Wow i didnt even realize this series has 10k views now. Maybe i pick it back up again. When i first made this video i put so much effort into it and it barely got any views.
Hey man. I am halfway through the video, at the part where you're interviewing a UO veteran. Hitting me right in the feels. When the developers started turning the game into something more like warcraft with different armour resistances and a couple extra character classes it ruined it for me completely. Also, so amazing this dude was talking about going between Minoc and Vesper. I hung out in Vesper and around Vesper all the time to mine ore from the nearby mountain, and chop wood in the surrounding forest.
@@nathanpearson4600 Personally I felt that the population increase when they introduced Trammel. I was in a Chaos guild at the time and it was nice to be able to hunt in Trammel without having to worry about wars. However, I agree about the item changes. Adding all the stats ruined the game for many people.
I started playing uo with my family mom bought it and everyone got hooked sister brother mom dad..everyone quit now me and mom still strong over 21 years our account can't legally drink and smoke in any us state lol
I'll never forget when I was a kid my dad taught me how to place houses but he had to work and this house in luna, was going IDOC, and man I swear there must have been a hundred people around this house just waiting for it to drop. And I'll never forget my reaction when I realized that I was the one who placed the house on top of the freshly fallen house and I was able to get my dad this fucking Luna plot that was worth like 300 million gold or some shit like that. Just an absolutely ludicrous amount of money and I'm not even 10 years old yet and I just like that, I Snipes this fucking supreme plot location from all these veteran players with arty 11s and fucking I miss this game... I miss being a kid
What a great memory! That really brought me back and reminded me of how this was such a new experience for us. I was 22 and playing it on the first computer I bought with my own money! Lol. I have so many vivid memories and stories that came from that time. The idea of even having a house was impossible to me, hah! I bet your dad was SO blown away when he got home.
I played from ‘98 on. I was so astounded that I could literally just be a lumberjack if I wanted. I played through the faction war era (followers of Minax.) I have distinct memories of sitting outside the guild keep with my friends, conjuring water elementals and Corp Poring them to death to practice my magery. Talking about how we couldn’t wait to try out Everquest when it came out.
Honestly the freedom of a proper sandbox and lack of linear levels. Figure out how things work, talk to others to help ya, then make your own adventure. Terraria absolutely nailed that glorious feel in the modern age and single-player kinda games.
Dude, UO was THE SINGLE most innovative game in history - maybe post-internet, I guess. But then it's #2 or 3 in ALL history, which is a HUGE statement, and not exaggerated.. B
1997... I was 5 years old. My dad and his best friend were about 25 years old playing this game. When I turned roughly 10, 11 years old, I saw him play and that’s how I got introduced to the game from a free shards standpoint. Unfortunately, this means I missed the prime of the game. But I was definitely told adventurous stories and created some of my own experiences that to this day give me levels of nostalgia akin to others older who played in it’s prime. So much so, that even I’m drawn back once in a blue moon searching for the perfect environment that does not and cannot exist due to the nature of our nostalgia and already-past experiences. I’ve played played every manner of the game I could. From T2A and UOR, to post-AoS up through SA and High Seas. I started at Age of Shadows myself but like others, grown to love the T2A/UOR eras of the game. I’ve even played official shards, played all the UOGamers shards, outlands, renaissance, revelations, I’ve even played with the Blood Clan orcs and even played on a really awesome Italian server that I would have stayed on had it not ended and I don’t speak Italian! I had at one time tried to find a server that had all the rule sets of T2A with an augmented design of post-AoS content to no avail. Just too many systems clash to truly make that happen. So I’ve learned to love both sides of the coin. And like many others, I’ve also turned to modern games to find those feels again. World of Warcraft, Shroud of the Avatar, Wyrm Online, Mortal Online, Archage, Black Desert Online (really good one though), Albion, the current Legends of Aria/Ultima. And many, many others. And it will always be that way. There is no replacement for the past. Why am I writing this again? Oh right... 1997... that’s a long time ago. Lot has happened since then...
I will gladly introduce you to Ultima Outlands. Most old timer players experience the same nostalgia as back then, as much as thats possible ofcourse. 3500 players online everyday. Its incredible.
And there was that aspect of early MMORPGs. There were almost no real girls playing and everyone knew if you created an alternate female character and pretended to be a girl you could scam dudes to give you stuff for free. Hilarious. You could test it out for yourself and see for yourself how easy it is to "game" dudes to get ahead. You began to see how easily manipulated dudes are in real life. But then came that time when you REALLY began to see that females were beginning to play. At first you began to believe because you ran into mothers and Grandmas. Females who honest to goodness weren't using their sex to gain. They were just girls and ladies. And also you made real guy friends who would introduce you to their real life female friends or family and it was...a new thing again. I remember in UO friending families. 2 and then 3 generations deep. Wow. You never ran into that in regular gaming back then. The first gen of MMO gamers had parents that were older boomers. They didn't even play console. But MMOs began to bring them in. Gave them ways to connect with their kids and when they did... Suddenly we were all of the same "age" or culture. Silly on the outside but real when you began to depend on those relationships and spent hundreds of hours together. New MMORPGs can boast a lot of things but very few could be the first to experience these things as new to the world at large. It was the wild West. And sadly no one is writing books or documentaries about when virtual living became...a thing. Probably because most of us were nerds in the classic sense at the time and still are. The community we built with UO would fade away. And when it really became popular with games like World of Warcraft...then everyone joined and it became another new and beautiful thing. It's so hard to tell those people why UO was better. The highs in WoW were amazing. But nobody can relate to the lows you'd get in UO. THE SOUL CRUSHING LOWS, where you'd work for 4 months to raise money for a boat just to get it ganked from you the same day after you left town. Or that loss you felt when you had your house deed or house stolen by a red or a scammer. That risk, that FEAR was greater than anyone can ever have in any modern MMO. Or when one day your run into a good person who had lots and would help you out "listen you collect cow hide and I'll buy them from you for lots of gold." Wow. I loved UO. I joined from 3 months after launch. And my first year was the first year of a gamer continually victimized over and over until I figured out slowly how to rise up. My hatred of reds fueled me. And made every small victory a million times sweeter than any victory I could have in any other game. UO was THE BEST... But you had to be there. Man it was the best.
