I just used the price of a normal Outcast Leader. Somewhere I read that if you used a dramatic personae and there's no price, you use the standard leader price I believe.
Ferocity or maybe spring up on a high value fighter such as this would be a must. Even over psychic disciplines. In early game your power is good enough all on its own to shred most enemies, the survivability is pretty close to perfect so all you need to do is get there- something that works a lot better when pins dont cost half your turn or stop you from charging.
For this list you have a Plasma Gun on your Outcast Champion 1 but from what i see a Plasma Gun is Rare (9) in the Trading Post. I've seen a few people do this so i feel like I'm missing something. Can't you only take up to Rarity 8?
Good vid, was thinking that this would be a good gang to use any of the rogue trader minis from kill team or blackstone fortress as your fallen noble leader. 🤔 the rogue trader kill team box would be perfect since it has a decent variety of minis you could use as your champions and gangers.
i can recomend the stargrave special minies (i think you can get them as print templates or in metal). the Rogue trader minies look a bit too clean for the underhive. Then again, they look awsome...
Thanks fort these outcast videos. As a new player they're really helpful. I'm a little confused as to why many of your starting lists are at 1400 credits. It seems that the standard is 1000. Any particular reason for this?
@@CommanderCheapSkate oh of course, it seems do obvious now. Do you reckon you could remove the vehicles from most of these gangs to get down to 1000 credits and still have something decent? Or does a gang with vehicles require a completely different approach?
Awesome thank you! Really stocked to play this gang, it’s my first outing as a non-house gang and I’ve been watching all your delegation gang vids to try and pick one
Thanks for the vid. your the only one really covering outcasts. this gang is intricate. a lot to take in.
Indeed. They're are so many options, which I love. Brings a lot of diversity to the game!
Whew, not much in the delegation but they def unlock some hardcore equipment. That dual-mastercrafted-laspistol guy is really interesting.
Indeed, super powerful!
Hail all
Hail!
Where do you find the cost of the Rebel Lord? Book and Page please.
I just used the price of a normal Outcast Leader. Somewhere I read that if you used a dramatic personae and there's no price, you use the standard leader price I believe.
The errata document on the GW site has the price for all the delegations with a single mini now. It's a lot more expensive
Ferocity or maybe spring up on a high value fighter such as this would be a must. Even over psychic disciplines. In early game your power is good enough all on its own to shred most enemies, the survivability is pretty close to perfect so all you need to do is get there- something that works a lot better when pins dont cost half your turn or stop you from charging.
Good point! I like that idea!
For this list you have a Plasma Gun on your Outcast Champion 1 but from what i see a Plasma Gun is Rare (9) in the Trading Post. I've seen a few people do this so i feel like I'm missing something. Can't you only take up to Rarity 8?
Good vid, was thinking that this would be a good gang to use any of the rogue trader minis from kill team or blackstone fortress as your fallen noble leader. 🤔 the rogue trader kill team box would be perfect since it has a decent variety of minis you could use as your champions and gangers.
I completely agree! The Starjammers would be the best one in my opinion!
i can recomend the stargrave special minies (i think you can get them as print templates or in metal). the Rogue trader minies look a bit too clean for the underhive. Then again, they look awsome...
Thanks fort these outcast videos. As a new player they're really helpful.
I'm a little confused as to why many of your starting lists are at 1400 credits. It seems that the standard is 1000. Any particular reason for this?
It's for the Ash Wastes campaign. You get an extra 400 credits for vehicles and mounted fighters.😎
@@CommanderCheapSkate oh of course, it seems do obvious now. Do you reckon you could remove the vehicles from most of these gangs to get down to 1000 credits and still have something decent? Or does a gang with vehicles require a completely different approach?
@Rob Knight a little of both I'm afraid. You could just remove the vehicles and mounts and they would still work 😎
What book is the rebel lord and fallen house option in? I’ve got the Book of the Outcast in front of me and I can’t find it😂
Is it the Book of Judgment?
@@booousername that is correct.
Awesome thank you! Really stocked to play this gang, it’s my first outing as a non-house gang and I’ve been watching all your delegation gang vids to try and pick one
@@booousername thank you very much. I'm glad the info I provided helped. Good luck on your campaign!
Can anyone tell me what book the Reable lord is in ?
Book of Judgement or House of Iron