spells on shop cost 15 or so gold, gold rooms give you an average of 20 gold, so spell room is better for spells (2 spells per room, around 30 gold, and that's only for T1 spells)
in the shop, the rare spell are around 16 gold, the normal are around 9 golds. also, the shop can be reroll for free, so you can take something useful, without spend lot of gold to reroll in the blacksmith room.
Leg wire inherits full salvo, and if you have leg wire + lightning dash with the mouse track you essentially create a ball lightning that very quickly follows your mouse.. it's really strong That being said.. Homing will 'loop back' to hit enemies again, but it has a 15 degree turning radius.. if you're doing it with snakes, mouse tracking is superior as they will last longer and move towards your mouse, instead of looping very slowly to hit an enemy again versus constantly swarming over your mouse location and doing constant dps. Navigator is like a car 'Navigating to an enemy', mouse tracking is like 'follow the cursor' and doesn't have the same turn radius requirement to navigate around to hit the enemy again
You probably won't read it anymore but 1:05:14 - go main menu before you die - your progress would be saved from last entered doors, so you could just do this stage again. Maybe you know it already anyways after 2 weeks playing.
i think this was interaction loop that you had where the auto wand which auto casts every 3 second but since it had charging which takes more then 3 seconds it kept looping the charge which you cant cast two spell at the same time so it kept locking you out because i remember this same spell interaction a youtuber had that ended there run too and they had the same thing auto wand with charging
the diversity of builds in this game is very good : i did 7 runs, each with a totally different build ; and the 3 runs of Sifd are also totally different of mines. (Sifd didn't played yet with special charging wand)
you should give potion belt infinite potion a chance if you get the relics to show up you can get a insane amount of HP/MP out of them and some of the potion rolls can let you break
I like this series because I get you see you learn the game. I think you should upload more losses, or at least runs where you discover more about the game. Its interesting to see how you think about different upgrades and such.
In case you ever see this message, typically glitches like that can be fixed very simply by simply alt + tab. Typically is a quick fix for these types of bugs (Sticky drag)
Rather than dashing towards you and pulling you in, the stone column enemies reverse the direction of knockback, therefore if you put your wand behind them (using that 9m arm of yours x')), you can actually make them dash away from you, straight into another arcane explosion. By the way, thank you for putting this game on youtube, it was via one of your videos that I found it and I am positively addicted, I showed it to my brother as well, he immediately bought it too, it's really easy to pick up and holds so many amazing combinations that I think it can stay a long-lasting, very replayable pick for my after-work gaming sessions. ^_^
9:40 orbits are actually quite good with this starting relic, because stuff orbits around the tip of the wand, not you, so instead of shooting something, you can stack projectiles on the tip of your wand but you can freely move it around and use it as a mower :) It's enemy tracking on steroids! Oh yeah, and if you use spell that pauses spell effects (makes them last longer), you can just blast all of your mana and build up something crazy and then just mow while your mana regens.
It wasn't a glitch lol he had grabbed a spell out of his bag and never put it back that's why he wasn't able to attack lol can't cast why your holding a spell and never put it back in your inventory
@@desmondcook2196 I watched that part over and over but it only happened for a second and he realized he was holding it. But there was really a glitch, maybe it had something to do with grabbing it, I dunno
@@Beeeazybones as I said that is not a glitch it won't let you attack why holding a spell icon with your cursor its like your still in your inventory but able to move around you can either attack or look through the inventory or spells not both at the same time it don't work like that
@@desmondcook2196 You should look and hear carefully what he said in the video. He tried to put the spell back in the backpack slot and even switched the main Spell for that matter. The glitch didnt register his clicks anymore.
I think played something familiar to this game and it was called "Noita" it also is a roguelike game excepth the map has similarity each game but the it is not entirely the same as item drops and enemy in each area is the same
For this game especially, I prefer more effort with using experimental builds instead of focusing on finding a build and sticking to it. The game is super short. Because there are only three levels, it becomes boring watching players hoard resources instead of spending it trying to make more interesting builds. I feel like that's also a major problem with almost every current rougelike. They give 3000 weapons but only 3 stages. Devs need to expand the stages.