@@darksalmon It really was a lot of dudes pulling scams, but simultaneously being able to play a video game with girls was amazing at the time. It's so common now, but before Ultima, I had never met a girl who played video games. Ten years of a boys only experience, suddenly cut to me being 14 and my UO BFF is a 32 yr old woman. lol
@@darksalmon if everyone knew? Then why was all the dudes scammed? That logic is quite dumb lol. Everyone knows NOW, back then, everyone was naive. Part of the reason you feel those experiences with generations deep and so on so forth is that at the time of its birth, it was the most game-breaking thing. A massively multiplayer online free roaming experience... no other game was like it. Today we have hundreds of not thousands of options of online gaming experiences and mmorpg choices. You didn’t get those choices at the time. Couple that with not knowing basic norms for how to play online games like that, and everyone is on a learning curve. No guides online either, just basic booklets and maps etc. you really had to learn with the community. Engage with them in conversation to find out what worked better this or that. Etc. you can’t get that today. Now most things are cookie-cutter gamer knowledge. People now know mechanics of how games are made to work and this ways to “exploit” that knowledge. What crazy thing to think about. Don’t you think?
I remember spending hours begging at Brit bank, running across the bridge on private servers, and having 2-3 hour battles well into the night. Sincerely the best MMO ever created. You truly could do whatever you wanted.
Played UO at launch. Wraith public events set a precedence that I haven't experienced since. It was a buggy, shitty, trainwreck, but god damn, fishing through the roof and farming headless for drops set a trend I still thirst for today. BTW, lich castles were the shit. God damn that felt so good. Yew crew!
God I miss taming polar bears on that frozen island (can't remember the name of it) just hoping to get that .1 increase in taming. I got so close to GM tamer but never finished it. I would take dragons and ice wyrms and sell them in the town square. Such a fun game.
I had a character called "Mad Bomber" that had two skills, both GM though, one was tinkering, the other was hiding. Man oh man I don't think any player was ever able to kill that character. Best setup in the game.
Hey brother. Welcome to Ultima. If you do the new client I’m all good with that. I’m one of those old school kinda purist vets that likes the classic client and the classic rulesets and so forth but hey, Ultima online lives on with the new generation and I’m glad you like it. We have our free old school (with newness too) Public shards. Looks like you made some friends and you were creating an experience that’s special and will be part of your gaming history and memory the way it is with so many of us. Etched, we are, with the UO experience. That’s what it’s about. 👍
I have stories for days about my early days of uo play! The game changed my life and i miss it to death! Thanks for the video fam. If your interested in the old school style of playing with a good community check out UOforever and I'm pretty sure hybird is still kicking it.
Dude thanks for making this video, I loved seeing all the bits from clients and interfaces and stuff that has long since passed. "I know where I'm traveling . . . " ahahaha . . . me too bud. Still play several days a week on Atlantic :) Edit: *typos*
I am evil incarnate I am evil incarnate I am evil incarnate Sigil Purple and RIP to those who were banned for wearing a fucking color from an in game mechanic. Could you imagine if they had done the same for true black. 97-03 Sold out before the eBay scandal and made 2025$ on one account. From training dummies to taming dragons, placing towers and keeps at Idocs the memories will always remain. Fair thee well fellow relics of Sosaria true Felucca veterans our memories will always remain of the golden years.
I started playing UO from the beginning. I finished Ultima 7 (the first RPG I ever finished). I played on Atlantic and met someone named Jax/Grif. We were in a guild named Keepers of the Trust. I remember the siege of Trinsic. We also had a pk'er infiltrate our guild and start killing and looting other members through a bug that allowed him to change his name. The Deutornomy sounds familiar. My character was named Kevin of Metry and I was stopped by someone who recognized Metry as a slang name for Metairie, the community outside of New Orleans where I lived. I wonder if that was him. I didn't know anyone from the New Orleans area on UO.
29:30 I had a really good laugh when you and Bobby met and went hunting, this is the sort of thing I really loved about the good old UO. The players were the lifeblood and soul of the game and if only EA had kept the vision of the original creators I would most likely have been playing to this day. Thanks for the video, I was feeling nostalgic for the game in its glory days and how spontaneous things were and the kind of things players got up to when it was like the new frontier of online gaming. Glad you enjoyed the official server, it certainly looks like there’s still quite a number of people playing.
Dude I was there and rainz didn’t get banned for killing lord British he got banned because he was gigantic exploiter he exploited every bug that was available at the time he did get temporarily suspended for killing lord British until they figured out that it was Richard Garriot’s own fault for not turning on his invulnerability at which point he was unsuspended. The attention rainz received brought attention to his exploitation and he was banned
Good memories I do miss that game, never could adjust to the pvp Pve split. Half the fun for me was dying naked losing my poor mule to a savage pk attack then reporting it to the blues and watching a lynch mob go barreling into the area
Pretty sure they hit more than 1 million accounts within the first year or two, IIRC. I think that peak player base quote must be referring to concurrent subscriptions. I played in 98' and thought it was pretty amazing. At some point they added a limitation on how much skill you could gain per hour or something and I was done. They tried too hard to compete with the level based games that were retaining subs for much longer, which I understood but it was still an action I wholeheartedly disagreed with. Didn't end up playing another MMO till Fall 2003 when an unfortunate accident left me bedridden at home for a few months, which was plenty of time to become enthralled by a new game...that game was Star Wars Galaxies and it was truly an unrivaled experience in MMO gaming, even to this day. R.I.P.
I remember being introduced to UO in 2001. I was 23, first mmo ever intoduced to. The real world was different then. Slower innocent trying to be more tech than what we were.
1997 was a great year for video games apparently! from Ultima Online to Fallout, GTA. Golden eye 007, Age of Empires! that's just a few i can think of off the top of my head!
