MIRAGE ARCANE | Losing It Over A Magic Matrix - Spell A Day D&D 5E +1
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- Опубликовано: 19 авг 2024
- Alrighty day 231! Today is Mirage Arcane. Loosing it for a different reason than fly for this one. Got this confused with hallucinatory terrain, in a number of it's features. For the classes available; Bard - makes an stage and field for a concert covered in decorations for the after party; Druid - the terrifying forest talked about in the video; Wizard - a crazy courtyard that's entirely misplaced compared to the surrounding terrain.
Clip from Cox n' Crendor: • Cox n' Crendor: SUPER ...
Classes Available:
PHB: Bard, Druid, Wizard
My Twitter: / zaktact
A simple one, WHAT ARE ITS LIMITS???
My biggest shock of this is this doesn’t have the usual clause with these type of spell of “if you cast it every day in the same spot for (X amount of time) the duration becomes “until dispelled.”
That's what homebrew is for
On "keeps the terrain's general shape," that's the trickiest square to circle with the rest of the spell, since it explicitly states a field can become a gorge or a lake, a rock-strewn gully a wide and open road, etc. This tells us that "general shape" probably is very loose, but the DM can put his foot down. Adding structures doesn't change the shape of the terrain, but is explicitly allowed. The fact that you can turn difficult terrain into normal terrain by turning a thorn-filled, narrow canyon into a wide and pleasant path through a forest suggests that we're looking at, yes, the "tactile illusion" including _removing_ things. But not major terrain features (except where you can, I guess). You can put a hole in a wall, but you can't remove the wall entirely.
Combine this with illusion wizard actively changing the illusion and the 14th lvl illusionary reality to make a part of the illusion temporarily real. God the things you can do.
But the illusion is already "real"...
It becomes Real^2.
Ive heard tales of Spelljammer campaigns where a square mile of a planet's terrain is transformed into the terrain of a neutron star from orbit.
18/10 there are arguments to turn this into an Exterminatus. All hail the God Emperor.
**a couple natives to the planet, just chilling after a hard days work**
"...Hey, does the air feel warmer today? Maybe hot season is early this year."
A few minutes later, everything within sight is vaporised as the ground glows brighter than their own sun.
This is the spell that wizards use to put up a village for a moving army. The only downside is that even if knowing its an illusion doesn't change how you interact with it, means that it can also be dispelled once you know its an illusion.
Good luck dispelling magic on 1 mile square
The range is sight, you can cast it on the moon... Or even further away!
I believe illusions we covered didn't include taste because you couldn't touch them.
Tactile illusions are rare, but they are always powerful.
A vengeful Moon Druid drops a mirage arcane on a forest to surround a group of poachers with the "structure" of impassable natural stone walls: lets see if the hunters can survive being the hunted for a tenday. A bard creates the ultimate outdoor concert venue for their next big show, complete with stage, seating, and vendor stalls to see their overpriced t-shirts. A tactical illusionist wizard with the Keen Mind feat constructs the infrastructure for an entire city using a mental blueprint with mirage arcane, allowing them to add houses, roads, or walls for whatever needs happen to come up. That same illusionist wizard raises a protective 100-foot tall wall of adamantine around their city and traps an approaching army in an offensive circular prison: let the reverse siege begin! As the negotiations break down, the illusionist wizard transforms the army's circular prison into a circular pit of death: deep water to drown the army, molten lava to burn them to death, or a deep pit for them to fall to their deaths in. Mirage Arcane is one hell of a spell.
Illusionist Wizards can change part of an illusion with one of their school abilities iirc making this very tactically potent
imagine shouting the spell's name every time you cast it
Verbal components can be whatever you want. So the most meta thing you could do is call out spells you aren’t casting,
For example: call out an incantation in abyssal when you’re making a major image of a demon.
Forget upcasting create food and water. You can make a 1 mi hallucinatory orchard and garden fully laden. Complete with walls to keep the enemy out of it
Malleable Illusions really make you the god of a 1 mile square
Illusionists with prep time are terrifying.
