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Gotta say, I'm loving the returning trend of you three doing stuff together. Don't get me wrong, the slew of solo vids are great in their own ways, but you three have a magical chemistry 👊
@@RustyMew Nope. Totally wrong, IMO. Entirely depends on the game's story/gameplay ratio, honestly. Persona 3's gameplay is condensed in an absolutely atrocious repetitive piece of garbage known as "Tartarus", yet people love that game to death because of the story. Couldn't stand it myself, but I was able to enjoy Persona 4 with its slightly less atrocious gameplay, all thanks to the story. There was enough of it to keep me engaged and it was good enough to keep me going. A visual novel with poor gameplay can also be definitely salvaged by a good story. The story/gameplay ratio in those games is so high I don't think they should even be called games, but people insist on doing it for some reason. Steins;Gate was a masterpiece, yet the only thing it had to call gameplay was clicking through dialogue and answering text messages. This game, though? A disappointment on both fronts. This game was made by the creators of Danganronpa, Zero Escape, Ever17 and Remember11. The "story" bar was much, much higher than this.
@@RustyMew not really, nmh as a whole and every swery game all have cult followings and many people rank them among their favorite games of all time. while gameplay is important, story, atmosphere, aesthetic, etc can carry a game
Thanks for keeping the whole end in. For some reason the Nintendo Life end of video banter is always on my humour wavelength. Usually gets a satisfying chuckle out of me. Keep it up!
As a collaboration between the creators of Danganronpa and Zero Escape, this game was honestly a big letdown for me tbh. The art style is cute and the dialogue and characters are charming, but it’s clear that gameplay isn’t their forté sine it’s mainly what hampers this game. I honestly think it would’ve been far better if it was just a visual novel and not some clunky puzzle/platformer with tedious and frustrating gameplay. And the story also not being good enough to be able to slog through said tedious and frustrating gameplay.
Imagine if World's End Club retained the art of Take and storytelling of Uchikoshi and Kodaka, but the platforming was designed by Nintendo. That has potential to become among the best games of all-time...
In many ways, World's End Club is the opposite of New Super Mario Bros. U, as both games are platformers which debuted outside the Switch; the former has a lovely artstyle, intriguing story and memorable characters yet is lacking in gameplay with the floaty physics and awkward level design; the latter has excellent gameplay with its great controls, superb level design and fun extras/multiplayer modes, yet has a throwaway story and plain Mario presentation which some people don't seem to like. It's quite amusing that the Dangonronpa/Zero Escape writers can make a thrilling story, yet can't seem to create captivating gameplay. Go figure.
It’s tied with Hot Fuzz for me. I love Gary’s development by the end, not to mention Wright’s masterful filmmaking giving us beautiful editing and clever Easter eggs! (Shaun of the Dead is a classic, but I’m just not much of a zombie fan.)
I played the demo for this, and I absolutely agree with all your criticisms 100%. I've been meaning to watch a commentary-free walkthrough of the game is I could see what happens to the characters, but even then the cel-shaded graphics still look like they were made by someone playing around in MikuMiku Dance rather than a professional company (although like you said it was originally an Apple Arcade release). I think the narrative would be better suited for a form of passive media, like the manga adaptation that was released (although the art style is completely different from Takegarou's so it doesn't have the same charm imo), and it might be best suited for an original anime. This video also perfectly underscores why game demos give me trust issues these days, and I remember the demo for Yo-Kai Watch bring pretty bad too
This is actually my game of the year. I had such a good time going on this crazy journey with these characters. This game also proves that Uchikoshi and Kodaka are the kings of plot twists.
I absolutely loved Worlds End Club but I knew about the rest of the game and that’s what I enjoyed. I enjoyed the story but I agree the platforming wasn’t good.I loved the characters. It was nice to have a more positive tone in a game since I’m tired of darker toned stories.
I never thought I’d see a discussion of World’s End Club that references The Lord of the Rings this much lol. Anyway, yeah, this game has merit in spite of not always being traditionally “fun.” I like the characters a fair amount and the biggest narrative flaw, to me, is that the world lacks the relatively clear rules of something like Zero Escape or Danganronpa, so when a character goes “Oh, I have this power I’ve never mentioned before!” it’s always a little bit “SORRY, YOU DID COULD DO WHAT???” lol.
