I've gotten two Kings Ransoms in one run. Selling it does not remove the extra poms, and having Born Gain again lets you take it again for even more poms. That Chronos flight was literally less than 45 seconds
Not sure if I correctly understood what happened, but I got hera's legendary and I think the duo counted the infusion boons as boons of hera. I do know for sure I didn't have the infusion boons after.
I've done max speed sprinting runs when the new weapon came out. They suck big time, but they're so funny to see. It makes me think of hades 1 seeded speedruns. Zag running as fast as a kitchen cockroach.
I was so disaoppointed when Heph's had a hard cap, i got it down to 2 seconds then i thought it'd scale real hard, but alas, it's straight up capped at 2 second cooldown.
I really like how even after pom softcaps it still is effective to go overboard, like flat damage additions from blitz or flat 5%/10% damage from percentage boons
That was amazing. And I love how Dan was already thinking how to make it even crazier. Also, interestingly the poms were doing something, the number kept getting bigger
I wanna talk about how Nitro Boost just full-blocks a 1-hit kill. I know the main focus was 1-shotting Kronos phases but this run would have gone out the saddest way possible if it wasn’t for that
Yeah there's something weird going on with toasting fork. I'm not sure if its romantic spark or toasting fork or both of them, but from what I can tell, proccing blitz with romantic spark while also having toasting fork will do two instances of damage, one from romantic spark that is 200% of what the blitz damage would have been, and then one from toasting fork that does x% of what the blitz would be based on what the toasting fork percentage is. This lets it go through armor with two separate hits, and also leads to the damage numbers sometimes being inconsistent, because if both hits go off it shows them as one damage number, but if only the first one goes off, it will only show the romantic spark number and not the toasting fork number. Not sure the cause of any of this or if it works without romantic spark, but thats what I've been able to notice so far
I can only imagine how calmly hera would take the fact that you sold of twice her boons in favour of her cheating husband. Expect 12 labours or even more when all of this is over Mel 😂
I love Alien Resurrection for the simple fact that Sigourney Weaver actually made that backwards half court line shot. Plus the entire cast almost died repeatedly trying to shoot the underwater sequence.
honestly he could have gotten an even fatter number if he applied blitz and let toasting fork proc the blitz damage for a 233% boost rather than romantic sparks 100%. On a crit I bet it would get close to 20K
I would love to see a crazy incandecent aura build. You might be able to use born gain to get funny numbers if you stack magica and can spend it fast enough.
i accidently did this in one run coz of the echo keepsake (lost born gain which really sucked for a while) and i managed to get blitz to level 37 at 700+ damage 🤣 ended up regaining magick regen before chronos and deleted grandpa. plan to do it again now with intent and romantic spark and see how far i could get the damage
Hello. If someone is kind and has the time, could I have ta text description of the arcana setup and boons used? I usually have a rough idea of what is being chosen, But I would like to try this out. I am visually impaired, this is why I am asking for description. Thank you kindly in advance!
I really don't understand how the damage is so high, please someone explain to me the math behind. The blitz was 1k in the end, how could the damage be 14k?
Plenty of Pom upgrades with the King's Ransom duo (+4 per Hera Boon), Echo's Pom Pom Pom (2x levels), and the triple Pom room in Tartarus (+9 if all rooms are taken).
@HealRD I get the poms part, but the boon with all the poms in the end says "Blitz Damage: 1030", so how it's doing 14k damage? I understand that the Zeus & Aphrodite Duo gives 100% more damage to the Blitz when you sprint at them, but still doesn't make sense to me the 14k damage
@@thiaguiiimaraes In this run, multiple damage multipliers are stacked, including The Furies (+30% global), Origination (+50% global), and Strength Arcana (+25% global), Hearty Appetite (global damage scaling with max HP), Romantic Spark (+200% Blitz damage), Toasting Fork (+233% Blitz damage), and Double Strike. With Aphro in the pool, Shameless Attitude and Sweet Surrender are also available options for more global damage.