The spell does not say that the illusions can't deal damage. Could you see a camp of enemies, chant some magic mumbo jumbo & wave your hands, and say that their camp is now sitting in the center of a square mile of lava? And have everyone in there just kinda... burn to death?
The apocalyptical ramifications...
@@Zaktact Good lord now I'm imagining an evil illusionist doing this to cities.
Jeremy Crawford confirmed you can drown in an illusory lake.
Imagine turning a square mile of a city into a game of The Floor is Lava.
Maybe a desert village has been suffering from heat, and you're the one who can shade them or soften the sun's light to help them grow crops.
Maybe you decided to lift an entire sleeping enemy's camp a square mile up, then proceed to DROP THEM
It says a structures appearance can be altered or a structure added. It doesn’t say you can remove or make structures invisible. One small nitpick, but otherwise yes the spell is still incredible.
Ah, thanks for catching that.
@@Zaktact appreciate you doing this. This is a great resource for studying spells. After you finish the Phb take a Well earned break and then some point later I’d love to see you do all official spell. Eventually.
Making giant statues composed of any material you wish. And with malleable illusions you can make the statues move and do as you wish. Because they are technically structures not creatures. And nothing states how limited they are in movement, as long as they are inside that mile range you can move them anywhere instantly. The 100ft tall statue bends down and grabs an enemy, picks them up and the enemy is now restrained 100+ft in the air.
A terrifying and effective use.
One grey area is that the height and depth of the spell aren't mentioned. It's definitely not limited to a few inches of surface because it can create hills, crevasses, and solidify ponds.
Taken to an extreme...could you drain oceans by creating a 1 mile x 1 mile x 1000 mile deep hole? If so... once the spell ends, the violent ejection of said water by the refilling hole would be unexaggeratedly world-ending.
I think the structures thing: Must resemble the base terrain, at least somewhat: Rocks n stuff: Existing buildings. Fake buildings: Have to be from rocks.
Had a campaign where a hoard of demons was going to come out of a whole in the ground. Casted this spell to make a square spiraling fortress that they had to walk through and would take them days to do so to buy days worth of time.
I’m surprised that you didn’t use the scene of classic Loki marking fake Asgard. I feel that it would fit perfectly for Mirage Arcane.
This is my favorite spell, want a city? Gimme 10 minutes. Want to defend part of a city? Create a 1mile tall dome of adamantine surrounding it. Want a new island? Just whip one up real quick... Amazing ^^
Man, simply is so badass to an illusionist cast this. With a snap fo fingers just reshape the fucking reallity, shapeshifting every single thing in a mile. So cool!
Make the batlefild (when you are defend) look like the land of no man
So, I am running a Cthulhu themed 5e campaign and the party is about to meet a Moon-Beast in the dungeon. The Moon-Beast has Mirage Arcane as one of its powers... so I was thinking it could make the dungeon area seem like one of those Escher drawings where stairs go at impossible angles and such... very Cthulhu I feel.
Rule of cool says it works, but I am struggling a little with what effect if any this will have on the party as they fight the Moon-beast in the area? Terrain might just be difficult for them... and as far as they percieve they are on an upside down stairway 🙂
What do you think?
I'd say have a speed trap of direction. Certain traps are only triggered when moving at full speed (or not half speed in another sense). So moving slowly the party can judge where they're actually going, going full speed (you could through in a save here so it's a risk, and if they fail) roll a d8 (1 being one side of the table and the following numbers for the directions the player could go clockwise from that). So charging head long they end up heading the wrong direction, to symbolize the confusing nature of the terrain. Could also have different stairs or doors which essentially act as portals to one another across the battlefield. Lair actions could be things like shifting terrain (placing cover somewhere), (making the save more difficult), trapping a player in a labyrinth for a turn or until a save). Sorry for the parenthesis, and good luck with running the session it sounds like fun.