Is the story really as good as Zero Escape like Jon said? I mean the first 2 games have probably my favorite stories ever, so saying that it would be as good as it if it had better gameplay are major words, like I expect it to be crazy and mindblowing then.
I don't think the story is as good as any Zero Escape game. If you haven't played AI: The Somnium Files, that is an Uchikoshi game that has a great story (still not as good as 999, but really good nonetheless, in my opinion at least).
it doesnt hold a candle to infinity or ze, or even to ai. zero time dilemma has a muuuuch better story than worlds end club lol. towards the end (...i think. i couldnt finish the game. play on easy difficulty pls) they bring in plot points that feel very zero escape-y. the whole fun of uchikoshis games is guessing the plot points, worlds end club completely fails in that regard
No, I definitely think John was overselling it. It's the best part of the game, but I don't think I'd really give it anything above a 7/10. For all it's faults, I found ZTD's narrative a good deal better if that puts it into perspective.
12:20 a spade of Hingdom Karts amongst all these 'clubs' should balance out these card-games for our diamond of a friend Mr. Nicely-Nicely Jonson here.
I think my best worst game is Hello Neighbor, because my kids (five year old son especially) saw it on RUclips and wanted to play, and knowing its reputation I still picked it up and we have a blast playing it. They like just goofing around with it more than seriously playing, and the loose (to say the least) physics just make it a hoot. It may be a rubbish game, but rubbish or not it’s been a lot of fun playing it with them.
I ended up liking this game a lot, but I pretty much agree with Jon. I'd give the first 2/3 of the game like, a 6/10. It wasn't amazing but I was starting to like the characters and enjoy it for what it was: a cute little adventure with enjoyable enough characters. There was one pretty decent twist that caught me off guard but nothing else much in the story department. That last 1/3 of the game though... holy crap. Twist after twist. It was the final part of the game that was added in the Switch release (and also updated on Apple Arcade the same day). It brought everything together. I had played the entire game in 1 sitting somehow (2pm to 7am lol), and by the time these twists were being thrown at me they were blowing my mind. The last 3rd of the game carried so hard that I raised my score from a 6/10 to an 8/10. It's a really hard game to actually recommend to people because of the myriad of problems it has in the gameplay department, and especially when I'm really only recommending it for the final 3rd of the game which comes after an underwhelming (albeit somewhat creative) 10 hour long slog that is the first 2/3rds, but damn, if you like the type of stories Kodaka and Uchikoshi tell, it's pretty damn good by the end.
I like the demo, but was aware of what happened after. The graphs are good, but agree that the platforming can be tedious at time. But my main complain is more on the title, I can think of 4 games on the switch with "World end" in the title: - World End Club - The World Ends with You - Worldend Syndroms - Our World is Ended And there are probably many more :D
I'm glad for this video, because as someone who adores Danganronpa, and for whom 999 is one of my absolute top favorite games, I'd heard AWESOME things about WEC--that I realized quickly after buying were only the first chapter. The weird platforming and tonal hard-shift had frustrated me and made me drop it, but I'm curious to get back in with Jon's recommendation
I love World’s End Club. The gameplay is simplistic but the story is where it’s strong. I love the voice acting on the Japanese version. It has weird boss fights that are unique. Music is amazing.
"We gave this a 5 out of 10 which means its average." A minute of looking at average scores on Nintendo Life will confirm that a 5/10 means it's one of the worst games ever made.
I pre-ordered World's End Club and by the time the reviews dropped, it was too late to cancel. So I played it anyway and more or less came to the exact same conclusion as Jon. It was far from perfect, but there was still a good amount to enjoy and didn't regret my time with it. I completely agree that it's gotten kind of 'boring' that everyone just plays 8/10 and above games.
i liked World's End Club. well, the story was easy to follow and doesn't get complex like other story games. the platforming parts of the game is the worst parts
I loved this game, even with all its faults. I ended up enjoying it more than AI: The Somnium Files, the other Uchikoshi game on Switch. (I also liked it, just liked WEC more).
