Hey Kan, Locomotive Engineer here thought I would answer some of your many questions - rail is rarely perfect and it does get wobbly sometimes and can tip over cars if your not carefull -The line we run on mainly follows the nearby rivers so it does curve quite a bit - we have pickup trucks that can ride on the rail and scan it for various defects -there are a few inches of tolerance for shifted rail but derails do happen because of this and it is pretty easy to fix with the right machines - there is matanance all of the time, at my railroad we replace the ties every 5-7 years. Rail can last for a very long time as long as it's maintained ( we have rail from like 1920 still in service) - there can be washouts from rain but the large ballast (gravel) does prevent it from happening too often -there are problems with the hot and cold weather, the sun can warm the rail to a point we're it can kink and fall over and the cold can make it brittle and suspectable to cracks - we do only use sand for traction on hills and such (salt bags usually in the cab for walkways and such) Love the video like always keep up the good work
as far back as 1920 pff, I’ve scene one from the 1890s, though it wasn’t part of an actual rail network, it was just part of a demonstration piece of track
FIRST-Move the rails closer to the pond so they all go in. The reason I say this is the mill actually makes two different types of wood products, but it will only make the second kind if the first one is full, then it will start to make the second kind of lumber. Keep a close eye on how much is in the pond. If the pond is full of wood delivering more won't net you any exp or cash. Your goal should be to fill up the pond and keep it as full as possible so that the mill will make the second type of lumber and start delivering the second type of lumber so you can start to make bank.
The pond can fit 100 logs, so you should do one run with 16 cars (each car carries 6 logs), offload and then keep doing lumber runs to the depot until the pool runs out of logs.
As a retiree and railfan/model railroader of many decades I'm enjoying these vids and getting a good laugh. At my age the near vision is at the point I can no longer enjoy model railroading, more frustrating than fun, so I get my rail fun from video games. Just might try this one.
Your questions on civil engineering of railroads are remarkably on point. One of the reasons the railroad is laid on crushed rock (ballast) is for drainage. Rain is supposed to drain through the rock quickly so that it does not freeze and heave the rails or puddle and encourage slumping. In the era this game is set, it was common to build poorer quality railroads with track laid on questionable beds of sand or ashes/cinders (by product of steam locomotives). Old ballast that accumulates dirt and these poor quality alternatives cause the rail to come out of alignment sooner. A track worker would be part of a section gang. The railroad would pay about three full time positions for every 10 miles or so depending on required track quality and those three guys would have different jobs depending on the season but the purpose of their employment would be keeping the track aligned and on grade. Just like in the game, it is really easy in real life to eyeball down a length of track to see if it is straight. Modern railroads survey with lasers. While it is faster and fewer people are required, the old methods can build just as straight a railroad. One guy would squat by the rail and sight down it. A second guy would drag his tamping bar along the rail until the guy sighting the line would tell him to stop. The guy with the iron bar would then heave the rail one way or another to straighten it or would jack the rail if it had sunk or tamp it if it had risen.
As others have said, sand only, no salt. The sand is kept on top of the locomotive’s boiler to keep it hot and completely dry. You would think frozen rail would be a big issue but the real problem is fallen leaves on the rail. Autumn is a much harder season for wheel and rail damage as well as difficult train handling than winter.
One other thing that will help you as you play this game: The physics in this game are really good. If you can, a long shallow grade is usually better than a flat railroad followed by a steep slope. A curve on a grade is equal to making the grade steeper so keeping your grades on straight track will help your trains climb hills. If you have to put a curve on a grade, make it steeper on straight sections and shallower on the curves.
I am a track maintainer for the UK (I fix track) and I volunteer on a railway. I can guarantee that the tracks are never fully straight. There is little dips and twists here and there. But because of the bogies on the coaches you won't notice it as much
4:20 if you run engines at full throttle, you burn through wood faster. I usually get up to speed and then hold the throttle at about 10% depending on how heavy the load i'm hauling is. if its a fully loaded 12 car train and im going up a grade, then I open it up more, but usually I keep it down to about 10-20% when i'm just cruising.
