Hand attracted particles - touchdesigner tutorial

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  • Опубликовано: 15 дек 2024

Комментарии • 51

  • @清华陈-y9t
    @清华陈-y9t 11 месяцев назад +4

    thanks for your sharing!the tutorial is clear and detailed that it has helped me a lot!

  • @julianbre3930
    @julianbre3930 8 месяцев назад +2

    Thanks for your sharing!

  • @Skins4497
    @Skins4497 2 дня назад +1

    Can you make a tutorial on how to make 3D object made of fragments/sprinkles interactive with hand motion?

    • @outsandatv
      @outsandatv  21 час назад

      What kind of sprinkle type of project would you like ? The object can just be a geometry like sphere or you want more complex ?

    • @Skins4497
      @Skins4497 7 часов назад

      @ thank you for replying. Do you do projects for payment? If you do , can I send you message on your instagram or other social media account ? I need some help on my art thesis project

  • @barbiewein
    @barbiewein 8 месяцев назад +2

    many thanks!!!!!!!!!!

  • @yomi0ne
    @yomi0ne 11 месяцев назад +2

    Hello! I am very happy that I am able to complete this tutorial but using a kinect I use the laptop webcam with a mediapipe and it works great. Only thing is that the coordinates of the hand only move the -x-y axis, is not centered and when the value reaches 0, i don't know if I explained myself but can you please let me know how to make the xy axis work at all the coordinates moving the hand from the center of the webcam to all the possible parameter of the screen? thank you!

    • @outsandatv
      @outsandatv  11 месяцев назад

      I have try it out myself to be honest with you, but you can get the point near 0 and move in the right directions by changing the operation to negate and increasing or decreasing the post-add. But i will try and tell you the solution

    • @outsandatv
      @outsandatv  11 месяцев назад

      My guess is for x : negate and for y : dont negate

    • @yomi0ne
      @yomi0ne 11 месяцев назад

      @@outsandatv i will try it!!! I’m almost there!!! I’ve spent the last 4 days making tutorials and yours are the best!!

  • @KeyFur_NYC
    @KeyFur_NYC 3 месяца назад +1

    Does anyone know if there is a way to run the microsoft kinetc sdk on mac like with WineBottler anything similar? I have a PC for my media server that is running windows 10 as well I would just prefer to have the ability to use it with my laptop which is a mac.

    • @outsandatv
      @outsandatv  3 месяца назад

      To my knowledge the sdk only works on pc
      But you can use MediaPipe and webcam instead

    • @KeyFur_NYC
      @KeyFur_NYC 28 дней назад

      So Madmapper has the ability to run a node with the xbox kinect running within their program even on a mac so that is about the only reliable and stable way i have found to use the kinect on a mac but it works great as long as what your doing is inside madmapper or what you want to work in will process an NDI video of the kinect feed out of madmapper

  • @DimitraLiosi
    @DimitraLiosi 2 месяца назад +2

    Can I do this with Kinect 1? What should I change in the parameters? Kinect CHOP or TOP

    • @outsandatv
      @outsandatv  2 месяца назад

      CHOP,
      You only need to change the parameter in the select to “hand_tx” instead of what I wrote

  • @cm0132
    @cm0132 11 месяцев назад +1

    Hey man, at 1:52 you connect the particle sop to the geo but im unable to do that and it just shows the donut. Could you help me with that? Thanks and love from The Netherlands!

    • @outsandatv
      @outsandatv  11 месяцев назад

      You need to drop the geometry COMP from the output of the particle SOP. Just press tab after dragging the node connection out. Hope that helped !

    • @cm0132
      @cm0132 11 месяцев назад

      @@outsandatv Thanks! That worked!

  • @outsandatv
    @outsandatv  7 месяцев назад +1

    Here is the full project ( MediaPipe + Kinect + mouse ) ✨✋
    www.patreon.com/posts/102011982?

    • @clairecahill7214
      @clairecahill7214 7 месяцев назад

      heylooo am having trouble connecting the hand tracking to activate the particles without a kinect. i dont understand the patreon link:/ can u write a more step to step i would appreciate so much

    • @outsandatv
      @outsandatv  7 месяцев назад +1

      @@clairecahill7214 you need to install Mediapipe for using this project without a kinect, here is the link and the instructions you will find :
      1- In GitHub download latest release github.com/torinmb/mediapipe-touchdesigner
      2 - drop MediaPipe.tox into project ( and flip horizontal )
      3 - drop Pose tracking next to it, connect mediapipe to it ( pose )
      4 - drag Top
      can you dm me on insta ? outsanda, so you can show me your problem

    • @codyane
      @codyane 11 часов назад

      @@outsandatv i have texted you via @parthhh_dgaf can you help me out?