I played on Lake Superior as The son of sam, Animal Chin, and finally my last character played was Cosa Nostra. Vecna was my most hated adversary loved fighting that guy he was challenging. My best friend was Tinkabell an asian girl from Hong Kong super funny. Area Postrema he and I had fun killing people in the britan mines. Cookie monster had the top bounty on the server 300k for his head or something crazy like that. He had 126 murders I believe. I also remember the Clan Wolves Under Foot they where everywhere. The 5 am server wars in the britan grave yard. Man my whole life was ahead of me back then. If only I could go back and not waste my time playing this game haha. Im kidding of course I had great times playing this game but I was def addicted to it. I would leave parties sometimes to go home and play because I was bored and didn't want to drink anymore.
I miss UO so much, granted when the game came out I was really young but I started playing when the third dawn client launched. I just remember spending hours on end playing this game with my dad.
I played UO starting around 1998 and played for 4 years but I didn't play beta but I did play WoW closed beta and they had a similar event but it was the last day of beta and they had a massive demon raid on the entire world.
Dude i'm blown away that you remembered these people's names. What I would give to remember all of my experiences in UO. I still have screenshots from 1998 myself. What server did you play? I played Lake Superior 1998-2000, Siege 1998-2001, Napa 2000-2002 or so.
@@yugen I was Admiral Alf Somerset, a sailor and fisherman! I had a friend who ran a small guild with a stone keep where I could rest my head. Loved my time on their. Still have the account too.
Hey man glad u like it, honestly would be cool to look into reviving this series I only made one episode of it and it didn't get any views at the time but it has been consistent with its view count and I think I could do it better so maybe
Are there any books that are strictly lore related and tell a story of the events in game? Because my dad has/had a statue of himself in the city of Britain (spell check)
I remember playing this for month for free once. My 1st experience on an mmo and it was brilliant. Fell in with a RP group. We were a set of soldiers that didn't use magic. Inthe area where our settlement there was other RP's like vampires and samuri. Wished I'd carried on
Same! I got "monster killed" in Diablo and was complaining, the guy said "wait till you okay Ultima Online and lose everything!" I knew I had to play it.
@@yugen Awesome! Do you remember when the tournament was at full capacity? If you didn't get let in, you'd be kicked outside the house. Well, everyone's horses were there. FLAME/POISON FIELDS FOR ALL!
It's kinda funny. I learned about UO from Diablo (like the guy in the interview). When I first came into UO I was like "lol these graphics and music suck". But now, over 20 years later I can say the music was masterful and will remain with me the rest of my life. The graphics had issues, but the overall art design was iconic and well beyond that of many games today. The artists put an incredible amount of work into the game and were very talented. Sadly UO is one of the only games I know of that got uglier and uglier over time. Every expansion after T2A actually detracted from the clean aesthetics. The major problem were things like the short spear clipping through the entire character, and other clipping issues particularly with items like gloves and cloaks. Aside from that, the art, animation, style, and so forth were actually masterfully done and there's no way to overstate how much work went into creating all of those 2d animations from every angle especially when you consider things like the large array of clothing and armor options that were all accurately depicted not only on your paperdoll but on your character from all 8 angles whether on foot or on horse. For example, you might have a robe with leather gloves. The animators had to make animations for EVERY SINGLE POSSIBLE event that you could perform with those items from EIGHT DIRECTIONS! That means casting a spell (which is several frames of animation), swinging a sword, swinging an axe, using a spear, bowing, saluting, and then again for many of those actions from horseback. That's a lot of work, but they had to do this for EVERY SINGLE POSSIBLE ITEM COMBINATION IN THE GAME! It's really incredible to think about.
@@yugen That's not how layered sprites works at all. They had to draw animations for each sprite obviously, but not for "every combination". The clipping issues you describe are exactly how you know they didn't do it "for every single combination in the game". They did it for each sprite and those sprites are layered on the character.
@@jayroi1814 you're right, not sure what I was thinking when I said that. Still it's a ton of animations. Of course they mirrored many of the animations which is why your weapon switched hands when you turned. Crazy thing is they made many animations that aren't even used (or weren't early on), there was a summoning casting animation and even the shields and weapons were animated for it along with the normal casting animation, not you couldn't hold weapons or shields while casting (at least for the most part when I played 98-2001 or so).
@@yugen Yeah that's true, not to discount that it's still a ton of work to animate this variety of equipables. Now you can get spell channeling properties on weapons/shields that let you hold them while casting. I think this was added in Age of Shadows but I'm not 100% sure about that off the top of my head.
That was just before the time I quit so I wouldn't know. But they had so many damn different clients and such, really wish they stuck with the original client and just expanded and fixed the issues with it, but the team dwindled so much over the years that none of the original artists and animators were even working on the game at that point.
Kids these days will never get the feel of hearing the dialup handshake to get online and then heading into a game like UO with no hand-holding and fully player driven economy.
The ``People of Ultima Online`` make it ``The Best Game Ever`` Best Players = Best Game It Is FUN to Play =) Thanks to All who make it so much FUN !!! ***cheers*** =)
Kinda crazy to see what live looked like 6 years ago i played live idk like 10 years ago and it didn't look like that now I'm playing on outlands and it's the shit actually got me into the game even though I've always known about it since my brother been playing it since the beginning
Lmao the guy that ran by u while the gargoyle was chopping up the body was my friend Yafilthy. If u want I have a newplayer/returning player guild on that shard and we can help u out.
IF they lowered the sub to $5 of less a month, and put a tutorial for new players explaining controls, a little bit of marketing, they could have a resurgence n their hands like old school runescape or wow classic no doubt.
Uo was great until it for one went away from skill base then eq came out. What made up great was the moment I dropped my castle and mage tower and the server flipped out. My guild in up was run by me and my army buds I had two accounts because my gm blacksmith/poisoner was in so high demand. But everyone feared.my gm mage tamer because I had army. Yet my thief was my money maker I stole so many house keys and boat keys and just take everything including deeding the house/boat.
People are nicer on this game than they are on WoW because they can't kill you. Trammel ruined this game. If you played back before Trammel that guy would have taken you outside, killed you and took all your shit.
I remember hearing about U Online. i played U7 and even 6 a little. probably the most amazing game i ever experienced. too bad i had no pc so only played at friend's. by the time i got my PC it was too late and U Online was dead. now i'm too old and focusing on life and my career. plus the game looks like shit! only interested in watching these videos for nostalgia..