Track maintenance heavily depends on location. I don't know much about rails in snowy/icy areas, but down here in Albuquerque, New Mexico, we live on a bed of magma. So tracks have to have high tolerances and aren't very straight, and maintenance is much harder. The crews are working 40 hour weeks and walking miles to keep the tracks where they should be. Over here the track moves so much that crews have to be trained to hammer in spikes manually, as they come out often. Rain doesn't do much to the tracks, except for 3% grades or higher. The crews do put sand on the rails, not salt, as salt is extremely corrosive to steel and can completely destroy rails and wheels. The heat and rain here in New Mexico is really taxing on the tracks, as it warps them to the point where it's very common to see random piles of rail and ties on the side of the track. I hope this is what y'all were looking for!
Snow is basically frozen rain, and that is a problem when it melts, because it melts right on top of the rails. Plus the whole practice with using a snowplow.
My dad has started working for the railroad so he’s taught me a lot about it. Rain is a huge factor when it comes to keeping the track strait because it will washout the ballast. Also They have a range they create the tracks length at that leaves space for the tracks to expand and contract when it gets really cold or hot because the metal does expand and stuff. Also there aren’t any companies that do little track repairs if needed. It’s a business though that my dad might start of his own because it is sooo useful to any track owners
Yeah, you're losing a lot of resource since the rails are too far from the drop-offs. You need to move them closer, close enough that you can walk from the flatcar to the edge of the station, same with the sawmill. You know it's good when the edge of the railroad's tie (the wood) is almost touching the base of whatever drop-off points you have.
Fun fact: when the Yosemite railroad used to haul log cara the bottom logs were chained and secured and the top log was placed on top of the chains. The weight of the top log would tension the chains further securing the logs
You two need to build the parallel track line then bring in a couple others (tell them it's a race) then give them the handcart for an engine. Seriously though a 2v2 race sounds fun on this. Probably too early for it now but I'm definitely looking forward to it
I am saddened by the derailments, mainly because it does not cruise off the lines and into the grass. rather than folding over itself. I do have to say those back cars do look like a derailment. Thanks for the content Kan.
I remember seeing some old film footage of a log train in my country running downhill to the sawmill. The brakeman would ride on top of the logs when he wasn't running alongside the train to operate the brakes.
Tracks IRL are absolutely not perfectly straight, especially older branch lines. I don't know how feasible it is in northern US / Canada (I'm from Germany so idk), but if you find an old, abandoned line, walk the tracks a few kilometers and watch how wavy and uneven "straights" can be!
To answer your question on track maintenance: Track maintenance happens very often and typically occurs when there is a break in rail traffic Rust is not a big issue and any rust on the top of the rail gets polished off. That's how you can tell if tracks get used often or not
A quick suggestion, add a passing loop, look that up on Wikipedia, at about the midpoint between the logging camp and the sawmill, then you can run two trains and pass there. Also quick notes on railway track maintenance: railway tracks (usually) don't use sand as ballast, they use a decently coarse grade of rocks known as ballast to keep the tracks in place, which also reduces how much the track shifts, it also helps a little with drainage. As for heat, tracks often have expansion joints at each track joint to account for thermal expansion, and the clips that mount tracks to sleepers have a little bit of play to allow the rails themselves to expand and contract without moving the sleepers. Finally, when you were talking about rain damaging tracks, that's called a "washout" and can easily cause derailments if not fixed. Railways sometimes run inspection trains to check on the conditions of the track, and when it needs replacing they then send out a team to do the necessary earthworks to replace worn-out rails, etc.
Loving this game! It's a genius game both co-op and solo and you playing it is p cool! And here's an idea: Eventually make the 2 track lines between major locations and make a "rule book" ( like: Always run on the left / right of the mainline ) so you can run multiple trains instead of one big train so you're constantly earning money
I know it's not exactly a simulator, but you should be able to 'run through' trailing switches. The train should just push the switch rails over without even noticing. It definitely wouldn't stop dead and derail spectacularly like happened to you guys, that's something the game designers ought to address IMO.
Switches give me problems, too. I did eventually get a siding built! Also, you can sell logs to the firewood depot. Unload is on the opposite side of where you pickup firewood. I'm thinking about trying to build one next to the lumber camp for making quick cash.
this is so cute seeing people running in first person with cab controls i dont see others do it much yet ive done it since day one of me playing this game
Sometimes they say a game lacks in graphics, but has crazy deep gameplay. Now this game feels like the exact opposite. At least how it is right now. (Still looks addictive tho)
In theory you could add remote switching in a way, but it would have to be modelled off the analog switch boxes with control cables and maybe even the addition of signals with the same principle.
Back my day, me and another fella could run a whole rail and logging operation by ourselves. Young folks these days just don't know how to work. I could leap over and engine and meld my form into the very walls of the engine if I needed to. But try tellin' that to whippersnappers today and they won't believe ya!