No Balan Wonderland and no GTA trilogy?!?! There's obviously a definition issue with what game excels at being the worst... Aka best at being the worst game
@@CharginChuck I’m with you Balan in not a bad game. I Enjoyed it is a average platformer vary pretty, but average. If it hadn’t been for the hype it wouldn’t be so hated.
Bought this game cause I just felt like buying a game with out doing any research beforehand. Forcing my self to finish a shit game was a bit of a nostalgic experience. Not good one per say but nostalgic
I wanted to get it after playing the demo and some friends told me that the first chapter is the best part of the game and everything else is crap so i just looked up a lets play and they where right.
the gameplay takes away from the story to such a huge degree that i gave up. and i LOVE zero escape and infinity, i got to the point where those series influences started to show up and i was forced to stop playing bc the oosaka boss was so badly designed. you cant even change difficulty during a playthrough even though difficulty has no bearing on anything. terrible game
.......its in profile select. you can change the difficulty. all this time. .......thanks nl for reminding me this game exists. i may actually clear it
I'm surprised that Jon liked the story. I thought the game was an intense disappointment, easily one of my top 10 biggest gaming disappointments ever, and I've been playing games for more than 30 years. From a game design standpoint, the game is beyond dreadful. But even if it was a visual novel, it would just be average. The first segment in the demo, which is indeed very misleading, was the best part of the game. The rest of the game, beyond one or two decent (but predictable) moments, was an absolute drag. The story has some of the most plot convenience devices I've ever seen. Somehow, I still finished it, maybe due to buyer's remorse, but I wouldn't ever recommend it to anyone.
Ya'll were complaining and ripping on a 6 when talking about No Straight Roads and now your all cool with a 5? What the hell?! Personally a 5 is really harsh for what otherwise is a (very good) story heavy game that has some mediocre platforming elements in it.
Yeah the Gameplay is kinda bad and the Boss in the Snow Area Sucked 😅 But this game is actually one of my favorite games of the year and i am thinking about it and the characters alot. Very memorable, charming and great game. Even though the controls suck.
I think it was mentioned somewhere that the game had to have a T rating just because of the scene at the very beginning (the "death game" one w/ realistic looking ppl). I'm surprised it wasn't an E or E10+, those would have made a lot more sense, lol.
slight cursing too. People say "damn" and stuff, it also deals with with themes of death, brainwashing, cults and more. I'm halfway done through the game right now.
Best-Worst means that they don’t consider it a good game, but still managed to find some enjoyment in it. Which means that *none* of them could find any enjoyment in Balan Wonderworld.
*Don't sleep on it...this is a time to invest I recently just bought another property valued at over $10m. I wish I knew the right investment firm to invest with earlier, better late than never thought.*
Poor Jon having to be the third entry in a trilogy
Also, Zion’s theory of bad platforming being what makes it a horror game is brilliant haha
Gotta say, I'm loving the returning trend of you three doing stuff together. Don't get me wrong, the slew of solo vids are great in their own ways, but you three have a magical chemistry 👊
As the daughter of a scientist, I was disappointed by the outsourced platforming mechanics.
Games with iffy gameplay but good stories are always a hard sell, especially since a RUclips video could fulfill a ton of potential buyers.
Good gameplay can salvage bad story, but good story can NEVER salvage bad gameplay.
@@RustyMew Nope. Totally wrong, IMO. Entirely depends on the game's story/gameplay ratio, honestly. Persona 3's gameplay is condensed in an absolutely atrocious repetitive piece of garbage known as "Tartarus", yet people love that game to death because of the story. Couldn't stand it myself, but I was able to enjoy Persona 4 with its slightly less atrocious gameplay, all thanks to the story. There was enough of it to keep me engaged and it was good enough to keep me going. A visual novel with poor gameplay can also be definitely salvaged by a good story. The story/gameplay ratio in those games is so high I don't think they should even be called games, but people insist on doing it for some reason. Steins;Gate was a masterpiece, yet the only thing it had to call gameplay was clicking through dialogue and answering text messages. This game, though? A disappointment on both fronts. This game was made by the creators of Danganronpa, Zero Escape, Ever17 and Remember11. The "story" bar was much, much higher than this.
