Finally someone is talking about this. I see everyone in tcg sphere just avoid this topic like the plague and I just don't understand why. It's important to talk about why the cards are so pricey and why they shouldn't be that way
Because lf various variables rarity creates a parameter for value add to that how sought after the card is you will see the price go up If a card that is sought after gets printrd at a low rarity the price would be much much lower. The companies target these variables to incentivise buying more packs.
@@SHADOWCLOUDGAMING There was a major disinformation campaign from 2020-2022 that convinced a lot of gullible people that TCGs should have the same economics as board games. It's bizarre how far it reached.
Its worth noting that the price of cards is also influenced by out of content big purchases. For example Post Malone bought a signed, mint, alpha black lotus for thousands, and after doing so caused the price of Blacl Lotus in the first place to skyrocket. Speculation is insane.
Awesome thoughts. Im so happy to hear all the concrete examples you provide that back up your claims of companies doing customer unfriendly actions. The world needs to hear them. We can achieve more customer friendly products with our opinions as a community informed and united.
There's so many other game segments for this. You're basically asking a dog to stop barking. I'll never understand the cohort of people who want to turn a TCG/CCG into something it isn't.
Pretty sad when card games now care more about prices than playability. I mean, trading card games should be games, not just trading/collection/its synonyms. Hopefully, people start seeing that now. We buy TCGs to play, not just trade.
Pokémon: has more scalpers than players at this point. Yugioh: can't get new players because the game is ridiculously overcomplicated. MTG: they print about 50 new products a year at this point, about half of which are either premium, crossover trash, and/or direct from WoTC.
yugioh is not complicated lmfao. it is hard but not that much , basically follow the combo you get it in time. not much thing to keep tracks compare to mtg lmfao it is hard to get into Yugioh because of powercreep shit, and overprice
@grafzeppelin4069 Yugioh would be lucky if price barrier to entry was its only major problem. There's also the fact that the game is complicated as fuck to learn, which is why most people gravitate towards Pokémon, MTG, and the Bandai games.
I had a good 6 months where I was willing and able to drop serious cash on a TCG but I just couldn’t find one that had all 4 aspects that I wanted for me to take the plunge: A fun game, cool art, good quality of card stock/ holos, and a fair price. It just doesn’t exist for me.
Those sounds of ikd player fatigue creeps into me as a new old player of PTCG. The amount of sets you can buy is staggering, changes are happening by the day it feels like and they won't stop. I just want to play the game instead of the constant deckbuilding that's happening. And good lord, is this what the profit motive does? Make torrents of cardboard rain for no good reason? I do so love the PTCG cardboard, but at some point, my wallet is empty and my will to play is drained.
It is shocking how brand new tcgs always seem to generate thousand dollar cards right out of the gate. It's as if 20 years has already been priced in. Grand archive has 3k-5k cards that no one wants to buy, there is no reason why a brand new card game should ever have cards priced that high, no matter how scarce they are. The market cap isn't there to support these games when they get into later sets. I have this sense that bandai is absolutely going to destroy people buying up the expensive one piece cards. No way these cards can keep going up forever in a down market.
Cool video! Card games are definitely not a good investment for the most part lol. I've been buying a lot of the Kickstarter TCG boom games from sad investors for 20-40$ a box. They thought they could buy a case or more of any new game and hold it all the way to the moon. Turns out kickstarter TCGS were penny stocks. Yeah you could have bought 10 cases of Sorcery: Contested Realms which are like 1200$ a box at the moment, but you probably also bought D-Spirits or Otherverse or any other number of games that are worth a fraction of what they were bought for because the vast majority of demand was speculative investment.
Well there is one way to have card piles being huge investments. It’s sort of player driven too. And I don’t wish this. But if a game like Pokemon, Magic, or Yugioh were to have their TCG fail and crumble all cards would eventually increase in value as the market over time would grow constantly smaller.
Yup. I love card games for their gameplay, but sadly card games are businesses under late stage capitalism, so cards remain unaffordable for me. I now proxy everything since I just play casually anyways.
THIS EXACTLY. Except I love the competitive aspect of TCGs/CCGs and being able to experiment with lots of different decks. That's why I prefer playing online sims or totally online CCGs in general
Nothing wrong with proxying, but cards are just a luxury product. Your dystopian views are a bit hyperbolic in this case. Ironically, the best driver of affordability over three decades of Magic has been cards retaining VALUE, not a cheap sticker price. Low retail prices simply hurt LGS' and hurt collectors who would have otherwise been able to leverage their trade binders to save money on future sets.
