Adrian Shepard has a heart attack and dies

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  • Опубликовано: 14 сен 2024
  • I have no idea why this just happened out of nowhere.

Комментарии • 116

  • @DivineBaguette
    @DivineBaguette  9 месяцев назад +58

    Hot take: Standard models look are great but the HD models are not as bad as people say

    • @BogdanZelinschi
      @BogdanZelinschi 9 месяцев назад +2

      Not even warm take lol

    • @Pissnburg
      @Pissnburg 8 месяцев назад +1

      The shotgun is the best out of it all, but I don’t like the Beretta over the Glock tbh

    • @Virgil-280
      @Virgil-280 8 месяцев назад +5

      The HD model for the Spas-12 is absolutely better. The M16 looks cool but I prefer the MP5 because it still shares ammo with the pistol. The magnum is also absolutely better too

    • @nickysimi9866
      @nickysimi9866 8 месяцев назад +1

      The ld hecu models in opfor look better than they do in og hl

    • @demopan3043
      @demopan3043 8 месяцев назад +1

      I like all of the HD models except the beretta

  • @nuclearneon7534
    @nuclearneon7534 Год назад +345

    Poor Shepard, I guess bootcamp and running around black mesa didn't help with his heart problems.

    • @gordon4785
      @gordon4785 Год назад +1

      Lol

    • @tatotaytoman5934
      @tatotaytoman5934 Год назад +27

      he drank too much redbull and didn't have enough sleep

    • @nightcoremadstudioreborn4299
      @nightcoremadstudioreborn4299 Год назад

      @@tatotaytoman5934 when the fuck is my turn to die then

    • @Agent1W
      @Agent1W 8 месяцев назад +1

      He wrote a letter to everyone except Santa Claus asking for a transfer off the base at Santego for his weak heart. Cpl. Shepard was a substandard Marine, and his death, while tragic, probably saved lives.
      And the G-Man's presence, while grotesque and incomprehensible to all mankind, SAVED lives.

  • @themrfives
    @themrfives Год назад +507

    I've had this glitch too though only in opposing force. It seems that the trash compactor can remotely kill you. Though if you put enough distance between you and it the glitch doesn't trigger.

    • @DivineBaguette
      @DivineBaguette  Год назад +70

      Looking back on the footage, I think perhaps the hitbox is too big... or something

    • @basedgorilla999
      @basedgorilla999 Год назад +45

      no he got heart attack

    • @EzzeSoy
      @EzzeSoy Год назад

      Me 2

    • @MisterJohnDoe
      @MisterJohnDoe Год назад +1

      Reminds me of that core game bug where if you load a save in that one compactor room you can't move.

    • @wibble2482
      @wibble2482 Год назад +5

      I don't know exactly how Gearbox did this because in GoldSrc you can't parent trigger brushes to func_train or func_tracktrain. I think they have a trigger brush that automatically kills the player at a certain point except they made the trigger too big or it got glitched in an entity update since you can't decompile GoldSrc maps.

  • @cumcer6140
    @cumcer6140 Год назад +231

    Poor Shephard, finest brawn of his generation, come to such an end

  • @anitabath8315
    @anitabath8315 Год назад +19

    When you oppose the force too hard

    • @montespaultriztan1556
      @montespaultriztan1556 9 месяцев назад +2

      ha! He said it, he said the thing

    • @thekeyboardwarrior1018
      @thekeyboardwarrior1018 8 месяцев назад +2

      when you spent *half* of your *life* fighting only to die to a heart attack because the *opposing force* that you were fighting made a trash compactor so scary to you.

    • @MegaWillBound4015
      @MegaWillBound4015 8 месяцев назад

      Should've opposed the Schwartz

  • @nakfoor1846
    @nakfoor1846 Год назад +127

    I've had this happen a few times in Goldsource games. Seems the game thinks you touched the trash compactor even though you didn't.

    • @DivineBaguette
      @DivineBaguette  Год назад +16

      Good to know it’s not just a glitch only I have, pretty weird.

    • @White927
      @White927 Год назад +8

      It's the creature's dead body when you step into.

    • @EzzeSoy
      @EzzeSoy Год назад +1

      ​@@White927 That's right. Don't know why that happens.

    • @Nombrenooriginal
      @Nombrenooriginal Год назад +2

      ​@@White927 that happens too in half life

    • @White927
      @White927 Год назад +2

      @@Nombrenooriginal I found my armor going down when I killed a soldier at the On a Rail chapter where you need to take the train up (not neccessary).