I also wanna add that when this guy was talking about "before UO divided the grind into PvE / PvP, the game was better" dont remember the exact quote. but that's exactly how i feel about WoW. Before Blizzard killed World PvP by adding NPCs in "hot spots", then creating a ranking system, then adding BGs, then Arena-basically dividing the grind into 2-PvE /PvP, the game was amazing. you could fully explore the high end content if you had a good guild, or not if it was that hard. it really didnt matter. but after you got decent gear through PvE, you could PvP FOR FUN! the game was just so much more enjoyable. i had so many friends from just going and PvPing, and meeting them along the way. I was a rogue so sneaking into Horde cities, I met other Rogues. PvP was exciting and fun. now it's a fucking grind. most people dont realize this, but that's because they never played before Blizz divided the grinding system into 2. for PvPers, PvE wasnt even an option since they spent all their WoW life grinding in BGs and then Arenas. and now you cant even find 1 private server without this shit and cancerous PvP grind system. partly why i stopped playing WoW.
Dude you also skipped over one of the home most evenings Mattick advance was direct Tatian patch when they changed by the way PVP interactions were him and we’re murder accounts were robbed put in and statloss was put in This is a huge change for most players at least for the PVP community because it is brought in are a real downside kind of a downside it wasn’t that big a deal once you figured it out and I had two characters named exactly the same one didn’t take murder counts the other one dead it was real confusing for a lot of people a while back then but Doug the one only PVP or PK people who flagged on some thing the other one indiscriminately killed everyone and yes I did Suffer through stairways when it was introduced
Lol, brings back memories. I just checked and found my username on some leaked clan DB of 'enemies'.. umm soo funny, cause i brought em down :P :P :P :P
i love age of shadows expansion because of necromancy and paladin skills also i dont like insurance system but crafting&PvE little bit pointless if you are going to lose a good item easly i mean i like +swing speed hit mana/life leach %+ chance to hit chain lightning weapons. im still loking mmo which has exhaustive item propeties. in old school uo weapon types doesnt matter much after age of shadow they added two special abillities for every weapon. abilities depend weapon type here www.uoguide.com/Special_Moves i dont like other expansions. UO was medieval dark fantasy game for me samurai elves gargoyles way too much for me + at age of shadow you should chose something oky i want faster weapon or more damage now you can get all of them its matter of grinding
UOSECONDAGE dot COM .Great guys running it. Authentic uo second age setup following all official patch records up until a set date in 99 iirc. Incl all the bugs and balancing from that era. Highly recommended!
Except it has a few issues that cannot replicate old school UO. The ability to have multiple accounts and being able to run more than one at once. This allows people to undermine the point of being red or even macroing. What is a murder count when you can run off the hours on a second window while you play on another? You used to have to macro off and miss gametime, making being a murderer something special. It also allowed you to trust blues more, because most blues didn't want to have to deal with the problem of murder counts. Macroing was the same. You had to miss game time to macro. Now you can macro while playing the game on another account. This makes it so much easier to max out multiple characters. At least this is how it was when I used to play uosecondage and even uohybrid.
Mmo historian...? Please dude. Dont try to say youre covering a history of an mmo when you talk to 1 player about their experience then shittily play a quick stream.
Wow i didnt even realize this series has 10k views now. Maybe i pick it back up again. When i first made this video i put so much effort into it and it barely got any views.
Hey man. I am halfway through the video, at the part where you're interviewing a UO veteran. Hitting me right in the feels. When the developers started turning the game into something more like warcraft with different armour resistances and a couple extra character classes it ruined it for me completely. Also, so amazing this dude was talking about going between Minoc and Vesper. I hung out in Vesper and around Vesper all the time to mine ore from the nearby mountain, and chop wood in the surrounding forest.
I felt the decline of the game when trammel was released. The armor and weapon changes were the finishing move.
@@nathanpearson4600 Personally I felt that the population increase when they introduced Trammel. I was in a Chaos guild at the time and it was nice to be able to hunt in Trammel without having to worry about wars.
However, I agree about the item changes. Adding all the stats ruined the game for many people.
I started playing uo with my family mom bought it and everyone got hooked sister brother mom dad..everyone quit now me and mom still strong over 21 years our account can't legally drink and smoke in any us state lol
Well I wanted to find 'the history of Ultima Online" and you were the first video option. You own the niche!
I'll never forget when I was a kid my dad taught me how to place houses but he had to work and this house in luna, was going IDOC, and man I swear there must have been a hundred people around this house just waiting for it to drop. And I'll never forget my reaction when I realized that I was the one who placed the house on top of the freshly fallen house and I was able to get my dad this fucking Luna plot that was worth like 300 million gold or some shit like that. Just an absolutely ludicrous amount of money and I'm not even 10 years old yet and I just like that, I Snipes this fucking supreme plot location from all these veteran players with arty 11s and fucking I miss this game... I miss being a kid
What a great memory! That really brought me back and reminded me of how this was such a new experience for us. I was 22 and playing it on the first computer I bought with my own money! Lol. I have so many vivid memories and stories that came from that time. The idea of even having a house was impossible to me, hah! I bet your dad was SO blown away when he got home.
Remember when the pick pockets would get killed in town right next to you and then you were like ohhhh he was stealing from me
I played from ‘98 on. I was so astounded that I could literally just be a lumberjack if I wanted. I played through the faction war era (followers of Minax.)
I have distinct memories of sitting outside the guild keep with my friends, conjuring water elementals and Corp Poring them to death to practice my magery. Talking about how we couldn’t wait to try out Everquest when it came out.
UO was good because mmos hadn't been completely figured out or sanitized yet and they made some amazing decisions.
Honestly the freedom of a proper sandbox and lack of linear levels. Figure out how things work, talk to others to help ya, then make your own adventure. Terraria absolutely nailed that glorious feel in the modern age and single-player kinda games.
I feel that watching this video is the pinnacle of my nerdness.
Fact
Dude, UO was THE SINGLE most innovative game in history - maybe post-internet, I guess. But then it's #2 or 3 in ALL history, which is a HUGE statement, and not exaggerated..
B
@@Stahlgewitter ur righht dude! still playing?
