Making Of ICONOCLASTS Videogame: Joakim Sandberg Interviewed
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- Опубликовано: 30 сен 2024
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I visited Joakim "Konjak" Sandberg in Sweden, to talk about the development of his upcoming game ICONOCLASTS - which he worked on for seven years, entirely on his own.
Behind the scenes info: www.on-doubt.co...
#ondoubt publishes videography portraits with creative minds of all fields. Support it by subscribing to this channel, or at / on_doubt
Thanks to all project patrons: Adam Nogueira Hadar, Matthias Glöckner, Leafthief, Siolo Thompson, Ted Lemon, Black Heart Press, Lukas Kalmar, Philippa Shepley Annamaria Kowalsky, Dean Jürges, Phil Dougherty - and my parents: Leo & Angelika Bazant-Hegemark.
Well Sandberg, you succeeded. And we can't wait for your future projects. Thanks for birthing this game.
Why did you wait 7 years to release your game? Watching the trailer from 2011, what took so much time to finish?
The game took seven years to finish - it was done by one person, Konjak, on his own: he did all programming, tools, art, animation, level design, sound design, music composition, world and lore building, character design.
This takes a while.
@@OnDoubt Incredible.
"So...I care more about narrative and game mechanics than I do art."
**Makes a fucking visual masterpiece**
If you can afford it, buy 2 copies! This guy deserves the support... I've spent countless hours with all of his free releases, I'm glad to be able to pay for a full release now! Noitu love 2 was awesome and should have cost more. Awesome game
I totally hear you. Just couple more days - looking foward to it!!
Just played Iconoclasts again and wow...the story and characters are so well written. If you like Metroidvanias and you haven't played Iconoclasts then you really should!
5:40 Joakim tries his best to avoid talking about the injury, but he keeps gesturing toward his arm in the process XD
Wow, seven years!, that's admirable, I've created some games alone, and for me it is very difficult to stay focused on the same project for a year, so I can not even imagine what it means to be with the same project for seven years, it has to be hard. Just for that, everyone should play this game when it's finished.
+Miguel Angel Totally crazy, yes. Quite a long-term motivation! For what it's worth, Joakim also talked very openly about the downsides of his dedication, and how he encourages people to focus their social lives - by having weekends off etc.
I'll release those parts in the podcast!
Really impressive work he does. It's crazy to spend such a long time working on something, and having to worry if what you like yourself is also what the people will like.
I have been a fan of his work since I played Noitu Love 2 and Legend of Princess. I'm excited for Iconoclasts and having seen the gameplay from the trailers, I don't think it could disappoint me.
+Anton Klinger I also met Stephan Hövelbrinks in Berlin, last year - he's the sole developer behind "Death Trash" (this channel also hosts a 30min documentary on him).
He's been developing the tools now for over two years, and only recently started to produce the actual content. Crazy!
Extremely impressive to me, these individuals.
Konjak gets ALL the cookies. This fucker is awesome.
+TAPETRVETVBE haha.. that's the spirit!
I've been thoroughly enjoying these interviews, great work! In my opinion, Sandberg definitely succeeded in his ambitions with the game.
I loved it! The narrative certainly caught me off guard with its increasingly serious and darker tone.
Also, it's funny to hear him say that the visuals are not prioritized as much as the mechanics and writing when the art and animation is so gorgeous. Quit hogging all the talent!
Thanks!! The channel is slowly coming together. :)
Did you watch the clip of Stephan Hövelbrinks, the dev behind the amazing Death Trash? He's another one of these "solo devs" that I admire so much: ruclips.net/video/ljOY9_edzdEg/видео.htmla
The editing is way slower than I'd do it now, but I didn't have my today's experience back then.
Anyway - thanks for tuning in!
JOAKIM I DEMAND YOU TO MAKE A WAY FOR ROYAL TO LIVE GRRRRRRR
I resonate well with this man. I wish to be able to create a game as great as Iconoclasts soon in my life.
So now that the game is out *HOLY SHIT IT’S AWESOME*
Glad you found your way here then :)
Dude, you deserve to be successful.
Thanks for sharing your creative process!
You’re amazing man! Inspirational at the very least.
+Good kids save RUclips this account is not by Joakim - but he's listed under my "Featured Channels", as "konjakonjak". Also, he's on Twitter as twitter.com/konjak
But glad you liked the video!
I remember playing Iconoclasts in 2012. It was my final year of highschool(in South Africa). I was taking software dev as an elective. I found the story and the effort that had gone in to the game to be inspiring. I didn't realise it was being made by one person.
