Surface Integrals

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  • Опубликовано: 13 янв 2025

Комментарии • 79

  • @masoncobb6001
    @masoncobb6001 6 лет назад +33

    For anyone wondering about the derivation of the unit normal vector for the sphere: The normal vector for a sphere centered at the origin is always , as this is the vector field that points radially outward from the origin. To derive a unit vector, it is the vector itself divided by its magnitude. The magnitude of the vector is found by taking the square root of x^2 + y^2 + z^2, with the x,y, and z coming from the x,y, and z components of the vector we are finding the magnitude of, which is just . As given in the equation for the sphere, x^2 + y^2 + z^2 =4. Since the magnitude of the vector is the square root of the quantity x^2 + y^2 + z^2, which is equal to 4 by the equation for the sphere, the magnitude is found to be equal to 2. The original vector then just needs to be divided by the magnitude, hence the 1/2 out in front of the for the unit normal vector.

    • @KevinS47
      @KevinS47 6 лет назад +2

      That was a crystal clear explanation, thank you!

    • @adosar7261
      @adosar7261 5 лет назад

      why ds=dv/dρ and not ds=dv/dθ or ds=dv/dφ?

    • @newyorkguy158
      @newyorkguy158 4 года назад

      Thanks. I didn't know how he got the unit normal vector of the sphere. You are very thoughtful to provide this explanation.

    • @cumter_69420
      @cumter_69420 Год назад

      Oh my god thank youuu💞💞💞

  • @schrodingerscat3912
    @schrodingerscat3912 7 лет назад +172

    i don't know who spread the word that calc3 was easier than calc2 but no

    • @jamesperry4470
      @jamesperry4470 6 лет назад +26

      seriously. Calc II like 1/10th the visuospatial skills and critical thinking

    • @Name-jw4sj
      @Name-jw4sj 5 лет назад +9

      The concepts in Calc3 are definitely more difficult, however, the computations are harder in Calc2.

    • @nitotech
      @nitotech 5 лет назад +1

      Both easy if done with enough practice.

    • @phantomfaith2001
      @phantomfaith2001 2 года назад +1

      @@Name-jw4sj no

    • @joefuentes2977
      @joefuentes2977 2 года назад

      It depends on the professor. Calc 3 was easier for me because my professor was so amazing

  • @jonathanrivera5712
    @jonathanrivera5712 9 лет назад +39

    Very organized and consciousness towards different audiences. Color coded, preview, nice! Well done!

  • @esenniiazov
    @esenniiazov 8 лет назад +55

    change speed to 1.25
    Your are welcome!

  • @EricPham-ui6bt
    @EricPham-ui6bt Год назад +1

    If we use geometric element like square or circle like pixel in computer term on one dimension then intergate on a limited range and domain and error trapping method

  • @cmdrbobert9862
    @cmdrbobert9862 Год назад +3

    I'm a bit confused about how you are calculating n hat dot dS. Why ? did you take a derivative some where?

  • @sitkicantoraman
    @sitkicantoraman 8 лет назад +1

    GOSH THAT IS AWESOME. PLEASE MAKE THAT EXCELLENT WORK CONTINUE

  • @johannes5000
    @johannes5000 7 лет назад +1

    amazing video, simply amazing!

  • @andresmena8278
    @andresmena8278 4 года назад +1

    BEST EXPLANATION EVER OD DOUBLE AND SURFACE INTEGRALS> I LOVE THAT YOU COMPARED BOTH OF THEM TO SHOW THE DIFFERENCE AND SIMILARITIES AS WELL AS GAVE ALL THE POSSIBLE CASE. AMAZING VIDEO!!

  • @andreluisal
    @andreluisal 9 лет назад +3

    Excelllent video!!!! Thanks!

  • @mr6462
    @mr6462 6 лет назад +2

    very helpful drawing! thank you!

  • @mohammedkhan4990
    @mohammedkhan4990 5 лет назад

    Excellent presentation!!!

  • @boletokuchhbhi0003
    @boletokuchhbhi0003 4 года назад

    the best explanation of surface integrals
    thank you sir

  • @serialglobetrotter
    @serialglobetrotter 9 лет назад +76

    r u a robot ?

  • @narutouzumakix9201
    @narutouzumakix9201 6 лет назад

    awesome video, quite clear

  • @nirashrov1071
    @nirashrov1071 9 лет назад +1

    Awesome job thanks a lot!!!!!

  • @AayushDhankhar-l4n
    @AayushDhankhar-l4n 8 месяцев назад +1

    you solved my problem 👍

  • @Gipsy4u
    @Gipsy4u 9 лет назад

    Great work, very helpful, Thanks

  • @jakehealthx
    @jakehealthx 7 лет назад

    Very informative! Thank you so much!

  • @Arseniy_Arseniy
    @Arseniy_Arseniy 8 лет назад

    Bravo! I love this systimatization(regimentation)

  • @kewtomrao
    @kewtomrao 5 лет назад +1

    Not bad! But our sirs explanation is top class n he recommended everyone to check this vid out. He has 22 research papers!