Take up meta-magic adept and double the duration of the spell. 20 days for 1 sorcery point.
Metamagic: Extended Spell
“ When you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, *to a maximum duration of 24 hours* “ any spell with a duration higher than 12 hours is unaffected by Extend Spell Metamagic.
@@crowsenpai5625 Ah I didn't see the 'maximum' part. Oh well. 10 days is plenty i suppose. As a DM, I would say this becomes permanent after continuously casting for 1 year.
You could still twin spell it though right?
@@joeharris7014 No. Twin spell only applies to single target spells.
Imagine detecting that everything around you is an illusion and casting dispel
No this spell is absolutely "I summon an enormous fortress and a mile worth of entrenchments
"heavily dependent on what the (dm's) restrictions are" - every illusion spell every XP
Joking aside, this spell is a firecracker!
Turn a 1 mile square area into almost any terrain set up you can think of, and within the settings that d&d is played there are many, MANY, to choose from and mix and match.
All that being said if an opposing player/npc catches on this thing is still vulnerable to Dispel Magic so I can't rate it as perfect.
9/10
ANd yeah, you probably can't remove their fortified structures...but you can make them into decrepit versions of themselves, ancient with ruin and rot, with holes in the walls big enough to - say - march some cavalry through.
If you go the route of a wizard that doesn’t want a pocket dimension this is perfect to just summon a house and a garden/forest for you to live in. How about food here? Does it fill you up or just the illusion -> could you starve people that think they are full? Or does it sustain them? Do you suddenly feel starved if you leave the “property”?
Then if you are a school of illusion wizard you get *Malleable illusion* at lvl 6 that allows you to change a lvl 1 or higher illusion to whatever the limits of the spell is.
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If used offensively you could make a mountain and then change it to a deep craves for max fall damage?
What happens if ppl are deep inside a cave or craves when it’s dispelled? Say someone in the cliff realizes it’s an illusion and cast dispel magic -> 1. Do they get buried/crushed for being inside a object (10d10 force damage iirc) for every turn or 2. Do they get ejected out at a rapid pace?
Make a desert and change it in to quicksand suffocating… even change the “war camp” to be in a desert then change it to quicksand… does they all just sink into the ground in the middle of the night?
What about covering the area in water, example in a valley or say surrounding the edge of one mile is mountains or tall hills and in between is water at the level of the hills/mountains. Will this potential drown everyone in the camp? Or at least the ones that can’t hold their breath or swim to the top (RIP heavy armor users)
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*Jeremy Crawford* said in a tweet.
“The mirage arcane spell gives you tremendous latitude in how you make the affected terrain look and feel. The altered terrain can even hurt someone. You could drown in the spell’s illusory lake, for example, or fall off an illusory cliff. #DnD”
This opens up illusion wizards from being kinda weak in damage (strong in RP) to become nightmare fuel in map control, damage and RP. (As long as you have 10min and your book)
Could you make an illusory copy of your spell book within the range? Then nobody could steal your real book when inside because you have this “copy”.
You could make a mansion to live in and if someone attacks you, you can change the layout of the house, filling rooms with liquid or mind warping layouts like doors in the floor and roof? or remove all doors and windows leading out. Even surround the house in lava or hovering over a abyss. Then it’s a cat and mouse game from your worst nightmares. This combined with phantasmal killer for style…
Could you cover a city in fog and slowly make their buildings deteriorate and tell them they have been cursed by a hag. Then tell them you can try to help for a payment? Then you just slowly “fix” things but the “curse” is to much and you need more resources….
Could you make a bubble under water with a forest and a mansion? Live on the bottom of the deepest ocean in a bubble, make a teleportation circle and have people come to your home. And if attacked you just dismiss and teleport out? Or even just change so the bubble disappears and water rushes back in if you want to keep the structure.
