Clearly the most important tech to research is the Internet. It allows you to watch RUclips tutorials like these, which will improve your performance on ALL future Civ 5 games!
This is obviously the best "ideal" path and I cant argue with that..... but there are times you may need to get a some techs earlier than you normally would 1. Sailing/Optics: If you are playing in a non pangea/all land map and need water access to meet other civs, city-states and potentially locate natural wonders & ruins you may need to get these earlier than normal. Even on a pangea map you may not have easy access for your scouts to move around the map so embarkment may be needed. Besides, getting the extra trade route from sailing alone is really beneficial early game. 2. Construction: If you are having major barbarian issues or another civ near you is being aggressive you may really need composite bowmen earlier than you normally would just to defend yourself adequately.
I been having a hard time getting ahead even in king difficulty. I used to go mining>pot>writing. I've switched up to pot>mine>writing on a whim and shifting my priority to food earlier and its been a breeze.
for late game culture victory, i like to grab computers so i can snag the great firewall. the tourism boost from the internet can be so huge, i gotta go out it my way to counterpick. sucks that the internet and computers are literally on opposite ends of the tree.
I was concerned about my tech lineup for a while, because I was prioritizing culture. Turns out I was accidentally prioritizing science right along with it….
I recently beat the game on level 6 with spain extremely easily my sicence at the end was 1600/turn. some of the AIs didn't even get into the modern era by the time I won through cultural victory (I play on epic for 750 turns) and won at around turn 550
What about games like culture or diplomacy or civs who lean hard on other styles of play like the netherlands? still hard focus science or keep it as secondary?
is this standard speed? on quick speed deity level you should generally be able to go to space between turns 170 and 185 (or sometimes around 200-s if your land is really garbage) - so usually if you play efficiently you are going to space around years 1770-1870s which is hilarious given the actual history timings
You do not get reduced tech cost from entering the next era, not sure where you're getting that from, maybe its a pre-BNW thing? Or the reduced tech cost from other civilizations researching a tech?
Yikes - really? I must be showing my age as an early Civ v player then! Thankfully it doesn’t take away from the rest of the video or the tech order I recommend.
@@JumboPixel yeah 100%. I've only been playing since BNW so not sure if its from before then, or something else. I don't actually agree with a lot of your tech path recommendations, I think you're over prioritizing science compared to production. I think if you prioritized production higher you'd find you end up building your uni's almost as quickly but also get though all of your important buildings enabling you to get things like hermitage for more culture and a quicker rationalism, and grand temple for more faith purchased great scientists resulting in more total science by the time the game ends
I like your analysis, and I do have a personal bias towards science - only because it’s the gateway to all other things. Your point about production is well taken. But, in conjunction with my other science through growth video, I still believe a high food, high science strat works in the long run. More growth = more citizens = more specialists and workable tiles (which in turn leads to better production).
@@JumboPixel I agree food is more important than production, but we're just going to have to agree to disagree about production and science. Appreciate you not deleting the (hopefully constructive) criticism
When I set up to record the footage for these videos I sometimes use advanced settings to start games in different eras or at different speeds - allows me to ‘jump around’ eras more easily. In this case it’s probably the game speed (slower than usual).
Straight away (before shrine?) - it’s not a terrible idea! But two things: - a very very early library doesn’t provide much science because it’s science output is tied to city population - the early pantheon benefits can be much stronger than a library
SCIEEEENCE!
Hey channel member! 👋
Yeah, science, bitch !
it's nice to see people still making videos about civ 5 in 2021! i find civ 6 unplayable so it's nice.
Yeah I know it’s a pretty old game now, huh!
It’s unplayable
I still play civ 2 too xD
@@ivblizzard3616 1st CIV in VGA ftw
@@ivblizzard3616 I went to 5 from 2 just a few weeks ago, 6 looks too ugly for me :)
Clearly the most important tech to research is the Internet. It allows you to watch RUclips tutorials like these, which will improve your performance on ALL future Civ 5 games!
Oh that's the real meta play!
This is obviously the best "ideal" path and I cant argue with that..... but there are times you may need to get a some techs earlier than you normally would
1. Sailing/Optics: If you are playing in a non pangea/all land map and need water access to meet other civs, city-states and potentially locate natural wonders & ruins you may need to get these earlier than normal. Even on a pangea map you may not have easy access for your scouts to move around the map so embarkment may be needed. Besides, getting the extra trade route from sailing alone is really beneficial early game.
