3D video!