The triangle is called a wye and is a poor mans turntable and bypass track where you can drop the cars on a leg and run the engine around to the other end as well as turn it around! The logs definitely de-spawned because after 4 cars of 5 logs it was 13/100 in the pond. And the freight depot too
27:30 the line that runs by my house is really straight. I think they accomplish this by using really long segments of rail that they lay down and tie together with a large offsets. there are a few smaller crooks? in the line when it skews off slightly from town to town though.
Keep in mind Kan, that train tracks irl are not actually straight, especially in regions with extreme temperature changes, and if the developers add in track deformation, then you will need tracks that are slightly wavy
I was laughing at you getting stuck between the cars. One thing that I found out is that when you rerail a car, you can actually get stuck under the car. I tried for 5 minutes to get out from under the car. I finally demolished the car (and it's lumber load too) and was able to start moving again. LOL
I'd love for all these train games so support the museum's that hold all these pieces of history, shoot I've gotten to operate an engine a few times because of it, good times, they could really use the help.
Call the NTSB! The derailment physics were pretty impressive, The co-op aspect is awesome. Lots of gamers are going to have to learn by trial and error how to operate a railroad safely and efficiently.
Things like with the logs can happen, if the game doesn't tell you so. I think it's necessary to actually show the player they get lost, for example by tinting them red for two seconds, before the log despawns. Btw: Real rails are far from perfectly straight.
29:31 it might be because as an employed worker he only gets xp when you arent in the space of the building. Alternatively you need to set his wages or pay him directly. Or even upgrade his employment.
Hey Kan, Locomotive Engineer here thought I would answer some of your many questions
- rail is rarely perfect and it does get wobbly sometimes and can tip over cars if your not carefull
-The line we run on mainly follows the nearby rivers so it does curve quite a bit
- we have pickup trucks that can ride on the rail and scan it for various defects
-there are a few inches of tolerance for shifted rail but derails do happen because of this and it is pretty easy to fix with the right machines
- there is matanance all of the time, at my railroad we replace the ties every 5-7 years. Rail can last for a very long time as long as it's maintained ( we have rail from like 1920 still in service)
- there can be washouts from rain but the large ballast (gravel) does prevent it from happening too often
-there are problems with the hot and cold weather, the sun can warm the rail to a point we're it can kink and fall over and the cold can make it brittle and suspectable to cracks
- we do only use sand for traction on hills and such (salt bags usually in the cab for walkways and such)
Love the video like always keep up the good work
The last sentence bruh down therr
What do you do to become a railyard employee? Is there schooling involved or is it all just training?
as far back as 1920 pff, I’ve scene one from the 1890s, though it wasn’t part of an actual rail network, it was just part of a demonstration piece of track
@@TieflingKumasi Most railroads I know of just require a GED or highschool diploma, unless you want to get into some kind of management
@@FLI86 If anything, I’d probably be a shunter
That “triangle switch-off section” is called a “wye” (pronounced “Y”) in railroad terminology. That’s good route planning there!
Thanks for the info
Am i the only one that thiks this would ba a amazing vr game?
Actually i think this is some type of narrow gauge railway. The tracks seem smaller
@@pixlemangamer1088 no
A wye can also be used to turn your train or locomotive around
you can press left alt to make tracks perfectly straight instead of spending hours trying (and failing, unfortunately) to manually make them straight
YOOO WHAT
Very helpful to know, should I ever start playing this game lol
Kan has already watched kosmonauhts how to video just has not gave him credit
@@memeberfunk2731 but, how?
@@ccrum32 kosmonaut mentioned how to build and the alt thing in his video
That's also how they realised they can control the train without going in it
FIRST-Move the rails closer to the pond so they all go in. The reason I say this is the mill actually makes two different types of wood products, but it will only make the second kind if the first one is full, then it will start to make the second kind of lumber. Keep a close eye on how much is in the pond. If the pond is full of wood delivering more won't net you any exp or cash.
Your goal should be to fill up the pond and keep it as full as possible so that the mill will make the second type of lumber and start delivering the second type of lumber so you can start to make bank.
Good idea
Meet the: Writer!
(Im not tryna make fun of you, good writing bud!)
The pond can fit 100 logs, so you should do one run with 16 cars (each car carries 6 logs), offload and then keep doing lumber runs to the depot until the pool runs out of logs.