@@HealRD I *think* the way it works out ends up being: x2 (Spark) x1.5 (Orig) x1.25 (Str) x3 (Crit) x1.3 (Furies), for ~14.6x total damage. Pretty sure if any of the other effects applied the number would've been way higher.
@@aonarfaileas4554 Yeah, Aphrodite’s Shameless Attitude paired with Sweet Surrender (from the Rapture Ring), Hera's Uncommon Grace, Artemis's PP/First Blood instead of Shadow Pounce, and potentially a fourth god (like Apollo and Poseidon) could further boost damage. Still, it’s primarily a Pom-focused run.
Circe is currently in a tough spot, as the Aspect's abilities have been overshadowed by Momus and, in some cases, even Mel, along with almost any decent Magick boon.
@@HealRD if you go hera and run brave face. it's probably tankiest aspect in the game. iri aura makes you deal 500% damage == mana spent. if you have bloodline for +10, weed killer for +10 and appolo's legendary which is 2x mana cost. you can make ur primary attack cost like 80 mana. 80x5 is 240 damage+all damage modifiers associated. 1000 damage omega Q's. under serenity and than hammer can also double that
@@dodang_9147Incandescent aura is mana regened not mana spent. It's also a bit unclear to me how that works because 500% every 0.2 sec. What does that mean? Does it tic every 0.2 sec and deal 500% of what you regened during that period? Or is it that each time you regen it will tick every 0.2 sec for a certain duration? That being said, if you can trigger serenity, yeah that seems like a lot of dmg. I mean it seems to restore my entire mana pool each time so every 13 hits (12 + omega) you deal at least your whole regen multiplied by 5. The issue is how you spend all that without wasting time. My best guess would be mirrored thrasher (double attack for quicker serenity + 5 mana cost). So each time you omega-attack, that unleashes a double normal attack which fills the Serenity gauge and cost you 5 magicka, and then you pack the cost of your omega attack: You got Blood Line for 15, Weed Killer for 10 and Apollo's legendary for 20 (this one is the biggest reach as it's hard to get and you still need 4 other gods so you have a 5 god pool which isn't impossible but it's hard to have the exact 5 gods you want). That means you know only need 7 omega attack in a row to trigger Serenity (6 to fill the bar, one to trigger it) and while I think the 7th is free (as far as I can test the attack that activates Serenity does not consume any magicka), the first 6 would cost you 6 * (20 + 5 + 15 + 10 + 20) = 420 magicka. That's 2100 damage before buffs every 7 omega hits when Serenity triggers plus 350 damage for each omega attack under Serenity. That seems insanely difficult to achieve but I guess with enough global damage boost it might be super strong? Especially since the omega attacks themselves deal a fuckton of damage even without the duo boon, literally hitting either three or four times between the hammer and Apollo, placing a blood line on the ground and getting a 50% dmg buff from Demeter and from whatever attack boon you got. A more realistic version of this wouldn't include Apollo, and has the benefit to also work with much fewer max Magicka since you need like 500 for this. The main issue I have here is that if you have Hera, you probably have born gain, and at this point, does Circe even do anything? Born gain will refill almost all the magicka you expended the same way Circe would (and it doesn't have the free attack Circe gives you when you trigger Serenity), and Born Gain has the huge advantage of working with every other aspect *and* to not require a humongous amount of max magicka *on top* of the luck to get all the other boons. You'd probably be pretty comfortable with 300 max magicka or even 240 with a good Born Gain which is much easier to achieve than 420 to 500. So what's left is the omega bonus dmg during Serenity, but I can only trigger 4 out of 11 with that bonus dmg, maybe 5 every 12 if you get Hermes or Chaos omega move speed boost, and 120% sounds a lot but I don't think it applies to the duo boon and it's additive with a lot of other stuff. The 30% omega cast speed from Melinoe actually increases your dps at all times, makes your mana regen proc more often so it affects the duo boon and it is starting to sound better here than Circe.