I love this video and all the work he put into making it, but am I the only one who hears at the start him say "The training card game"? I replayed it a couple times and even enabled captions . But all I hear is "Training card game" 0:00
Well, at least there will be a part 2 for better context on this. If that sentence wasn't there, I honestly dont know how much i can trust this channel. Before, nuance is ever only presented for one side and there seems to be a failure in understanding the fundamental philosophy/limitations of the tcg genre for the sake of drumming up populous support that dont know better. For anyone that wants to learn more about things like this regarding tcgs, kohdok's channel is great for understanding it from a design perspective and the inherent philosophy/limitations of the tcg genre (dont remember which videos sorry). I dont agree with everything rudy/alphainvestment says (man wants to expand the reserve list ffs), but i think he does give some context on the LGS perspective.
Common misconception. Retail price is not nearly as big a driver of affordability as card value. If you'd like to protest the lack of card value, then you may proxy. But as soon as card value realigns to where it makes sense to purchase cards again, then you can save money by purchasing cards and trading them later on.
I can afford the game, but that's not at all the point. It's about all the people who are blocked from playing the game due to prices. I also can't excuse companies who use blatant anti-consumer practices. More than that this is a video explaining current trends. I suggest you get the companies to change if you want me to stop explaining their actions. Also, this is a position this channel has always held.
@@MonkeyFightTCG I see you also talk about retail price. Don't you think that's a futile battle to fight? Card value seems like the obvious target for consumers, as that is something we can leverage.. and it also supports the LGS model.
Finally someone is talking about this. I see everyone in tcg sphere just avoid this topic like the plague and I just don't understand why. It's important to talk about why the cards are so pricey and why they shouldn't be that way
100%
That's not the takeaway of this video. Some cards should indeed be pricy.
Because lf various variables rarity creates a parameter for value add to that how sought after the card is you will see the price go up
If a card that is sought after gets printrd at a low rarity the price would be much much lower.
The companies target these variables to incentivise buying more packs.
What are you talking about? Lol People discuss the costs of TCGs all the time. And no, not all cards in TCGs should be cheap.
@@SHADOWCLOUDGAMING There was a major disinformation campaign from 2020-2022 that convinced a lot of gullible people that TCGs should have the same economics as board games. It's bizarre how far it reached.
Its worth noting that the price of cards is also influenced by out of content big purchases. For example Post Malone bought a signed, mint, alpha black lotus for thousands, and after doing so caused the price of Blacl Lotus in the first place to skyrocket.
Speculation is insane.
Awesome thoughts. Im so happy to hear all the concrete examples you provide that back up your claims of companies doing customer unfriendly actions. The world needs to hear them. We can achieve more customer friendly products with our opinions as a community informed and united.
i wish TCGs would focus more on *playing* and less on *collecting*
There's so many other game segments for this. You're basically asking a dog to stop barking.
I'll never understand the cohort of people who want to turn a TCG/CCG into something it isn't.
Rescue Ace is now meta!? Mental.
I’ve been a few months away from Yugioh.
Great jib as always, mate!
Pretty sad when card games now care more about prices than playability.
I mean, trading card games should be games, not just trading/collection/its synonyms.
Hopefully, people start seeing that now. We buy TCGs to play, not just trade.
I agree but many in the comunity will argue you shouldn't get into a hobby when it is out of your price range.
"Mermaid man says: 'BUY MORE CARDS~'"
Pokémon: has more scalpers than players at this point.
Yugioh: can't get new players because the game is ridiculously overcomplicated.
MTG: they print about 50 new products a year at this point, about half of which are either premium, crossover trash, and/or direct from WoTC.
yugioh is not complicated lmfao. it is hard but not that much , basically follow the combo you get it in time. not much thing to keep tracks compare to mtg lmfao
it is hard to get into Yugioh because of powercreep shit, and overprice
Absolutely loved the vid!! Very informative and insightful
Fantastic Video! These are harsh realities, but they are things that players must know about the TCG marketplace.
Great video, very informative and well presented. Subscribed and hope this video pops off
It really is wild how well Pokemon is doing, compared to how atrociously Yugioh and MTG are doing.
Dude your wrong AF😂
@@cliffkrahenbill5971😂 no you
@@cliffkrahenbill5971 One S:P Little Knight costs more than the entire 3rd and 4th place decks from the LAIC combined. You are objectively incorrect.
@grafzeppelin4069 Yugioh would be lucky if price barrier to entry was its only major problem. There's also the fact that the game is complicated as fuck to learn, which is why most people gravitate towards Pokémon, MTG, and the Bandai games.
Pokémon never stopped cooking for the kids. They’ve consistently rolled out video games, toys, shows, and movies.
I had a good 6 months where I was willing and able to drop serious cash on a TCG but I just couldn’t find one that had all 4 aspects that I wanted for me to take the plunge: A fun game, cool art, good quality of card stock/ holos, and a fair price. It just doesn’t exist for me.
One piece is very solid but only if you can actually find product.
One piece
@@MonkeyFightTCGthe art doesn’t do it for me, tbh
Sorcery Alpha Kickstarter was a no-brainer 10x out the gate.