1997... I was 5 years old. My dad and his best friend were about 25 years old playing this game. When I turned roughly 10, 11 years old, I saw him play and that’s how I got introduced to the game from a free shards standpoint.
Unfortunately, this means I missed the prime of the game. But I was definitely told adventurous stories and created some of my own experiences that to this day give me levels of nostalgia akin to others older who played in it’s prime. So much so, that even I’m drawn back once in a blue moon searching for the perfect environment that does not and cannot exist due to the nature of our nostalgia and already-past experiences.
I’ve played played every manner of the game I could. From T2A and UOR, to post-AoS up through SA and High Seas. I started at Age of Shadows myself but like others, grown to love the T2A/UOR eras of the game. I’ve even played official shards, played all the UOGamers shards, outlands, renaissance, revelations, I’ve even played with the Blood Clan orcs and even played on a really awesome Italian server that I would have stayed on had it not ended and I don’t speak Italian!
I had at one time tried to find a server that had all the rule sets of T2A with an augmented design of post-AoS content to no avail. Just too many systems clash to truly make that happen. So I’ve learned to love both sides of the coin.
And like many others, I’ve also turned to modern games to find those feels again. World of Warcraft, Shroud of the Avatar, Wyrm Online, Mortal Online, Archage, Black Desert Online (really good one though), Albion, the current Legends of Aria/Ultima. And many, many others. And it will always be that way. There is no replacement for the past.
Why am I writing this again? Oh right... 1997... that’s a long time ago. Lot has happened since then...
I will gladly introduce you to Ultima Outlands. Most old timer players experience the same nostalgia as back then, as much as thats possible ofcourse. 3500 players online everyday. Its incredible.
Italian server? Neverlands?!
Dude you articulate what was best about early UO! Well done!
That girl he met was me. I was 34 at the time.
Well, how are you doing now?
And there was that aspect of early MMORPGs.
There were almost no real girls playing and everyone knew if you created an alternate female character and pretended to be a girl you could scam dudes to give you stuff for free.
Hilarious.
You could test it out for yourself and see for yourself how easy it is to "game" dudes to get ahead.
You began to see how easily manipulated dudes are in real life.
But then came that time when you REALLY began to see that females were beginning to play. At first you began to believe because you ran into mothers and Grandmas. Females who honest to goodness weren't using their sex to gain. They were just girls and ladies.
And also you made real guy friends who would introduce you to their real life female friends or family and it was...a new thing again.
I remember in UO friending families. 2 and then 3 generations deep. Wow.
You never ran into that in regular gaming back then.
The first gen of MMO gamers had parents that were older boomers. They didn't even play console.
But MMOs began to bring them in. Gave them ways to connect with their kids and when they did... Suddenly we were all of the same "age" or culture. Silly on the outside but real when you began to depend on those relationships and spent hundreds of hours together.
New MMORPGs can boast a lot of things but very few could be the first to experience these things as new to the world at large.
It was the wild West. And sadly no one is writing books or documentaries about when virtual living became...a thing.
Probably because most of us were nerds in the classic sense at the time and still are.
The community we built with UO would fade away. And when it really became popular with games like World of Warcraft...then everyone joined and it became another new and beautiful thing.
It's so hard to tell those people why UO was better.
The highs in WoW were amazing. But nobody can relate to the lows you'd get in UO. THE SOUL CRUSHING LOWS, where you'd work for 4 months to raise money for a boat just to get it ganked from you the same day after you left town.
Or that loss you felt when you had your house deed or house stolen by a red or a scammer.
That risk, that FEAR was greater than anyone can ever have in any modern MMO.
Or when one day your run into a good person who had lots and would help you out "listen you collect cow hide and I'll buy them from you for lots of gold." Wow.
I loved UO. I joined from 3 months after launch. And my first year was the first year of a gamer continually victimized over and over until I figured out slowly how to rise up.
My hatred of reds fueled me. And made every small victory a million times sweeter than any victory I could have in any other game.
UO was THE BEST... But you had to be there.
Man it was the best.
@@darksalmon It really was a lot of dudes pulling scams, but simultaneously being able to play a video game with girls was amazing at the time. It's so common now, but before Ultima, I had never met a girl who played video games. Ten years of a boys only experience, suddenly cut to me being 14 and my UO BFF is a 32 yr old woman. lol
@@darksalmon if everyone knew? Then why was all the dudes scammed? That logic is quite dumb lol. Everyone knows NOW, back then, everyone was naive.
Part of the reason you feel those experiences with generations deep and so on so forth is that at the time of its birth, it was the most game-breaking thing. A massively multiplayer online free roaming experience... no other game was like it. Today we have hundreds of not thousands of options of online gaming experiences and mmorpg choices. You didn’t get those choices at the time.
Couple that with not knowing basic norms for how to play online games like that, and everyone is on a learning curve. No guides online either, just basic booklets and maps etc. you really had to learn with the community. Engage with them in conversation to find out what worked better this or that. Etc. you can’t get that today.
Now most things are cookie-cutter gamer knowledge. People now know mechanics of how games are made to work and this ways to “exploit” that knowledge. What crazy thing to think about. Don’t you think?
@@KP-xn6tl she wanted a son...
..you wanted cougar.
Everquest, UO, Tibia, and RS. The four horsemen of the original fantasy MMO.
I remember spending hours begging at Brit bank, running across the bridge on private servers, and having 2-3 hour battles well into the night. Sincerely the best MMO ever created. You truly could do whatever you wanted.
This game is so nostalgic. My first MMO all those years ago.
Played UO at launch. Wraith public events set a precedence that I haven't experienced since. It was a buggy, shitty, trainwreck, but god damn, fishing through the roof and farming headless for drops set a trend I still thirst for today.
BTW, lich castles were the shit. God damn that felt so good.
Yew crew!
I played on Atlantic from 98 -2013 or so, Lots of stories! Was also a member of the HOT Guild for years. Great Memories. My name was Igu
God I miss taming polar bears on that frozen island (can't remember the name of it) just hoping to get that .1 increase in taming. I got so close to GM tamer but never finished it. I would take dragons and ice wyrms and sell them in the town square. Such a fun game.