I want to like this game so much...... but every time I sit down to play, I think to myself "...but I could be playing Noita." I would say "you should try playing Noita when the new version drops!" but I think the new version isn't adding anything to the base game. Just new stuff in the extended game that only like 5% of players actually ever go to successfully see. But Noita really is the godking of hard, unforgiving, "broken build" games, given how it uses exponents in its mechanics. (Now I want to quit work early and stream tonight, hah)
there is nothing there, if he picked up an upgrade then it still lgitched there, his cursor was on the enemy spawn, and things down drop mid spawn, nor do you pick them up from the ground. it is still a glitch@@petrovicsadrian3433
This game gives you yoo much freedom and no limitations. That's why this became boring too fast. In Noita you can create OP wand. But that is just the way to die faster. Here you create OP wand and nothing stops you. That's not fun...
What are you saying? It became boring too fast? This just needs more story continuation or infinite rooms with scaling opponents. I'm enjoying this and it only has only 3 videos out
@@binariti its a demo.. that means there's way more to come which also means more enemies and harder fights.. and more items/relics more content all round... and to top it all off you're comparing a demo to a fully released game
spells on shop cost 15 or so gold, gold rooms give you an average of 20 gold, so spell room is better for spells (2 spells per room, around 30 gold, and that's only for T1 spells)
not to mention money room and shop room is 2 rooms where u could have 2 spell rooms instead
in the shop, the rare spell are around 16 gold, the normal are around 9 golds.
also, the shop can be reroll for free, so you can take something useful, without spend lot of gold to reroll in the blacksmith room.
But shops has the option of being able to choose.
3 spells that u want.. Is better than 7 that you dont want.
Leg wire inherits full salvo, and if you have leg wire + lightning dash with the mouse track you essentially create a ball lightning that very quickly follows your mouse.. it's really strong
That being said.. Homing will 'loop back' to hit enemies again, but it has a 15 degree turning radius.. if you're doing it with snakes, mouse tracking is superior as they will last longer and move towards your mouse, instead of looping very slowly to hit an enemy again versus constantly swarming over your mouse location and doing constant dps.
Navigator is like a car 'Navigating to an enemy', mouse tracking is like 'follow the cursor' and doesn't have the same turn radius requirement to navigate around to hit the enemy again
s😅
Whoever animated spider legs and tenticles in this game is a legend
It's procedural
Its procedural animated, idk its so rare in games coz it looks so sick
@@TheNeromax65 dude
@@TheNeromax65 I just said this
@@TheNeromax65 also, procedural
You probably won't read it anymore but 1:05:14 - go main menu before you die - your progress would be saved from last entered doors, so you could just do this stage again. Maybe you know it already anyways after 2 weeks playing.
i think this was interaction loop that you had where the auto wand which auto casts every 3 second but since it had charging which takes more then 3 seconds it kept looping the charge which you cant cast two spell at the same time so it kept locking you out because i remember this same spell interaction a youtuber had that ended there run too and they had the same thing auto wand with charging
the diversity of builds in this game is very good : i did 7 runs, each with a totally different build ;
and the 3 runs of Sifd are also totally different of mines.
(Sifd didn't played yet with special charging wand)
you should give potion belt infinite potion a chance if you get the relics to show up you can get a insane amount of HP/MP out of them and some of the potion rolls can let you break
I literary bought the game because of your videos on it, love it.
20:17 Sifd "I do enjoy the tentacles"
HMMM
18:14
"Aaahhh is that good? It feels good!"
I like this series because I get you see you learn the game. I think you should upload more losses, or at least runs where you discover more about the game. Its interesting to see how you think about different upgrades and such.
Sifd, you should always destroy the plants in the shops. You can usually get 3 or more coins per shop
In case you ever see this message, typically glitches like that can be fixed very simply by simply alt + tab. Typically is a quick fix for these types of bugs
(Sticky drag)
Another Episode !!!!! YESS
The plantpots in shoprooms often give coins when broken
Rather than dashing towards you and pulling you in, the stone column enemies reverse the direction of knockback, therefore if you put your wand behind them (using that 9m arm of yours x')), you can actually make them dash away from you, straight into another arcane explosion.