  • @Hanz7panzers
    @Hanz7panzers Год назад +4

    Gman is disappointed

  • @azizd4rkg4mer35
    @azizd4rkg4mer35 Год назад +8

    I got that glitch too back then, i had to run away as fast as possible to avoid it

    • @DeanAmx
      @DeanAmx Год назад +8

      You can actually just wait for the trash compactor to done compacting

  • @jasonlor9735
    @jasonlor9735 Год назад +5

    Happened to me too. Hilarious to think a moving platform could turn any corpse to a insta-kill landmine.

  • @NoName-st5so
    @NoName-st5so Год назад +15

    It's because you've touched body while trash compactor moving. it's a bug. Same happens with the fan at beginning of 'Office Complex' in original game, until you destroy the body it will happen.

  • @woodyTM
    @woodyTM Год назад +28

    my guess is it has something to do with excessively high frame rates. certain game logic breaks pretty badly in all Goldsrc games at high frame rates, the most famous one being elevators gibbing you

    • @AgusTTBlue
      @AgusTTBlue Год назад

      Is there a way to limit the frame rate of those games? And if there is, what would be the ideal frame rate for Goldsrc games?

    • @omphya6229
      @omphya6229 Год назад

      ​@@AgusTTBlue half-life is limited to 100fps by default, which should be fine. but if you are really wanting it lower you should type in console:
      gl_vsync 0
      fps_max 60
      fps_override 1
      if its 60 the fps shouldnt cause any issue

    • @TechnologicallyTechnical
      @TechnologicallyTechnical 10 месяцев назад

      @@AgusTTBlue 1 FPS. That's how we played games back before we discovered fire.

    • @VicariousReality
      @VicariousReality 9 месяцев назад

      That doesn't sound right. GoldSrc is a very well-designed engine, by and large, and had robust main loop logic that would avoid such issues. Given the fact that you can adjust the time scale and even limit the FPS (Render frames, not update rate), it's safe to say that it has render lerping, which isn't always implemented in games on platforms where performance and display is going to be far more standardized (E.g. DMC 3, which notably lacked render lerping).
      What you mentioned is moreso due to collision issues - specifically player hitboxes getting pinched between elevator hitboxes and the rest of the map's geometry.

    • @TechnologicallyTechnical
      @TechnologicallyTechnical 9 месяцев назад +2

      @@VicariousReality In one of the recent patch notes in which they fixed boxes moving at insane speeds when interacting with them, they mentioned that was caused by the speed of the boxes depending on the user's framerate. This probably wasn't the only framerate dependent feature with the engine (in the retail release of Half-Life, the FPS was capped at 72, but for the Steam release, they made the cap much higher, which resulted in a lot of these types of issues).

  • @silverbeach1557
    @silverbeach1557 Год назад +3

    Imagine there is no trash compactor glitch and this just happens.

  • @DrHydra47
    @DrHydra47 9 месяцев назад +4

    Half life opposing force is my favorite half life expansion but the problem with it is the amount of bugs it has like sometimes youre stuck onto elevator floors basically you cant move or jump anymore and thhe same thing happens in a certain vent loading point where if you dont jump before going into the loading point youre basically stuck on the vent floor with the same problem as the elevator

  • @realkeysdev
    @realkeysdev Год назад +1

    Ironic how this showed up directly after my mom told me her mom's boyfriend had a heart attack.

  • @Dimeinurear
    @Dimeinurear 8 месяцев назад

    Canon ending to Op4
    Also I love the HD sounds, but the view models for the pistol and shotgun can go to hell

  • @skornie123
    @skornie123 Год назад +1

    Adrian Shepherd killbinds

  • @dunkelgelb7744
    @dunkelgelb7744 8 месяцев назад +1

    I found that if I pressed the button and kept completely still for the entire sequence of the compactor walls moving inward, and moved again only after the walls had stopped, then I wouldn't be magically killed, lol

  • @its_justanoob
    @its_justanoob Год назад +8

    i had that glitch all the time

  • @ZorroXido
    @ZorroXido Год назад +3

    too much stress

  • @zorgapb4691
    @zorgapb4691 Год назад +1

    RIP Adrian, only 22 years old

  • @SuperCityscan
    @SuperCityscan 8 месяцев назад

    Star Wars references does tend to do that with people

  • @GKPB
    @GKPB Год назад

    I feel like an alien by seeing all of these comments about not waiting for the end of animation while I did observe the whole thing without a second thought

  • @rehansheikh7638
    @rehansheikh7638 8 месяцев назад

    This happens to me too but if you crush the corpses of the aliens (with the wrench or explosives) before pressing the button, it won't happen

  • @phoenixrising3007
    @phoenixrising3007 11 месяцев назад

    this is why you play the games in low settings.

