Awww thank youu hahaha you are too sweet! Yea!! I'm going to be holding a webinar with the other artists on this shot next month!! (fx, fur, texture and lighting) I'll post it, I hope you are able to join!
Hi alisha i m facing issue with Tobias lion rig when i m clicking on create middle jiggle it is only creating controller not able to influence the mesh any solution for it
Very nice work alisha. I actually tried applying the muscle jiggle skinslide on to a mesh that was already rigged and the script loaded and I managed to put one point on the mesh to make it jiggle but after that I cant continue to put anymore points in which to grab and make it jiggle. Do you have any suggestions?
Thank you so much! Ah ok I think that happened to me too, and it confused me, but make sure to hit “hide jiggle blendshape”, that should get the rest to work too. If that still doesn’t work, make sure to check out the more precise tutorial that Truong made (link in my description) Let me know how it goes! :D
Ok thank you I'll give that a try but it also sometimes says object has no attributes or object not iterable do you know what that means specifically? By the way thank you for your help.
@@wearedow ya so what happens is it creates another one of those yellow circles but only the first yellow circle works and the rest they show up but dont move the skin with it even after I click hide jiggle blendshape
thanks so much for watching! I don't have the screen recording of this anymore :'o but it's not very difficult, and I used the same mothod for each jiggle: 2 frames down on impact, 2 frames up, 3 frames down, 3 frames up (back to original position) When the character is flexing muscle, just push it out a bit :D I hope this helps~~ So sorry I don't have the recording, if I make another one, I'll definitely upload normal speed! Thank you for your feedback
Hi Alisha. I really like your shot and your working process. Even i am planning to do a shot after seeing your shot. I have a doubt and i guess you already know about it. LM Spring is a great tool to have secondaries on muscles. With the combination of this jiggle deformer and LM spring we can save lot of time animating those muscles. so that we can focus more on performance. frankly speaking animating those muscles are like dealing with the gravity and physicality of the real world. which we can achieve with LM in a click of a button. so my question is.. you wanted to animate those manually to understand the process of secondaries without using LM spring or you are not aware of this script??. If you have that script will you use it in your animation??. Please correct me if i am wrong. I am trying to understand your process.
HI! thank you so much for your comment! No, I had no idea about LM Spring! :D it looks amazing, and I definitely would love to start using it :D I am very lazy at learning animation tools, but I definitely need to start using them, and this one looks amazing! thank you :D (I only keyframed this muscle jiggle, because I didn't know this script exists :) )
@@blenderpride2706 I just check LM Spring, it can automate the "jiggle effect" for the (existing) controls, yeah, LM spring tool and my script is a cool combination hehe
That was certainly an entertaining visualisation on process 3D animation, I look forward to seeing more work from you in the upcoming future.
wow thank you so so much for your interest! I hope to show more progress in the future as well :D
I am blown away from all aspects of this work! Bravo! Checking out the script.
thank you so much!!
yes! Truong did an amazing job with this script 👏👏
Very impressive
thank you so much 🙏❤️
THANK YOU MEN
thanks
I got this from instagram .....this is amazing work ...I beginner in 3d and animation ....I wish one day I could do all these 😍😍
wow thank you so so much!! Sorry it took me so long to reply!
I know you will be able to do much better!! Keep working hard :D
omg alisha this is so cool to watch!! I would love to see more process videos of ur animation!! :D
Awww thank youu hahaha you are too sweet!
Yea!! I'm going to be holding a webinar with the other artists on this shot next month!! (fx, fur, texture and lighting)
I'll post it, I hope you are able to join!
@@wearedow woahhhh I'll definitely try to make it!! can't wait :D
@@SandoikStitches thank you thank yo Jessie!!!
Hi alisha i m facing issue with Tobias lion rig when i m clicking on create middle jiggle it is only creating controller not able to influence the mesh any solution for it
Well done Alisha :)
JASON STATION!!!! THANK YOU!!! I hope you and Grace are well!! I miss you!
I'd love to try the "Muscle Jiggle" script. (why not?)
special thanks to Alisha.
That is awesome! it is a very good script, and I think it is definitely worth trying!! :D
so its like clusters attached to mesh?
I’m not sure what the technical term for it would be 😰 so sorry about that!
Very nice work alisha. I actually tried applying the muscle jiggle skinslide on to a mesh that was already rigged and the script loaded and I managed to put one point on the mesh to make it jiggle but after that I cant continue to put anymore points in which to grab and make it jiggle. Do you have any suggestions?
Thank you so much!
Ah ok I think that happened to me too, and it confused me, but make sure to hit “hide jiggle blendshape”, that should get the rest to work too. If that still doesn’t work, make sure to check out the more precise tutorial that Truong made (link in my description)
Let me know how it goes! :D
Ok thank you I'll give that a try but it also sometimes says object has no attributes or object not iterable do you know what that means specifically? By the way thank you for your help.
@@wearedow ya so what happens is it creates another one of those yellow circles but only the first yellow circle works and the rest they show up but dont move the skin with it even after I click hide jiggle blendshape
Sorry again and I do appreciate your help but yes only the first nurb circle moves the mesh but not the rest
@@wearedow is there anyway we can communicate by email
any link for the script please!
oh yes!! I totally forgot to add that!! I will do it right away!! (check the description, or you can click it here)
gumroad.com/l/jigglegenerator
Looks really cool. Any chance you could release this video at normal speed? I'm really curious how you are animating muscle jiggle by hand.
thanks so much for watching! I don't have the screen recording of this anymore :'o but it's not very difficult, and I used the same mothod for each jiggle:
2 frames down on impact, 2 frames up, 3 frames down, 3 frames up (back to original position)
When the character is flexing muscle, just push it out a bit :D
I hope this helps~~ So sorry I don't have the recording, if I make another one, I'll definitely upload normal speed! Thank you for your feedback
Hi Alisha. I really like your shot and your working process. Even i am planning to do a shot after seeing your shot. I have a doubt and i guess you already know about it. LM Spring is a great tool to have secondaries on muscles. With the combination of this jiggle deformer and LM spring we can save lot of time animating those muscles. so that we can focus more on performance. frankly speaking animating those muscles are like dealing with the gravity and physicality of the real world. which we can achieve with LM in a click of a button.
so my question is.. you wanted to animate those manually to understand the process of secondaries without using LM spring or you are not aware of this script??. If you have that script will you use it in your animation??. Please correct me if i am wrong. I am trying to understand your process.
HI! thank you so much for your comment! No, I had no idea about LM Spring! :D it looks amazing, and I definitely would love to start using it :D
I am very lazy at learning animation tools, but I definitely need to start using them, and this one looks amazing! thank you :D (I only keyframed this muscle jiggle, because I didn't know this script exists :) )
@@wearedow I am definitely sure you will love it. :) and keep posting some good stuff. your workflow is simply superB
@@blenderpride2706 aww thank youu! haha I'm sure my workflow will be even better after implementing more tools like these :D
@@blenderpride2706 I just check LM Spring, it can automate the "jiggle effect" for the (existing) controls, yeah, LM spring tool and my script is a cool combination hehe
@@truongcgartist that would be a fantastic idea :) just like wiggle bones in blender