Audioreactive Kinect Dancer - TouchDesigner Tutorial 004

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  • Опубликовано: 26 июл 2024
  • In this tutorial, I'll show you how to use the magic of a Kinect camera and audio reactivity to turn dancers into vibrant, dynamic lines on the wall.
    For more content check out my Patreon / reflekkt and Instagram / reflekkt_
    0:00 Intro & Overview
    01:12 Basic grid and render setup
    02:50 Kinect player index / silhouette
    04:30 Line point data manipulation with CHOPs
    07:45 Add colour
    09:45 Audio reactivity
    11:25 Result & Outro
    #InteractiveInstallation #KinectArt #touchdesigner
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Комментарии • 18

  • @drewisabug
    @drewisabug 6 месяцев назад

    This was extremely helpful!

  • @julianhaidbaner1634
    @julianhaidbaner1634 8 месяцев назад

    Amazing !!!!

  • @ahrinmedia
    @ahrinmedia 10 месяцев назад +1

    Thank you! :)

  • @deavargs
    @deavargs 5 месяцев назад

    thank you so much! greetings from mexico :)

    • @deavargs
      @deavargs 5 месяцев назад

      one question tho. What would I need to do if I wanted the lines to be vertical instead of horizontal. I tried exchanging the number of rows and columns and the conectivity of the first grid to "columns" instead of rows" but it's obviosly more complex than that. I'd be lucky. thanks again!

  • @mekhtoub
    @mekhtoub 7 месяцев назад

    Very nice. Thanks!

  • @effesse1000
    @effesse1000 8 месяцев назад +2

    What if u have the kinnect live and not a video playing? It doesn't show anything to me if I follow those instructions

    • @reflekkt_net
      @reflekkt_net  8 месяцев назад

      It should not make a difference if you use a video, a kinect recording or a live kinect input.
      Did you try with a video as input? Maybe the problem is not the kinect, but somewhere else in the network.
      If you have more information maybe I can help you. Any error messages?

    • @effesse1000
      @effesse1000 8 месяцев назад

      @@reflekkt_net Only about the resolution. If i use player index there is no image coming from the kinect

    • @e_jmgs
      @e_jmgs 7 месяцев назад

      Did you checked if everything is fine with Kinect in SDK preview?

    • @sepidehtakshi3309
      @sepidehtakshi3309 6 месяцев назад

      Yes it happens to me as well. When I use a live kinect input, it doesn t show anything.
      @@reflekkt_net

  • @TrickWatcher
    @TrickWatcher 5 месяцев назад

    That is really beautiful!!!! Thanks for sharing... But unfortunately, if i follow the tutorial something is not working correctly. Already at 5:34 the silouette lines do not show up as expected. I get some thicker lines, but not in the shape of the silouette and not as fine... I did spend a couple of hours figuring out why, but didn't succeed. I have one step that i don't understand. at 1:28 you add a null to chopto1 and plug it into a geocomp in one step. Maybe that's where the error in my network is... I use a kinect azure instead of a kinect v2, but that shouldnt make a difference i guess. You do not have a tox file that you could share?

    • @reflekkt_net
      @reflekkt_net  5 месяцев назад

      Send me a DM on Instagram, I can help you out there.

    • @TrickWatcher
      @TrickWatcher 5 месяцев назад

      @@reflekkt_net Thanks so much - but i did just solve the problem a few hours ago (-: I had the wrong fixed layer on an over top and that messed up everything...

    • @solarescapist8976
      @solarescapist8976 2 месяца назад

      @@TrickWatcher please help how did you solve it?

  • @f0xfactory
    @f0xfactory 3 месяца назад

    would this work with a video device in or movie file in top?

    • @f0xfactory
      @f0xfactory 3 месяца назад

      i’m trying to figure it out now but i’m running into an issue with the grid conforming to the silhouette

    • @reflekkt_net
      @reflekkt_net  3 месяца назад

      Yes but the input video should be the silhouette only, best in black and white.