    • @DivineBaguette
      @DivineBaguette  10 месяцев назад

      Is that an insult to the HD models?

  • @zipperozicvideodump
    @zipperozicvideodump 9 месяцев назад +1

    quite startled

  • @TechnologicallyTechnical
    @TechnologicallyTechnical 10 месяцев назад

    It's not a Valve engine if it doesn't kill you for strange, abstract reasons unbeknownst to us mortals.

  • @ginger15103
    @ginger15103 8 месяцев назад

    something about the doors, this happened to me too.

  • @llSuperSnivyll
    @llSuperSnivyll 9 месяцев назад

    You don't understand. He slipped and hit his head.

  • @springmen1922
    @springmen1922 Год назад +2

    This happened to me as well.

  • @felipetrujillo4143
    @felipetrujillo4143 11 месяцев назад +1

    Best tittle xD

  • @MisterJohnDoe
    @MisterJohnDoe Год назад +2

    He stubbed his toe

  • @jacobgardiner9267
    @jacobgardiner9267 Год назад

    This happened to me too twice for some reason when I first played through opposing force

  • @icy3-1
    @icy3-1 Год назад

    Ah, so that explains why I died when I ran out of the button room when I was trying to speed thru this section.

  • @golarac6433
    @golarac6433 Год назад

    I just had this glitch few days ago. Something about the trash compactor, must be

  • @gir489returns2
    @gir489returns2 Год назад

    It's because the compactor is clipping through the floor. GoldSrc moment.

  • @gordonf5553
    @gordonf5553 Год назад

    why is that the death star trash compactor tho

  • @MasterChief.117
    @MasterChief.117 8 месяцев назад +1

    NAN?! 0:10

  • @basedgorilla999
    @basedgorilla999 Год назад +2

    lmao i forgot about this cuz i speedrun that level

  • @umcarafoda125
    @umcarafoda125 10 месяцев назад

    The only issue im seeing here is that you are playing with HD pack

    • @MintVR_YT
      @MintVR_YT 8 месяцев назад

      they actually look good in opposing force because its what they were made for , they look bad out side of it because they dont match the style as well

    • @Breadstin
      @Breadstin 8 месяцев назад

      @@MintVR_YTexactly playing with gearbox models outside of the gearbox expansions is like using battlefield weapons in counter strike

    • @Marine_2010
      @Marine_2010 Месяц назад

      the only problem in this video is your comment.

  • @leomartin7409
    @leomartin7409 Год назад +1

    It's probably because of the HD models

  • @ahumbledude757
    @ahumbledude757 Год назад

    what's the FPS limit?

  • @quiltmin
    @quiltmin Год назад

    why is this funny

  • @PonyRapperMagro
    @PonyRapperMagro 8 месяцев назад

    beep

  • @realitydimension
    @realitydimension Год назад

    its soo funny xD

  • @timmy6890
    @timmy6890 Год назад

    Dam

  • @flappyjay_gaming
    @flappyjay_gaming Год назад

    Whos Adrian Shepard

    • @vauxittt
      @vauxittt Год назад

      protagonist of half life opposing force

    • @flappyjay_gaming
      @flappyjay_gaming Год назад

      @@vauxittt oh. i havent played hl1 yet, only hl2

    • @alfo2804
      @alfo2804 9 месяцев назад

      ​@flappyjay_gaming Well even if you play Half-Life 1 then you still won't know. He's only in Opposing Force.

    • @flappyjay_gaming
      @flappyjay_gaming 9 месяцев назад

      @@alfo2804 ik. Maybe soon I'll get opposing and the other stuff. I was planning on playing the new anniversary update when I finish episode 2

  • @tux1468
    @tux1468 Год назад

    This happened to me too lol

  • @valentinpuebla2001
    @valentinpuebla2001 Год назад

    *Dies from cringe*

  • @glacial1001
    @glacial1001 Год назад

    Vamonos de fiesta factory😨

  • @Chrisz_489
    @Chrisz_489 8 месяцев назад

    zad

  • @themighty1064
    @themighty1064 Год назад +1

    rare

  • @ilyakruglov8702
    @ilyakruglov8702 Год назад

    😂

  • @ttkftykyfts
    @ttkftykyfts Год назад

    Hahahaha

  • @Gamers-of-the-Abyss
    @Gamers-of-the-Abyss Год назад

    Actually what happened that opposing force is glitchy as f and the trash sht ruined your gameplay by just killing you trough walls🤓

  • @Sierra19204
    @Sierra19204 Год назад +2

    No, it's just Shephard goes into goldsrc bug, when moving object is around with bodies and player step on it, body or moving object cause that immediately Kills The Player (Shephard).