  • @davidfield5295
    @davidfield5295 8 лет назад

    super useful and well organized

  • @ananurlaila255
    @ananurlaila255 7 лет назад

    When F= (yz + zx + xy ) through an area S which is part of a circle with radius a in the first quadrant of the xy plane. Calculate the flux?

  • @sureshakella4263
    @sureshakella4263 Год назад

    Nice

  • @abdelaziz7298
    @abdelaziz7298 9 лет назад

    good movie thanks you very mutch

  • @SSJPokaLink
    @SSJPokaLink 6 лет назад +1

    Doubt this will be seen before my final lol, but can anyone help explain how he derives the normal vector in the second example?
    Since he's using the formula form that converts the vector field into a scalar of two variables, I want to think we need to some rphi X rtheta cross product, but I'm sure I'm just thinking about getting normal vectors wrong.

  • @stephenhopkins5177
    @stephenhopkins5177 10 лет назад +1

    You print, how cute

  • @scimitar95
    @scimitar95 9 лет назад +11

    When youre doing the unit vector, why dont you divide it by its magnitude?

    • @MrHjld
      @MrHjld 7 лет назад

      I don't get this either!

    • @keppersjc4018
      @keppersjc4018 7 лет назад +1

      because it cancels out

    • @cobalt789
      @cobalt789 7 лет назад +2

      the magnitude of any unit vector is 1.

    • @ssctarget7953
      @ssctarget7953 6 лет назад

      Any body got the answer

    • @latzobear
      @latzobear 6 лет назад

      @@ssctarget7953 magnitude of a unit vector is 1

  • @thomasdiprima2629
    @thomasdiprima2629 5 лет назад

    Surface area of a sphere = 4pir^2 which would be 16pi for this problem. How did he get 32pi?

  • @AnasKhan-eo4xn
    @AnasKhan-eo4xn 7 лет назад

    Are you sure you explained double-integrals correctly?
    As far as I know, double-integrals are integrals of 3-dimensional functions and they give you the volume of the function in some defined region. The way you say it, they don't appear to be any different from single integrals.

  • @adosar7261
    @adosar7261 5 лет назад

    why ds=dv/dρ and not ds=dv/dθ or ds=dv/dφ?

  • @frankyesjosh587
    @frankyesjosh587 4 года назад

    Wonderfull lf you have problem for sleeping !

  • @remygelenidze980
    @remygelenidze980 8 лет назад

    "There is a flux form which looks like double integral over a surface of some vector fields dotted with the normal vector times the surface element"
    I don't understand this sentence

    • @rmsvideos1335
      @rmsvideos1335 8 лет назад +4

      Remy Gelenidze the flux form basically shows the flux through the entire area. The double integral is just multiplying the summed dx and dy, so length times width should ring a bell here. And the vector function is just your function f, the normal vector is the direction perpendicular to that area given by dxdy, so you just want to find how much of your vector function is in the direction of the surface dxdy in the direction perpendicular to it (normal vector). Hope this helps

  • @TheArt832
    @TheArt832 10 лет назад

    Very Helpfull.Thanks.

  • @hiw92
    @hiw92 4 года назад

    thank you very much

  • @akashchaurasia0202
    @akashchaurasia0202 6 лет назад +1

    solve one question by taking surface of ellipsoid.

  • @bulldawg4498
    @bulldawg4498 6 лет назад +3

    You glossed over too many details in the sphere example. Could use more detail on normal vector determination, too. Overall, very helpful.

  • @7SOON26
    @7SOON26 8 лет назад +2

    thanks that very helpful

  • @kyrulazwari
    @kyrulazwari 7 лет назад

    Thanks!

  • @aanandhatamil-4577
    @aanandhatamil-4577 Год назад

    Using Gauss divergence theorem ,the last sum answer is 3×volume of sphere=256π
    Is it correct or not,anyone guide

  • @sakshishukla5255
    @sakshishukla5255 8 лет назад +14

    very difficult to understand

  • @bernarddoherty4014
    @bernarddoherty4014 5 лет назад +1

    Holy shit! This guy put me to sleep in exactly 7 minutes. I am gonna play him every night to doze off. Very very monotonic.

  • @esraasalamaq
    @esraasalamaq 5 лет назад

    شكرا

  • @thomasanderson4877
    @thomasanderson4877 5 лет назад

    Thank uuuuuu

  • @chramarajupusapti7428
    @chramarajupusapti7428 8 лет назад +1

    dont go speed in subjects

  • @milesdavidsmith
    @milesdavidsmith 7 лет назад

    varibles

  • @mounir9311
    @mounir9311 6 лет назад

    yes

  • @체그-c9s
    @체그-c9s 3 года назад

    ㄹㅇ 설명 개찰지네

  • @curiousbit9228
    @curiousbit9228 6 лет назад

    Wow!

  • @JakeMcBain
    @JakeMcBain 10 лет назад +10

    wow...very dry..........

    • @Ensign_Cthulhu
      @Ensign_Cthulhu 10 лет назад +8

      The voice sounds synthesised or electronically masked, which I find extremely hard on the ear.

  • @relexmind7331
    @relexmind7331 5 лет назад +2

    Please speak slowly i can't hear you properly

  • @fortoday04
    @fortoday04 9 лет назад

    horrible

  • @ente866
    @ente866 3 года назад

    His voice is unbearable