2. Construction: If you are having major barbarian issues or another civ near you is being aggressive you may really need composite bowmen earlier than you normally would just to defend yourself adequately.
I been having a hard time getting ahead even in king difficulty. I used to go mining>pot>writing. I've switched up to pot>mine>writing on a whim and shifting my priority to food earlier and its been a breeze.
Loving these guides. Do you think you can do a culture/tourism one in the near future?
Looks like the people have spoken! Happy to work on that - keep an eye out early next month 🙂
The only think you need to know about tourism is that it is a waste of time
Super helpful! Thanks so much! I was looking for a quick and easy way to move through the tech tree, and this was just I what I needed.
Brilliant! Thanks for watching :)
for late game culture victory, i like to grab computers so i can snag the great firewall. the tourism boost from the internet can be so huge, i gotta go out it my way to counterpick. sucks that the internet and computers are literally on opposite ends of the tree.
I was concerned about my tech lineup for a while, because I was prioritizing culture. Turns out I was accidentally prioritizing science right along with it….
Ah yes, beautiful science
Science powers the war stick, after all!
Learn something new every video 🤣👍
😇😇😇
I recently beat the game on level 6 with spain extremely easily my sicence at the end was 1600/turn. some of the AIs didn't even get into the modern era by the time I won through cultural victory (I play on epic for 750 turns) and won at around turn 550
A wonderful and useful science guide, not that I'm good enough to play on deity however.
These tips will work at any level, and might just get you up to deity one day!
BEST VID FOR SCIENCE + 1 SUB. THX
dude i fucking love your accent
Do you have let's play games where you play on deity?
well easy to tell but they invide my ass waaay back in medieval ages :)
You mentioned "Rationalism" - is there a social policy order that needs to work with this tech path?
You only really need to adopt Rationalism. It's not even necessary to go further in it. Take order or freedom as ideology for a science win.
What about games like culture or diplomacy or civs who lean hard on other styles of play like the netherlands? still hard focus science or keep it as secondary?
Oh yes, FEED ME!
😂
Ayyyy
is this standard speed?
on quick speed deity level you should generally be able to go to space between turns 170 and 185 (or sometimes around 200-s if your land is really garbage) - so usually if you play efficiently you are going to space around years 1770-1870s which is hilarious given the actual history timings
Jules Verne was right all along?
Does work for multiplayers games
You do not get reduced tech cost from entering the next era, not sure where you're getting that from, maybe its a pre-BNW thing? Or the reduced tech cost from other civilizations researching a tech?
Yikes - really? I must be showing my age as an early Civ v player then! Thankfully it doesn’t take away from the rest of the video or the tech order I recommend.
@@JumboPixel yeah 100%. I've only been playing since BNW so not sure if its from before then, or something else. I don't actually agree with a lot of your tech path recommendations, I think you're over prioritizing science compared to production. I think if you prioritized production higher you'd find you end up building your uni's almost as quickly but also get though all of your important buildings enabling you to get things like hermitage for more culture and a quicker rationalism, and grand temple for more faith purchased great scientists resulting in more total science by the time the game ends
I like your analysis, and I do have a personal bias towards science - only because it’s the gateway to all other things.
Your point about production is well taken. But, in conjunction with my other science through growth video, I still believe a high food, high science strat works in the long run. More growth = more citizens = more specialists and workable tiles (which in turn leads to better production).
@@JumboPixel I agree food is more important than production, but we're just going to have to agree to disagree about production and science. Appreciate you not deleting the (hopefully constructive) criticism
You do, however, unlock rationalism by entering the renaissance era, which can be very important if you are making good progress in your policies.
I accidentally disliked. I fixed that faster that I could gasp lol. Thanks for the good solid content.
How are you at turn 327 but year 2047?
When I set up to record the footage for these videos I sometimes use advanced settings to start games in different eras or at different speeds - allows me to ‘jump around’ eras more easily.
In this case it’s probably the game speed (slower than usual).
Ah I see, nice video, not many people making civ v vids any more, cool stuff
2 years late, :( early war aggression?
Why not just go for writing
Straight away (before shrine?) - it’s not a terrible idea! But two things:
- a very very early library doesn’t provide much science because it’s science output is tied to city population
- the early pantheon benefits can be much stronger than a library
naaaah
Maaaaaate
Civ 6 is the new one not 5 silly billy how have u not noticed civ 5s 1990 graphics
Hahaha! I must be stuck in the nineties