Sorry English isn't my first language and I don't proof read what I type alot of the time.
I am simply adding on to what you say about the pond, everything you said was correct. The "you" refers to kAN in this case.
As a retiree and railfan/model railroader of many decades I'm enjoying these vids and getting a good laugh. At my age the near vision is at the point I can no longer enjoy model railroading, more frustrating than fun, so I get my rail fun from video games. Just might try this one.
Your questions on civil engineering of railroads are remarkably on point. One of the reasons the railroad is laid on crushed rock (ballast) is for drainage. Rain is supposed to drain through the rock quickly so that it does not freeze and heave the rails or puddle and encourage slumping. In the era this game is set, it was common to build poorer quality railroads with track laid on questionable beds of sand or ashes/cinders (by product of steam locomotives). Old ballast that accumulates dirt and these poor quality alternatives cause the rail to come out of alignment sooner.
A track worker would be part of a section gang. The railroad would pay about three full time positions for every 10 miles or so depending on required track quality and those three guys would have different jobs depending on the season but the purpose of their employment would be keeping the track aligned and on grade.
Just like in the game, it is really easy in real life to eyeball down a length of track to see if it is straight. Modern railroads survey with lasers. While it is faster and fewer people are required, the old methods can build just as straight a railroad. One guy would squat by the rail and sight down it. A second guy would drag his tamping bar along the rail until the guy sighting the line would tell him to stop. The guy with the iron bar would then heave the rail one way or another to straighten it or would jack the rail if it had sunk or tamp it if it had risen.
As others have said, sand only, no salt. The sand is kept on top of the locomotive’s boiler to keep it hot and completely dry. You would think frozen rail would be a big issue but the real problem is fallen leaves on the rail. Autumn is a much harder season for wheel and rail damage as well as difficult train handling than winter.
One other thing that will help you as you play this game: The physics in this game are really good. If you can, a long shallow grade is usually better than a flat railroad followed by a steep slope. A curve on a grade is equal to making the grade steeper so keeping your grades on straight track will help your trains climb hills. If you have to put a curve on a grade, make it steeper on straight sections and shallower on the curves.
I am a track maintainer for the UK (I fix track) and I volunteer on a railway. I can guarantee that the tracks are never fully straight. There is little dips and twists here and there. But because of the bogies on the coaches you won't notice it as much
4:20 if you run engines at full throttle, you burn through wood faster. I usually get up to speed and then hold the throttle at about 10% depending on how heavy the load i'm hauling is. if its a fully loaded 12 car train and im going up a grade, then I open it up more, but usually I keep it down to about 10-20% when i'm just cruising.
Nicely done respect
I NEVER KNEW I NEEDED TRAINS IN MY LIFE
Track maintenance heavily depends on location. I don't know much about rails in snowy/icy areas, but down here in Albuquerque, New Mexico, we live on a bed of magma. So tracks have to have high tolerances and aren't very straight, and maintenance is much harder. The crews are working 40 hour weeks and walking miles to keep the tracks where they should be. Over here the track moves so much that crews have to be trained to hammer in spikes manually, as they come out often. Rain doesn't do much to the tracks, except for 3% grades or higher. The crews do put sand on the rails, not salt, as salt is extremely corrosive to steel and can completely destroy rails and wheels. The heat and rain here in New Mexico is really taxing on the tracks, as it warps them to the point where it's very common to see random piles of rail and ties on the side of the track. I hope this is what y'all were looking for!
Snow is basically frozen rain, and that is a problem when it melts, because it melts right on top of the rails. Plus the whole practice with using a snowplow.
My dad has started working for the railroad so he’s taught me a lot about it. Rain is a huge factor when it comes to keeping the track strait because it will washout the ballast. Also They have a range they create the tracks length at that leaves space for the tracks to expand and contract when it gets really cold or hot because the metal does expand and stuff. Also there aren’t any companies that do little track repairs if needed. It’s a business though that my dad might start of his own because it is sooo useful to any track owners
I love your collaboration videos. The humor and banter that happens is hilarious
Yeah, you're losing a lot of resource since the rails are too far from the drop-offs. You need to move them closer, close enough that you can walk from the flatcar to the edge of the station, same with the sawmill. You know it's good when the edge of the railroad's tie (the wood) is almost touching the base of whatever drop-off points you have.
