Thank you. It helped me a lot. I got help from the subtitles because of the ringing microphone sound, but it was good to be able to adjust the properties a lot.
Muito bom, parabéns. Como eu faria para adicionar outra forma dentro da modelo que não as esferas? Obrigado pelo vídeo, estou aprendendo muito com você.
Very informative tutorial boss. I had a question though. I wanted to make a simulation in which particles follow the walk cycle of a human. So i animated the walk cycle, filled it with particles, enabled self collide, set the particle shape as sphere and adjusted the size, set the mesh as a collision layer and then hid the mesh. When I pressed play, the particles went berserk and broke the collision layer and just flew away outside the mesh... What am I doing wrong??
@Luis Alcala nah didn't work for me. I wanted to make a simulation in which particles follow the walk cycle of a human. So i animated the walk cycle, filled it with particles, enabled self collide, set the particle shape as sphere and adjusted the size, set the mesh as a collision layer and then hid the mesh. When I pressed play, the particles went berserk and broke the collision layer and just flew away outside the mesh.
Can use this method to add air bubbles to my bifrost honey simulation? How do I make the particles to flow and interact with the mesh ? Pls I need ur help
Beautiful output 😮😮❤❤
Thank you. It helped me a lot. I got help from the subtitles because of the ringing microphone sound, but it was good to be able to adjust the properties a lot.
great tutorial thanks!
Muito bom, parabéns. Como eu faria para adicionar outra forma dentro da modelo que não as esferas? Obrigado pelo vídeo, estou aprendendo muito com você.
Instancer.
Thanks a lot sir for helping us understand nparticles through these awesome videos. Can you make a video on how to make clouds with nparticles 🙏
Very informative tutorial boss. I had a question though. I wanted to make a simulation in which particles follow the walk cycle of a human. So i animated the walk cycle, filled it with particles, enabled self collide, set the particle shape as sphere and adjusted the size, set the mesh as a collision layer and then hid the mesh. When I pressed play, the particles went berserk and broke the collision layer and just flew away outside the mesh... What am I doing wrong??
Nice one dude.
your tutorials help me a lot. Thank you . Can u make some tutorials on fluids also? please
How can I animate from lets say, outside frame to come in camera and then morph into the container?
Another good one. Will the particles stay inside the object if there's animation on the character model?
yes it will
@Luis Alcala nah didn't work for me.
I wanted to make a simulation in which particles follow the walk cycle of a human. So i animated the walk cycle, filled it with particles, enabled self collide, set the particle shape as sphere and adjusted the size, set the mesh as a collision layer and then hid the mesh. When I pressed play, the particles went berserk and broke the collision layer and just flew away outside the mesh.
Awesome .. thank you ..
Glad you liked it!
Can use this method to add air bubbles to my bifrost honey simulation? How do I make the particles to flow and interact with the mesh ? Pls I need ur help
Experimental
Sir how to make character t-shirt cloth in Maya please help 🥺 sir