By the way, thank you for putting this game on youtube, it was via one of your videos that I found it and I am positively addicted, I showed it to my brother as well, he immediately bought it too, it's really easy to pick up and holds so many amazing combinations that I think it can stay a long-lasting, very replayable pick for my after-work gaming sessions. ^_^
9:40 orbits are actually quite good with this starting relic, because stuff orbits around the tip of the wand, not you, so instead of shooting something, you can stack projectiles on the tip of your wand but you can freely move it around and use it as a mower :) It's enemy tracking on steroids! Oh yeah, and if you use spell that pauses spell effects (makes them last longer), you can just blast all of your mana and build up something crazy and then just mow while your mana regens.
i like that you uploaded this because i also like to see the runs that don't win
Enjoying this series.hope it continues pass "finishing"
Never seen that glitch before. That's very unfortunate
It wasn't a glitch lol he had grabbed a spell out of his bag and never put it back that's why he wasn't able to attack lol can't cast why your holding a spell and never put it back in your inventory
@@desmondcook2196 I watched that part over and over but it only happened for a second and he realized he was holding it. But there was really a glitch, maybe it had something to do with grabbing it, I dunno
@@Beeeazybones as I said that is not a glitch it won't let you attack why holding a spell icon with your cursor its like your still in your inventory but able to move around you can either attack or look through the inventory or spells not both at the same time it don't work like that
@@desmondcook2196 You should look and hear carefully what he said in the video. He tried to put the spell back in the backpack slot and even switched the main Spell for that matter. The glitch didnt register his clicks anymore.
He needs to stop leaving the bag open all game
u should def close your bag when not editing wands i have done the same thing many times
another day another run another chaos!
I think played something familiar to this game and it was called "Noita" it also is a roguelike game excepth the map has similarity each game but the it is not entirely the same as item drops and enemy in each area is the same
For this game especially, I prefer more effort with using experimental builds instead of focusing on finding a build and sticking to it. The game is super short.
Because there are only three levels, it becomes boring watching players hoard resources instead of spending it trying to make more interesting builds.
I feel like that's also a major problem with almost every current rougelike. They give 3000 weapons but only 3 stages. Devs need to expand the stages.
Omg sifd (smacking forehead shaking my head) at the end
The fact that the player character can end up looking so cursed from picking up relics is exactly why I don't play this game.
nice nice this game is good.
Nice
Going back to main menu saves your progress
CragicMaft!!
Thats not a bug. You accidently pick up a spell from your bag thats why you can't shoot. Remember to close your bag on combat
I love this game but im just thinking about how FUCKING AWESOME the elden ring dlc shit looks
more please
probably clicked out side of screen
41:11 i think the problem is the spell acceleration.
6:50 bro you are propably partiali colorblind , that lightning circle is yellow not green
I guess the issue is charging on two different wands, and somehow game can handle only at in-hand wand
Aye.
i think you drag an item so you cannot charge your spell or attack
Why dont you get the money from breaking the plants in the shop????
Extinction meteor
51:01
look at me 🤖
Bug report link to this video for easy explanation
I think wepon charge cause i think
1:04:00 Skill issue 😅😅
play YI XIAN !
I want to like this game so much...... but every time I sit down to play, I think to myself "...but I could be playing Noita."
I would say "you should try playing Noita when the new version drops!" but I think the new version isn't adding anything to the base game. Just new stuff in the extended game that only like 5% of players actually ever go to successfully see.
But Noita really is the godking of hard, unforgiving, "broken build" games, given how it uses exponents in its mechanics. (Now I want to quit work early and stream tonight, hah)
Potato
Are you colorblind
sifd accidentally piced up an upgrade in wand and call it a glitch. that's why you should close it
Wrong.
look at the cursor when the "bug" occured@@LordWoodring
there is nothing there, if he picked up an upgrade then it still lgitched there, his cursor was on the enemy spawn, and things down drop mid spawn, nor do you pick them up from the ground. it is still a glitch@@petrovicsadrian3433
@petrovicsadrian3433 did you even watch the end? He shows that if that were the case he would have just dropped the spell, no?
plese. just watch the cursor. he switches meteor to something else, and it can fire for a bit.
don't argue, just check@@LordWoodring
last
5th
1 hehe (maybe)
you are talking so much bullshit
This game gives you yoo much freedom and no limitations. That's why this became boring too fast. In Noita you can create OP wand. But that is just the way to die faster. Here you create OP wand and nothing stops you. That's not fun...
What are you saying? It became boring too fast? This just needs more story continuation or infinite rooms with scaling opponents. I'm enjoying this and it only has only 3 videos out
@@Beqasage350mlbb I'm kinda get bored from the first video. This one was more interesting because there was self damage from meteors
@@binariti its a demo.. that means there's way more to come which also means more enemies and harder fights.. and more items/relics more content all round... and to top it all off you're comparing a demo to a fully released game