I had a character called "Mad Bomber" that had two skills, both GM though, one was tinkering, the other was hiding. Man oh man I don't think any player was ever able to kill that character. Best setup in the game.
Hey brother. Welcome to Ultima. If you do the new client I’m all good with that. I’m one of those old school kinda purist vets that likes the classic client and the classic rulesets and so forth but hey, Ultima online lives on with the new generation and I’m glad you like it. We have our free old school (with newness too) Public shards. Looks like you made some friends and you were creating an experience that’s special and will be part of your gaming history and memory the way it is with so many of us. Etched, we are, with the UO experience. That’s what it’s about. 👍
I have stories for days about my early days of uo play! The game changed my life and i miss it to death! Thanks for the video fam. If your interested in the old school style of playing with a good community check out UOforever and I'm pretty sure hybird is still kicking it.
UO is one game that just will not die. A must study for those who are in gaming and never heard of it before.
i'm actually online right now. just went back to the game after 15 years or more...
i play on chaos age (brazilian server), anyway.
nice video
Victor Souza I also came back to UO like 1 month ago. It's been 15 years as well since last time. I'm in UO Forever and there is a Brazilian guild btw
Excellent video. Thanks for taking your time out to put it together. I will share it around with other Old School. I look forward to watching more.
Dude thanks for making this video, I loved seeing all the bits from clients and interfaces and stuff that has long since passed. "I know where I'm traveling . . . " ahahaha . . . me too bud. Still play several days a week on Atlantic :) Edit: *typos*
Ha, Minoc. Dude had the same entry into the game as me mining and dodging pks (and many others I'm sure).
I am evil incarnate
I am evil incarnate
I am evil incarnate
Sigil Purple and RIP to those who were banned for wearing a fucking color from an in game mechanic. Could you imagine if they had done the same for true black.
97-03 Sold out before the eBay scandal and made 2025$ on one account.
From training dummies to taming dragons, placing towers and keeps at Idocs the memories will always remain.
Fair thee well fellow relics of Sosaria true Felucca veterans our memories will always remain of the golden years.
I had a huge collection of purple stuff from the sigil bug. Sold them as part of my account
I started playing UO from the beginning. I finished Ultima 7 (the first RPG I ever finished). I played on Atlantic and met someone named Jax/Grif. We were in a guild named Keepers of the Trust. I remember the siege of Trinsic. We also had a pk'er infiltrate our guild and start killing and looting other members through a bug that allowed him to change his name. The Deutornomy sounds familiar. My character was named Kevin of Metry and I was stopped by someone who recognized Metry as a slang name for Metairie, the community outside of New Orleans where I lived. I wonder if that was him. I didn't know anyone from the New Orleans area on UO.
29:30 I had a really good laugh when you and Bobby met and went hunting, this is the sort of thing I really loved about the good old UO. The players were the lifeblood and soul of the game and if only EA had kept the vision of the original creators I would most likely have been playing to this day.
Thanks for the video, I was feeling nostalgic for the game in its glory days and how spontaneous things were and the kind of things players got up to when it was like the new frontier of online gaming. Glad you enjoyed the official server, it certainly looks like there’s still quite a number of people playing.
Dude I was there and rainz didn’t get banned for killing lord British he got banned because he was gigantic exploiter he exploited every bug that was available at the time he did get temporarily suspended for killing lord British until they figured out that it was Richard Garriot’s own fault for not turning on his invulnerability at which point he was unsuspended. The attention rainz received brought attention to his exploitation and he was banned
Good memories I do miss that game, never could adjust to the pvp Pve split. Half the fun for me was dying naked losing my poor mule to a savage pk attack then reporting it to the blues and watching a lynch mob go barreling into the area
Pretty sure they hit more than 1 million accounts within the first year or two, IIRC. I think that peak player base quote must be referring to concurrent subscriptions. I played in 98' and thought it was pretty amazing. At some point they added a limitation on how much skill you could gain per hour or something and I was done. They tried too hard to compete with the level based games that were retaining subs for much longer, which I understood but it was still an action I wholeheartedly disagreed with. Didn't end up playing another MMO till Fall 2003 when an unfortunate accident left me bedridden at home for a few months, which was plenty of time to become enthralled by a new game...that game was Star Wars Galaxies and it was truly an unrivaled experience in MMO gaming, even to this day. R.I.P.
I remember being introduced to UO in 2001. I was 23, first mmo ever intoduced to. The real world was different then. Slower innocent trying to be more tech than what we were.
1997 was a great year for video games apparently! from Ultima Online to Fallout, GTA. Golden eye 007, Age of Empires! that's just a few i can think of off the top of my head!
I played on Lake Superior as The son of sam, Animal Chin, and finally my last character played was Cosa Nostra. Vecna was my most hated adversary loved fighting that guy he was challenging. My best friend was Tinkabell an asian girl from Hong Kong super funny. Area Postrema he and I had fun killing people in the britan mines. Cookie monster had the top bounty on the server 300k for his head or something crazy like that. He had 126 murders I believe. I also remember the Clan Wolves Under Foot they where everywhere. The 5 am server wars in the britan grave yard. Man my whole life was ahead of me back then. If only I could go back and not waste my time playing this game haha. Im kidding of course I had great times playing this game but I was def addicted to it. I would leave parties sometimes to go home and play because I was bored and didn't want to drink anymore.
I miss UO so much, granted when the game came out I was really young but I started playing when the third dawn client launched. I just remember spending hours on end playing this game with my dad.
I played UO starting around 1998 and played for 4 years but I didn't play beta but I did play WoW closed beta and they had a similar event but it was the last day of beta and they had a massive demon raid on the entire world.
Dude i'm blown away that you remembered these people's names. What I would give to remember all of my experiences in UO. I still have screenshots from 1998 myself. What server did you play? I played Lake Superior 1998-2000, Siege 1998-2001, Napa 2000-2002 or so.
I was lake superior in 1999 till about 2002.
@@agwtaw2 Nice, what was your name? I was HunterArrowstorm from 98-99 and Hunter Blackmoon from 99-2000 or so, sold my account
@@yugen I was Admiral Alf Somerset, a sailor and fisherman!