@@RustyMew not really, nmh as a whole and every swery game all have cult followings and many people rank them
among their favorite games of all time. while gameplay is important, story, atmosphere, aesthetic, etc can carry a game
World's End Club
i love this game
the main song (Go-Getter's Club theme) i listen to it a lot
Thanks for keeping the whole end in. For some reason the Nintendo Life end of video banter is always on my humour wavelength. Usually gets a satisfying chuckle out of me. Keep it up!
As a collaboration between the creators of Danganronpa and Zero Escape, this game was honestly a big letdown for me tbh. The art style is cute and the dialogue and characters are charming, but it’s clear that gameplay isn’t their forté sine it’s mainly what hampers this game. I honestly think it would’ve been far better if it was just a visual novel and not some clunky puzzle/platformer with tedious and frustrating gameplay. And the story also not being good enough to be able to slog through said tedious and frustrating gameplay.
Imagine if World's End Club retained the art of Take and storytelling of Uchikoshi and Kodaka, but the platforming was designed by Nintendo. That has potential to become among the best games of all-time...
0:02 Oh THIS track again! I think this has got to be Jon's favourite Smash track for sure.
World’s End Pub sounds like a fun game!
I liked playing World's End Club, mostly for the story. I wish the puzzles and platforming was better.
0:52 Do you mean: one of the _lovely_ people ?
In many ways, World's End Club is the opposite of New Super Mario Bros. U, as both games are platformers which debuted outside the Switch; the former has a lovely artstyle, intriguing story and memorable characters yet is lacking in gameplay with the floaty physics and awkward level design; the latter has excellent gameplay with its great controls, superb level design and fun extras/multiplayer modes, yet has a throwaway story and plain Mario presentation which some people don't seem to like.
It's quite amusing that the Dangonronpa/Zero Escape writers can make a thrilling story, yet can't seem to create captivating gameplay. Go figure.
The worlds end is actually my favorite of the cornetto trilogy.
…….I’ll see myself out now.
It’s tied with Hot Fuzz for me. I love Gary’s development by the end, not to mention Wright’s masterful filmmaking giving us beautiful editing and clever Easter eggs!
(Shaun of the Dead is a classic, but I’m just not much of a zombie fan.)
Replaying the part at 3:43 over and over gives me great pleasure.
one demo that almost completely misrepresented the main game was the demo for mystery case files 8.
I’ve loved this little series you three have done.
I played the demo for this, and I absolutely agree with all your criticisms 100%. I've been meaning to watch a commentary-free walkthrough of the game is I could see what happens to the characters, but even then the cel-shaded graphics still look like they were made by someone playing around in MikuMiku Dance rather than a professional company (although like you said it was originally an Apple Arcade release). I think the narrative would be better suited for a form of passive media, like the manga adaptation that was released (although the art style is completely different from Takegarou's so it doesn't have the same charm imo), and it might be best suited for an original anime. This video also perfectly underscores why game demos give me trust issues these days, and I remember the demo for Yo-Kai Watch bring pretty bad too
I was excited for this game, but was so disappointed
Both gameplay and story were underwhelming imo
This is actually my game of the year. I had such a good time going on this crazy journey with these characters. This game also proves that Uchikoshi and Kodaka are the kings of plot twists.
I absolutely loved Worlds End Club but I knew about the rest of the game and that’s what I enjoyed. I enjoyed the story but I agree the platforming wasn’t good.I loved the characters. It was nice to have a more positive tone in a game since I’m tired of darker toned stories.
I never thought I’d see a discussion of World’s End Club that references The Lord of the Rings this much lol.
Anyway, yeah, this game has merit in spite of not always being traditionally “fun.” I like the characters a fair amount and the biggest narrative flaw, to me, is that the world lacks the relatively clear rules of something like Zero Escape or Danganronpa, so when a character goes “Oh, I have this power I’ve never mentioned before!” it’s always a little bit “SORRY, YOU DID COULD DO WHAT???” lol.
Is the story really as good as Zero Escape like Jon said? I mean the first 2 games have probably my favorite stories ever, so saying that it would be as good as it if it had better gameplay are major words, like I expect it to be crazy and mindblowing then.