Fun fact: when the Yosemite railroad used to haul log cara the bottom logs were chained and secured and the top log was placed on top of the chains. The weight of the top log would tension the chains further securing the logs
You two need to build the parallel track line then bring in a couple others (tell them it's a race) then give them the handcart for an engine. Seriously though a 2v2 race sounds fun on this. Probably too early for it now but I'm definitely looking forward to it
I am saddened by the derailments, mainly because it does not cruise off the lines and into the grass. rather than folding over itself. I do have to say those back cars do look like a derailment. Thanks for the content Kan.
I remember seeing some old film footage of a log train in my country running downhill to the sawmill. The brakeman would ride on top of the logs when he wasn't running alongside the train to operate the brakes.
Full series on this game from beginning to end and make a story about your railroad company sounds like a great idea.
Tracks IRL are absolutely not perfectly straight, especially older branch lines. I don't know how feasible it is in northern US / Canada (I'm from Germany so idk), but if you find an old, abandoned line, walk the tracks a few kilometers and watch how wavy and uneven "straights" can be!
To answer your question on track maintenance:
Track maintenance happens very often and typically occurs when there is a break in rail traffic
Rust is not a big issue and any rust on the top of the rail gets polished off. That's how you can tell if tracks get used often or not
A quick suggestion, add a passing loop, look that up on Wikipedia, at about the midpoint between the logging camp and the sawmill, then you can run two trains and pass there.
Also quick notes on railway track maintenance: railway tracks (usually) don't use sand as ballast, they use a decently coarse grade of rocks known as ballast to keep the tracks in place, which also reduces how much the track shifts, it also helps a little with drainage. As for heat, tracks often have expansion joints at each track joint to account for thermal expansion, and the clips that mount tracks to sleepers have a little bit of play to allow the rails themselves to expand and contract without moving the sleepers. Finally, when you were talking about rain damaging tracks, that's called a "washout" and can easily cause derailments if not fixed. Railways sometimes run inspection trains to check on the conditions of the track, and when it needs replacing they then send out a team to do the necessary earthworks to replace worn-out rails, etc.
I'm 100% into this, keep these episodes coming..
FINALLY! i was waiting for more of this. Please make the Episodes as long as possible!
Oh man! I can't remember the last time I was so stoked to refresh my feed and see a specific video series pop up! Loving this, keep it up!
Loving this game!
It's a genius game both co-op and solo and you playing it is p cool!
And here's an idea:
Eventually make the 2 track lines between major locations and make a "rule book" ( like: Always run on the left / right of the mainline ) so you can run multiple trains instead of one big train so you're constantly earning money
YESSSSS I LOVE THIS GAME
I found a new favorite channel. This is just a big antidepressant watching this.
I audibly gasped when I saw this video. I love this series so far!
I know it's not exactly a simulator, but you should be able to 'run through' trailing switches. The train should just push the switch rails over without even noticing. It definitely wouldn't stop dead and derail spectacularly like happened to you guys, that's something the game designers ought to address IMO.
I literally was like “hey, I wonder if kan uploaded a new train video” and alas, tis true
Watching this series inspired me to get the game myself, thank you, it really does seem like an awesome game, keep up the awesome work
THANK YOU for making this!!! love this and I’m planning on getting it.
Switches give me problems, too. I did eventually get a siding built!
Also, you can sell logs to the firewood depot. Unload is on the opposite side of where you pickup firewood. I'm thinking about trying to build one next to the lumber camp for making quick cash.
Narrow gauge railways of this time period, normally small industrial railways, often did have very shoddily made tracks
this is so cute seeing people running in first person with cab controls i dont see others do it much yet ive done it since day one of me playing this game
Sometimes they say a game lacks in graphics, but has crazy deep gameplay. Now this game feels like the exact opposite. At least how it is right now.
(Still looks addictive tho)
As I see, there's quite a bit to do in the game, but it doesn't feel like it has an objective. I wonder if they will add a story mode
Like a love story between the train conductor and Betsy?
It could be even better if there was a full sandbox mode with multiplayer where everything's free
12:18 kAN: “I should be faster then you.” As he proceeds to jump in front of the train!
Thank you for playing this game! I am so glad that I now know this game!
Liking this series, please keep it up.
Yessss I literally just finished the first video
we need more not to be rude this is already on a straight track to be better then any series you have ever made more people
I want to see more of this. I think this very fun to watch :)
In theory you could add remote switching in a way, but it would have to be modelled off the analog switch boxes with control cables and maybe even the addition of signals with the same principle.
