FumeFX 6 NodeWorks Introduction

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  • Опубликовано: 16 сен 2024
  • FumeFX 6 NodeWorks is a node based editor that allows artists to create particles, cloth, rigid body dynamics, soft body dynamics, fracture geometry, generate custom voxel based fields, directly apply sources and collision objects to FumeFX simulation and to access each voxel data for complete simulation control.
    In this video we will explain NodeWorks very basics with a simple particle system setup.

Комментарии • 5

  • @minimalfun
    @minimalfun 2 года назад +2

    Is this basically like Thinking Particles ? I hope it is, and it d be superb to have this inside C4D to have a whole new Particles system, instead of that archaic, 15 years old, TP system.

    • @spider853
      @spider853 2 года назад +1

      Looks like TP but the flow is a bit weirder I think? At least how the particles are connected, but I guess connecting the part out to header of next operator isn't that bad?
      I hope there is also a memory operator like in TP, nice they have the channel one 👍

    • @minimalfun
      @minimalfun 2 года назад +1

      @@spider853 Exactly, It has groups and channels, it feels like TP and I hope it is, it d be much easer to learn for someone like me ;)

  • @art_means_artificial
    @art_means_artificial 2 года назад +3

    for c4d please

    • @minimalfun
      @minimalfun 2 года назад

      Preach! They said they are working on it, but boy, I can't wait.