I don't think the story is as good as any Zero Escape game. If you haven't played AI: The Somnium Files, that is an Uchikoshi game that has a great story (still not as good as 999, but really good nonetheless, in my opinion at least).
it doesnt hold a candle to infinity or ze, or even to ai. zero time dilemma has a muuuuch better story than worlds end club lol. towards the end (...i think. i couldnt finish the game. play on easy difficulty pls) they bring in plot points that feel very zero escape-y. the whole fun of uchikoshis games is guessing the plot points, worlds end club completely fails in that regard
No, I definitely think John was overselling it. It's the best part of the game, but I don't think I'd really give it anything above a 7/10. For all it's faults, I found ZTD's narrative a good deal better if that puts it into perspective.
I sure do love good bad things!
This series was really cool! Thanks guys! :D
"world's end pub" killed me lol
12:20 a spade of Hingdom Karts amongst all these 'clubs' should balance out these card-games for our diamond of a friend Mr. Nicely-Nicely Jonson here.
I think my best worst game is Hello Neighbor, because my kids (five year old son especially) saw it on RUclips and wanted to play, and knowing its reputation I still picked it up and we have a blast playing it. They like just goofing around with it more than seriously playing, and the loose (to say the least) physics just make it a hoot. It may be a rubbish game, but rubbish or not it’s been a lot of fun playing it with them.
Wow I actually guessed the game from the thumbnail somehow.
"Shadow Man Remastered" release date is now on Nintendo E-Shop
I ended up liking this game a lot, but I pretty much agree with Jon. I'd give the first 2/3 of the game like, a 6/10. It wasn't amazing but I was starting to like the characters and enjoy it for what it was: a cute little adventure with enjoyable enough characters. There was one pretty decent twist that caught me off guard but nothing else much in the story department.
That last 1/3 of the game though... holy crap. Twist after twist. It was the final part of the game that was added in the Switch release (and also updated on Apple Arcade the same day). It brought everything together. I had played the entire game in 1 sitting somehow (2pm to 7am lol), and by the time these twists were being thrown at me they were blowing my mind. The last 3rd of the game carried so hard that I raised my score from a 6/10 to an 8/10.
It's a really hard game to actually recommend to people because of the myriad of problems it has in the gameplay department, and especially when I'm really only recommending it for the final 3rd of the game which comes after an underwhelming (albeit somewhat creative) 10 hour long slog that is the first 2/3rds, but damn, if you like the type of stories Kodaka and Uchikoshi tell, it's pretty damn good by the end.
I like the demo, but was aware of what happened after. The graphs are good, but agree that the platforming can be tedious at time.
But my main complain is more on the title, I can think of 4 games on the switch with "World end" in the title:
- World End Club
- The World Ends with You
- Worldend Syndroms
- Our World is Ended
And there are probably many more :D
I'm glad for this video, because as someone who adores Danganronpa, and for whom 999 is one of my absolute top favorite games, I'd heard AWESOME things about WEC--that I realized quickly after buying were only the first chapter. The weird platforming and tonal hard-shift had frustrated me and made me drop it, but I'm curious to get back in with Jon's recommendation
please make a video about zero escape, this series doesn't get enough recognition even though it's really good.
Amazing new series everyone 🔥❤️
What’s the Kirby game at the start called?
For real this game is super charming.
I remember playing the demo in may and i never bought the game i should do that
They also tried platforming in Danganronpa V3 and it was also bad. I hope they finally leave that behind.
3:43 The most extreme w-w-w-w-w-what I have heard
I love World’s End Club. The gameplay is simplistic but the story is where it’s strong. I love the voice acting on the Japanese version. It has weird boss fights that are unique. Music is amazing.
"We gave this a 5 out of 10 which means its average."
A minute of looking at average scores on Nintendo Life will confirm that a 5/10 means it's one of the worst games ever made.
More like it’s one of the worst games they’ve reviewed, and they try to only review games that are at least decent.
I pre-ordered World's End Club and by the time the reviews dropped, it was too late to cancel. So I played it anyway and more or less came to the exact same conclusion as Jon. It was far from perfect, but there was still a good amount to enjoy and didn't regret my time with it.
I completely agree that it's gotten kind of 'boring' that everyone just plays 8/10 and above games.
i liked World's End Club. well, the story was easy to follow and doesn't get complex like other story games. the platforming parts of the game is the worst parts
Loved the game it was somewhat basic but I loved it the same
I hope Alex hasn't played Professor Layton vs Phoenix Wright: Ace Attorney.