I was Actively looking for the next one. I'm glad it came out soon.
Please do more of this. Love realistic trains
Back my day, me and another fella could run a whole rail and logging operation by ourselves. Young folks these days just don't know how to work. I could leap over and engine and meld my form into the very walls of the engine if I needed to. But try tellin' that to whippersnappers today and they won't believe ya!
I am absolutely loving this series!
The triangle is called a wye and is a poor mans turntable and bypass track where you can drop the cars on a leg and run the engine around to the other end as well as turn it around!
The logs definitely de-spawned because after 4 cars of 5 logs it was 13/100 in the pond.
And the freight depot too
In the upper midwest to clear the tracks only sand is ever used. They use plows to clear the lines of snow/ice and is quite the site to see,
This game is soo cool do a massive series on this game ,love it
RIP club penguin
I love this series please make more videos on this!
27:30 the line that runs by my house is really straight. I think they accomplish this by using really long segments of rail that they lay down and tie together with a large offsets. there are a few smaller crooks? in the line when it skews off slightly from town to town though.
Keep in mind Kan, that train tracks irl are not actually straight, especially in regions with extreme temperature changes, and if the developers add in track deformation, then you will need tracks that are slightly wavy
Please continue on playing this game. It’s Fascinating and engaging
Awesome kan the bigger locomotives are more money but can haul lots more.
Please do some more of this love this Series already
Please continue playing this game it’s fascinating and engaging
You should have 4 plank carts at the front and 4 log carts at the back so you can max out your run
Moreeeee
I could watch this game with you guys all day
very Funny
Just nice to watch
Yes this game is cool please do more videos on it.And because I love steam trains.
I love these train videos.
I was laughing at you getting stuck between the cars. One thing that I found out is that when you rerail a car, you can actually get stuck under the car. I tried for 5 minutes to get out from under the car. I finally demolished the car (and it's lumber load too) and was able to start moving again. LOL
Amazing series
Subscribed for it :)
Definitely love to see this, can’t wait for the new episode
Please make these longer I love this series
Love this so much and love to see more
You're still taking chunks of the experience, even without him in the company.
WHY DOES THIS GAME FASCINATE ME SO MUCH
I'd love for all these train games so support the museum's that hold all these pieces of history, shoot I've gotten to operate an engine a few times because of it, good times, they could really use the help.
I love this game and this series so much
I’m sure someone said it already but if you hold left alt it makes the tracks straight
Best series ever!
That time travel explanation for the save/load function... XD
Call the NTSB! The derailment physics were pretty impressive, The co-op aspect is awesome. Lots of gamers are going to have to learn by trial and error how to operate a railroad safely and efficiently.
hes back with the great train game please do more of this because its amazing
Hey kan i love these videos and i also love your videos keep it up man
Im so happy this game is back
we need lines on the map they dont need to be super acurate but i want to see the route :D also good game looks fun!
wooo heres episode 2
but episode 3 is what we need
Okay I’m convinced. I know what I’m buying with my pay check!
Please keep up the content this is my favorite game you’ve played
I love this game so much. already looking forward to content! You guys are the best!
nice
This game needs signals too and signal boxes, in where gamers can play as railroad dispatchers. Operating switches and signals from a distance.
we need 100+ episodes of this
i love this series
Kan deserves way more subs for how good his vids are!
a railroad MMO is unironically an amazing idea
but this looks like it was drag and dropped together in Unity, that is already sketch without massive shard servers
oh man the management of points and rogue trains... it would be so chaotic if every player had a train
You played it again! Yeeeeesss!
Love these episodes
Things like with the logs can happen, if the game doesn't tell you so. I think it's necessary to actually show the player they get lost, for example by tinting them red for two seconds, before the log despawns.
Btw: Real rails are far from perfectly straight.
dude I watched the first one like cupple hours ago and i just saw this and it said 3 min ago I am so excited keep up the good work
the only thing i could wish for is that these episodes were longer
Huts next to the switches are called signal boxes, they are used in railroads all over the place.
29:31 it might be because as an employed worker he only gets xp when you arent in the space of the building.
Alternatively you need to set his wages or pay him directly. Or even upgrade his employment.
1:26 like how the train in unstoppable ran away xD
I was waiting for this!
Look at all those locomotives!!!!
I almost impulse bought this game but my friend was like "wait! save up money! don't buy games without thinking about it!" and I was like "BUT TRAINS"
I can’t wait for Let’s Game it Out to get ahold of this