@@Arkayjiya incandent aura says you deal 500% of mana restored. so for example if you restore 100 mana, you deal 500 damage around you. the 0.2 second is cooldown between his restoration because for example, if you have glamour gain which restores 10 mana a second, it will pulse 5 damage every 0.2 seconds. The omega damage application doesn't apply until you have serenity. so the jist is to get mirror thrasher or Special 2x hit hammer because these two hammers reduce 12->6 attacks required to trigger serenity. After that, it is matter of getting hera's bloodline and appolo's legendary. demester is kinda of a bonus. the jist is that you spam omega big moves that cost a lot of mana and it pulses dealing damage. Brave face is cute perk for defence because your unlimited mana pool can turned into defensive steroid. Staff is currently best aspect right now. regular mel staff can just use special omega's with auto-fire. circe's staff omega move spam, it's suppose to be good for omega Q specifically but you can't control what hammer you get and aspect of momus combines all 3 of cast+special+attack. staff used to be very mediocre weapon pre-patch because it didn't have enough omega speed to be good at omega moves and the vow that decreased ur mana pool was terrible for fear 50. now it's just best aspect overall because hecuba gives infinity mana and it machines guns omega moves regardless what staff you take.
I've gotten two Kings Ransoms in one run. Selling it does not remove the extra poms, and having Born Gain again lets you take it again for even more poms. That Chronos flight was literally less than 45 seconds
Not sure if I correctly understood what happened, but I got hera's legendary and I think the duo counted the infusion boons as boons of hera. I do know for sure I didn't have the infusion boons after.
I've never seen a more unpunished greed run in my life LOL. This was amazing to watch!
dan really played with the fates at 34:32
you can it btw, don't recommend it but it's doable
When I saw the Echo pom addition, I immediately thought of the potential of runs like these lol Apollo Sprint would be fun to see how fast you can get
I've done max speed sprinting runs when the new weapon came out. They suck big time, but they're so funny to see.
It makes me think of hades 1 seeded speedruns. Zag running as fast as a kitchen cockroach.
I was so disaoppointed when Heph's had a hard cap, i got it down to 2 seconds then i thought it'd scale real hard, but alas, it's straight up capped at 2 second cooldown.
I really like how even after pom softcaps it still is effective to go overboard, like flat damage additions from blitz or flat 5%/10% damage from percentage boons
That was amazing. And I love how Dan was already thinking how to make it even crazier. Also, interestingly the poms were doing something, the number kept getting bigger
I wanna talk about how Nitro Boost just full-blocks a 1-hit kill. I know the main focus was 1-shotting Kronos phases but this run would have gone out the saddest way possible if it wasn’t for that
Yeah there's something weird going on with toasting fork. I'm not sure if its romantic spark or toasting fork or both of them, but from what I can tell, proccing blitz with romantic spark while also having toasting fork will do two instances of damage, one from romantic spark that is 200% of what the blitz damage would have been, and then one from toasting fork that does x% of what the blitz would be based on what the toasting fork percentage is. This lets it go through armor with two separate hits, and also leads to the damage numbers sometimes being inconsistent, because if both hits go off it shows them as one damage number, but if only the first one goes off, it will only show the romantic spark number and not the toasting fork number. Not sure the cause of any of this or if it works without romantic spark, but thats what I've been able to notice so far
I am not a creative hades player so I love watching your videos for fun build guides. Thanks for the great content!
I can only imagine how calmly hera would take the fact that you sold of twice her boons in favour of her cheating husband. Expect 12 labours or even more when all of this is over Mel 😂
When zeus gets to use his master lightning bolt for once
I swapped to strength and I cant go back, I never die anyway and the free 25% is immaculate
almost shat the bed at that Chronos OHKO lmaooooo
I love Alien Resurrection for the simple fact that Sigourney Weaver actually made that backwards half court line shot. Plus the entire cast almost died repeatedly trying to shoot the underwater sequence.