So many creative nightmare fuel scenarios…
I'm trying to think of how to use this in Curse of Strahd because Baba Lysaga has it prepared. She escaped the party's first attack so she'll be back for the final battle and I think she'd use it in Castle Ravelift to mess with them.
algorithm comment
havent been here un a while
love the potential of this spell
sadly couldnt cast this yet with my friendly druid pc but there is so much potential for chaos
espacially if the DM allows things like turning a valley into a lake/ocean and everything inside that drowns weather or not the see that its an illusion
since they can still interact with the illusion afterwards
sadly never used it
pre watching video: 9/10
post watsching: jooo instant forts and houses stuff 11/10
MIRAGE ARCANE : Star Trek Halodeck the spell
A nice use for it. Entertainment is covered by Illusion alongside nightmares.
Couple this with control water and you can create unscaleable walls and then have flow of a river just start going up walls. Then whirlpool the water inside
This IS my supervillain lair.
If it is tactile then could someone climb the illusory mountain you make and then dispel it from underneath them so they fall and they take the max fall damage?
I'd say yes.
You can make an island with this. And vulcanos, idk if an ilusionist could make the lava real.
Yes, you can create lava. There is a Jeremy Crawford tweet that backs this for what its worth.
@@trestinpeterson3324 good to know, i can think of some very deadly ways to use this spell jesus, definatly a sleeper pick
not 10-mile square. at most 3X3 mile square with an extra spell slot left over
so i could theoretically create a whole city?
@@teysa.k a very, very small city
The only downside this spell has is that it isn’t a sorcerer spell and that it is 7th lvl.
Ah wait!
Just take up meta magic adapt.
Then it is only a matter of waiting.
Worldbuildingwise this is the reason why you have no druids, bards and wizards at 13th lvl or higher.
The fact that this is an transmutation spell as an illusion spell is just insane.
Just at is base lvl you can create a one mile stinking cloud as it can create damaging terrain.
While the use of this spell to create fortresses kinda defeats the purpose of mighty fortress as an 8th lvl spell, it should be able to create the biggest moralboost a spell can provide. Just create a candy land for your soldiers and maybe some tiny servants and you have the basic needs of them covered. As an illusionist you are simply the matrix and even without a druid can turn his forest into a bastion of nature.
When your Dm allows for more advance stuff the spell breaks.
10/10 without a doubt.
Have a nice day
AEther
If you’re taking Metamagic for Extended Spell, it doesn’t work. Extended spell can’t increase the duration of anything past 24 hours.
@@crowsenpai5625 I wasn’t talking about extended spell although it is sad it doesn’t work with it.
However I was talking about distanced spell so it kinda removes the reliance on sight or embowered spell to give attackrolls with the illusion more power.
But you were right meta magic isn’t as impactful as I thought it would be.
Thank you and have a nice day
Just make a prison with this spell. Boom. A jail no one can break out of
The thing is there are no real definition for "sight" in D&D that I can find. So that gets wibbly wobbly. But yea this is a powerhouse of a spell.
"its a fake wall" that's also probably a fake rock, i think it would stop
wait... can you make a maze with this?
Oh, damn. He's cute af. Subscribed.
I would believe removing entire structures if this would be transmutation, illusion should only be able to make stuff invisible
It wouldn't be a ten mile square. It would be 10 1-mile squares. That's still a ton, mind. But it's not 100 1-mile squares.
egg
Day 183 of waiting for him to cover Zone Of Truth
Lol, fortnite wizard
But seriously, this could easily be used to just summon walls around a village, say to protect it from an encroaching army of goblins or bandits, stuff like that
Huh?
Why is this not 9th lvl?
A great question.
literally the most insane spell in dnd. also one of the most badly designed from many angles lol.
you can turn a meadow into a mile wide pool of lava that you can toss creatures into and they will burn to death and melt. My interpretation is that the spell subtly alters reality and perception and mixes it with hard-light in some way
Interesting interpretation. Ramifications for illusion magic as a whole.
egg