Cinema 4D Pyro smoke & fire simulation

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  • Опубликовано: 7 сен 2024
  • In this video we talk about how Cinema 4D Pyro smoke & fire simulation works and create some test scenes with rocket taking off.

Комментарии • 25

  • @NaqashAfzal
    @NaqashAfzal Год назад

    You don't believe I'm just thinking about making a tutorial 2 days ago great work keep it up

  • @kewa_design
    @kewa_design 9 месяцев назад

    Very well done ❤ thanks for this great introduction into pyro.

  • @pfifferling6811
    @pfifferling6811 11 месяцев назад

    Well done, very
    clear and concise.

  • @silverstuff5621
    @silverstuff5621 Год назад +1

    Please keep posting such a great content

  • @delta_shift
    @delta_shift Год назад

    This was really helpful. Thanks very much for taking the time to make the video.

  • @pauloflatau
    @pauloflatau Год назад

    AMAZING TUTORIAL!!

  • @djafaq9924
    @djafaq9924 Год назад

    Thank you for the great tutorial. Thanks!

  • @drfrankenstein5414
    @drfrankenstein5414 Год назад

    You explain everything really well thank you. could you make tutorials for Houdini

  • @vladtaraskin7152
    @vladtaraskin7152 Год назад

    Very useful, as usual. Thanks!

  • @pablocuevas1193
    @pablocuevas1193 Год назад +1

    what is the best way to export the smoke in alpha ? thanks bro, your videos are very good

  • @tatarin-1982
    @tatarin-1982 Год назад +1

    2:03 begin

  • @artsmithcreatives642
    @artsmithcreatives642 Год назад +1

    Kobby!!!!!!!!!!!!!!!!!!!! tenkew!!!

  • @chrissoba5104
    @chrissoba5104 Год назад +1

    Bro Hi, are an African ? Love ur videos

  • @cutiunho
    @cutiunho 9 месяцев назад

    Can you show me those plugins?

  • @neytey
    @neytey Год назад

    What graphics card do you have? I'am using a gtx1660ti (6gb vram) with a ryzen 9 3950x (ik not the most balanced system but dont mind that) When I try to cache a small scene with a voxel size of like 1.5, cinema 4d always crashes/says maximum amount of vram allocated. I've never had this kind of issue with turbulenceFD or X-Particles, even with way smaller voxel sizes :/ Any tips on how to "fix" that?

    • @pixelaffair
      @pixelaffair  Год назад

      With the VRAM issue its true that’s why I don’t push too much with certain things. Maybe you can check the threshold and increase it at places where you don’t want much details. Maybe the padding too if you don’t have fast moving objects on sim and also if you can separate sim if they are not interacting. But will all that there can still get to a point where vram will still get full.

    • @neytey
      @neytey Год назад

      @@pixelaffair Thank you for the tips, I'll try that and hope it will decrease the vram usage. Hopefully maxon is continously working on it, and will be able to make the whole engine a bit more optimized, since its still in its early state.

  • @bankrahstudios
    @bankrahstudios Год назад

    Can you share the plugin please

  • @jbalien20
    @jbalien20 Год назад

    How do you render?

  • @ariamohammadi4723
    @ariamohammadi4723 Год назад

    can u put project link?

  • @aayushshrestha7445
    @aayushshrestha7445 Год назад

    is there anyways to get any render for free(redshift or octane cracked)?

    • @aayushshrestha7445
      @aayushshrestha7445 Год назад

      @Majid Ali can you please provide me vray 6 cracked link?