  • @mieldevv-lk7nr
    @mieldevv-lk7nr Год назад +4

    Hello, this is really great stuff! Thank you for this detailed, yet easy to follow tutorial!
    I'm still sort of new to these stuff, but just wondering if it is possible to follow through without having to use Kinect? A webcam perhaps?

    • @outsandatv
      @outsandatv  Год назад

      Hello thank you for you inquiry and curiosity.
      It's something I've been working on to do, there's something called a "trace" sop which allow you to make 3D shapes out of an RGB image, and if you manipulate light correctly it's cleary possible, but it will also depend on the amount of light you're exposed too.

    • @outsandatv
      @outsandatv  Год назад +1

      its totally possible with MediaPipe, i will do a tutorial that everyone can follow using that plugin

  • @Ardsadprm
    @Ardsadprm Год назад +2

    Hi Outsanda, What if both hands were to connect the kinect with the metaball?

    • @outsandatv
      @outsandatv  Год назад

      That is fairly simple, I will do a tutorial to demonstrate ! Great idea actually I appreciate your comment.

    • @outsandatv
      @outsandatv  Год назад

      @Ardsadprm I made a new tutorial as promised with this adjustment of 2 metaballs, more accurate and fun as expected !

    • @Ardsadprm
      @Ardsadprm Год назад

      @@outsandatv Hey, I just tried it this is amazing, thank you very much

  • @dariusrucker9931
    @dariusrucker9931 11 месяцев назад +2

    Can I use this over found videos or footage I’ve shot?

    • @outsandatv
      @outsandatv  11 месяцев назад +1

      Yes you just need to drag and drop your footage in the program, then connect a level TOP to adjust the opacity and connect it to the comp top at the end

  • @son3847
    @son3847 7 месяцев назад +1

    hey thanks for the tutorial but can you help me with mediapipe i can't find mirror image =)

    • @outsandatv
      @outsandatv  7 месяцев назад

      It’s right on the main Mediapipe paramater page, where you select your camera device and stuff.

  • @serenadevereux7676
    @serenadevereux7676 Год назад +2

    hey would this work using a laptop webcam?

    • @outsandatv
      @outsandatv  Год назад +1

      Absolutely, using Mediapipe, see my latest short. tutorial coming soon

  • @youtuubefor
    @youtuubefor 6 месяцев назад +1

    Hello! I'm Korean Uni student, I really appreciate to your video. It is super helpful for me. But I wonder if I use some video instead of Kinect TOP(by web camera), how can I connect video's person's hand with particle system?

    • @outsandatv
      @outsandatv  6 месяцев назад

      Hello, same here I study arts and design, to achieve this you can use Mediapipe, I will do a quick tutorial to show you how.

    • @youtuubefor
      @youtuubefor 6 месяцев назад

      @@outsandatv Thank you so much!

    • @codyane
      @codyane 18 часов назад

      @@outsandatv please do

  • @kikl9942
    @kikl9942 10 месяцев назад

    Can I get the file of this work from you?
    I'm having some problems
    BY I am a college student from Taiwan

    • @outsandatv
      @outsandatv  10 месяцев назад

      You should be able to remake it yourself in less then 5 minutes, could you describe your problem ?

    • @outsandatv
      @outsandatv  10 месяцев назад

      I will publish it on my patreon for you

    • @kikl9942
      @kikl9942 10 месяцев назад

      I want to blend the kinect image and particles together, but the kinect background will disappear.@@outsandatv

    • @kikl9942
      @kikl9942 10 месяцев назад

      @@outsandatv super thanks

  • @ayeshainaam9270
    @ayeshainaam9270 Год назад

    hi Outsanda, i followed your tutorial as it is.. but the particles are not showing in my file like they are in yours
    i don't know why that is... i am working with a kinect v2.

    • @outsandatv
      @outsandatv  Год назад +1

      Hi ! feel free to share a link to your project so i can take a look at what might have gone wrong.
      Otherwise you might have missed something. Make sure the transform SOP is correct.

    • @outsandatv
      @outsandatv  Год назад +1

      I'm gonna publish the working version on my patreon soon.

    • @ayeshainaam9270
      @ayeshainaam9270 Год назад +1

      @@outsandatv thanks for the quick response! i actually solved that issue but please help me with another problem at 4:35 when you drag the null CHOP values to metaball SOP what option did you select? it says Export chop, chop reference, current chop value. if i do export CHOP the values just remain 0

    • @outsandatv
      @outsandatv  Год назад +1

      Choose reference, but export also works

    • @ayeshainaam9270
      @ayeshainaam9270 Год назад +1

      @@outsandatv Thank you so much for help!! everything works great now😊