I had a friend who ran a small guild with a stone keep where I could rest my head.
Loved my time on their. Still have the account too.
@@yugen I was Animal Chin and Cosa Nostra. Lake superior end of 97 to 2000
Love this vid. Plz do more UO player interviews!
Hey man glad u like it, honestly would be cool to look into reviving this series I only made one episode of it and it didn't get any views at the time but it has been consistent with its view count and I think I could do it better so maybe
You should play UO on the outlands server. It's incredible.
I remember being a miner near Trinsic and getting constantly jacked by PKs.
why the fuck were you mining near trinsic
Playing U.O. showed me what it's like to be poor and continually suffer catastrophe. It's a good lesson to learn earlier than H.S./College/"real life"
Id hide my loot in a bag behind a tree then mine and stealth out to my bag
@@AuraJK My buddy had me going. Mining at minoc to get 1000 ingots for sale of 10k 1999 Charles Manson on Pacific . I was Bart
@@Directory1 Brilliant
man love this! memories
Great Lakes 1998-2005, long live Felucca!
JG81 I played on great lake some also
Yup. FS! For life! Lol
Wish UO had a tv series! Main character a tamer mage and each episode they get a new spell added to their mage book.
Are there any books that are strictly lore related and tell a story of the events in game? Because my dad has/had a statue of himself in the city of Britain (spell check)
Most times, new content was created on private servers, and since Origin owned the IP, they owned the content. And they used it.
I flunked out of college spring 1998, baby! Had that college t3 connection playing ultima online 16 hours a day 😂
Played this via shards in Europe, began around 97-98, played til....around 2008, i think.
To absent friends. - Vesper Dragoons of Sonoma
Thanks!
I'm back online too! Uo outlands
Best Game Ever !!!! Good Fight Friends !!!! ****cheers**** =)
I played ultima online from 2000 til 2012 on lake Superior and most fun i have ever had in gaming.
I remember playing this for month for free once. My 1st experience on an mmo and it was brilliant. Fell in with a RP group. We were a set of soldiers that didn't use magic. Inthe area where our settlement there was other RP's like vampires and samuri. Wished I'd carried on
Ah remember playing beta when I got a cd when legends of kesmai was closing down.
Ahhhh the samurai..
I miss solo spawning with a sampire.
UO got me out of Diablo back since then. 22 years later, still "with us".
Same! I got "monster killed" in Diablo and was complaining, the guy said "wait till you okay Ultima Online and lose everything!" I knew I had to play it.
I had the exact same 5 mins experience than this guy.. xD
could anyone post a video on how to get UO to work on a Mac with wine... that would be really appreciated!
Baja and Napa 2000 - 2005ish. Friday night PVP duel tournament at Adam Ant's tower.
Nice! I actually managed to kill Adam Ant at Wind one time, was an epic fight.
@@yugen Awesome! Do you remember when the tournament was at full capacity? If you didn't get let in, you'd be kicked outside the house. Well, everyone's horses were there. FLAME/POISON FIELDS FOR ALL!
@@edscummy I never did the tournament but I fought him in Wind multiple times when he was protecting liches.
good conversation
"Dude, those graphics are insane" Said no one ever while playing UO....but we played it because we loved the gameplay and customization.
It's kinda funny. I learned about UO from Diablo (like the guy in the interview). When I first came into UO I was like "lol these graphics and music suck". But now, over 20 years later I can say the music was masterful and will remain with me the rest of my life. The graphics had issues, but the overall art design was iconic and well beyond that of many games today. The artists put an incredible amount of work into the game and were very talented. Sadly UO is one of the only games I know of that got uglier and uglier over time. Every expansion after T2A actually detracted from the clean aesthetics.
The major problem were things like the short spear clipping through the entire character, and other clipping issues particularly with items like gloves and cloaks. Aside from that, the art, animation, style, and so forth were actually masterfully done and there's no way to overstate how much work went into creating all of those 2d animations from every angle especially when you consider things like the large array of clothing and armor options that were all accurately depicted not only on your paperdoll but on your character from all 8 angles whether on foot or on horse.
For example, you might have a robe with leather gloves. The animators had to make animations for EVERY SINGLE POSSIBLE event that you could perform with those items from EIGHT DIRECTIONS! That means casting a spell (which is several frames of animation), swinging a sword, swinging an axe, using a spear, bowing, saluting, and then again for many of those actions from horseback.
That's a lot of work, but they had to do this for EVERY SINGLE POSSIBLE ITEM COMBINATION IN THE GAME! It's really incredible to think about.
@@yugen That's not how layered sprites works at all. They had to draw animations for each sprite obviously, but not for "every combination". The clipping issues you describe are exactly how you know they didn't do it "for every single combination in the game". They did it for each sprite and those sprites are layered on the character.
@@jayroi1814 you're right, not sure what I was thinking when I said that. Still it's a ton of animations. Of course they mirrored many of the animations which is why your weapon switched hands when you turned. Crazy thing is they made many animations that aren't even used (or weren't early on), there was a summoning casting animation and even the shields and weapons were animated for it along with the normal casting animation, not you couldn't hold weapons or shields while casting (at least for the most part when I played 98-2001 or so).
@@yugen Yeah that's true, not to discount that it's still a ton of work to animate this variety of equipables.
Now you can get spell channeling properties on weapons/shields that let you hold them while casting. I think this was added in Age of Shadows but I'm not 100% sure about that off the top of my head.
That was just before the time I quit so I wouldn't know. But they had so many damn different clients and such, really wish they stuck with the original client and just expanded and fixed the issues with it, but the team dwindled so much over the years that none of the original artists and animators were even working on the game at that point.
Kids these days will never get the feel of hearing the dialup handshake to get online and then heading into a game like UO with no hand-holding and fully player driven economy.
Must have been nice
The ``People of Ultima Online`` make it ``The Best Game Ever`` Best Players = Best Game
It Is FUN to Play =) Thanks to All who make it so much FUN !!! ***cheers*** =)
Kinda crazy to see what live looked like 6 years ago i played live idk like 10 years ago and it didn't look like that now I'm playing on outlands and it's the shit actually got me into the game even though I've always known about it since my brother been playing it since the beginning
Lmao the guy that ran by u while the gargoyle was chopping up the body was my friend Yafilthy. If u want I have a newplayer/returning player guild on that shard and we can help u out.
