At 1:48:19 when Greg just looks into the camera while the licking discussion is happening, I have never so deeply resonated with someone else GMing before. It doesn't matter if they're your best friends, the players will always end up doing something that makes you feel exactly how he looks. Love it.
Loved how the dice backed a couple of Happy's dumbest ideas, manifesting them into successes that had to be narrated _somehow_ 🤣 Nice to have those skills challenges in the session, it does allow to create fun creative moments 👍 The pile on Pyra's "musk" cracked me up too 😅
Petitito to make this amazing campaign a weekly thing Btw 38:35 in reactions like raise shield, pary, side step, you can wait untill the Enemy attacks, but you have to say it before the GM tells you what the roll is, (just like spell duels basically) It says that under defensive maneuvers in the pdf (unless they change it in 0.8 or 0.9)
Loving the show! Have you considered using specific cheat sheets for the players as well? My table has done that to great success. Lots to keep track of as a martial. Either way, keep it up!
I think there is a requirement in the 5e Misty Step spell description, the caster must be able to see the space where he/she wants to Misty step in. This requirement is not mentioned in the DC20 Misty Step spell desctiption yet. So it seems possible if the GM allows it. The Spells overhaul (0.10 Beta) is planned soon after the finishing of the creation of Subclasses (0.9 Beta update). 🙂👍🏻
Just started watching Ark, heard some guys voice and I was like 'that sounds so familiar!' Then.... he was dead 😂 I was so excited to watch something you've been in, only to see you die.
The ways that it's smoother are subtle. It mostly comes down to less dice and adding things up. Beyond that, most of the appeal is in the flexibility of the system.
As this is a new system and you guys are learning as you go, I might recommend that you create a cool-down room type of chat where after the session you discuss rules that were confusing and look up anything that would have been problematic during the game. This would likely be beneficial to both you and your audience. I'm enjoying the campaign and look forward to more episodes.
Happy is Hilarious, but the constant high-jinks get a bit much after awhile. Im not a fan on railroading, but constantly been thrown off the tracks isn't good either.
At 1:48:19 when Greg just looks into the camera while the licking discussion is happening, I have never so deeply resonated with someone else GMing before. It doesn't matter if they're your best friends, the players will always end up doing something that makes you feel exactly how he looks. Love it.
Loved how the dice backed a couple of Happy's dumbest ideas, manifesting them into successes that had to be narrated _somehow_
🤣
Nice to have those skills challenges in the session, it does allow to create fun creative moments 👍
The pile on Pyra's "musk" cracked me up too 😅
Haha great start: Roll for Initiative - Wait Stop! Love this campaign, thanks for showcasing DC20💜
Petitito to make this amazing campaign a weekly thing
Btw 38:35 in reactions like raise shield, pary, side step, you can wait untill the Enemy attacks, but you have to say it before the GM tells you what the roll is, (just like spell duels basically)
It says that under defensive maneuvers in the pdf (unless they change it in 0.8 or 0.9)
Absolutely cracking up over a turtle suggesting to make a nest in the trees😂😂
* tortoise
You realise you can just edit your comment by clicking on the three dots 😂
@viienn yes, I just don't know if that counts towards engagement lol. Quite simply I go with more comments the better lol.
We all know we're hear to see happy. Soo be happy
🙂👍🏻14:11 Missing with Mana: When you spend MP to cast a Spell that deals damage, the target takes half damage on a miss (page no.56). 😊😉
I can't seem to leave a comment (RUclips acting weird), but super excited to see you guys improving. You using my cheat sheet? I feel honored 😁❤️
Your cheat sheets have been a lifesaver in my home games! Thanks!
Congratulations on managing to persevere and leave a comment
Now, that's how a dream in game ought to be! Greg just casually setting a gold standard.
I’m so invested in this story!
Yes, excited for another Ep.
That reinforced armour is really paying off
Brilliantly funny, especially about knowledge of the quest! 🤣🤣🤣
I just cant get enough of you guys and DC20❤
Binging all the episodes currently out, I am NOT disappointed
I wish the views from the first episode carried through to the others. You guys are great!
So episode 4? Only a minute in and already looking forward to the next one lol
Shout out from Canterbury 😀
Keep up the amazing work!
2:22:58 "She usually went to meet with a man, that man didnt come..."
I’m absolutely loving this
Seriously these guys deserve a lot more of recognition 🎉
I enjoy the laughs! So entertaining and I am happy that I found you guys!
Mooseguine!
The stones guys!! The stones with the eye and the mouths! That's related to what you found in the camp with the dead dwarfs.
Loving the show! Have you considered using specific cheat sheets for the players as well? My table has done that to great success. Lots to keep track of as a martial. Either way, keep it up!
Love it!
Can Happy misty step out of the stomach? Not sure of the rules
I think there is a requirement in the 5e Misty Step spell description, the caster must be able to see the space where he/she wants to Misty step in. This requirement is not mentioned in the DC20 Misty Step spell desctiption yet. So it seems possible if the GM allows it. The Spells overhaul (0.10 Beta) is planned soon after the finishing of the creation of Subclasses (0.9 Beta update). 🙂👍🏻
Misty step says you have to see your destination.
Dimension Door doesn't have that requirement. So it would work that way.
Just started watching Ark, heard some guys voice and I was like 'that sounds so familiar!' Then.... he was dead 😂 I was so excited to watch something you've been in, only to see you die.
Awesome. 🙂👍🏻
This game feels about as fiddly as dnd. graneted theyre learning evolving rules, buti thought itd flow a little smoother/ quicker
The ways that it's smoother are subtle. It mostly comes down to less dice and adding things up. Beyond that, most of the appeal is in the flexibility of the system.
58:10 has too many mummies? I don't see this campaign being anywhere near Egypt.
I feel like the title should be seefood rather than seafood for the purposes of the pun lol
As this is a new system and you guys are learning as you go, I might recommend that you create a cool-down room type of chat where after the session you discuss rules that were confusing and look up anything that would have been problematic during the game. This would likely be beneficial to both you and your audience. I'm enjoying the campaign and look forward to more episodes.
LETS FUCKING GO IVE BEEN WAITING FOR THIS OO OOO AAAAA AAAAA🐒🐒🐒🐒
(love what you guys are doing hope more people discover it)
Happy is Hilarious, but the constant high-jinks get a bit much after awhile. Im not a fan on railroading, but constantly been thrown off the tracks isn't good either.