That game is great XD
Worlds Ends Club is better than a 5 in my opinion. I think it deserves a 7 as the game has a good art style and gameplay.
Good art style, sure, but gameplay? HELL NAH.
I loved this game, even with all its faults. I ended up enjoying it more than AI: The Somnium Files, the other Uchikoshi game on Switch. (I also liked it, just liked WEC more).
No Balan Wonderland and no GTA trilogy?!?! There's obviously a definition issue with what game excels at being the worst... Aka best at being the worst game
I've been playing Balan Wonderworld lately. And I'm enjoying it. And now everyone hates me for saying that.
@@CharginChuck I hate you for enjoying a game, GRRRRRRRRRR!😡
@@CharginChuck I’m with you Balan in not a bad game. I Enjoyed it is a average platformer vary pretty, but average. If it hadn’t been for the hype it wouldn’t be so hated.
@@amirgarcia547 remember, this is the internet.
Bought this game cause I just felt like buying a game with out doing any research beforehand. Forcing my self to finish a shit game was a bit of a nostalgic experience. Not good one per say but nostalgic
I wanted to get it after playing the demo and some friends told me that the first chapter is the best part of the game and everything else is crap so i just looked up a lets play and they where right.
the gameplay takes away from the story to such a huge degree that i gave up. and i LOVE zero escape and infinity, i got to the point where those series influences started to show up and i was forced to stop playing bc the oosaka boss was so badly designed. you cant even change difficulty during a playthrough even though difficulty has no bearing on anything. terrible game
.......its in profile select. you can change the difficulty. all this time. .......thanks nl for reminding me this game exists. i may actually clear it
3:43
I'm surprised that Jon liked the story. I thought the game was an intense disappointment, easily one of my top 10 biggest gaming disappointments ever, and I've been playing games for more than 30 years. From a game design standpoint, the game is beyond dreadful. But even if it was a visual novel, it would just be average. The first segment in the demo, which is indeed very misleading, was the best part of the game. The rest of the game, beyond one or two decent (but predictable) moments, was an absolute drag. The story has some of the most plot convenience devices I've ever seen. Somehow, I still finished it, maybe due to buyer's remorse, but I wouldn't ever recommend it to anyone.
Ya'll were complaining and ripping on a 6 when talking about No Straight Roads and now your all cool with a 5? What the hell?! Personally a 5 is really harsh for what otherwise is a (very good) story heavy game that has some mediocre platforming elements in it.
Yeah the Gameplay is kinda bad and the Boss in the Snow Area Sucked 😅
But this game is actually one of my favorite games of the year and i am thinking about it and the characters alot.
Very memorable, charming and great game. Even though the controls suck.
Been waiting for this
I love how you're still trying to frame this game as worthwhile. Unless you're a 10 yr old girl it's a bit no. Love your vids tho
Jon: :The final of the Trilogy
Me: Crud, I missed two! Hang on, be right back...
(Joking, I watched this first. Lol)
only joh best switch game.
Hey everyone, Jon from NintendoLife is here!
Hi, Jon!
Question, how does this be T rated?
I think it was mentioned somewhere that the game had to have a T rating just because of the scene at the very beginning (the "death game" one w/ realistic looking ppl). I'm surprised it wasn't an E or E10+, those would have made a lot more sense, lol.
@@SkySolo0 only that?
slight cursing too. People say "damn" and stuff, it also deals with with themes of death, brainwashing, cults and more. I'm halfway done through the game right now.
💜
The fact that no one voted for balan wonderland surprised me lol
Because Arzest is to blame.
@@KOOPAS1234 arzest?
Looked it up. It's the company who made the game
Not to mention, they also made games like Yoshi's New Island and Hey! PIKMIN, so that's not surprising to say the least.
Best-Worst means that they don’t consider it a good game, but still managed to find some enjoyment in it.
Which means that *none* of them could find any enjoyment in Balan Wonderworld.
*Don't sleep on it...this is a time to invest I recently just bought another property valued at over $10m. I wish I knew the right investment firm to invest with earlier, better late than never thought.*
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@Lucrecia Aguirre I heard that his strategies are really good
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