Animate an Anime-style Crater Smash in Autodesk Maya - 3D Animation Tutorial
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- Опубликовано: 1 авг 2024
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00:00 - Intro
01:24 - Maya Start
08:40 - Add Randomness
14:20 - Animating Falloffs
16:20 - Camera Shake - Кино
I’ve always wanted to do that anime style crater effect. This is a start thanks
Awesome, tag me when you make it :)
Keep uploading I always learn from you about Maya right now
One of my favorites. Thank you for the excellent and simple to follow instruction.🙏
You are so welcome!
I love this effects.
Awesome...need more like this
Wow I was looking at your videos and subbed rightaway.. I was looking for a channel with Maya motion graphics tuts. Theres noone on yt who teaches these things.. please do more of those small motion graphics tuts..
Beautiful effects and designs, nice video.
👍
Thanks for watching!
@@AnimatorsJourney you are most welcome, keep on
Good job! Also I left my like here to help! Good luck with your work!
Thanks! 👍
@@AnimatorsJourney you're welcome!
this is great tut....thank u v much
Thanks for watching!
Awesome
Thanks!
Great tutorial sir these is really a much helpful hi myself Rony an VFX CG student from India
Glad it was helpful!
Definitely an interesting way to achieve this effect but loads of polys. Definitely depends on the style. A great way to use this method is to use planes with smoke sprites to achieve a wave of dust. That’s when it gets fun!
Thanks Robert, you could just as easily use instancer and it would not be loads of polys ;)
First, I'd like to thank you for such an amazing tutorial/intro into mash! Do you know how I could scale this to be bigger, but maintain the crater effect? I adjusted the size and position of the squares to be much bigger, but then the effects of the crater died down, even when scaling the scene as a whole. Any tips on this?
Love u sir
This is Awesome 🔥🔥🔥🔥🔥🙌🏿🙌🏿🙌🏿
Thanks! :)
@@AnimatorsJourney I created a short animated scene of a super hero drop would try to add this effect to it
Naice.
wow look so cool
🧐🧐🧐🧐🧐🧐🧐🧐🧐🧐🧐
At 9:20 I think you said you were going to connect the falloff object 1 to the random node, but you went on creating a new falloff object. Was that right or was it by mistake? 👀
Gonatadoo
Are yougay