Building Our WATERFALL Base In SOULMASK! [EP4]
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- Опубликовано: 11 сен 2024
- In this Soulmask Survival RPG Complete Soulmask Episode I start to move to our new base location. The Waterfall. Had a few issues building there and NPC issues with going underneath and even lost one of the Tribesman to pirahnas we managed to finally set up a centre base of operations and will build upon it at a later date.
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Random viewer: Sovereign, what was the most dangerous thing you encountered in Soulmask?
Sovereign: Building.
Building the arch nemesis in Soulmask
Man i love that place. On a different game play alone, i have it in the same spot. And is wonderful. You can do a second floor on top of the bonfire, and there place all the working benches. if you do that, they gain the bonfire bonuses wend working. From the opposite place of the gate on the clift, you can make a extension to the wall and build a platform were place a ballista o catapult and defend the gate. And if you are meticulous you can place a platform over the gate with stairs and fens to place too more catapults for the villagers to defend. Nice start man. Keep it up ❤
Thank you!! I actually have better idea for what I want to do in that location. Which I may livestream the build itself
Oh man ... the way you place ddown the foundations / ceilings would drive my OCD way beyond boiling point .... Nice spot for a base though. I actually found the spot on top of the waterfall above that dungeon a bit further NE to be amazing... There is a big nice lake there which looks amazing for a nice build. One of the guys on my server started building something there and I'm actually a bit jealeous about that spot.
Hahaha yea I got so frustrated with the AI I just placed it all willy nilly and now I have to fix it all
where is that setting? the woman and I have a arsenal of tribesman, and can only control one at time currently.
I'm on a hosted server, wonder if this is a Solo player option, or something else. oh well. Moving bases can be a pain...
It's right at the bottom of the list second from bottom. Amount of deployed tribesman 😁
Without a building hammer? jesus christ :D
Haha I literally am a masochist sometimes
Not the right video, watching you as I play but I have come to realize that the extra tag tribesmen have like "archery master" "Heartcaptor" are almost more important than their tier color.
I just got a basic (no color) novice guard that is archery master, she has 121 great sword, 123 bow, a total of 11 talents, 6 of them are tier III and 3 are for the bow. that was a lucky find but i also wonder if us only looking for red when taming is like shooting yourself in the foot because you are killing them when they are not red.
So far every tribesmen i have with that special tag has over 10 talents.
-I'm not really sure what tier does exactly, maybe just raises everything a little, takes the 113 to 119 kind of thing, maybe base stats like health, not sure because
-The Master before their specialty seems to be what maxes the stats to 120 or more.
-The special tag seems to force a lot of talents on them, can be bad obviously.
also how do you deploy 15 tribesmen, server settings?
Yea its in the Server setting. "Deployed Tribesman Limit". Also yea at this point I didnt have a firm grasp on those different parts of the Tribesman but now I have much more info on it. Although almost none of it is confirmed. As it seems to deviate quite a lot. I honestly dont think there is clear cut in stone for all the tribesman titles. Even some of them have the talent Archery Master etc and dont even have it when you deter them. Its weird.
I built my last base on water and the tribesmen were a nightmare. Always getting stuck under the floor and drowning. I moved back to land
I feel like something has changed completely because I never had that issue in the previous build
@@SovereignRPG seems like a pathing issue
😂 this looked like sucha cluster fuck Like the AI went completely stupid
It really was. But it was probably because of my tribesman follow limit