The free shards don't work cause there's just not enough people on them. UO died as soon as they added Trammel
You should check out UOOutlands the game is not dead by any means. 100% Agree about Trammel.
I tried uo outlands. I left when I saw 90 percent of the player base was afk macroing.
UO spawned 2 games - Shroud of the avatar and Legends of Aria.
Many more than that
Great vid 👍🏻
All time favorite game ever
I wish I still had all my third dawn uor content it would be epic lost on ddr..hard drives
Atlantic Thurs, March 17 2022
Whoah. Oh my goo. John woo.
I mostly like your video, but the audio mixing needs some work. I had a hard time hearing you during some segments, especially gameplay.
yeah its old and tbh ive always blown ass at audio mixing. Always sounds fine on my end but then after upload its whack. ive gotten better tho
Yes uo second age
IF they lowered the sub to $5 of less a month, and put a tutorial for new players explaining controls, a little bit of marketing, they could have a resurgence n their hands like old school runescape or wow classic no doubt.
Uo was great until it for one went away from skill base then eq came out. What made up great was the moment I dropped my castle and mage tower and the server flipped out. My guild in up was run by me and my army buds I had two accounts because my gm blacksmith/poisoner was in so high demand. But everyone feared.my gm mage tamer because I had army. Yet my thief was my money maker I stole so many house keys and boat keys and just take everything including deeding the house/boat.
Psychozen 71 sweet....damn I miss those days
People are nicer on this game than they are on WoW because they can't kill you. Trammel ruined this game. If you played back before Trammel that guy would have taken you outside, killed you and took all your shit.
UO Outlands mentioned! W Server
This game was the best game I ever played until EA games got a hold of it.
Legends of aria
I remember hearing about U Online. i played U7 and even 6 a little. probably the most amazing game i ever experienced. too bad i had no pc so only played at friend's. by the time i got my PC it was too late and U Online was dead. now i'm too old and focusing on life and my career. plus the game looks like shit! only interested in watching these videos for nostalgia..
I also wanna add that when this guy was talking about "before UO divided the grind into PvE / PvP, the game was better" dont remember the exact quote. but that's exactly how i feel about WoW. Before Blizzard killed World PvP by adding NPCs in "hot spots", then creating a ranking system, then adding BGs, then Arena-basically dividing the grind into 2-PvE /PvP, the game was amazing. you could fully explore the high end content if you had a good guild, or not if it was that hard. it really didnt matter. but after you got decent gear through PvE, you could PvP FOR FUN! the game was just so much more enjoyable. i had so many friends from just going and PvPing, and meeting them along the way. I was a rogue so sneaking into Horde cities, I met other Rogues. PvP was exciting and fun. now it's a fucking grind. most people dont realize this, but that's because they never played before Blizz divided the grinding system into 2. for PvPers, PvE wasnt even an option since they spent all their WoW life grinding in BGs and then Arenas. and now you cant even find 1 private server without this shit and cancerous PvP grind system. partly why i stopped playing WoW.
Dude you also skipped over one of the home most evenings Mattick advance was direct Tatian patch when they changed by the way PVP interactions were him and we’re murder accounts were robbed put in and statloss was put in
This is a huge change for most players at least for the PVP community because it is brought in are a real downside kind of a downside it wasn’t that big a deal once you figured it out and I had two characters named exactly the same one didn’t take murder counts the other one dead it was real confusing for a lot of people a while back then but Doug the one only PVP or PK people who flagged on some thing the other one indiscriminately killed everyone and yes I did Suffer through stairways when it was introduced
Cor por!
Lol, brings back memories. I just checked and found my username on some leaked clan DB of 'enemies'.. umm soo funny, cause i brought em down :P :P :P :P
Outlands is PK....PVM.... awesomeness!
i love age of shadows expansion because of necromancy and paladin skills also i dont like insurance system but crafting&PvE little bit pointless if you are going to lose a good item easly i mean i like +swing speed hit mana/life leach %+ chance to hit chain lightning weapons. im still loking mmo which has exhaustive item propeties. in old school uo weapon types doesnt matter much after age of shadow they added two special abillities for every weapon. abilities depend weapon type here www.uoguide.com/Special_Moves
i dont like other expansions. UO was medieval dark fantasy game for me samurai elves gargoyles way too much for me + at age of shadow you should chose something oky i want faster weapon or more damage now you can get all of them its matter of grinding
Started playing UO at 11 years old... quit when the stupid Japanese expansion came out. It came off as so goofy to me.
UOSECONDAGE dot COM .Great guys running it. Authentic uo second age setup following all official patch records up until a set date in 99 iirc. Incl all the bugs and balancing from that era. Highly recommended!
Except it has a few issues that cannot replicate old school UO. The ability to have multiple accounts and being able to run more than one at once. This allows people to undermine the point of being red or even macroing. What is a murder count when you can run off the hours on a second window while you play on another? You used to have to macro off and miss gametime, making being a murderer something special. It also allowed you to trust blues more, because most blues didn't want to have to deal with the problem of murder counts.
Macroing was the same. You had to miss game time to macro. Now you can macro while playing the game on another account. This makes it so much easier to max out multiple characters.
At least this is how it was when I used to play uosecondage and even uohybrid.
M"y"noc??? "Felooka"???
Min-ohk, Fell-oosha
EA owns this now shit game
Outlands!
And Trammell destroyed uo
Was Trammel the one that changed up the profitable skills and stuff like bow/fletchery? I remember that change messed stuff up.
Trammel was the pure PvE version.. Eliminating pks
Extremely cringe and weak to ban the hero who killed lore British
Mmo historian...? Please dude. Dont try to say youre covering a history of an mmo when you talk to 1 player about their experience then shittily play a quick stream.
HOLY FUG FOURTY MINUTES WHAT. TOO LONG DID NOT WATCH
One of the greatest MMORPGS of all time? No. IT IS THE SINGLE GREATEST VIDEO GAME EVER MADE.