My favorite thing to do with Aspect of Eos is Triple Comet, its devilishly fun to have a ton of balls all fly around at once.
honestly he could have gotten an even fatter number if he applied blitz and let toasting fork proc the blitz damage for a 233% boost rather than romantic sparks 100%. On a crit I bet it would get close to 20K
that has to be the fastest kronos fight i have ever seen
Just wanna say thanks because i got my first prometheus kill using your speedrun build
Built in Shocking Loss with those crits like holy crap
I really wanted to see how far static shock would go, anyway, that was crazy
I would love to see a crazy incandecent aura build. You might be able to use born gain to get funny numbers if you stack magica and can spend it fast enough.
surface run with +5 magick per chamber from medea is probably good for that
oh.. that's gross. now i want to try
i accidently did this in one run coz of the echo keepsake (lost born gain which really sucked for a while) and i managed to get blitz to level 37 at 700+ damage 🤣 ended up regaining magick regen before chronos and deleted grandpa. plan to do it again now with intent and romantic spark and see how far i could get the damage
I’ve gotta try this attack next time I play.
The true power of pom pom pom!
Hello. If someone is kind and has the time, could I have ta text description of the arcana setup and boons used? I usually have a rough idea of what is being chosen, But I would like to try this out.
I am visually impaired, this is why I am asking for description. Thank you kindly in advance!
5:15 controller lmao
when you see the overall damage numbers at the end, does it count what it says when you hit enemys, or does it just count how much you really do?
I'm gonna guess how much you actually do, otherwise the numbers would be much higher here I think.
Does Artemis dash 20% crit chance work with romantic spark?
Normal rarity nitro boost blocking one hit saved the run
I really don't understand how the damage is so high, please someone explain to me the math behind. The blitz was 1k in the end, how could the damage be 14k?
Plenty of Pom upgrades with the King's Ransom duo (+4 per Hera Boon), Echo's Pom Pom Pom (2x levels), and the triple Pom room in Tartarus (+9 if all rooms are taken).
@HealRD I get the poms part, but the boon with all the poms in the end says "Blitz Damage: 1030", so how it's doing 14k damage? I understand that the Zeus & Aphrodite Duo gives 100% more damage to the Blitz when you sprint at them, but still doesn't make sense to me the 14k damage
@@thiaguiiimaraes In this run, multiple damage multipliers are stacked, including The Furies (+30% global), Origination (+50% global), and Strength Arcana (+25% global), Hearty Appetite (global damage scaling with max HP), Romantic Spark (+200% Blitz damage), Toasting Fork (+233% Blitz damage), and Double Strike. With Aphro in the pool, Shameless Attitude and Sweet Surrender are also available options for more global damage.
@@HealRD I *think* the way it works out ends up being: x2 (Spark) x1.5 (Orig) x1.25 (Str) x3 (Crit) x1.3 (Furies), for ~14.6x total damage. Pretty sure if any of the other effects applied the number would've been way higher.
@@aonarfaileas4554 Yeah, Aphrodite’s Shameless Attitude paired with Sweet Surrender (from the Rapture Ring), Hera's Uncommon Grace, Artemis's PP/First Blood instead of Shadow Pounce, and potentially a fourth god (like Apollo and Poseidon) could further boost damage. Still, it’s primarily a Pom-focused run.
Where my Circe run? I want it, nay I NEEEEEED IT like sponge bob and that wota (the spelling is intentional)
Circe is currently in a tough spot, as the Aspect's abilities have been overshadowed by Momus and, in some cases, even Mel, along with almost any decent Magick boon.
@@HealRD if you go hera and run brave face. it's probably tankiest aspect in the game. iri aura makes you deal 500% damage == mana spent. if you have bloodline for +10, weed killer for +10 and appolo's legendary which is 2x mana cost. you can make ur primary attack cost like 80 mana. 80x5 is 240 damage+all damage modifiers associated. 1000 damage omega Q's. under serenity and than hammer can also double that
@@dodang_9147Incandescent aura is mana regened not mana spent. It's also a bit unclear to me how that works because 500% every 0.2 sec. What does that mean? Does it tic every 0.2 sec and deal 500% of what you regened during that period? Or is it that each time you regen it will tick every 0.2 sec for a certain duration?