Those sounds of ikd player fatigue creeps into me as a new old player of PTCG. The amount of sets you can buy is staggering, changes are happening by the day it feels like and they won't stop. I just want to play the game instead of the constant deckbuilding that's happening.
And good lord, is this what the profit motive does? Make torrents of cardboard rain for no good reason? I do so love the PTCG cardboard, but at some point, my wallet is empty and my will to play is drained.
@MonkeyFight TCG glad to see you still making quality and unique content. keep it up.
looking forwards to more parts
It is shocking how brand new tcgs always seem to generate thousand dollar cards right out of the gate. It's as if 20 years has already been priced in. Grand archive has 3k-5k cards that no one wants to buy, there is no reason why a brand new card game should ever have cards priced that high, no matter how scarce they are. The market cap isn't there to support these games when they get into later sets.
I have this sense that bandai is absolutely going to destroy people buying up the expensive one piece cards. No way these cards can keep going up forever in a down market.
Top tier content and expert analysis, easiest like in my life
Cool video! Card games are definitely not a good investment for the most part lol.
I've been buying a lot of the Kickstarter TCG boom games from sad investors for 20-40$ a box. They thought they could buy a case or more of any new game and hold it all the way to the moon. Turns out kickstarter TCGS were penny stocks. Yeah you could have bought 10 cases of Sorcery: Contested Realms which are like 1200$ a box at the moment, but you probably also bought D-Spirits or Otherverse or any other number of games that are worth a fraction of what they were bought for because the vast majority of demand was speculative investment.
Well there is one way to have card piles being huge investments. It’s sort of player driven too. And I don’t wish this. But if a game like Pokemon, Magic, or Yugioh were to have their TCG fail and crumble all cards would eventually increase in value as the market over time would grow constantly smaller.
I am extremely fatigued with yugioh. Been playing it since 2003 when I was a kid but lately I am so tired of it. I barely play it anymore.
ur username is so funny 😂😂
i agree with u marcille they had something great but lost it
I love your videos big dog
Scarcity, playability, and what the market will bear.
Yup. I love card games for their gameplay, but sadly card games are businesses under late stage capitalism, so cards remain unaffordable for me. I now proxy everything since I just play casually anyways.
THIS EXACTLY. Except I love the competitive aspect of TCGs/CCGs and being able to experiment with lots of different decks. That's why I prefer playing online sims or totally online CCGs in general
Nothing wrong with proxying, but cards are just a luxury product. Your dystopian views are a bit hyperbolic in this case.
Ironically, the best driver of affordability over three decades of Magic has been cards retaining VALUE, not a cheap sticker price. Low retail prices simply hurt LGS' and hurt collectors who would have otherwise been able to leverage their trade binders to save money on future sets.
Amazing and informative video as always! If you opened a patreon I would give you money
Comment.
I love this video and all the work he put into making it, but am I the only one who hears at the start him say "The training card game"? I replayed it a couple times and even enabled captions . But all I hear is "Training card game" 0:00
Konami bit off the tip of Monkeyfight's tongue
Lmao
algorithm
Well, at least there will be a part 2 for better context on this. If that sentence wasn't there, I honestly dont know how much i can trust this channel. Before, nuance is ever only presented for one side and there seems to be a failure in understanding the fundamental philosophy/limitations of the tcg genre for the sake of drumming up populous support that dont know better. For anyone that wants to learn more about things like this regarding tcgs, kohdok's channel is great for understanding it from a design perspective and the inherent philosophy/limitations of the tcg genre (dont remember which videos sorry). I dont agree with everything rudy/alphainvestment says (man wants to expand the reserve list ffs), but i think he does give some context on the LGS perspective.
Probably the 7 sins of card game design.
I think they should make them a lot less expensive sir.
Agreed, I'd love it if more people could play tcgs
@@MonkeyFightTCG Same sir.
Common misconception. Retail price is not nearly as big a driver of affordability as card value.
If you'd like to protest the lack of card value, then you may proxy. But as soon as card value realigns to where it makes sense to purchase cards again, then you can save money by purchasing cards and trading them later on.
Wow, you didn't watch the video.
@@MonkeyFightTCG I did I just forgot some of it so I will watch it again sir.
I can’t tell you if I’m enjoying this channel trying to complain about expensive now . STOP spending your money or just get used to it?
I can afford the game, but that's not at all the point. It's about all the people who are blocked from playing the game due to prices. I also can't excuse companies who use blatant anti-consumer practices. More than that this is a video explaining current trends. I suggest you get the companies to change if you want me to stop explaining their actions.
Also, this is a position this channel has always held.
@@MonkeyFightTCG I see you also talk about retail price. Don't you think that's a futile battle to fight? Card value seems like the obvious target for consumers, as that is something we can leverage.. and it also supports the LGS model.