Right? Rather impressive, that little fact :))
I fell completely in love with this game. I just had to see what happens next, I had to see what the characters would do next. It was a very, very great game. Made my top ten
Thanks Will!
I only heard about this game and this guy a little while ago, and man, I wish I would have knew about him sooner. Iconoclasts already has my money and then some, Metroidvania games are one of my all time favorites, and this one seems so promising. I played the alpha and it's good on it's own, the full release only looks so much more promising. So many good games coming out this year and this is DEFINITELY one of them!
Admiral Pantsu play his other games they are pretty good!
+Victor Marcelo I second that!
Well now I can't wait for the game. Thankfully it comes out in a few weeks.
Thanks for these videos ❤️
+Waves- I can't wait for the game either!! I played the free demo last year (konjak would say it's hopelessly outdated though), and it's available still on his website :))
Sustaining yourself doing something you enjoy is already being rich my friend. Don't forget that. Can always do more, try harder later, but being self-sufficient is plenty good for anyone.
Awesome game, just finished it a few hours ago :-). Try it people!!! 👍🏻
I saw his games way back and wanted to do the same. but Idk why i stop 4 years ago. Maybe gonna try again.
+Queboon Red we can only win the challenges we stay in the ring for :)
What other games except for Iconoclast should I play?
This is one of the best developer interviews I have ever seen. Short, to the point, inspiring, and minus the interviewers interruptions. I absolutely loved Iconoclast and look forward to the next title the developer is currently working on.
Thank you! It means a lot to me. :)
It's a fucking crime just how much this game was overlooked, even by indie standards. I really hope the switch release catches a whole lot more attention. Nintendo fans seem to especially like these kinds of games, too.
We hear you. Loud and clear.
So excited for this game! you can tell its a work of pasion.
+Kudan indeed! Check out Joakim's channel here on RUclips - plus there's background info on how I met him: www.on-doubt.com/behind-scenes-interviewing-joakim-sandberg-iconoclasts/
Wow , i played it after so many years & felt its such underrated game, everyone talks about hollow knights but this something that can gets head to head with hollow knights
I hope he can make a second iconoclasts game for the vita
I like iconoclasts bro its amazing I like it and the character!! Like it its very cool!!!!!!!!!!!!!!
I cried at the end of iconoclasts
Thank you for this game, I've been in a rut playing nothing but online games but getting sucked into Iconoclast has been absolutely wonderful.
+Sir Xela to get in touch with Joakim, the best thing is twitter.com/konjak - but I do think that it also required some serious not-getting-sucked-into online playing for him as well! :)
I love Wonderboy in monster land, I can see it's inspiration. Thank you for the linux support, can't wait to play
BEAUTIFUL GAME
The ending faltered, but I often return to the fate of Royal and its ludo-narrative consonance.
7 years of hard work and an amazing game. One of my favourite PC games. Still playing it (hard mode) and loving it. And...oh and as a linux player, thank you !!
Congratulations on your big release coming soon! You have definitely inspired many of us!!
До сих пор в голове не укладывается как один человек сделал Иконокласт. Как можно написать ОСт и при этом такой красивейший пиксель арт. При этом понимать что-то в геймдизайне и слепить всё это в работающую игру. ОДИН!!! Просто жуть. Спасибо за отличную игру. Надеюсь когда-нибудь увижу продолжение. Любимейшая игра у меня в 2018 году.
I love your work, joakim.
Pure Love
6:59 amen
i love iconoclast, i just wished it was less sad, and had more guns.
Well I can see how how much love between the interview and the game transcend each other. However, when it comes to themes, I'd say the game is none too subtle about it when it gets uncomfortably focused on religious themes.
I cant wait for this looks amazing two more days baby
+Danny Lopez haha.. totally. Countdown's ticking!
I know man i love these type of games im having a blast with steam world dig 2 at the moment
dude i bought ur game its great and u seem like a cool guy.. i love the game it has a great blend of action and places where u have to think.. and also the story is funny!! as soon as i saw the trailer i was like im buying that
Great interview!
+Play OUTBUDDIES thanks! It was my pleasure :)
I wish he did a qna becuase I got so many questions!
(Spoiler warning)
I just want to know is royal really dead??? He can't be right? Please tell me he was able to breath with his magic and landed back to earth?!
If he is still alive then he's in a state of probably constant dying and reviving given the environment he was left in.