That being said, if you can trigger serenity, yeah that seems like a lot of dmg. I mean it seems to restore my entire mana pool each time so every 13 hits (12 + omega) you deal at least your whole regen multiplied by 5. The issue is how you spend all that without wasting time.
My best guess would be mirrored thrasher (double attack for quicker serenity + 5 mana cost). So each time you omega-attack, that unleashes a double normal attack which fills the Serenity gauge and cost you 5 magicka, and then you pack the cost of your omega attack: You got Blood Line for 15, Weed Killer for 10 and Apollo's legendary for 20 (this one is the biggest reach as it's hard to get and you still need 4 other gods so you have a 5 god pool which isn't impossible but it's hard to have the exact 5 gods you want).
That means you know only need 7 omega attack in a row to trigger Serenity (6 to fill the bar, one to trigger it) and while I think the 7th is free (as far as I can test the attack that activates Serenity does not consume any magicka), the first 6 would cost you 6 * (20 + 5 + 15 + 10 + 20) = 420 magicka. That's 2100 damage before buffs every 7 omega hits when Serenity triggers plus 350 damage for each omega attack under Serenity. That seems insanely difficult to achieve but I guess with enough global damage boost it might be super strong? Especially since the omega attacks themselves deal a fuckton of damage even without the duo boon, literally hitting either three or four times between the hammer and Apollo, placing a blood line on the ground and getting a 50% dmg buff from Demeter and from whatever attack boon you got. A more realistic version of this wouldn't include Apollo, and has the benefit to also work with much fewer max Magicka since you need like 500 for this.
The main issue I have here is that if you have Hera, you probably have born gain, and at this point, does Circe even do anything? Born gain will refill almost all the magicka you expended the same way Circe would (and it doesn't have the free attack Circe gives you when you trigger Serenity), and Born Gain has the huge advantage of working with every other aspect *and* to not require a humongous amount of max magicka *on top* of the luck to get all the other boons. You'd probably be pretty comfortable with 300 max magicka or even 240 with a good Born Gain which is much easier to achieve than 420 to 500.
So what's left is the omega bonus dmg during Serenity, but I can only trigger 4 out of 11 with that bonus dmg, maybe 5 every 12 if you get Hermes or Chaos omega move speed boost, and 120% sounds a lot but I don't think it applies to the duo boon and it's additive with a lot of other stuff. The 30% omega cast speed from Melinoe actually increases your dps at all times, makes your mana regen proc more often so it affects the duo boon and it is starting to sound better here than Circe.
@@Arkayjiya incandent aura says you deal 500% of mana restored. so for example if you restore 100 mana, you deal 500 damage around you. the 0.2 second is cooldown between his restoration because for example, if you have glamour gain which restores 10 mana a second, it will pulse 5 damage every 0.2 seconds.
The omega damage application doesn't apply until you have serenity. so the jist is to get mirror thrasher or Special 2x hit hammer because these two hammers reduce 12->6 attacks required to trigger serenity.
After that, it is matter of getting hera's bloodline and appolo's legendary. demester is kinda of a bonus. the jist is that you spam omega big moves that cost a lot of mana and it pulses dealing damage. Brave face is cute perk for defence because your unlimited mana pool can turned into defensive steroid.
Staff is currently best aspect right now. regular mel staff can just use special omega's with auto-fire. circe's staff omega move spam, it's suppose to be good for omega Q specifically but you can't control what hammer you get and aspect of momus combines all 3 of cast+special+attack. staff used to be very mediocre weapon pre-patch because it didn't have enough omega speed to be good at omega moves and the vow that decreased ur mana pool was terrible for fear 50. now it's just best aspect overall because hecuba gives infinity mana and it machines guns omega moves regardless what staff you take.